Knights of the Round

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Hints for Knights of the Round

Your basic go-to-the-right-and-fight game, the most important
factor is to learn how to defend effectively.  Defense consists
of hitting the X button while an enemy is attacking.  If timed
correctly, their attack will be repelled by your defense, and
you will become invulnerable (the character will flash) for a
short period of time.  Once you have the defense down, the game
gets much easier.

It's also important that each large chest, tea set, turkey,
salad, etc., be hacked and broken into smaller units for more
points.  The more points you grab, the faster you move up your

The best character to use is Percival, because even though his
slash is relatively slow, he can dash by pressing forward twice.
When used with an attack, this is a deadly move that will knock
most of the bad guys down with one blow.

The Bosses are as follows:

Level 1: Scorn - a large knight with a pike, hack him once or
twice, then defend when he starts to raise his pike.  Dash and
attack to knock him over, dash into him again when he is picking
himself off the ground and hit him two to three times, then defe
nd.  Scorn reappears later in the game as a regular enemy called
Tall Man, who's much easier to fight.

Level 2: Sword Master Braford - first thing to do is knock him
off his horse.  You'll need to defend a lot when he is on the
horse because he as a slashing energy attack that travels
straight across the screen.  Once you have him off the horse,
stand sti ll and wait for him to come to you.  Defend against his
attacks, and strike back while you are invincible.  Jump and
attack into Braford when he is in the air for an almost sure-

Level 3: Arlon the Silver Emperor - block his mace, attack three
times while you are invulnerable, back off.  Hit him three times,
when he draws back to strike, defend, then attack again.

Level 4: Nightshade the Phantom - when he splits into three,
attack the one who jumps up and tosses a series of cleavers into
the air.  Jump up and slash to take the eagles out of the air.

Stage 5: The Hammer Balbars - don't get trapped in a corner!
Take out the little guys when they appear on the screen, they
become a nuisance later.  Defend when he jumps into the air, and
he will bounce off you and fall onto the ground, where he will
be vulnerable to a dash attack for a second.  Attack twice when
he spreads his arms, then defend when he tries to pick you up.

Stage 6: The Dark Armor Muramasa - defend when he bows and
concentrates, then attack after he rushes and bounces off you.
Defend twice when he raises into the sir to launch the fire

Stage 7: Iron Golemn - hit it in the chest where the driver is
sitting, then defend when the spiked arm drops on top of you.
Avoid the spiked balls.  Stand there and hack away.

The Final Conflict Garibaldi - attacks with a combination of
Arlon and Braford's attacks.  Defend against his attacks, hit him
twice while he's invulnerable, then back off.

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