Wing Commander

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Cheats

Levelcodes:

Callsign: Thunder

Level 1: 1QCFMHBMGW
Level 2: XRBWFFDCR0
Level 3: 1RFKCCHCHC
Level 4: CRDHPK2PR0
Level 5: XHN6MF1P4C

Cheats von/by V�hri (Andi-V@T-Online.de)

Cheats:

 Method 1

 Type
 wc Origin -k
 and you will be invincible and can use alt+del to kill anyone in
 your target sights

 ALT-O   blows up parts of the cockpit (looks cool)
 ALT-INS destroys wing of ships (not capital ships)

 Method 2

 Command line parameters:

 WC  Origin s# m* w# -k l

 Case and order are critical in the command line parameters.
 SM2 has the same command line as WC.
 SO1 and SO2 have the same command line as WC2.

 The parameters work as follows:

 Origin - Playtest mode with the Finger of God
          Activates the other command line parameters.
          Press ALT-DEL and the targeted ship explodes
          Press ALT-INS and ALL non-capital enemy ships on radar
                               explode (WC2/SO1/SO2 only)
          Press ALT-Z   and your ship explodes
          Press ALT-M to toggle display of memory usage
          Press I to toggle display of current intelligence factor

 s#     - Select specific series (e.g. s8)
 m*     - Select specific mission (e.g. md)
 w#     - Preview cinematic sequence (e.g. w3), scene numbers range
          from 1 to 22. Mission specific scenes require that s# m*
          also be specified. (WC/SM2 only)
 -k     - Unlimited shields
 l      - Single mission, no copy-protection question (WC/SM2 only).

 Example:

 wc2 Origin s8 md -k

 Starts Wing Commander II and loads System 8, Mission D (K'tithrak
 Mang) and provides unlimited shields.

Hints

This is a map of the winning and losing paths in the original Wing
Commander game, based on the material supplied in the Secret Missions
installation guide. The Secret Missions disks 1 and 2 include a utility
for playing any of the missions you may have missed seeing on your way
through the game. The chart following the pathway map lists number of
missions per star system, and assigned wingman and ship type. You may
want to avoid looking at that chart if you haven't been all the way
through the game yet.

Each star system has two possible exits, on a "good" or "bad" pathway.
Which path you take depends on your performance in each star system, in
other words whether or not you've completed your missions successfully.
The pathways in the chart move in a downward direction, except for
sideways paths, marked with direction arrows. The good path is marked
with a single line (/,\, or -), and the bad path is a double line
(\\,//, or =). For example, the good exit from Cheng-Du is to Brimstone,
and the bad exit is to Port Hedland.

                                    (1)
                                   Endo
                                  /    \\
                                 /      \\
                               (2)      (3)
                             McAuliffe Gateway
Progress screen one ......   /    \\   /    \\
                            /      \\ /      \\
                          (4)===>===(5)---<---(6)
                        Gimle    Brimstone   Cheng-Du
Progress screen two ......  \      /  \\    //
                             \    /    \\  //
                               (7)      (8)
                             Dakota  Port Hedland
Progress screen three ....   /    \\   /    \\
                            /      \\ /      \\
                          (9)===>===(10)--<--(11)
                        Kurasawa   Rostov   Hubble's Star
Progress screen four .....  \      /  \\    //
                             \    /    \\  //
                              (12)      (13)
                             Venice   Hell's Kitchen

                            (victory)  (defeat)

_____________________________________________________________
SERIES  SYSTEM          NO. MISSIONS  WINGMAN     SHIP TYPE

1       Enyo            2             Spirit      Hornet
2       McAuliffe       3             Paladin     Scimitar
3       Gateway         3             Paladin     Hornet
4       Gimle           3             Angel       Raptor
5       Brimstone       3             Maniac      Scimitar
6       Cheng-Du        3             Angel       Raptor
7       Dakota          3             Knight      Raptor
8       Port Hedland    3             Knight      Scimitar
9       Kurasawa        3             Bossman     Rapier
10      Rostov          3             Iceman      Raptor
11      Hubble's Star   3             Bossman     Scimitar
12      Venice          4             Hunter      Rapier
13      Hell's Kitchen  4             Hunter      Scimitar

Files

  1. File:Wing Commander faq.txt
  2. File:Wing Commander hints.txt