Sponsors:
Ultima VI The False Prophet, IBM version 3.2
This "walkthru" by Wyvern
ULTIMA VI from Origin and Lord British is the sixth game in the
Ultima series. Great improvements to the graphics are to be enjoyed
in this game, but it does not compensate for the buggy program, poor
documentation of the commands and little improvement in the actual
plot/game itself.
Be certain to set you game up properly or it will run very slowly.
The screen is divided into four sections: map, status display,
message area and command icons. The map area is so small that until
you have played the game for a while it is far to easy to get
disoriented. I would prefer a larger map area.
Do NOT use the mouse! Although the docs says
that mouse is supported it simply does not work well. The keyboard
works fine once you get used to it. Commands are NOT well explained.
It took me a couple of hours to figure out how to move items from
one character to another, drop items, etc. Much attention was given
to the compendium. I wish such attention had been given to the
instructions.
You begin the game with 3 other companions in Lord British's
castle. You also begin IN a fight. This is not a nice way to start a
game. Frankly at this point you are not familiar enough with the
commands to handle a fight easily. My group managed to scrape
through and Lord B did heal us completely right afterwards, but I
think it was a poor game choice.
Your beginning group is: Yourself, Dupre, Shamino, and Iolo.
Talk to them. Iolo can gather or split all the gold in the party
for you . Later in the
game you will find others who are willing to join your group.
Everyone who is willing to join you is not necessarily worth having
join you. Some of them are poorly equipped, others have poor stats,
or both. Having extra people in your group can sometimes be an
advantage even if they are not the best. To ask them to join or
leave your party, talk to them.
Another word of caution: Many BUGS have been reported on this game.
I see little excuse, save greed, for a game to be released to the public
with such obvious bugs. Unfortunately this practice seems to be becoming
the rule rather than the exception these days. You can send in your disks
for replacements. You should also make backups of your character files
often or you may find yourself restarting the game. Don't just overwrite
your past backups, make different copies. That way you will have a
chance to save what playing time you have put in. Some bugs can be avoided
by limiting your inventory and later in the game reducing your party to the
original four .
TEAM MEMBERS:
NAME WHERE STR; DEX;INT Magic
*Beh Lem - outside Hythloth 23;24 ; 26 0/0
Blain - with Gypsies 16 ; 21 ; 18 0/0
Cpt Leonna - Moonglow 15 ; 15 ; 18 0/0
Cpt Leodon - Moonglow 15 ; 19 ; 15 7/7
*Gorn - Under Sutek's
*Gwenno - Minoc 18 ; 21 ; 17 9/9
Jaana - Yew
Julia - Minoc 21 ; 18 ; 17 0/0
Katrina - New Magincia 19 ; 16 ; 16 0/0
*Seggallion - Serpents Hold 28 ; 21 ; 20 0/0
Sentri - Serpents Hold 26 ; 18 ; 16 0/0
Sherry - Lord B's castle
* suggested best party to add to Avatar, Dupre, Shamino, Iolo
EXPERIENCE needed to Advance:
0 - 100 Level 1 When one of your characters has enough
101 - 200 Level 2 experience to advance a level, TALK to
201 - 400 Level 3 a shrine and chant the mantra. You can
401 - 800 Level 4 greatly improve the character's stats
801 - 1600 Level 5 with careful use of the chart below.
1601 - 3200 Level 6
3201 - 6400 Level 7
6401 + Level 8
CHARACTERISTIC IMPROVEMENTS BY SHRINE:
Shrine Strength Dexterity Intelligence
|-------------|-------------|------------|-------------|
|Compassion - +3 - |
|Honesty - - +3 |
|Honor - +1 +1 |
|Humility - - - |
|Justice +1 - +1 |
|Sacrifice +1 +1 - |
|Spirituality +1 +1 +1 |
|Valor +3 - - |
|-------------|-------------|------------|-------------|
MANTRAS:
Compassion mu
Control un
Diligence us
Honesty ahm
Honor summ
Humility lum
Justice beh
Passion or
Pride mul
Sacrifice cah
Singularity unorus
Spritiuality om
Valor ra
RUNES: Location of and requirements to get:
Compassion: Ariana, child, in the conservatory of Britannia. You will
need her mother's permission. Her mother runs the tavern in
Britannia
Honesty: In the tomb of Beyvin in the catacombs of Moonglow. You will
need to get the key from Manrel who lives south of the Blue
Bottle Inn.
Honor: On the pedestal in Trinsic. Talk to the mayor before taking
it and return it afterwards.
Humility: The mayor of New Magincia has the rune, you will need to
answer a questions before he will give it to you. The
answer is "Conor".
Justice: Talking to the thief in the Yew jail will tell you that the
rune is hidden under a plant in Yew's tavern.
Sacrifice: Selganor in the Minoc Artisians' Guild has the rune but you
will need to join the Guild before he will give it to you. To
join, you need to get a yew log from Ben
This "walkthru" by Wyvern
ULTIMA VI from Origin and Lord British is the sixth game in the
Ultima series. Great improvements to the graphics are to be enjoyed
in this game, but it does not compensate for the buggy program, poor
documentation of the commands and little improvement in the actual
plot/game itself.
