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Submitted by System on 13/03/2006, 06:02. Print file.
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***********************************************************************
* *
* The Complete Enclave Guide Version 1.0 *
* *
* by *
* *
* Slothrop37 *
* *
***********************************************************************

*********************************
Version 1.0 completed January 3, 2003
Writer: Slothrop37
Email: captblicero@yahoo.com
**********************************


*********************************Copyright Notice**********************

I'm not a big fan of intellectual property so you may distribute this
FAQ in anyway you see fit as long as you stick by two simple rules. Do
not change ANY of the content. If there is a problem contact me at
captblicero@yahoo.com. I'll fix it and submit the latest revision.
Two, leave my name on it. I wrote it. That simple. All content is
copyright of the original author who goes by the GameFAQs handle,
Slothrop37.

*************************EndCopyrightNotice****************************




Table of Contents

1. Introduction
2. Controls and Gameplay Mechanics
3. General Gameplay Hints and Tips
4. Characters
5. Walkthrough
5 A. Light Campaign
1. Imprisoned
2. Protect the Outpost
3. Escort Marcus
4. Deserted Temple
Bonus -- Forbidden Atgard
5. Divided City
6. Outland Wastes
7. Ark Amar
Bonus -- Naglagard
8. The Ancestors
9. The Sanctuary
10. The Underworld
Bonus -- Hagastrom
11. Zurana
12. Kam-Zara
13. Jasindra
14. Vatar
5 B. Dark Campaign
1. Zurana's Crystal
2. Kill Marcus
3. Surprise Attack
4. Mansion of Dreams
Bonus -- Tolvfurs
5. The Guardian
6. The Escape
7. The Plateau
8. Capture Jasindra
Bonus -- High Valley
9. Outpost Seige
10. The Great Wall
Bonus -- Lexe
11. Ungard Mines
12. Mordessa
13. Celenheim

6. Acknowledgements



***********************************************************************
Section 1 - Introduction
***********************************************************************

Enclave is a third person hack and slash adventure in which you play
through either the Light or Dark Campaign to either set things right in
the world or bring it under your dark control. The gameplay is pretty
straightforward as is the story. It features a balanced magic and
battle system so that playing with different characters make the
strategy vary from character to character. The real standout feature
of the game is its graphics which are some of the best on the system.




***********************************************************************
Section 2 - Controls and Gameplay Mechanics
***********************************************************************


Left Thumbstick -- Move
Right Thumbstick -- Rotate camera
Press L Thumbstick -- Crouch
Press R Thumbstick -- Jump
Left Trigger -- Use/Zoom (Sniper Arrows only)
Right Trigger -- Attack
Clear Button -- N/A
Black Button -- Change Perspective
Y Button -- Drink Health
B Button -- N/A
X Button -- Equip (torch) / Switch arrows
A Button -- Switch weapons
Start Button -- Pause



***********************************************************************
Section 3 -- General Gameplay Hints and Tips
***********************************************************************

When using the Huntress and Druid (Assassin and Sorceress on Dark Side)
I find it easiest to go into first person mode to clearly see what you
are aiming at. For all other characters I find it easier to stay in
third person mode to make sure you can turn to face the enemy.
Experience will vary from person to person.

When equipping your character, of course you want the best weapons you
can buy. In general, buy the best main weapon you can, then
accessories (shield or arrows), then health potions, then armor. Do
NOT waste your money on the little melee weapons (like the Ceremonial
dagger). It takes away from the other things you can buy and is more
likely to get you hurt than to damage the enemy.

I have recommended at the beginning of each chapter the character that
I found it most easy to make it through the level with. Even so, I
tried to write the walkthrough for the level to reflect a straight
forward walkthrough and tried to keep the use of specific character
attacks to a minimum so that you can use any character. For some
levels this was not possible.



