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18:34 – the Mole appears to left of the Archer's Bridge (SW from Witch's Hut);
his diggings are located in the bottom-right corner of Death Mountain.
18:35 – Slot Machine game playable in the house beside the Fortune Teller's hut
(to the north of Kakiriko). See SLOTS for more info about this minigame.
18:37 – Two Fairies appear
18:## - Shoot Magic from Sword (around 18:38)
18:40 - Bombos/Ether destroys onscreen enemies
18:42 – Boomerang sparks end
18:48 – Zelda calls you telepathically from Death Mountain; go and see her NOW!
18:46 – Unlimited Bombs, Unlimited Arrows, Unlimited Magic
18:51 – Witch has half-price Potion sale
18:53 – Two Fairies appear
18:56 - The Week ends, gameplay ceases, and the ending cutscene will now play.
== Heart Pieces Guide == HEART
This is VERY incomplete, so in the meantime see Real Hotdog's far superior one,
found here...: http://www.freewebs.com/real_hotdog/heart_pieces.txt
most recent version might be at GameFAQs only
Here are all the Heart Pieces, divided according to Week. You can NOT get any
of the Pieces prior to the Week they appear in. Many thanks to Cent208, Fyxe,
and Real Hotdog for finding most of these. I'm afraid my Heart Piece hunting
skills leave something to be desired...
I've arranged them in a logical order based on your starting position in each
Week. Or at least that's my story and I'm sticking with it--most of these are
the same as Real Hotdog's numbering! The dug-up piece is always number 8.
UPDATE: the ordering now vaguely matches my walkthrough so you can know where
each is normally found.... or... something like that...
== WEEK 1 == HPWK1
1. Blow down Sasharla's shoddy masonry for the first Piece of Heart!
2. Leave the Palace complex and go right until you see a Heart Piece surrounded
by pits. Face and ram the north wall to bounce yourself onto the island.
3. Go to the bottom-left of the Eastern Palace landmass and ram the rock-pile
diagonally between the two bridges.
4. Go to the screen east of Hyrule Castle and bomb the top-right cracked wall.
5. Go right and a screen up from the Witch's Hut, then bomb the right-hand wall
6. Go to the Waterfall of Wishing (Dungeon 2's entrance) and at 18:34 a Heart
Piece will fall from the sky and land in the shallows. No, seriously.
7. Must have Zora's Flippers. Fall in the water to the left of the Witch's Hut,
and swim up into the waterfall.
8. Rent a shovel and look at your map to see where the X is.
- the bottom-left of the Eastern Palace land-mass (between the bridges)
- (not mapped yet)
- (not mapped yet)
- (not mapped yet)
== WEEK 2 == HPWK2
1. Go to the top-right of Kakiriko and fall down the Well. Simple.
Walk to the right and exit, but DO NOT use the stairs AT ALL!!!
2. NOT AVAILABLE [Go to the Library. You would ram the bookshelf but it's gone]
3. Go to the bottom-left corner of the area below Kakiriko (Library, etc.) and
bomb the wall there.
4. Go to the top-right corner of the area below Kakiriko (Library, etc.) and
bomb the wall behind the Rental Shop.
5.
6.
7.
8. Rent a shovel and look at your map to see where the X is.
- dig in the little circle of trees to the upper left of the witch's hut.
- the bottom-left of the Eastern Palace land-mass (between the bridges)
- (not mapped yet)
- (not mapped yet)
== WEEK 3 == HPWK3
1.
2.
3.
4.
5.
6.
7.
8. Rent a shovel and look at your map to see where the X is.
- the entrance to the desert is an M-shaped rock arrangement;
dig in the top-right corner of the left arch
- dig in the little clutch of trees to the top right of Link's house.
- go to the entrance of the dirt area to the bottom-right of the floodgate
dungeon, and dig in the right-hand curl of the entrance.
- dig in the top-right corner of Flute Boy's grotto.
== WEEK 4 == HPWK4
1. From Sanctuary, walk a screen to the left and then go up and right onto the
raised area. Ram the rock-pile for your prize!
2.
3.
4. Go to the Fortune Teller's house area and ram the rock-pile to the west.
5. Go to the Lumberjacks' house and bomb the wall to the top-right of the house
Light the torches to claim your prize.
6. On Death Mountain, go down the steps next to the bridge, and bomb the wall.
7. Look to the top-right corner of Ganon's Palace. Gee, how nice of him...
8. Rent a shovel and look at your map to see where the X is. (same as Week 3)
- the entrance to the desert is an M-shaped rock arrangement;
dig in the top-right corner of the left arch
- dig in the little clutch of trees to the top right of Link's house.