Be certain to set you game up properly or it will run very slowly.
The screen is divided into four sections: map, status display,
message area and command icons. The map area is so small that until
you have played the game for a while it is far to easy to get
disoriented. I would prefer a larger map area.
Do NOT use the mouse! Although the docs says
that mouse is supported it simply does not work well. The keyboard
works fine once you get used to it. Commands are NOT well explained.
It took me a couple of hours to figure out how to move items from
one character to another, drop items, etc. Much attention was given
to the compendium. I wish such attention had been given to the
instructions.
You begin the game with 3 other companions in Lord British's
castle. You also begin IN a fight. This is not a nice way to start a
game. Frankly at this point you are not familiar enough with the
commands to handle a fight easily. My group managed to scrape
through and Lord B did heal us completely right afterwards, but I
think it was a poor game choice.
Your beginning group is: Yourself, Dupre, Shamino, and Iolo.
Talk to them. Iolo can gather or split all the gold in the party
for you . Later in the
game you will find others who are willing to join your group.
Everyone who is willing to join you is not necessarily worth having
join you. Some of them are poorly equipped, others have poor stats,
or both. Having extra people in your group can sometimes be an
advantage even if they are not the best. To ask them to join or
leave your party, talk to them.
Another word of caution: Many BUGS have been reported on this game.
I see little excuse, save greed, for a game to be released to the public
with such obvious bugs. Unfortunately this practice seems to be becoming
the rule rather than the exception these days. You can send in your disks
for replacements. You should also make backups of your character files
often or you may find yourself restarting the game. Don't just overwrite
your past backups, make different copies. That way you will have a
chance to save what playing time you have put in. Some bugs can be avoided
by limiting your inventory and later in the game reducing your party to the
original four .
TEAM MEMBERS:
NAME WHERE STR; DEX;INT Magic
*Beh Lem - outside Hythloth 23;24 ; 26 0/0
Blain - with Gypsies 16 ; 21 ; 18 0/0
Cpt Leonna - Moonglow 15 ; 15 ; 18 0/0
Cpt Leodon - Moonglow 15 ; 19 ; 15 7/7
*Gorn - Under Sutek's
*Gwenno - Minoc 18 ; 21 ; 17 9/9
Jaana - Yew
Julia - Minoc 21 ; 18 ; 17 0/0
Katrina - New Magincia 19 ; 16 ; 16 0/0
*Seggallion - Serpents Hold 28 ; 21 ; 20 0/0
Sentri - Serpents Hold 26 ; 18 ; 16 0/0
Sherry - Lord B's castle
* suggested best party to add to Avatar, Dupre, Shamino, Iolo
EXPERIENCE needed to Advance:
0 - 100 Level 1 When one of your characters has enough
101 - 200 Level 2 experience to advance a level, TALK to
201 - 400 Level 3 a shrine and chant the mantra. You can
401 - 800 Level 4 greatly improve the character's stats
801 - 1600 Level 5 with careful use of the chart below.
1601 - 3200 Level 6
3201 - 6400 Level 7
6401 + Level 8
CHARACTERISTIC IMPROVEMENTS BY SHRINE:
Shrine Strength Dexterity Intelligence
|-------------|-------------|------------|-------------|
|Compassion - +3 - |
|Honesty - - +3 |
|Honor - +1 +1 |
|Humility - - - |
|Justice +1 - +1 |
|Sacrifice +1 +1 - |
|Spirituality +1 +1 +1 |
|Valor +3 - - |
|-------------|-------------|------------|-------------|
MANTRAS:
Compassion mu
Control un
Diligence us
Honesty ahm
Honor summ
Humility lum
Justice beh
Passion or
Pride mul
Sacrifice cah
Singularity unorus
Spritiuality om
Valor ra
RUNES: Location of and requirements to get:
Compassion: Ariana, child, in the conservatory of Britannia. You will
need her mother's permission. Her mother runs the tavern in
Britannia
Honesty: In the tomb of Beyvin in the catacombs of Moonglow. You will
need to get the key from Manrel who lives south of the Blue
Bottle Inn.
Honor: On the pedestal in Trinsic. Talk to the mayor before taking
it and return it afterwards.
Humility: The mayor of New Magincia has the rune, you will need to
answer a questions before he will give it to you. The
answer is "Conor".
Justice: Talking to the thief in the Yew jail will tell you that the
rune is hidden under a plant in Yew's tavern.
Sacrifice: Selganor in the Minoc Artisians' Guild has the rune but you
will need to join the Guild before he will give it to you. To
join, you need to get a yew log from Ben
Sponsors:
Other files from this game:
- Ultima 6 document by System on 14/03/2006, 06:30
Keyboard layout - Ultima 6 solution by System on 09/03/2006, 09:50
- Ultima 6 cheats by System on 09/03/2006, 09:50






