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Final Fantasy III FAQ
I. Final Fantasy as a multiplayer game
To use multiplayer mode, you go to the config screen and change it from
single to multi, then hit A and assign to the controllers. It only works
for the battles though, not the regular gameplay.
World of Balance
Since in the game you need lots of power and MP to get your Espers
stronger, go into the beginning of the Phantom Forest (11). The monster(s)
there give you 3 points almost constantly.
V. Narshe
Here is where the game starts with Terra being controlled by The
Empire. You will meet Mog here. He will join the party later, if
you make the right decision.
Mog: Whenever you get back to Narshe, people will tell you of a pick-pocketer
in town. Remember that treasure chest you could not open in Narshe?
Head for that. You'll see a dude named Lone Wolf (he used to be a prisoner
in Figaro castle) and he takes off with the treasre in Narshe. Chase him
around the town (you'll end up at the frozen Esper...). When you reach the
Esper, Lone Wolf will have Mog hostage. I'll leave the rest up to you guys.
VI. Returner's Hideout
You meet Sabin on the way here. And you meet Banon here.
Genji Glove - It's available in the Returner's Hideout, pretty
early on. When you get to the Returner's Hideout and control
Terra, with everyone trying to convince you to join up, tell Banon 'NO', you
don't want to join, then go back inside. One guy will give you the Genji
Glove, trying to persuade you to join.
VII. Jidoor
Auction - Before the devastation, you can only buy Angel's Wings (too
expensive and not very useful), Angel's Rings (not very useful) and
the Magic Stones Golem and Zone Seeker (very useful). Save
money for the magic stones. Sell useless equipment ...
VIII. Zozo
Terra is here after she morphs at Narshe.
Setting the clock in Zozo - The clock needs to be set to 6:10:50...
this will open the passage to the room with the treasure chest.
IX. The Veldt
Here is were Gau is. When you meet him give him dried meet; don't
attack him or he will run. But you can get him again if you do.
Mog's Water Dance - If you do not have Mog before the world is
shattered, there is NO way (to the best of my knowledge) to get Mog's
Water Dance!
This would mean that you need to get Mog to join your party before
the world is shattered.
Remember where Gau gave you the "shiny shiny" object? That's the cave.
By the way, make sure Mog is in your active party first.
Jump into the water and this is where Mog will learn his Water Dance.
When you surface from the water, DO NOT board the ship. If you do,
you will have to reset the game! I find this very strange indeed that you
could get stuck on an area with no way out.
Now, you have to make a long trek back to Veldt. There is a way
back there as long as you don't board the ship when you surface from the
water. Get back to your airship and proceed as normal.
X. Vector
You will find to espers here. There are Ifrit and Shiva.
Emperor Gestahl - Hint to get the chest in the locked room in
Warehouse before Sealed Gate:
1. You need Emperor Gestahl's permission to have access to the room.
2. The way to get permission is during the banquet.
3. You need to accumulate enough "points" to get the permission.
4. You can get points from talking to guards and answering correctly.
5. Here are the scoring scheme:
(a) Each guard you talked to 24 x 1pt each = 24 pts
(b) Each guard you fought 5 x 4pt each = 20 pts
(c) Toast question
To the kingdom 2pt
To Returners 1pt
To our hometowns 5pt 5 pts
(d) Kefka question
Leave him in jail 5pt
Let him go 1pt
Execute him 3pt 5 pts
(e) Doma question
What's done is done 1pt
That was inexcusable 5pt
Apologize Again!! 3pt
(f) Celes question
Was she a spy? 1pt
She's one of us 5pt
We trust Celes 3pt 5 pts
(g) Asking each question 3 x 2pt each = 6 pts
If you asked one of the
question twice - 10pt
Remember which question you asked first!
(h) Espers question
Gone too far 5pt
Unleashed the power 2pt 5 pts
(i) Which question asked first 5pt 5 pts
(j) Care for a break
Break 5pt 5 pts
(k) Say question
Peace 3pt
War's over 5pt
Sorry 1pt 5 pts
(l) Favor
If you say Yes when Gestahl
asked you the first time 3 pts
Total Max 93 pts
6. What you get for the points:
0 - 49 pts South Figaro is safe
50 - 66 pts Troops withdrawn from Doma
67 - 76 pts Permission to the locked room
77 - 89 pts Tintinabar
90 - 93 pts Charm Bangle
XI. Floating Island
Get to this by airship. This is the last place before "World of Ruin"
You can go from the second save point to where it says "You can see the
airship below. Jump back or stay?" and from there to the west, then north
through some rocks (they'll break for you). You must beat the atma beast
(I had Terra and Celes with Earrings, Golden Hairpin, and the Hero Ring cast
a lot of Bio spells, and Terra Morphed) and Locke just attack with his best
sword, or cast Bolt 2 maybe.
