Jump to page:
Sponsors:
===============================================================================
FAQ/Walkthrough for
SPACE QUEST V: THE NEXT MUTATION
===============================================================================
___________________
| GUIDE INFORMATION |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
AUTHOR : Tom Hayes
E-MAIL : tomhayes83(at)hotmail(dot)com
SYSTEM : PC
UPDATED : 22nd May, 2004
VERSION : 2.0
__________
| CONTENTS |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
1. Introduction
2. Walkthrough
3. Item List
4. Point List
5. Copyright Information
_________________
| VERSION HISTORY |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
VERSION 2.0 : 22nd May, 2004
Updated the format.
VERSION 1.0 : 28th August, 2002
First version.
===============================================================================
1. Introduction
===============================================================================
Space Quest V starts with Wilco taking a test at the Star Confederacy Space
Academy to become a captain of a ship. After the test, Wilco explores the
academy, and then returns to find that he's passed the test with a maximum
score. Due to the high marks, StarCon awards him with his very own ship: The
Eureka. The main part of the game is based on the ship, with Wilco travelling
between planets and completing various challenges. A meeting with an android
known as WD40, a transformation into a fly, and an encounter with the dangerous
Pukoids are only some of the adventures Wilco has to face.
The graphics have had a noticeable upgrade from Space Quest IV. Colours are now
more clear and the surroundings look a lot more detailed. Although there is no
speech (as there was in the CD version of Space Quest IV), what sound there is
is very good. The level of difficulty has been decreased from Space Quest IV,
where some sections got to the point of being almost annoying (the Skate-O-Rama
section springs to mind). With Space Quest V, the game plays very well, and
puzzles seem to be set at just the right difficulty: Not too easy but difficult
enough so that it's hard to figure out straight away. Overall, Space Quest V is
one of the best games in the series.
===============================================================================
2. Walkthrough
===============================================================================
________________________________
| STAR CONFEDERACY SPACE ACADEMY |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
At the start of the game, walk north. Enter the classroom. Click outside of the
test screen to get a view of the classroom. Watch the Proctormatic 9000
scanning the class in the background. When it turns away, look at the screen of
the alien on the left. Look at the answer, and then look at Wilco's screen.
Click the correct answer. Repeat this process for all ten answers to get full
marks on the test.
After leaving the classroom, walk south. Open the bottom door to the janitorial
closet and various items will fall out. Click to stand up. Get the scrubomatic.
Get the safety cones. Walk south. Go along the hallway leading off to the east
at the top of the screen. Walk onto the lift to arrive near a huge crest.
Use the safety cones on the crest. Use the scrubomatic on the crest. Use the
scrubomatic to enlarge it. Click to ride the scrubomatic all over the crest.
When the crest has been completely cleaned, there will be a small cutscene.
After the cutscene, walk off the left side of the crest to ride the lift up to
the second floor. After another cutscene, walk south. Look at the panel near
the crowd. Right click the letter with the hand icon.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Use the chair. Order Flo. Select 'Hail StarCon'. Order Droole. Select 'Lay in a
course'. Enter '92767' on the keypad to set the coordinates for Peeyu and click
'Ent'. Order Droole and select 'Lite speed'. After arriving at Peeyu, order
Droole and select 'Regular speed'. Order Droole and select 'Activate RRS'.
After retrieving the garbage from Peeyu, order Droole and select 'Lay in a
course'. Enter '71552' on the keypad to set the coordinates for Gangularis, and
click 'Ent'. Order Droole and select 'Lite speed'. After arriving at
Gangularis, order Droole and select 'Regular speed'. Order Droole and select
'Activate RRS'. Flo will inform you that a life form has been retrieved along
with the garbage. Exit the chair. Walk through the doors to the engineering
section of the Eureka.
Use the tool box at the bottom of the screen. Get the alien laser cutting
torch. Get the spare fuse. Get the hole punch. Get the anti-acid tablets.
Select 'Exit'. Press the blue button near the trash compartment door to release
Spike. Enter and re-enter the science lab door at the bottom-left of the
engineering section until Spike appears. Wilco will automatically pick up
Spike. Open the specimen container at the right side of the room. Use Spike
with the specimen container. Use the anti-acid tablets with the specimen
container. Exit the lab.
