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Home » Super Nintendo » BS Zelda: Kodai no Sekiban » BS Zelda: Kodai no Sekiban walkthrough
Submitted by System on 02/05/2006, 01:51. Print file.
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Now go back to that bottom-right shutter door. The opening function is lost to
us, so walk around it and the game will scroll the screens. Bomb the right-hand
wall for 100 rupees.

You don't have a key, so again go around the door. The camera won't follow you
correctly, but walk to the right straight after entering and it will scroll and
reset the view. There's that key! If you want to play honestly, go back and use
the key on the door (to your bottom left right now) or you could keep it for a
later door. Whatever you do, DO pick it up as it raises your score! Go down the
stairs to B1. I recommend NOT using it as you need it very soon for the door it
was most likely intended for.

Go down until you see a door, then go through it. DO NOT use the stairs as they
put you on the wrong plane.

Bomb the top wall for a thief who upgrades your arrows for a mere 100 rupees.
Go through the left door.

Go through the bottom door, ignoring the fire-chain thing, and watch for the
spiked thing in the next room. Go through the left-most door.

Pull the statue's tongue for a chest containing the Boss Key! Now go right, up,
left to get to the steel ball room. The left pot has a button to open the door
if you wish. Anyway, choose your moment (listen for silence) and run across.
Go down the stairs to B2.

If you have the key, open the door and go through. If not, walk down to one
side of it and keep going down until the screen scrolls, then scroll up again
to fix it.

WARNING: YOU MUST light the torches to open the chest OR YOU CRASH THE GAME!
Then go down the stairs and collect your key.

In the next room, the left chest has the Flame Shield and the right has the
Compass. There are other rooms down here, but their contents appear to be lost.
Now backtrack up to the floor above and to the room with the fire chain thing.
Go up and open the chest for the Hookshot! One of my favourite ALttP items :)

Now go down and to the right and get to the stairwell to go to the Boss' floor
(check your map).

Now go down and right and through the door, and through the door to the left.
Unlock the Boss Door and go in. Weave your way up to the Boss Door at the top
left, grabbing stuff from surrounding pots until you have refilled everything.

This boss fight is made more annoying than it should be by the fact that the
boss can escape offscreen. Do your best to keep close to him so he'll do his
"spin ball bits around body" move; then close in (even if it means taking
damage) and slash him as fast as possible. Also try to Hookshot off as many of
his ball bits as possible. If he goes off the current area you can scroll a
surprisingly long distance vertically, but if he's really gone you'll have to
leave the room and come back again, which means losing any progress you made on
defeating him.

The Yak submits this sneaky strategy, if you don't mind "cheating"...:

"In dungeon 4, I have another strategy for the boss fight. It's helpful to have
an extra potion for this. Upon entering the boss room, make the boss go up so
he's just off the screen and go after him (so that he is never more than one or
two blocks about the top of the screen. There's a glitch where the game thinks
the blobs around the boss are gone, even though they are there. The boss will
jump in the air and jump back down. When this happens, stay below the boss on
the screen. The boss will start swimming down (almost always down). hit the
boss with your sword and keep below the boss (making sure you don't leave the
screen.) After a few hits, you've won. It's simpler than using the hookshot to
take off all the blobs. (Use a glitch in the game to bypass missing data)"

Well, that works very well indeed! Be careful when the boss swims downwards as
you must stop him doing this or you may lose him. Also be aware that the blobs
will relocate. Since the game thinks they aren't attached when the boss jumps
up and splashes down somewhere else the blobs will teleport instantaneously to
his new location--they actually get there before he does. So watch out!!!

== Overworld part 3 == OVR2-3

Now this Week's Dungeons are out of the way, go to the nearest rental shop and
rent a shovel. Look at the map. See that X? That's worth its weight in... uh...
rupees? The Piece of Heart you get can be found in one of 2 different locations

1. dig in the little circle of trees to the upper left of the witch's hut.
2. dig in the bottom-left of the Eastern Palace land-mass (between the bridges)
3. ???
4. ???