After you beat the beast, go back and save it again! When you
climb past where you beat the atma beast, you'll see why....
I would keep a save of it here So if you choose you could just start
over from this point.
Shadow - Some players who have gotten to the shattered world might
wonder where Shadow is. Guess what?! If you do not wait for Shadow when
you are escaping from the floating island, he is GONE...Yep, dead.
1. When you get to the edge of the floating island. Choose Wait twice.
2. Shadow will appear at 5 secs to zero.
3. In the shattered world, Shadow can be found inside the cave in Veldt.
4. Once you saved him, he will start to recuperate. But then, as usual, he
disappears again.
5. Shadow can then be found in the Colosseum. You must bet "Striker".
6. Once you defeated him, Shadow will join your party, permanently this time.
World of Ruin
XII. Location of Dragons
1 in Narshe (Ice)
1 in cave reached from Zozo (Thunder)
1 in Opera House (Dirt)
1 in Phoenix Cave (Red)
1 in Fanatics' Tower (White)
1 in Ancient Castle (Blue) (reached by stopping Figaro castle mid-journey)
2 in Kefka's Tower
total: 8 Dragons
To get lots of Magic point and exp points, go fight in little forest above
the Veldt next to a mountain.(NW from Doma Castle).
Another good place is in the Desert South of Maranda(You can get 5 or 10
Magic points per battle) But be sure to equip the Sniper sight or Edgars
Drill to kill the Cactrot..
You can see Gau's dad (goofy) if you put him in your party and talk to
the old man (not on map, about NNE from Doma Castle). Laughs only.
Note: At any time you wish you can enter Kefka's Tower (26). You might
want all of the characters though... Just press the land button 'B' when
you are over it. I'd advise getting all the charactors back before entering.
XIII. The Solitary Island
This is were Celes is after the "destory" of the world of balance.
Cid is also here. He is ill from not eating, so feed him a fish
until you feed him a rotten fish and he will die, leaving a letter
telling you where to find a raft. Or get Cid fully healed.
There IS a way to nurse him back to health. The result is that you get a
worse, IMHO, cut-scene.
If you let Cid die: This is what will happen..
The scene where Celes jumps off the cliff and finding the bandana on the
pigeon seems to have more impact on the gravity of the situation.
Here is how to nurse Cid back to health:
1. You need to feed him 10 healthy fish.
2. The healthy fish swims real fast.
3. If you do not see any healthy fist, talk to Cid again. This will reset
the fishes.
Me, I let Cid pass away. It seemed to fit in the story line better.
XIV. Darill's Tomb
This is were you get the experince egg and the Falconer Airship.
Exp. Egg - Read the tombstones with the letter clumps on them. And
then enter the letter clumps in that order on the tombstone where
it ask if you wish to inscribe something, and it will spell out
erauqS sI dlroW ehT. Then it will give you a hint as to where the Exp Egg is.
When have an Airship, and you have Sabin in your party, head to location 22
on your included map (Duncan's house). Sabin will get the all-powerful
'Bum Rush'. 'Nuff said.
XV. Narshe
Here is were the Ice Dragon is. Also you will find Mog the second
time here.
Mog - Mog is in the cave near narshe where you first met him.
Remember that secret entrance in Narshe to the left of the town?
Go in there, then you'll have no problem finding him.
Moggle Charm - Right where Mog is standing in the caves in the World of
Ruin. Right behind him is a umm... "wall with an invisible treasure",
meaning that the treasure is the moogle charm. So basically, you just
push "A" right behind where Mog was standing, and Voila, you have the
Moogle charm.
Umaro - To get Umaro you have to first go north of Narshe where you
defeated Kefka - you know - snow place. Defeat the dragon there,
then go further north to where the esper was initally found at
the beginning of the game. Free the esper. Jump off the cliff.
Walk around in there until you see a skull-on-a-stick.
Take the magicite from it and Umaro will come to kick your
ass. Kick *his* ass. Then Mog will force him to join you.
Equip the Rage Ring on him.
Oh, You must have Mog with you..
The rage ring enables Umaro to pick up the other
characters and throw them at the enemies for
tremendous damage.
I. Final Fantasy as a multiplayer game
To use multiplayer mode, you go to the config screen and change it from
single to multi, then hit A and assign to the controllers. It only works
for the battles though, not the regular gameplay.
World of Balance
Since in the game you need lots of power and MP to get your Espers
stronger, go into the beginning of the Phantom Forest (11). The monster(s)
there give you 3 points almost constantly.
