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Home » PC » Ys6 - Ark of Napishtim » Ys6 - Ark of Napishtim solution
Submitted by System on 09/03/2006, 09:50. Print file.
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8==========The Bee, Limewater Cave, The Cave Lake, and the Pirates==============

Objectives:

1. Defeat Miniboss Piana Pias and obtain the Soundless Bell.
2. Explore the Limewater Cave and obtain the treasures that
lie within (Meat x3. GalvaShield, GalvaArmor, Herb x3,
Gold Tablet, Blue Remedy x3, Kapra's Elixir, Seed of
Protection, Accessory Holder.)
3. Cross the Cave Lake.
4. Retrieve the final Mirror Fragment and fight off Xisa's
Orjugan.
5. Run into your old buddies at Sunrise Inlet.
Grab the Pirate's Liquor.


Head for Rimorge and talk to the villagers to find out roughly what you are
supposed to do from this point on. Lloyd warns you about a certain "hard-
shelled" creature in the Limewater Cave that can only be weakened by the
sound of a certain bell, but apparently, after he lent it to Raba, the old
man's apprentice lost it. Ur on the other hand corresponds to that story
and tells about how he dropped the bell when a huge bee chased him around in
the plains. That's one hint. Moreover, Isha mentions something about she
seeing a "blob of wood" that got washed up and hid itself on the inner side
of the island. Tise corresponds to that story as well by talking about how
Anis spoke of a ship-like "thing" that was floating around - maybe there are
people on it. That's hint number two. Raba reminds you that the "inner
side" of Canaan Island is the Sunrise Inlet, the beach opposite to the Moon-
set Shore. However, you can only get there through the Limewater Cave since
over land, a cliff is in the way. That's the final hint.

Well, since Ur seems to have lost that bell with the bee, go and find it.
Although you don't

Head to the plains. First, take a left before you reach that bridge in the
middle of the plains. Keep going and you will eventually run into Miniboss
Piana Pias that you may remember from the 4th chapter. Equip yourself with
the WhiteSnake Armlet, Silfen Boots, and some very good armor, maybe even
charge up all of your swords before you go in to fight it.


MiniBOSS: PIANA PIAS
HP : 723
EFFECTIVE COMBAT STR: 187
EFFECTIVE COMBAT DEF: 178

Note that although this boss has a relatively small amount of HP, it
actually has very high defense.

Attacks:

I. Tail-stinger - 82 damage - The tail will light up and Piana
Pias will charge at you.
Effects:-Poison.
-Overweight.
Evade: -Jump over it.
-Run to the side.

II. Piskel Swarm - 40 damage - Large swarm of Piskels descend and
attack you constantly.
Effects:-Poison.
Evade: -Wait for the swarm to disperse.
Counter:-Down-thrust.


III. Tail Missle - 82 damage - Occurs simultaneously with the Piskel
Swarm. Shoots off 3~4 high-speed homing missles.
Effects:-Poison.
-Overweight.
Evade: -Jump up and down while running in a circle.
-Lure it and run it into the wall in the north.

Tactics:

The first thing you can do busting in to the place is nail it in the
face with an Explosion as it tries to charge at you, then if you want,
let lose the Lighting as well. This should take it down to half HP.
Even at 187 STR, you are not likely to be able to hurt it with just a
normal slash. Use the techniques or the up or down attacks to shave
away at the boss's HP. As long as you figure out a way to effectively
dodge the Tail Missle, you should be fine.


CHEAT TACTICS:

There isn't anything cheap enough at this point...


Afterwards, a chest will appear up north containing the Soundless Bell.


Now head for the Limewater Cave and save at the Monolith. This place is one
magnificent maze that, even if you had a map, you'd get lost. My directions
may confuse you even more, so if you want, just explore every corner of the
cave and you should end up with everything you should have if you had gone
with my directions.

One other caution before entering - equip the WhiteSnake armlet and, if you
bought it, the Curse Reflector. These are the two most often encountered
and troublesome status effects you will run into in the caves. Those slimes
cause a great deal of agony for those without status defenses. The Green
Drons cause poison; the Yellow Drons cause Curse; the Blue Drons cause Over-
weight; the Red Drons cause Confusion; the Black Drons can cause everything.
You can either use Flame to take them out from a distance, or use the Ericcil
to stab at them - it has a farther range then the other two swords.

At any rate, Past the area after the save point, go east, and go east again
after the next area. Deal with that Nabuut jumping around spitting out Sumes.
The Nabuut itself has no attacks and rely on the Sumes to deal damage, so
charge right in and destory it before it gets the change to do anything.
At the end of that area is an alcove containing a slab of Meat.

