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Submitted by System on 09/03/2006, 09:50. Print file.
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left
5 Fairy Coins - found by taking a right then a left
2 Crystal Spheres - found near the chest with the Fairy Horn
Fairy Horn - in a chest, found in a blue tinted room
2 Golden Spheres - found by following the right wall from
the entrance

Wild Fairies:
Energy fairies - Violectra
Dark fairies - Manox, Turnox
Chaos fairies - Rasrow, Akritar

Exits:
Exit to Catacombs

Characters:
None

***************************************
**** Finding the Fairy Card of PSI ****
***************************************

The next item on the list is the Fairy Card of PSI, however the
wild fairies we'll encounter on the way to getting the card are more
important than the card itself. With the Fairy Card of PSI, a PSI fairy
in the active fairy slot will face the closest wild fairy. The caveat
to this is that you may not be able to activate the wild fairy that the
PSI fairy finds. Sometimes the PSI fairy will look at a pillar or tree
and you won't find any wild fairy, even with the Fairy Horn.

The Fairy Card of PSI is located in the Ruins in the Forest. The
gate to the Ruins in the forest is on the far end of Tiralin West. The
gate is locked, but you can open it with the "Heavy Iron Key". Unlock
the gate and enter the road to the Ruins in the Forest, EF-5

************************************
**** EF-5, the Enchanted Forest ****
************************************

Items Available:
There are Fairy Coins scattered about this level.
Crystal Sphere - to the left of the road
Golden Sphere - to the left of the bridge
Mana Potion - behind a large rock, to the right of the
bridge
Golden Carrot - to the left of the ruins
Small Healing Potion - to the right of the far side of the
bridge
Medium Healing Potion - to the right of the far side of the
bridge

Wild Fairies:
Nature fairies - Tinefol, Pfoe
Dark fairies - Manox, Turnox
Energy fairies - Violectra

Exits:
Exit to Tiralin West
Exit to the Ruins in the Forest

Characters:
None

Notes:
There is a Pixie on top of some ruins here. You need an Air
fairy to reach the Pixie. There are some Sparkling Lights near some of
the ruins before the Pixie. These lights will create a stone disc you
need to reach the Pixie.

*********************************
**** The Ruins in the Forest ****
*********************************

Items Available:
There are Fairy Coins on the pathway to the ruins.
Evolutionary Magic of Nature - to the left of the pathway to
the ruins
Evolutionary Magic of Nature - to the right of the pathway
to the ruins
Healing Herbs - on the left side of the ruins
Small Healing Potion - on the left side of the ruins
Crystal Sphere - behind the ruins
6 Fairy Coins - behind the ruins
7 Fairy Coins - on the right side of the ruins
Healing Herbs - inside the ruins, on the left side
Fairy Card of PSI - in the center of the ruins

Wild Fairies:
Nature fairies - Tinefol, Pfoe
Light fairies - Lighane, Driane
Energy fairies - Darbue

Exits:
Exit to EF-5, the Enchanted Forest

Characters:
None

*********************************
**** Getting a Missing Pixie ****
*********************************

When we were going to the Ice Caves, we missed a Pixie in MW-7,
because we didn't have the Fairy Card of Air. Now that we have this
card, go back and fetch the Pixie. MW-7 is between the Dwarf Tower and
the Mountain Peaks. Use either rune and get the Pixie.

***********************************************
**** Getting the Evolutionary Magic of Air ****
***********************************************

Go to MP-1, the first snow world outside of the Dark Cave.
Instead of taking a left towards the Ice Caves, take a right. This will
lead you to a level separated by Air Eddies, MP-3.

*********************************
**** MP-3, the Mountain Pass ****
*********************************

Items Available:
Evolutionary Magic of Air - on the far portion of this level

Wild Fairies:
Ice fairies - Greezloc, Glacess

Exits:
Exit to MP-1, the Mountain Pass

Characters:
None

Notes:
There is a Pixie on the far part of the level.

