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Submitted by System on 09/03/2006, 09:50. Print file.
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ORIGINAL FAQ DATE: Monday, September 20th, 2004

_______ _ _____ _ ___
|__ __| | / ____(_) |__ \
| | | |__ ___ | (___ _ _ __ ___ ___ ) |
| | | '_ \ / _ \ \___ \| | '_ ` _ \/ __| / /
| | | | | | __/ ____) | | | | | | \__ \ / /_
|_| |_| |_|\___| |_____/|_|_| |_| |_|___/ |____|

[--------------------]
[ Strategy Guide/FAQ ]
[--------------------]

Author : JPaterson
Platform : Windows PC
Last Updated : October 26th, 2004
Version : 1.5
E-Mail : == See "[A] Contact Information" ==
Website : http://www.jpatworld.com/
GameFAQS CRP : http://www.gamefaqs.com/features/recognition/8939.html

For more of my FAQs, as well as full HTML strategy guides with screenshots,
check out CHEAT HAPPENS at:

http://www.cheathappens.com/

===============================================================================

UPDATE & REVISION HISTORY

Oct. 26th, 2004
- No updates today. I'm just letting you guys know that I won't be around for
a while, so this guide will be left as is for a little bit, and no e-mails
will be responded to right away. I'll start updating normally come
mid-November.

Oct. 23rd, 2004 (1.5)
- Did the following:

- Started adding "Uniforms" and "Carpool Vehicles" to careers; so far, only
"Athletic" is finished
- Added new "Memories"
- Added new "Chance Cards"
- Added new "Wants"

Oct. 20th, 2004 (1.4)
- I haven't updated recently, partly because I've been doing other things and
partly because I just didn't feel like it. For the next little bit, I'll be
sending updates every three or four days, so if you send me something and
don't a response right away, you will eventually.

Did the following:

- Added new "Wandering Sims/Townies"
- Added new "Memories"
- Added new "Wants"
- Added new "Chance Cards"

Oct. 13th, 2004 (1.3)
- Did the following:

- Finished section "[5] Death & Disaster"
- Finished section "[8] NPCs"
- Reorganized "Wandering Sims/Townies" into groups starting with the letter
of their first name
- Added new "Wandering Sims/Townies"
- Added new info about Lazy Sims
- Added new "Chance Card"
- Added new "Memories"
- Added new "Wants" and "Fears"
- Added new "Bug"

Oct. 11th, 2004 (1.2)
- Did the following:

- Added new "Chance Cards"
- Added new "Memories"
- Added new "Wants"
- Renamed "Wandering Sims" to "Wandering Sims/Townies"

Oct. 8th, 2004 (1.1)
- Did the following:

- Added new information to Sims personalities regarding what Neat/Sloppy,
Outgoing/Shy, Active/Lazy, Nice/Grouchy and Playful/Serious Sims do.
- Added more information to "Interests"
- Added more information to "Aspirations"
- Added more information to "Aspiration Reward Objects"
- Added more information to "Skills", as well as a way to keep your mood up
for work while meditating
- Added new "Wandering Sims"
- Added new "Memories"
- Reorganized "Memories"
- Added more "Wants" and "Fears"
- Added two new "Cheat Codes"

Oct. 6th, 2004 (1.0)
- Did the following:

- Added more "Bugs"
- Corrected a grammatical error under "Wants" and "Fears" (thanks to Corey
for the heads up)
- Added new "Chance Cards"
- Added new "Wandering Sims"

I'll have a real update coming soon, hopefully.

Oct. 4th, 2004 (0.9)
- For the next few days, there will be several mini-updates instead of large
ones. Today:

- Added new "Chance Cards"
- Added new "Bug"
- Added new "Question & Answer"

One major thing I did this update was consolidating the "Wants" and "Fears"
into sub-categories. Not only does this make that section more readable,
it allows you to jump to any category you want (like wants that are related
to jobs or money), and it also lets me delete any wants and fears I had
listed more than once.