Retrace your steps to the south and west. Go north in that area and then hug
the south/west wall in all the maps thereafter and you should eventually reach
a ledge with a chest and a Nabuut on it. Hop on to the ledge by using the
stalagmite to the south as a stepping stone. In the chest is an Herb. Enter
the next area to the north and take a right. Stop by the alcove in the north
wall in the next map to get another Herb. Stick to the north wall and exit
to the north to the next map. Go straight east until you and up at the left
branch of a T-junction.

Keep going straight into right, and past the swarm of rainbow slimes in the
alcove lies a chest containing the nifty GalvaShield. Now head back to the
T-junction and head south. In the alcove at the end is the the chest with
the GalvaArmor. This armor will poison you when you wear it, but combined
with the WhiteSnake Armlet, it won't be giving you any trouble.

Note: By now you may have run into a White Dron. It's a rare enemy that
shows up randomly. It doesn't cause any status effects and drops a large
number of small Emels. It's not a graphics error...

Alright, head back to the T-junction and go left. Go north in the next area
and circle around the cliff area to reach a chest with another slab of Meat.
Exit this area to the west and keep going west down the long hall way. When
you exit, you have to make a jump on to the central pillar then to the other
side. If you fall of, just go south, east, east, and north and you should
be back to the Meat-chest area.

When you hop across, there is a great water fall in the next area. COntinue
west past the falls and through the Drons and enter the arch at the end.
Jump down from there and head north. Before you enter the next area, put on
that Soundless Bell. You will hear an unfamiliar flapping noise as you enter;
that's that "certain hardshelled creature" Lloyd was talking about: the Nilva.
There is actually about a score of them in here, and they are capable of
dealing significant amounts of damage. Use whatever measures necessary to
handle them. Hop up the platforms to reach the alcove above and grab the
Gold Tablet. Keep your heads up for the respawned Nilva swarm as you get out.
These things are actually extremely good exp, so if you want, kill the swarm
a few times to gain some extra levels. They also hold large chunks of Emel.

Now, to get out, keep heading south and take the first east you can. That
area should be where you got your second Herb. Go past that alcove and head
north. Go through the long hall way past where you jumped across up top
before and enter the area where the Monolith is.

Go west after you enter the next map, and you will find yourself facing more
Nilvas and a strange apparition called the Bilandy. If you are not wearing
the Fragment of the Rainbow, it will appear as your shadow trying to kill you.
Anyway, head west and then north to enter another area with a large waterfall.
Oh, and if you're in a dire need to replenish HP, go up to that Nabuut with
the BloodNail equipped and keep killing the Sumes that it spits out. Grab
the Meat in the chest underneath the falls and head east again.

Shatter all the Nilvas in the next area, hop up to the treasure chest using
either of the stalagmites, and pick up a Seed of Protection. Head east, note
that Nabuut sitting above the cliff.

The next area contains the 2 most annoying enemies in the cave - the Black
Dron and the Gargil. I suggest Flaming them with the Blirante. Either way,
going north will take you to the Cave Lake, but we're not done picking up all
the treasures in the cave, so head east and exit. Go south in the next area.

In the area after that area, work your way southeast, cut up the Nilvas, and
jump up the ledges into the alcove containing an extra Accessory Holder that
we have long been waiting for. Leave the alcove and continue heading south
past a couple of areas; note the chest and the Nabuut above over a ledge. At
the end, there is a chest containing another Herb.

Head for the area before this and exit that area to the west. Go north
thereafter. That area contains half a dozen Gargils and a chest on a ledge
that you can't reach. Don't worry, we'll get it soon enough. Go east instead
and then, in the next area, head west into an alcove and get from that chest
a Blue Remedy. Leave and head north.

Cut through the Gargils and ascend a few steps to get to the place where we
saw the chest and the Nabuut. Pick up yet another Blue Remedy, then exit that
area to the west. (Don't jump off...) The next area is kinda foggy, so keep
an eye out for Gargils hiding in the long ferns. When you get through that
place, go south, but careful not to fall of that cliff. To the south there
are two ways to go - the alcove to the east takes you back to that half-dozen
-Gargil area with the chest-on-the-ledge containing a Kapra's Elixir (need to
perform another ever-annoying max-distance jump), and alcove to the south
takes you to the Miniboss Nuudron. Wanna fight it?


MiniBOSS: Nuudron
HP : 1610
E.F.S :
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  1. Ys6 - Ark of Napishtim solution by System on 09/03/2006, 09:50