*********************************************************
**** Tying Up Some Loose Ends in the Realm of Clouds ****
*********************************************************

With an Air fairy, we can get another Evolutionary Magic of
Nature. There is one on top of a pillar in the East Pavilion. Jumping
on top of the first pillar will throw you on some Sparkling Lights.
These lights will create a stone disc pathway to the Evolutionary Magic.
You can also get a Silver Sphere on the opposite side of this level.

When you are done collecting items or you decide you don't want
these items, go back to the White Cathedral. When you enter the
Cathedral, you will automatically confront someone there. The Leader of
the Shadow Elves will appear as a result of this confrontation. Talk to
this Shadow Elf and challenge him to a fairy duel. When I fought this
duel, the Shadow Elf had a Akitar Chaos fairy, a Pix Fire fairy, a Pfoe
Nature fairy, a Taze Nature fairy, and a Ceramnis Water fairy.

After you defeat the Shadow Elf, talk to the imprisoned character.
This will free the character. The now freed character will tell you to
go to the Shadow Realm to defeat the Guard. We can't finish this task
yet, because we first need to go to the Lava Caves. So, let's get back
to our quest to enter the Lava Caves.

************************************************************************
************** PART 10 - ENTERING THE LAVA CAVES, PART 2 ***************
************************************************************************

****************************************
**** Getting the Fairy Card of Fire ****
****************************************

The next step to entering the Lava Caves is to find the Fairy Card
of Fire. This card is located in a garden next to the Forest Hut.

At the end of this past section, I have 75 fairies caught right
now in 70 different fairy varieties. I'm missing five Fire fairies,
Suane, the highest Light fairy, and one Metal fairy. I found some
Forgotten Tools of the Dwarves in the Forgotten Dwarf factory. With
these tools, I was able to evolve one of my Metal fairies. I didn't
have enough tools to evolve the other fairy. I currently have caught 24
Pixies.

To get the Fairy Card of Fire, we are going to have to fight a
pretty nasty set battle against several Nature fairies. Some of the
Nature fairies will invariably have "Oak Skin" or "Thorn Armour", which
will make our first five attacks against them ineffective. Since all
the only fairies you will fight getting to this battle will be Nature
fairies, feel free put five fairies that are strong against Nature
fairies. I'm going to bring my strongest Energy fairy, a LighBue, and
give it the "Homesickness" spell. This spell will give back any damage
my Energy fairy gets, including Poison damage. I'm also going to arm my
highest PSI fairy with the "Quake of Power" spell, which does the same
thing as the Homesickness" spell. I'll give the PSI fairy a Fire Attack
spell, so it can actually do some damage against the Nature fairies. My
plan is to use the Energy fairy and the PSI fairy to weaken the opposing
Nature fairies. I will then use the Ice, Fire and Metal fairies in my
deck to deal with the survivors. At worst, I may end of losing my
Energy and PSI fairies, but I should still be able to win this fight
fairly easily.

When you have the fairy deck of your choice, go to the Forest Hut.
Take the other exit to enter EF-7. (If you've talked to the Forest Elf
in Dunmore after clearing all of the Prickly Bushes around the Forest
Hut, the Forest Elf will be here. This elf will convert two Small
Healing Potions into one Big Healing Potion. If you've got extra Small
Healing Potions, this is a really good deal.)

************************************
**** EF-7, the Enchanted Forest ****
************************************

Items Available:
There are eight Fairy Coins leading to the set battle
location.
Fairy Card of Fire - high in the air, accessible by stone
discs created when you defeat the Keeper.

Wild Fairies:
Nature fairies - Tinefol, Pfoe

Exits:
Exit to the Forest Hut

Characters:
Keeper of the Fairy Card - a Blumella Nature fairy that
challenges you to a fairy duel. Defeat her and her friends and
you will gain access to the Fairy Card of Fire. You will end up
fighting six Nature fairies, four Pfoes and two Blumellas.

