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Submitted by System on 29/06/2006, 01:18. Print file.
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-------------------------------------------------------------------------------
To win battles, you do not beat weapons.
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CODENAME:
______ __ _ _ _________ _______ ______ ________
| ___ \ / \ | \ | | |_______ | | _____| | ___ \ | ______|
| | | | / /\ \ | \ | | / / | | | | | | | |
| | | | / / \ \ | \ | | / / | | | | | | | |
| |___| | / / \ \ | |\ \ | | / / | |_____ | |___| | | |______
| ____/ | |____| | | | \ \ | | / / | _____| | __/ |______ |
| | | ____ | | | \ \| | / / | | | |\ \ | |
| | | | | | | | \ | / / | | | | \ \ | |
| | | | | | | | \ | / /______ | |_____ | | \ \ ______| |
|_| |_| |_| |_| \_| |_________| |_______| |_| \_\ |________|

PHASE ONE
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You beat the soul of man.
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Copyright 2004, 2005 - Staley, Deuce ex Defcon. Any site that wishes to host
any of my guides is free to do so, provided you contact me prior to posting the
guide(s), as I like to know where they're being used.

I cannot guarantee any site other than GameFAQs will always have the most
current form of my guides, so if there's ever any doubt, always check GameFAQs.
If you find an outdated form of any of my guides on any site, please contact
me, and I will contact the site to get it updated.

All questions, comments, and so forth concerning this guide can be posted on my
site here:

http://thebrink.us/boards

Otherwise, you can drop me an email at cmstale@ilstu.edu or try me on AIM at
"Deuce ex Defcon".

Note: I'm just writing about the methods that I personally used to win these
missions. Don't be surprised if you find a strategy for some missions that's
better than the ones I've written down. Hey, at least I tried, right?

=============================================================================
| ------------------------- |
| | | |
| | CONTENTS | |
| | | |
| ------------------------- |
=============================================================================

0.00) A Few Notes Before You Get Started
0.10) Important Controls
0.20) Campaign Difficulty Setting
1.00) Hans von Grobel: The German Campaign
1.01) Airfield - Poland
1.02) Village - Poland
1.03) Headquarters 1
1.04) The Siege of Warsaw
1.05) Headquarters 2
1.06) Operation Sickle Cut
1.07) Headquarters 3
1.08) Matildas
1.09) Operation Mercury - The Invasion of Crete
1.10) Headquarters 4
1.11) The Invasion of the Soviet Union
1.12) Headquarters 5
1.13) The T-34
1.14) Well Deserved Holliday
1.15) Headquarters 6
1.16) Seven Tons of Ammunition
1.17) Headquarters 7
1.18) The Siege of Sevastopol
1.19) Headquarters 8
1.20) Stalingrad
2.00) Aleksander Vladimiriov: The Soviet Campaign
2.01) Defending Moscow
2.02) Headquarters 9
2.03) Tactic of Burned Earth
2.04) Headquarters 10
2.05) Stalingrad
2.06) Headquarters 11
2.07) Kursk
2.08) Headquarters 12
2.09) What? You're a woman?!
2.10) Headquarters 13
2.11) Spring Campaign (Operation Konrad)
2.12) Headquarters 14
2.13) Secret Weapons
2.14) Headquarters 15
2.15) The Siege of Berlin
2.16) The Reichstag
3.00) Jeffrey S Wilson: The Western Allies Campaign
3.01) The First Allied Troops in France
3.02) The First Liberated Town in France
3.03) Headquarters 16
3.04) Tiger Spotted
3.05) Headquarters 17
3.06) Through the Bocages
3.07) Headquarters 18
3.08) Rocket Base V-2
3.09) Operation Market Garden
3.10) Headquarters 19
3.11) Battle of the Bulge
3.12) Headquarters 20
3.13) Action That Merits the Medal of Honor
3.14) Hunting a Convoy
4.00) Unit List
4.01) Unit List Key
4.10) German Units
4.11) German Units - Infantry
4.12) German Units - Armored Vehicles.
4.13) German Units - Transport Vehicles
4.14) German Units - Artillery
4.20) Soviet Units
4.21) Soviet Units - Infantry
4.22) Soviet Units - Armored Vehicles
4.23) Soviet Units - Transport Vehicles
4.23) Soviet Units - Artillery
4.30) Western Allies Units
4.31) Western Allies Units - Infantry
4.32) Western Allies Units - Armored Vehicles
4.33) Western Allies Units - Transport Vehicles
4.34) Western Allies Units - Artillery
5.00) End
5.01) Version History
5.02) Closing

=============================================================================
| |
| --------------------------------------------- |
| | | |
| | 0.00) A FEW NOTES BEFORE YOU GET STARTED | |
| | | |
| --------------------------------------------- |
| |
=============================================================================

In this section, I will list some notes about various things you should keep in
mind while playing, in no particular order:

I) Keep the map angle how it starts.