V. Narshe
Here is where the game starts with Terra being controlled by The
Empire. You will meet Mog here. He will join the party later, if
you make the right decision.
Mog: Whenever you get back to Narshe, people will tell you of a pick-pocketer
in town. Remember that treasure chest you could not open in Narshe?
Head for that. You'll see a dude named Lone Wolf (he used to be a prisoner
in Figaro castle) and he takes off with the treasre in Narshe. Chase him
around the town (you'll end up at the frozen Esper...). When you reach the
Esper, Lone Wolf will have Mog hostage. I'll leave the rest up to you guys.
VI. Returner's Hideout
You meet Sabin on the way here. And you meet Banon here.
Genji Glove - It's available in the Returner's Hideout, pretty
early on. When you get to the Returner's Hideout and control
Terra, with everyone trying to convince you to join up, tell Banon 'NO', you
don't want to join, then go back inside. One guy will give you the Genji
Glove, trying to persuade you to join.
VII. Jidoor
Auction - Before the devastation, you can only buy Angel's Wings (too
expensive and not very useful), Angel's Rings (not very useful) and
the Magic Stones Golem and Zone Seeker (very useful). Save
money for the magic stones. Sell useless equipment ...
VIII. Zozo
Terra is here after she morphs at Narshe.
Setting the clock in Zozo - The clock needs to be set to 6:10:50...
this will open the passage to the room with the treasure chest.
IX. The Veldt
Here is were Gau is. When you meet him give him dried meet; don't
attack him or he will run. But you can get him again if you do.
Mog's Water Dance - If you do not have Mog before the world is
shattered, there is NO way (to the best of my knowledge) to get Mog's
Water Dance!
This would mean that you need to get Mog to join your party before
the world is shattered.
Remember where Gau gave you the "shiny shiny" object? That's the cave.
By the way, make sure Mog is in your active party first.
Jump into the water and this is where Mog will learn his Water Dance.
When you surface from the water, DO NOT board the ship. If you do,
you will have to reset the game! I find this very strange indeed that you
could get stuck on an area with no way out.
Now, you have to make a long trek back to Veldt. There is a way
back there as long as you don't board the ship when you surface from the
water. Get back to your airship and proceed as normal.
X. Vector
You will find to espers here. There are Ifrit and Shiva.
Emperor Gestahl - Hint to get the chest in the locked room in
Warehouse before Sealed Gate:
1. You need Emperor Gestahl's permission to have access to the room.
2. The way to get permission is during the banquet.
3. You need to accumulate enough "points" to get the permission.
4. You can get points from talking to guards and answering correctly.
5. Here are the scoring scheme:
(a) Each guard you talked to 24 x 1pt each = 24 pts
(b) Each guard you fought 5 x 4pt each = 20 pts
(c) Toast question
To the kingdom 2pt
To Returners 1pt
To our hometowns 5pt 5 pts
(d) Kefka question
Leave him in jail 5pt
Let him go 1pt
Execute him 3pt 5 pts
(e) Doma question
What's done is done 1pt
That was inexcusable 5pt
Apologize Again!! 3pt
(f) Celes question
Was she a spy? 1pt
She's one of us 5pt
We trust Celes 3pt 5 pts
(g) Asking each question 3 x 2pt each = 6 pts
If you asked one of the
question twice - 10pt
Remember which question you asked first!
(h) Espers question
Gone too far 5pt
Unleashed the power 2pt 5 pts
(i) Which question asked first 5pt 5 pts
(j) Care for a break
Break 5pt 5 pts
(k) Say question
Peace 3pt
War's over 5pt
Sorry 1pt 5 pts
(l) Favor
If you say Yes when Gestahl
asked you the first time 3 pts
Total Max 93 pts
6. What you get for the points:
0 - 49 pts South Figaro is safe
50 - 66 pts Troops withdrawn from Doma
67 - 76 pts Permission to the locked room
77 - 89 pts Tintinabar
90 - 93 pts Charm Bangle
XI. Floating Island
Get to this by airship. This is the last place before "World of Ruin"
You can go from the second save point to where it says "You can see the
airship below. Jump back or stay?" and from there to the west, then north
through some rocks (they'll break for you). You must beat the atma beast
(I had Terra and Celes with Earrings, Golden Hairpin, and the Hero Ring cast
a lot of Bio spells, and Terra Morphed) and Locke just attack with his best
sword, or cast Bolt 2 maybe.
After you beat the beast, go back and save it again! When you
climb past where you beat the atma beast, you'll see why....
I would keep a save of it here So if you choose you could just start
over from this point.