Notes:
There is a Pixie near the entrance to this level.

Defeat the fairies and get the Fairy Card of Fire.

****************************************************
**** Getting the Elemental Elevator Key of Fire ****
****************************************************

After getting the Fairy Card of Fire, go back to London and get
balanced fairy deck, making sure you include a Stone fairy. Then, use
the Fairy Garden Rune to go to Rafi's Cave. From there, blow up the
boulder blocking the exit to the right of the cave. This opens the way
to FG-7.

*********************************
**** FG-7, the Fairy Gardens ****
*********************************

Items Available:
None

Wild Fairies:
None

Exits:
Exit to Rafi's Cave
Exit to RC-5, the Realm of the Clouds (Junkyard in the Sky)

Characters:
None

Notes:
There is a Pixie near the elevator.

Take the elevator to the Junkyard in the Sky.

*********************************************************
**** RC-5, the Realm of Clouds (Junkyard in the Sky) ****
*********************************************************

Items Available:
3 Fairy Coins - to the right from the elevator
3 sets of 2 Tools of the Dwarves - one set of two in each
chest
Golden Sphere - in the air, accessible by stepping into the
Sparkling lights to the right of the Sphere

Wild Fairies:
Metal fairies - Minari

Exits:
Exit to FG-7, the Fairy Gardens

Characters:
None

Notes:
There are Sparkling Lights to the right of the Golden
Sphere. Stepping in the lights will create a couple of stone discs that
you can use to reach the Golden Sphere. One of the discs will be moving
up and down. Save before you try to Golden Sphere. You may run into
one of the bugs in this game. Sometimes when you are on a moving disc,
you will end up following through the disc. This usually happens when
the disc changes directions from down to up. I've noticed that if you
jump straight up right when the disc stops going down, you will usually
avoid this bug.

In front of you are three chests. When you approach the chest,
you will trigger a set battle with four Metal fairies. This battle is
similar to the one you've already fought in the Forgotten Dwarf Factory.
Once you get the Forgotten Tools of the Dwarves, use the Dwarf Tower
rune. Go through the opening, which use to be blocked by a Dwarf. This
will take you back to MW-5.

**********************************************
**** MW-5, the Mountain World - Revisited ****
**********************************************

Items Available:
Elemental Key of Fire - in the chest on the floating stone
disc

Wild Fairies:
None

Exits:
Exit to the Tower of the Dwarves

Characters:
Dwarf - Tells you that he is guarding access to a rare Dwarf
treasure. Talk to him and he will create four moving discs
that lead you to the chest. The treasure is the chest
floating out in space.

Notes:
There is one of the transporting lights near the entrance to
this level. This light dumps you out just below the far of bridge. Use
this light to get to the moving stone discs that lead you to the chest.

Talk to the Dwarf and he will create a series of moving stone
discs to the chest. Take your time making your way across the moving
stones. You have to be at the edge of the disc to make it to the next
disc. If you die, you will be recreated near the lower transporting
light. The moving discs will disappear when you reload, so you have to
go back to the Dwarf and get him to recreate the moving discs.

*********************************
**** Entering the Lava Caves ****
*********************************

Now that we have the Elemental Key of Fire, the Fairy Card of
Fire, and at least one Evolutionary Stone of Fire. If you haven't
already made a Tinezard, by evolving a Tinefol with an Evolutionary
Stone of Fire, do so now. When you have a Tinezard, add it to your
fairy deck. You will also need at least one fairy that is strong
against Fire fairies. Finally, you will need one Air fairy to get over
some Air Eddies. Once you have these items, take the Monagham Rune.

******************************************************
**** Monagham, Village of the Dwarves - revisited ****
******************************************************

Talk to the Dwarf Smith near the Monagham rune destination. Now
that you have some Forgotten Tools of the Dwarves, he thank you the
first time you talk to him. After this, the Smith will be able to sell
you Metal fairy spells. The Smith is just like a Magic Merchant, except
the Smith never seems to have any blanks in his spell selection. He
will sell you all of the Metal fairy spells, except the lowest level
attack spell.