Go through the doors at the top of the engineering section to return to the
bridge. Use the chair. Order Droole. Select 'Lay in a course'. Enter '20011'
on the keypad to set the coordinates for Kiz Urazgubi, and click 'Ent'. Order
Droole and select 'Lite speed'. After the cutscene, exit the chair and walk
through the doors to the engineering section. Enter the science lab at the
bottom-left corner of the engineering section. Stand on the transporter unit
and click the order icon on it to transport to Kiz Urazgubi.
______________
| KIZ URAZGUBI |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
After arriving on Kiz Urazgubi, walk west and go through the cave. Walk east to
arrive in an area with a tree and a log. Walk onto the tree to grab onto a
branch, which breaks, causing Wilco to drop down into the pool. Wait for the
branch to get near, then get the branch. Walk west and go through the cave, and
then walk east to return to the area with the tree and the log. Enter the log
and crawl through to the other side.
After exiting the log, use the branch on the banana bunch near the cave exit on
the right, which will start the banana bunch swinging. Get a banana from the
bunch. Crawl back through the log and go west on the other side. Enter the far
left cave, then go through the next cave on the left to arrive on a high ledge.
Click on the other side of the gap to jump to the other side. Walk up to the
high boulder above the cave exit. Use the branch on the boulder to hit the
android (WD40) out of the cave.
Walk down to the ledge outside the cave entrance and jump over the gap on the
left. Walk through the cave, and then go down the next cave on the right to
return to the pool. WD40 will appear. Walk west and go through the cave. Walk
east to return to the area with the tree and the log. Enter the log, and WD40
will appear on the log above. Use the banana on WD40 to defeat her.
Exit the left side of the log and get the head. Walk west and go down the first
cave to return to the pool. Cliffy will transport you up to the Eureka. Exit to
the engineering room. Go to the science lab. Cliffy gives you a device. Stand
on the transporter unit and use the order icon on it to return to Kiz Urazgubi.
After arriving on the plateau, use the device on Wilco to reveal the lift to
WD40's ship. Walk on the lift to enter the ship. Inside the ship, use the panel
on the right to get a view of the locking mechanism. Follow this method to open
the panel:
- Open the top latch
- Open the bottom latch
- Click on all four handles
- Open the top-left latch
- Open the bottom-right latch
- Click on the remaining two handles
- Open the top-right latch
- Open the bottom-left latch
With the panel open, get the cloaking device, and then quickly walk onto the
lift to exit the ship.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Exit the science lab. Walk north through the doors to enter the bridge. Use the
chair. Order Droole. Select 'Lay in a course'. Enter '69869' on the keypad to
set the coordinates for the Spacebar, and click 'Ent'. Order Droole and select
'Lite speed'. After arriving at the Spacebar, talk to Droole and select
'Regular speed'. Order Droole and select 'Standard orbit'. Exit the bridge.
Enter the science lab. Get Spike out of the specimen container. Stand on the
transporter unit and click the order icon on it to transport to the Spacebar.
__________
| SPACEBAR |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
After arriving in the Spacebar, walk left and sit at the table with Flo and
Droole. After a cutscene, Quirk will challenge you to a game of Battle Cruiser.
Select 'Directions' for help on the game, or select 'Play' to start playing
straight away. Try and destroy all four of Quirk's ships without having any of
your own destroyed to get maximum points. After the game, there will be a
cutscene where Cliffy gets taken away.
After the cutscene, sit at the table with Flo and Droole. Use the space monkeys
with Wilco's drink. Leave the table and walk east to the cells. Use the control
panel to remove the force field. Look in the second cell on the left to find
Cliffy. Use Spike on the cell bars to release Cliffy, and Wilco will
automatically escape the Spacebar before the space monkeys destroy it.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Order Droole. Select 'Lay in a course'. Enter '90210' on the keypad to set the
coordinates for the Clorox II, and click 'Ent'. Order Droole and select 'Lite
speed'. After arriving at Clorox II, Order Droole and select 'Regular speed'.