- go to the entrance of the dirt area to the bottom-right of the floodgate
dungeon, and dig in the right-hand curl of the entrance.
- dig in the top-right corner of Flute Boy's grotto.
And that's all! Except for the piece in the Library, all of them are obtainable
and without much difficulty! Then again, since the game was timed, you'd have
little time for Zelda's more traditional "search for hours for a single piece"!
== E M U L A T I O N == EMULAT
This section is all about playing the game on a computer, the only way to play.
== The legality of emulation == EMULEG
This is bound to come up, so I'm going to nip it in the bud. The original game
was divided into four episodes, and each was available for exactly one hour on
one single day. The game was played live with live voiceovers, so you COULD NOT
play it outside of the broadcast hours. We have gotten confirmation from Japan
players that the game was unplayable outside . So Nintendo isn't exactly losing
any profits. The first and last "rerelease" was merely a rebroadcast in the
following year. If they were to rerelease it, we would happily remove the ROMs
and patches and advise visitors to buy their infinitely superior and fully
working version. Until such time, emulation is the only way to play this game.
Read our full emulation policy: http://bszelda.zeldalegends.net/aboutemu.shtml
== Where to get the ROMs == EMURLS
Because the game is unavailable in the original format (however if you really
*do* own the original format I want to hear from you!!!), the ONLY way to play
is via emulation. Sadly this is not very accurate, but the game is less broken
than it used to be even a few months ago, and together with this guide you can
easily finish the game.
You can find both the ROMs and emulators on the BS Zelda Homepage here...:
http://bszelda.zeldalegends.net/sekibanfiles.shtml
Download the four ROMs at the very top and SNES9x from the link slightly below.
Do not worry yourself with all the other files and patches on this page, you
ONLY need these four plus SNES9x. The others are NOT necessary for gameplay.
Please do NOT email stating problems if they are due to using an emulator other
than SNES9x, or a version other than that recommended. If you have any other
problems you may email me or post in our forums.
== Which emulator to use == EMUS9X
At the moment, SNES9x 1.42 or 1.43 gives the most accurate experience. The WIP
versions of SNES9x will also work, but they have unnecessary slowdown issues.
I will keep this section up-to-date as to which is the best emulator to use.
You can get SNES9x from its official website (www.snes9x.com) or from Zophar's
Domain (www.zophar.net), or from The BS Zelda Homepage itself (see link above).
== C H A N G I N G W E E K S == CHANGE
When you download the game, you will find four ROMs. Each episode, originally
one a Week, must be played separately. However in order to carry across your
data from one Week to another you must rename the .srm file.
You will find the SRM file in the same folder you put the ROMs in. For example,
say your Week 1 ROM was "Week1.smc" and the next is "Week2.smc", that means you
rename "Week1.srm" to "Week2.srm" and so forth for each Week. If you've
hidden
file extensions one or more of these files may appear without the extension.
If this is the case make sure you keep the filenames the same by NOT adding
.srm if it's already there.
== A D D E N D U M == ADDEND
Here you will find details on bugs and additions and other stuff.
== The new digging engine == DIGGIN
AST was the first Zelda to feature digging for goodies. Oh, ALttP had a shovel,
sure, but it was a plot device and you could ONLY dig up the Flute with it.
In AST, a shovel only lasts 10 minutes and costs 100 rupees, so buy it ONLY
when you are going to use it (i.e., when you've finished all the dungeons for
the week and got all the goodies so have nothing better to do). You can easily
make good your purchase by 300% or more.
Note that the rupees in the ground are completely random like in LA/OOA/OOS,
rather than a fixed on/off appearance value like bush/grass items in ALttP, so
you can't keep going to the same spots for 5 rupees each time.
In fact, AST goodies you get from grass or bushes seem to be more random than
ALttP's, either with a randomiser similar to the rupees out of the ground or
just with 2-3 items per tile that rotate between. Plus you can now get stuff
from some rocks as well!
== C H E A T C O D E S == CHEATS
== Item codes == CCITEM
Thanks to Starwolf UK we have these codes! (identifier: +)
UPDATE: Vel found some cool codes too... (identifier: *)
UPDATE: Real Hotdog's hacked a heap more! (identifier: ^)
NOTE: if the S-RAM updates itself while you have an item cheat enabled, you may
be left with that item even without the cheat. However this does NOT make
the game have problems when you get the item legally from a chest etc.
7E020201 - Bow (no icon) *
7EF34001 – Bow and Arrows +
7EF34002 – hidden bow semi-upgrade?
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- BS Zelda: Kodai no Sekiban walkthrough by System on 02/05/2006, 01:51