- All of the directions I give will assume that you haven't altered the map's
angle from its initial position. Regardless of what direction the camera is
pointing, straight up on your screen will always be assumed to be north. It's
just easier that way. If only game companies would realize how useless it is
to have camera angles at all... Anyway, if, for any reason, I tell you to
rotate the map, I will include some reference points to make sure you have it
facing the correct direction. (The map can scroll by holding down the two
mouse buttons and rotating it.)

II) You can adjust the camera zoom.

- By rolling the wheel in the middle of your mouse, you can make the camera
zoom in or zoom out. I tend to keep it zoomed all the way out, since you are
able to see more of the map on your screen at once.

III) Optional and Secret objectives give extra Prestige Points.

- The more objectives you complete, the more prestige you'll get, which means
you'll be able to get more/better units during your trips to Headquarters.

IV) Using Special Abilities doesn't cost you anything, and they do not stack.

- Using Bomber attacks, Fighter-Bomber attacks, Artillery bombardments, and
so forth doesn't cost you prestige. They don't pile up from one mission to the
next if you don't use them either, so there's really no reason to not use them.

V) This game has a 2X Speed option.

- In the top-right corner of your game screen, you'll see the speed options.
Clicking on the fast-forward icon will double the speed of the game, which I
find very helpful through most of the missions.

=============================================================================
| |
| ----------------------------- |
| | | |
| | 0.10) IMPORTANT CONTROLS | |
| | | |
| ----------------------------- |
| |
=============================================================================

No offense to the people at CDV, but their set up sucks pretty bad... So I
strongly suggest using the "classic" control set up. Every time I mention a
command or hot key in this guide, I will assume you are using the "classic" set
up style.

(NOTE: I will only be listing the ones I find useful.)

S:

Stops the highlighted units. Very useful if you just accidentally sent a
group of your units somewhere incredibly stupid. >_>

A:

Makes the highlighted units attack a target. very useful for destroying
unmanned vehicles and buildings that haven't been identified as a threat.

Changing the direction a unit is facing without actually moving:

If you select a unit, then right click and hold it down, you will have an arrow
that you can use to manually turn a unit without actually moving it. This is
great for making sure your units are facing the enemy when they are lined up
for defensive positions.

Pause:

Either use your Space bar or click on the pause button in the top-right corner
of your screen. This is very beneficial on timed missions, when you might want
to form teams without taking time off of the countdown timer.

Double Speed:

Either use your Backspace key or click on the fast forward button in the
top-right corner of the screen. Honestly, there are very few cases where I
don't suggest using this feature. Even on fast mode, this game is painfully
slow for my liking.

Making Groups:

Holding the Control key while you have something selected, and then pressing a
number key will form a group. Groups are invaluable for effective fast-passed
combat. Once you've made a group, pressing the corresponding number key
without having the group selected will select the group for you. Pressing the
number while the group is already selected will center the screen on that
group.

Selecting Every Unit of a Certain Type:

If you hold down the Control key and click on a unit, all units of that type
will be selected. This is great for sorting out your forces and quickly
making groups.

Using Special Items/Weapons:

When you have a unit selected, any special abilities or items the unit has will
be shown in the command bar on the bottom-right of your screen. Left clicking
on the icon will cause the unit to use the item. if it's a rubber boat, you
must be standing on the water. If it's a grenade, Molotov, or so forth, you
will have to select a target. Some things, like grenades, Molotovs, and even
the cure ability medics have, can be set to automatic. Right click on the
ability's icon, and you will see a green light come on. This means that the
unit will automatically use their special ability when appropriate. Medics
should always have their healing ability set on automatic, and infantry should
have Grenades set on automatic if they will be fighting a tank.

Entering/Exiting a vehicle or structure:
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