Order Droole and select 'Standard orbit'. Order Flo and select 'Hail ship'.
Exit the chair. Walk through the doors to the engineering section of the
Eureka. Enter the science lab at the bottom-left corner of the engineering
section to find that WD40 has been rebuilt. Stand on the transporter unit and
click the order icon on it to transport to Clorox II.
___________
| CLOROX II |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
After arriving on Clorox II, walk down the slope and enter the large building.
Use the computer console, and a creature will attack you. Click left or right
to dodge the five loogies spat by the creature. After the fifth Loogie, Droole
will rescue you. Get the piece of paper. Use the computer console and enter
'80869' on the keypad. Exit the building. Walk up the slope to the
transportation point. Walk west to find a can of primordial soup. Go west to
the transportation point and use the Personal Communication Device on Wilco to
beam to the science lab of the Eureka.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Exit the science lab. Walk north through the doors to enter the bridge. Use the
chair. Order Droole. Select 'Lay in a course'. Enter '53284' on the keypad to
set the coordinates for Thrakus, and click 'Ent'. Order Droole and select 'Lite
speed'. After arriving at Thrakus, talk to Droole and select 'Regular speed'.
Order Droole and select 'Standard orbit'. Exit the bridge. Press the red button
on the wall. Walk on the lift to enter the pod bay.
Open the panel at the top-right corner of the room to get an oxygen tank. Open
the panel at the left side of the pressure suits to get a rebreather mask. Use
the panel on the pedestal near the lift and select 'elevator door'. Enter the
elevator to return to the engineering section. Enter the science lab at the
bottom-left corner of the engineeing section. Stand on the transporter unit.
Use the rebreather mask on Wilco. Click the order icon on the transporter unit
to transport to Thrakus.
_________
FAQ/Walkthrough for
SPACE QUEST V: THE NEXT MUTATION
===============================================================================
___________________
| GUIDE INFORMATION |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
AUTHOR : Tom Hayes
E-MAIL : tomhayes83(at)hotmail(dot)com
SYSTEM : PC
UPDATED : 22nd May, 2004
VERSION : 2.0
__________
| CONTENTS |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
1. Introduction
2. Walkthrough
3. Item List
4. Point List
5. Copyright Information
_________________
| VERSION HISTORY |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
VERSION 2.0 : 22nd May, 2004
Updated the format.
VERSION 1.0 : 28th August, 2002
First version.
===============================================================================
1. Introduction
===============================================================================
Space Quest V starts with Wilco taking a test at the Star Confederacy Space
Academy to become a captain of a ship. After the test, Wilco explores the
academy, and then returns to find that he's passed the test with a maximum
score. Due to the high marks, StarCon awards him with his very own ship: The
Eureka. The main part of the game is based on the ship, with Wilco travelling
between planets and completing various challenges. A meeting with an android
known as WD40, a transformation into a fly, and an encounter with the dangerous
Pukoids are only some of the adventures Wilco has to face.
The graphics have had a noticeable upgrade from Space Quest IV. Colours are now
more clear and the surroundings look a lot more detailed. Although there is no
speech (as there was in the CD version of Space Quest IV), what sound there is
is very good. The level of difficulty has been decreased from Space Quest IV,
where some sections got to the point of being almost annoying (the Skate-O-Rama
section springs to mind). With Space Quest V, the game plays very well, and
puzzles seem to be set at just the right difficulty: Not too easy but difficult
enough so that it's hard to figure out straight away. Overall, Space Quest V is
one of the best games in the series.
===============================================================================
2. Walkthrough
===============================================================================
________________________________
| STAR CONFEDERACY SPACE ACADEMY |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
At the start of the game, walk north. Enter the classroom. Click outside of the
test screen to get a view of the classroom. Watch the Proctormatic 9000
scanning the class in the background. When it turns away, look at the screen of
the alien on the left. Look at the answer, and then look at Wilco's screen.
Click the correct answer. Repeat this process for all ten answers to get full
marks on the test.