Well, that's all for Week 2, so if there are any minutes left you can dig for
rupees or explore spots you skipped or whatever... or just hit the Turbo key ;)

== WEEK 3 == WEEK3

First off, open the chest and get... the Worn-Out Glove. This can only lift ONE
rock per screen, much like the Blue Candle in Zelda 1. After that it's useless.
So take care and pick and choose rocks. You can't just do as you please, yet...

Note that if you open this when you've already got this or a better glove via
cheats you will instead get a Blue Rupee; if you activate it, collect the Rupee
and then disable the code thinking you'll be able to continue normally, no way!

== Overworld part 1 == OVR3-1

Next go outside and one screen left. Ram the rock pile for a Piece of Heart.
Then go down a screen and a screen to the left. Go down to the bottom right,
lift a rock, and go down the steps to collect yet another Piece of Heart. Cool!

Now go a screen to the right and lift one of the bottom-left stones. The
leftmost one contains one of those rupee-spitting bug things. Anyway go a
screen to the right and bomb the top-right corner. In here you'll find 150
rupees and a Piece of Heart.

Now go down a screen and ram the rock-pile to the bottom-left. 100 rupees!

Go a screen to the left, ram the rock-pile, and enter the dungeon.

== Dungeon 5 == DNG3-5

Go through the left door and kill the enemy. Go through the top door.

Open the chest for a Map, get the key, backtrack and open the door.

One of these pots has a full magic refill, if you need it. Go down the stairs.

Bomb the wall in front of you to collect 50 rupees and the compass. Bomb the
left wall for 100 rupees. Go back to the stair room and take the top-left door.

Bomb the wall for 100 rupees. Light the torches to open the door and go left.

Open the chest for a key, bomb the wall for 100 rupees, bomb the wall for 100
rupees. Return to the key room. Because the button-covering thing is lost, you
will have to walk around the door.

Bomb the wall for 100 rupees. Light the torches for 200 rupees! Return to the
previous room. Open the chest and use its key. Go into the next room, light the
torches for a Boss Key. Go up the stairs.

Go to the bottom-right of this area and up the steps. Bomb the right-hand wall
for a sweet 415 rupees!!! Open the chest to get the Glove. Now you can lift as
many light-coloured rocks as you wish.

OPTIONAL: from Big Chest room, go down the metal steps, then down the spiral
staircase to the previous floor. Here, go down, left, down, right, unlock the
door and go up the stairs. Bomb the wall, talk to the thief and get +10 bombs!

If you did this find your way back to the previously-mentioned room. Otherwise,
just go through the right door.

Open the topmost chest (go way, way up) for the L-3 sword! Open the other
chest, get the key, and use it. Open the chest, get the key, and use it.

Light the torches and go through the door.

Unfortunately the next bit is lost to us, so you have no choice but to cheat.
Stand in roughly the centre of the room and walk left. When the screen scrolls,
keep going. Now keep walking until the door is directly above you. You can
restore your health or items from the pots, and then go up into the boss room.
After a few slashes, it's all over. Collect the tablet, and you're done!

== Overworld part 2 == OVR3-2

Once back outside, go a screen to the left and weave through the rocky path.
Ram the rock-pile for a Piece of Heart!

Go up and to the left. The cave contains a thief with 300 rupees. In the room
behind him is a Piece of Heart! Go a screen to the left into the desert and go
straight up and into the cave. Light the torches and get a Piece of Heart!

Now warp back to Link's house and head a screen left and down to the lake.

Go inside the cave marked with shields for a Great Fairy and 300 rupees. Go
down beside the Fortune Teller's shop and hookshot to the right to get a Piece
of Heart! Fall in the water, swim to the right, and visit the greatly changed
Fairy Upgrade Island for a thief with 300 rupees. As if that wasn't enough,
bomb and go behind him for *another* 300 rupees! Go back outside.