Oct. 2nd, 2004 (0.8)
- Not much time today, so I only did a little:

- Added new "Memory"
- Added more "Wants" and "Fears"
- Added more "Wandering Sims"
- Added more "Chance Cards"
- Added new "Bug"

Sep. 30th, 2004 (0.7)
- Did the following:

- Finished "Types of Foods" in section "[3] Your Sims"
- Finished "Aging" in section "[3] Your Sims"
- Finished "Love" in section "[3] Your Sims"
- Finished "Comfort Objects" under "Object Listing"
- Added new section "Interests" to section "[3] Your Sims"
- Added new information to "Motives" in section "[3] Your Sims"
- Added more "Social Interactions"
- Added more "Object Interactions"
- Added more "Wants" and "Fears"
- Added more "Bugs"
- Added more "Questions & Answers"

Sep. 29th, 2004 (0.6)
- Did the following:

- Added new section; "Your Stuff - Lots, Videos, Stories & Sims"
- Added "Types of Food" to section "[3] Your Sims"
- Added "Memories" to section "[3] Your Sims"
- Added a "Bug"
- Added more "Chance Cards"
- Added more "Social Interactions"
- Added more "Object Interactions"
- Added more objects under "Object Listing"
- Added more "Wants" and "Fears"
- Added some "Wandering Sims"
- Added new information to "Skills" in section "[3] Your Sims"
- Fixed error with Friend requirements for the Business Career

Sep. 28th, 2004 (0.5)
- Did the following:

- Started work on section "[3] Your Sims"
- Added basement tutorial under section 10.2
- Added a bug
- Added "Aspiration Meter Levels" to section [4]
- Added "Desperation Actions" to section [4]
- Added new section "Skills" under section [4]
- New "Chance Cards"
- More "Wants" and "Fears"

Sep. 26th, 2004 (0.4)
- All careers, both adult and teen/elder, are now finished. I added a "Quick
Summary" section to careers, which lists JUST the top job, top salary, and
highest amount of friends required; this way, if you don't care about the
details (like carpool time or work week), you can just get the info you need.

The other sections will now be worked on.

Sep, 24th, 2004 (0.3)
- Did the following:

- A lot more work on careers
(the following careers are completely finished:
Politics (adult), Medicine (adult), Criminal (adult), Culinary (adult),
Science (adult), Science (teen/elder), Politics (teen/elder),
Athletics (teen/elder))
- Added "Career Reward Objects"
- Started "Object Interactions" and "Social Interactions"
- More "Wants" and "Fears"
- Added "Cheat Codes"
- Started on "Questions & Answers"
- Added "Aspiration Objects"
- Added Zodiac Compatibility to "Getting Started"

Sep. 23rd, 2004 (0.2)
- Did quite a lot of work on the FAQ, including:

- Started on jobs; some descriptions, work week, salary, hours done
- Worked on a lot of "Wants" and "Fears"
- Started work on the "Object Listing"
- Added a lot of new sections
- Rearranged the ToC

Sep. 22nd, 2004 (0.1)
- Finished all of section one and two, which I admit isn't a whole lot. I'll
be working on this FAQ and I'll submit an update every two days or so. Not
all sections are complete, and don't worry if the ToC isn't accurate; I'm
still working on things.

Sep. 20th, 2004 (0.1)
- Just started. Only did a little bit of work, and I haven't yet submitted it
to GameFAQs.

===============================================================================

Table of Contents

[1] Getting Started
[1.1] Choosing Your Neighborhood
[1.2] Creating Your Family
[1.2.1] Standard Options
[1.2.2] Body Options
[1.3] Your Sims Aspiration, Personality and Characteristics
[1.4] Making a Baby/Genetics
[1.5] Setting Up Your Family Tree
[2] Setting Up Your Neighborhood
[3] Your Sims
[3.1] Motives
[3.1.1] Hunger
[3.1.2] Comfort
[3.1.3] Bladder
[3.1.4] Energy
[3.1.5] Fun
[3.1.6] Social
[3.1.7] Hygiene
[3.1.8] Environment
[3.2] Love
[3.3] Aging
[3.4] Skills
[3.4.1] Cooking
[3.4.2] Mechanical
[3.4.3] Charisma
[3.4.4] Body
[3.4.5] Logic
[3.4.6] Creativity
[3.4.7] Cleaning
[3.5] Memories
[3.6] Types of Food
[3.7] Interests
[4] Aspirations & Fears
[4.1] General Wants
[4.1.1] Food Wants
[4.1.2] Job Wants
[4.1.3] Relationship/Friend/Family Wants
[4.1.4] Buying/Objects/Money Wants
[4.1.5] Skills Wants
[4.1.6] Miscellaneous Wants
[4.2] General Fears
[4.1.1] Job Fears
[4.1.2] Relationship/Friend/Family Fears
[4.1.3] Buying/Objects/Money Fears
[4.1.4] Skills Fears
[4.1.5] Miscellaneous Fears
[4.3] Fortune
[4.4] Knowledge
[4.5] Family
[4.6] Romance
[4.7] Popularity
[4.8] Aspiration Reward Objects
[5] Death & Disaster
[5.1] Pleading with the Grim Reaper
[5.2] Ghost Colors
[5.3] Ghost Actions
[6] Jobs - Adults
[6.1] Politics
[6.2] Medicine
[6.3] Business
[6.4] Athletic
[6.5] Criminal
[6.6] Military
[6.7] Slacker
[6.8] Law Enforcement
[6.9] Culinary
[6.10] Science
[6.11] Quick Summary
[6.12] Chance Cards
[6.13] Job Object Rewards
[7] Jobs - Teenagers & Elders
[7.1] Politics
[7.2] Medicine
[7.3] Business
[7.4] Athletic
[7.5] Criminal
[7.6] Military
[7.7] Slacker
[7.8] Law Enforcement
[7.9] Culinary
[7.10] Science
[7.11] Quick Summary
[7.12] Chance Cards
[8] NPCs
[9] Wandering Sims/Townies
[10] Building a House
[10.1] Decks & Foundations
[10.2] Basements
[11] Object Interactions
[12] Social Interactions
[13] Your Stuff - Lots, Videos, Stories & Sims
[13.1] Lots
[13.2] Videos
[13.3] Stories
[13.4] Sims
[14] Object Listing
[14.1] Comfort
[14.1] Dining Chairs
[14.2] Living Chairs
[14.3] Recliners
[14.4] Sofas & Loveseats
[14.5] Beds
[14.6] Miscellaneous
[14.2] Surfaces
[15] Questions & Answers
[16] Cheat Codes
[17] Bugs