After leaving the classroom, walk south. Open the bottom door to the janitorial
closet and various items will fall out. Click to stand up. Get the scrubomatic.
Get the safety cones. Walk south. Go along the hallway leading off to the east
at the top of the screen. Walk onto the lift to arrive near a huge crest.
Use the safety cones on the crest. Use the scrubomatic on the crest. Use the
scrubomatic to enlarge it. Click to ride the scrubomatic all over the crest.
When the crest has been completely cleaned, there will be a small cutscene.
After the cutscene, walk off the left side of the crest to ride the lift up to
the second floor. After another cutscene, walk south. Look at the panel near
the crowd. Right click the letter with the hand icon.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Use the chair. Order Flo. Select 'Hail StarCon'. Order Droole. Select 'Lay in a
course'. Enter '92767' on the keypad to set the coordinates for Peeyu and click
'Ent'. Order Droole and select 'Lite speed'. After arriving at Peeyu, order
Droole and select 'Regular speed'. Order Droole and select 'Activate RRS'.
After retrieving the garbage from Peeyu, order Droole and select 'Lay in a
course'. Enter '71552' on the keypad to set the coordinates for Gangularis, and
click 'Ent'. Order Droole and select 'Lite speed'. After arriving at
Gangularis, order Droole and select 'Regular speed'. Order Droole and select
'Activate RRS'. Flo will inform you that a life form has been retrieved along
with the garbage. Exit the chair. Walk through the doors to the engineering
section of the Eureka.
Use the tool box at the bottom of the screen. Get the alien laser cutting
torch. Get the spare fuse. Get the hole punch. Get the anti-acid tablets.
Select 'Exit'. Press the blue button near the trash compartment door to release
Spike. Enter and re-enter the science lab door at the bottom-left of the
engineering section until Spike appears. Wilco will automatically pick up
Spike. Open the specimen container at the right side of the room. Use Spike
with the specimen container. Use the anti-acid tablets with the specimen
container. Exit the lab.
Go through the doors at the top of the engineering section to return to the
bridge. Use the chair. Order Droole. Select 'Lay in a course'. Enter '20011'
on the keypad to set the coordinates for Kiz Urazgubi, and click 'Ent'. Order
Droole and select 'Lite speed'. After the cutscene, exit the chair and walk
through the doors to the engineering section. Enter the science lab at the
bottom-left corner of the engineering section. Stand on the transporter unit
and click the order icon on it to transport to Kiz Urazgubi.
______________
| KIZ URAZGUBI |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
After arriving on Kiz Urazgubi, walk west and go through the cave. Walk east to
arrive in an area with a tree and a log. Walk onto the tree to grab onto a
branch, which breaks, causing Wilco to drop down into the pool. Wait for the
branch to get near, then get the branch. Walk west and go through the cave, and
then walk east to return to the area with the tree and the log. Enter the log
and crawl through to the other side.
After exiting the log, use the branch on the banana bunch near the cave exit on
the right, which will start the banana bunch swinging. Get a banana from the
bunch. Crawl back through the log and go west on the other side. Enter the far
left cave, then go through the next cave on the left to arrive on a high ledge.
Click on the other side of the gap to jump to the other side. Walk up to the
high boulder above the cave exit. Use the branch on the boulder to hit the
android (WD40) out of the cave.
Walk down to the ledge outside the cave entrance and jump over the gap on the
left. Walk through the cave, and then go down the next cave on the right to
return to the pool. WD40 will appear. Walk west and go through the cave. Walk
east to return to the area with the tree and the log. Enter the log, and WD40
will appear on the log above. Use the banana on WD40 to defeat her.
Exit the left side of the log and get the head. Walk west and go down the first
cave to return to the pool. Cliffy will transport you up to the Eureka. Exit to
the engineering room. Go to the science lab. Cliffy gives you a device. Stand
on the transporter unit and use the order icon on it to return to Kiz Urazgubi.