Wait, what's that awful splashing noise?!? Well, um, let's find out, shall we?
Go diagonally up to the right from here and save the Priest, who by now should
have obediently fallen in the water (if not, wait until the right time comes)
You will take him to Hyrule Castle, but first swim back up the river to where
he came from, the bridge outside Hyrule Castle. Go under the bridge to get a
bottle from the man just like in ALttP. Stand on the shallows, call the duck,
and choose a nearby point, then go all the way back to the castle. Then go
inside walking in a straight line until you find Zelda and the fortune-teller,
at which point the Priest detaches from you and stays there. 10000 points baby!

Now go back to the desert and enter the monstrous mouth.

== Dungeon 6 == DNG3-6

Bomb the wall and light the torches for 300 rupees! Go back and to the left and
get the Map from the chest. Then go out the door.

Now there are at least 3 possible routes. I will only map out ONE of them.
However this one I've done is very badly organised. It will get you through the
dungeon, sure, but I will eventually re-map this to make more sense. OK? :)

Go in through the right-hand cave mouth. Move the statue onto the half-pot to
the left and go through the door, and go through the next door too.

Walk around the stairs (do NOT use them) and bomb the right-hand wall. Head
down, open the chest (100 rupees), bomb the wall, open the chests (200 rupees)
Now go back and up to the thief. Exchange 200 rupees for +10 max arrows, bomb
the wall, and go straight through to the opposite door.

The left pot has a button. Press it and go left. Go up the stairs and down to
the nearest door. Go up, go down the stairs, and open the chest to the left for
the Compass. Go straight down, lift the pot, and push the button. Go up the
stairs nearby and through the door below the button.

Walk to the right, open the chests (100 rupees), bomb the wall, and go through.
Open the chests (40 rupees). The other rooms have nothing, so look at the map
and head towards the top L-shaped area of rooms not visited yet. NOTE you must
use the steps just before there to get on the right level.

Now that you are in the new room, bomb the wall and walk through. The wall
isn't on the right layer so you actually walk *under* the door, but that
doesn't matter. Open the chests (100 rupees; numbers won't display). You cannot
push the statue, but forget about that. Go back to the stairs and go up, then
walk around the door and open the chests (100 rupees; numbers won't display).

Now the game has a glitch here so use the Flute to warp back to the dungeon
entrance. Then return to the room with the Wizzrobes and stairs. Do not use ANY
stairs on your way there. Now go down the stairs.

Go through the nearest bottom door. Go down, go UP some stairs and then open
the chests for 60 rupees and the Red Tunic! Go through the bottom right door.

In this room avoid the Beamos and hit the top-right pot's button. In the next
room avoid the Beamos and open the chest for the Big Key. Open the door above.

Open the chest (50 rupees) and kill the red skeleton for a key. Use it on the
far-left door. Now go through the left of the two doors above you. Open the Big
Chest for the Fire Rod! The other rooms hold nothing of value--again, the game
is too broken to get through the boss here, so go back to the Wizzrobes room.
NOTE: you MUST take a down staircase on the way there.

Now that you are in the Wizzrobes room, walk to the right. There's the boss!
The incorrect method of getting there even changes his palette to green. You
can kill him with the sword or with the Fire Rod. Collect the Heart Container
and Tablet, and let's get out of here!

== Overworld part 3 == OVR3-3

Dig in one of the following locations for the last Piece of Heart:
1. the entrance to the desert is an M-shaped rock arrangement;
dig in the top-right corner of the left arch
2. dig in the little clutch of trees to the top right of Link's house.
3. go to the entrance of the dirt area to the bottom-right of the floodgate
dungeon, and dig in the right-hand curl of the entrance.
4. dig in the top-right corner of Flute Boy's grotto.

That's all for this Week! See you next week, same time, same ch... oh, wait...
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