While you are in Monagham, you can go down to some of the lower
huts to talk with some Dwarves that have newly arrived. All these
dwarves tell you are that you should destroy the Guard in the Shadow
Realm. This really isn't important, so you can ignore all of the lower
houses for now.

When you're done in Monagham, go to the house to the right of the
Monagham rune destination. The door is locked, but if you have some
Forgotten Tools of the Dwarves, you can pull the lever outside. Pulling
the lever will open the door. Inside the building is an elevator. With
the Elemental Key of Fire, you can use the elevator to enter the Lava
Caves.

The only thing you need to do in the Lava Caves is capture a Pix
fire fairy.

******************************
**** LC-1, the Lava Caves ****
******************************

Items Available:

Wild Fairies:
None

Exits:
Exit to Monagham - via the elevator
Exit to LC-2, the Lava Caves

Characters:
None

This is actually called the Dark Caves by the game, but the Lava
Caves is really more accurate. Cross the Air Eddies to the far caves.
Be careful, because these Air Eddies are one of the hardest sets in the
game to use.

******************************
**** LC-2, the Lava Caves ****
******************************

Items Available:
There are Crystals all over the ground here.

Wild Fairies:
Fire fairies - Dracwin

Exits:
Exit to LC-1, the Lava Caves
Exit to LC-3, the Lava Caves

Characters:
None

Follow the stepping stones to LC-3.

******************************
**** LC-3, the Lava Caves ****
******************************

Items Available:
There are Crystals all over the ground here.

Wild Fairies:
Fire fairies - Dracwin

Exits:
Exit to LC-2, the Lava Caves
Exit to LC-4, the Lava Caves (the two exits along the top of
this level, not including exit near the exit to LC-2)
Exit to LC-5, the Lava Caves (the exit along the bottom of
this level and the exit near the exit to LC-2)

Characters:
None

The exits off of the ramps on this level will take you to one of
the other Lava Cave levels.

******************************
**** LC-4, the Lava Caves ****
******************************

Items Available:
There are Crystals all over the ground here.
2 Evolutionary Magics of Fire - in a small cave off to the
side of the main path
Silver Sphere - in a chest next to the Evolutionary Magics
of Fire
Golden Carrot - in a chest next to the Evolutionary Magics
of Fire

Wild Fairies:
Fire fairies - Dracwin, Pix, Ferix

Exits:
Exit to LC-3, the Lava Caves

Characters:
None

Notes:
You will need a Fire fairy as your active fairy to survive
on this level for more than a couple of seconds.

******************************
**** LC-5, the Lava Caves ****
******************************

Items Available:
There is one Crystal on the ground here.
Evolutionary Magic of Fire - behind a stone near the
entrance to the level

Wild Fairies:
Fire fairies - Dracwin, Pix, Ferix

Exits:
Exit to LC-3, the Lava Caves

Characters:
None

Notes:
You will need a Fire fairy as your active fairy to survive
on this level for more than a couple of seconds.

The only thing you need to do while you are in the Lava Caves is
catch a Pix Fire fairy. Don't leave the Lava Caves until you catch a
Pix fairy. Be careful, because Pix fairies are really fast. Once you
weaken a Pix enough to capture it, you may have to quickly maneuver
yourself to catch it before you flee.

************************************************************************
******* PART 11 - TRAINING AND COMPLETING YOUR FAIRY COLLECTION ********
************************************************************************

At this point in the game, you have the potential to have a
complete collection of all the 77 different fairy varieties. The only
section of the game that is left, the Shadow Realm, has the same fairies
that you can catch elsewhere. If you are missing some fairies, then you
either need to train some of your existing fairies up until they evolve
to a higher form or catch some different wild fairies.

If you want to complete your fairy collection, take the time now
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