***********************************************************************
Section 4 -- Characters
***********************************************************************

**************
Light Campaign
**************

Knight -- Default starting character. Good with shields, axes, mauls,
swords, etc. Can also use crossbow as back-up weapon. Good character
for beginning levels, but not as tough as Halfling.

Huntress -- Uses bows as her primary attack. Can carry a small dagger
as a back-up weapon. Good for open levels where you can get a good
deal of distance between you and your target. Not so good for the
later levels where the areas are tighter. Earned in Chapter 2.

Druid -- Uses various staffs, some of which are extremely powerful
(Psionic Domination and Darkness of Despair). Good character for many
of the later levels. Earned in Chapter 4.

Halfling -- An improved version of the Knight who uses the same weapons
but seems to have more health and a stronger attack. You'll want to
use her all the time by the end of the game. Earned in Chapter 5.

Engineer -- He can use various weapons and also has the ability to use
bombs to take out the enemies from a distance for large amounts of
damage. Earned in Chapter 6.

Wizard -- Pretty much the same character as the Druid. His attacks
seem to do more damage, but he also seems to have a lot less health
than the Druid and is hence an inferior character to play with. Earned
in Chapter 9.

Earth Golem -- Earned by completing the Light Campaign once through.
He uses his hands as his only weapon and is somewhat powerful, but
without any defensive mechanisms I still prefer the Halfling.

9320 Battle Droid -- Earned for collecting all the gold in the Light
Campaign. Has a rocket launcher that does enormous amounts of damage
and has nearly unlimited hit points. The primary point of this
character seems to be go back through old levels that you hated and
blast everyone to pieces.


*************
Dark Campaign
*************

Assassin -- Default character. Same as Huntress

Beserker -- Same as Knight. Earned in Chapter 2.

Sorceress -- Same as Druid. Earned in Chapter 3.

Goblin -- Same as Halfling. Earned in Chapter 4.

Bombardier -- Same as Engineer. Earned in Chapter 6.

Lich -- Same as Wizard. Earned in Chapter 9.

Stone Gnome -- Earned for completing the Dark Campaign once. Same as
Earth Golem.

Feticia -- Earned for collecting all the gold in the Dark Campaign.
Same as Battle Droid 9320.




***********************************************************************
Section 5 -- Walkthrough
***********************************************************************

**************************
5 A. Light Campaign
**************************

**********************
Chapter I - Imprisoned
**********************

Preferred Character: Knight (default)

After the cutscene head through the hole in the grating and left. Pick
up sword and head left up stairs. Be careful of all the falling stones
caused by the Dreg'Atar attack. Generally if you hear stones begin to
fall run forward from your current position. At the top of the stairs
you'll get the torch. Head back down the stairs and to the far end of
the main room where the lever is. When you get near the lever some
blocks will fall revealing gold up in the wall. Pull the lever and hop
on the metal arm that grabs the door. Ride it up and hop over to the
gold (10/50). Go into the tunnel you opened. Press X to use the torch
and press the left thumbstick to crouch. Follow the tunnel until you
come to a three way intersection with a ladder hanging down. Proceed
straight to the next three way intersection. Head around left or right
and take the ladder up to collect the gold (20/50). Return to where
the ladder was hanging down and jump up to climb out of the tunnel. At
the top grab the shield and kill the Snotling. Press the press on the
wall to raise the gate. Kill the Snotling and avoid the broken grating
in the floor. Take the hallway around to the right and you'll find
gold at the bottom of the stairs (25/50). Head back and a hole has
opened in the wall thanks to some drunken goblins. Jump through and
kill them, one of whom drops gold (30/50). Pick up the health potion
and head slowly through the door. Go slow to avoid the falling barrel,
exploding wall and the bomb the Snotling throws. At the top of the
stairs, before you enter the door, turn around and follow the thin
ledge running along the wall. Follow it back to get more gold (40/50).
Now head through the door. Kill the three Snotlings in here one of
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  1. Enclave FAQ by System on 13/03/2006, 06:02
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