Shadow - Some players who have gotten to the shattered world might
wonder where Shadow is. Guess what?! If you do not wait for Shadow when
you are escaping from the floating island, he is GONE...Yep, dead.
1. When you get to the edge of the floating island. Choose Wait twice.
2. Shadow will appear at 5 secs to zero.
3. In the shattered world, Shadow can be found inside the cave in Veldt.
4. Once you saved him, he will start to recuperate. But then, as usual, he
disappears again.
5. Shadow can then be found in the Colosseum. You must bet "Striker".
6. Once you defeated him, Shadow will join your party, permanently this time.
World of Ruin
XII. Location of Dragons
1 in Narshe (Ice)
1 in cave reached from Zozo (Thunder)
1 in Opera House (Dirt)
1 in Phoenix Cave (Red)
1 in Fanatics' Tower (White)
1 in Ancient Castle (Blue) (reached by stopping Figaro castle mid-journey)
2 in Kefka's Tower
total: 8 Dragons
To get lots of Magic point and exp points, go fight in little forest above
the Veldt next to a mountain.(NW from Doma Castle).
Another good place is in the Desert South of Maranda(You can get 5 or 10
Magic points per battle) But be sure to equip the Sniper sight or Edgars
Drill to kill the Cactrot..
You can see Gau's dad (goofy) if you put him in your party and talk to
the old man (not on map, about NNE from Doma Castle). Laughs only.
Note: At any time you wish you can enter Kefka's Tower (26). You might
want all of the characters though... Just press the land button 'B' when
you are over it. I'd advise getting all the charactors back before entering.
XIII. The Solitary Island
This is were Celes is after the "destory" of the world of balance.
Cid is also here. He is ill from not eating, so feed him a fish
until you feed him a rotten fish and he will die, leaving a letter
telling you where to find a raft. Or get Cid fully healed.
There IS a way to nurse him back to health. The result is that you get a
worse, IMHO, cut-scene.
If you let Cid die: This is what will happen..
The scene where Celes jumps off the cliff and finding the bandana on the
pigeon seems to have more impact on the gravity of the situation.
Here is how to nurse Cid back to health:
1. You need to feed him 10 healthy fish.
2. The healthy fish swims real fast.
3. If you do not see any healthy fist, talk to Cid again. This will reset
the fishes.
Me, I let Cid pass away. It seemed to fit in the story line better.
XIV. Darill's Tomb
This is were you get the experince egg and the Falconer Airship.
Exp. Egg - Read the tombstones with the letter clumps on them. And
then enter the letter clumps in that order on the tombstone where
it ask if you wish to inscribe something, and it will spell out
erauqS sI dlroW ehT. Then it will give you a hint as to where the Exp Egg is.
When have an Airship, and you have Sabin in your party, head to location 22
on your included map (Duncan's house). Sabin will get the all-powerful
'Bum Rush'. 'Nuff said.
XV. Narshe
Here is were the Ice Dragon is. Also you will find Mog the second
time here.
Mog - Mog is in the cave near narshe where you first met him.
Remember that secret entrance in Narshe to the left of the town?
Go in there, then you'll have no problem finding him.
Moggle Charm - Right where Mog is standing in the caves in the World of
Ruin. Right behind him is a umm... "wall with an invisible treasure",
meaning that the treasure is the moogle charm. So basically, you just
push "A" right behind where Mog was standing, and Voila, you have the
Moogle charm.
Umaro - To get Umaro you have to first go north of Narshe where you
defeated Kefka - you know - snow place. Defeat the dragon there,
then go further north to where the esper was initally found at
the beginning of the game. Free the esper. Jump off the cliff.
Walk around in there until you see a skull-on-a-stick.
Take the magicite from it and Umaro will come to kick your
ass. Kick *his* ass. Then Mog will force him to join you.
Equip the Rage Ring on him.
Oh, You must have Mog with you..
The rage ring enables Umaro to pick up the other
characters and throw them at the enemies for
tremendous damage.
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Other files from this game:
- Final Fantasy III FAQ by System on 13/03/2006, 06:02
... - Final Fantasy III FAQ by System on 13/03/2006, 06:02
... - Final Fantasy III hints by System on 13/03/2006, 06:02
... - Final Fantasy III FAQ by System on 13/03/2006, 06:02
... - Final Fantasy III FAQ by System on 13/03/2006, 06:02
... - Final Fantasy III FAQ by System on 13/03/2006, 06:02
... - Final Fantasy III FAQ by System on 13/03/2006, 06:02
... - Final Fantasy III FAQ by System on 13/03/2006, 06:02
... - Final Fantasy III FAQ by System on 13/03/2006, 06:02
...