After arriving on the plateau, use the device on Wilco to reveal the lift to
WD40's ship. Walk on the lift to enter the ship. Inside the ship, use the panel
on the right to get a view of the locking mechanism. Follow this method to open
the panel:
- Open the top latch
- Open the bottom latch
- Click on all four handles
- Open the top-left latch
- Open the bottom-right latch
- Click on the remaining two handles
- Open the top-right latch
- Open the bottom-left latch
With the panel open, get the cloaking device, and then quickly walk onto the
lift to exit the ship.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Exit the science lab. Walk north through the doors to enter the bridge. Use the
chair. Order Droole. Select 'Lay in a course'. Enter '69869' on the keypad to
set the coordinates for the Spacebar, and click 'Ent'. Order Droole and select
'Lite speed'. After arriving at the Spacebar, talk to Droole and select
'Regular speed'. Order Droole and select 'Standard orbit'. Exit the bridge.
Enter the science lab. Get Spike out of the specimen container. Stand on the
transporter unit and click the order icon on it to transport to the Spacebar.
__________
| SPACEBAR |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
After arriving in the Spacebar, walk left and sit at the table with Flo and
Droole. After a cutscene, Quirk will challenge you to a game of Battle Cruiser.
Select 'Directions' for help on the game, or select 'Play' to start playing
straight away. Try and destroy all four of Quirk's ships without having any of
your own destroyed to get maximum points. After the game, there will be a
cutscene where Cliffy gets taken away.
After the cutscene, sit at the table with Flo and Droole. Use the space monkeys
with Wilco's drink. Leave the table and walk east to the cells. Use the control
panel to remove the force field. Look in the second cell on the left to find
Cliffy. Use Spike on the cell bars to release Cliffy, and Wilco will
automatically escape the Spacebar before the space monkeys destroy it.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Order Droole. Select 'Lay in a course'. Enter '90210' on the keypad to set the
coordinates for the Clorox II, and click 'Ent'. Order Droole and select 'Lite
speed'. After arriving at Clorox II, Order Droole and select 'Regular speed'.
Order Droole and select 'Standard orbit'. Order Flo and select 'Hail ship'.
Exit the chair. Walk through the doors to the engineering section of the
Eureka. Enter the science lab at the bottom-left corner of the engineering
section to find that WD40 has been rebuilt. Stand on the transporter unit and
click the order icon on it to transport to Clorox II.
___________
| CLOROX II |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
After arriving on Clorox II, walk down the slope and enter the large building.
Use the computer console, and a creature will attack you. Click left or right
to dodge the five loogies spat by the creature. After the fifth Loogie, Droole
will rescue you. Get the piece of paper. Use the computer console and enter
'80869' on the keypad. Exit the building. Walk up the slope to the
transportation point. Walk west to find a can of primordial soup. Go west to
the transportation point and use the Personal Communication Device on Wilco to
beam to the science lab of the Eureka.
_________________
| STARSHIP EUREKA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
Exit the science lab. Walk north through the doors to enter the bridge. Use the
chair. Order Droole. Select 'Lay in a course'. Enter '53284' on the keypad to
set the coordinates for Thrakus, and click 'Ent'. Order Droole and select 'Lite
speed'. After arriving at Thrakus, talk to Droole and select 'Regular speed'.
Order Droole and select 'Standard orbit'. Exit the bridge. Press the red button
on the wall. Walk on the lift to enter the pod bay.
Open the panel at the top-right corner of the room to get an oxygen tank. Open
the panel at the left side of the pressure suits to get a rebreather mask. Use
the panel on the pedestal near the lift and select 'elevator door'. Enter the
elevator to return to the engineering section. Enter the science lab at the
bottom-left corner of the engineeing section. Stand on the transporter unit.
Use the rebreather mask on Wilco. Click the order icon on the transporter unit
to transport to Thrakus.
_________
Jump to page:
Sponsors:
Other files from this game:
- Space Quest 5 - The Next Mutation solution by System on 09/03/2006, 09:50
- Space Quest 5 - The Next Mutation cheats by System on 09/03/2006, 09:50
- Space Quest 5 - The Next Mutation hints by System on 09/03/2006, 09:50
Complete points list - Space Quest 5 - The Next Mutation solution by System on 09/03/2006, 09:50