[A] Contact Information
[B] Webmaster Information
[C] Where This FAQ May be Found
[D] Other FAQs Written
[E] The Sims 2 Copyright Information

===============================================================================

|-----------------------------------------------------------------------------|
| [1] Getting Started |
|-----------------------------------------------------------------------------|

This section will get you acquainted with the basics of The Sims 2. You'll get
all you need to know about creating a Sim family from scratch. There are
thousands of combinations, if you only take the time to adjust and fine tune
everything, from eyebrow style to shape, from hair to eyes, and more. You'll
also find out about neighborhoods, and what makes a Sim a Sim.

===============================================================================

|-----------------------------------------------------------------------------|
| [1.1] Choosing Your Neighborhood |
|-----------------------------------------------------------------------------|

There are three pre-built neighborhoods that you can choose to move to right
away. They are Pleasantview, Strangetown and Veronaville, and each area has
it's own special story. All neighborhood descriptions are taken from in-game.

Pleasantview

"A lot has happened in 25 years! Mortimer Goth made his fortune, the Pleasants
put down roots, and a new generation of Sims was born. But the peaceful, happy
existence is in jeopardy when some new arrivals to Pleasantview start stirring
up trouble, creating rivalries and tensions for all the families in the
neighborhood. Can anything be done to restore the peace to sleepy, idyllic
Pleasantview?

Cassandra is ready to start a family of her own, but can she tame the town
Cassanova? And can Mortimer bounce back after the disappearance of his wife
Bella?

Was it just coincidence that the Caliente sisters arrived on the even of
Bella's disappearance? And is there interest in Mortimer physical... or
fiscal?

Who is Don Lothario? Is his engagement to Cassandra Goth genuine? And what
about the rumor that her mother, Bella, was last seen scaling the deck of his
condo?

Brandi was left to raise two boys alone following her husband's suspicious pool
ladder accident. With Dustin acting out, can Brandi teach young Beau to make
the right choices in life?

On the surface, Daniel and Mary-Sue Pleasant seem to have the perfect life, but
is their love a flimsy facade? And can Angela and Lilith make the right
choices when it comes to love?

Darren is pursuing his dream of being an artist, while his song Dirk hits the
books. And Darren may have found his muse, but will his creativity be enough
to win Cassandra's affection?"


There are six families currently living in Pleasantview. They are:

Pleasant
Goth
Dreamer
Caliente
Lothario
Broke

There are two families in the family bin waiting to move to the neighborhood,
and they are:

Burb
Oldie

--==--==--

Strangetown
"An aspiration for knowledge has attracted a diversity of truth-seekers to this
small communuity along the Road to Nowhere. Can they learn to accept their
neighbors, or will their differences clash and spell ruin for their town? And
are the reports of a Bella Goth sighting fact or fiction? In Strangetown,
nothing is what it seems.

In search of truth and mystery, the three Curious brothers, Pascal, Vidcund and
Lazio, got more than they were "expecting." Can they cope with their new roles
as cosmic parents?

After a fruitful career, Pollination Technician 9 has retired to his favorite
planet. But can his son Johnny make friends and fit in, or is this family just
too strange for Strangetown?

What experiements are the highly secretive and less than neighborly Loki and
Circe Beaker performing on poor Nervous Subject? Will this secrecy affect
Circe's career ambitions?

Tank has always lived under the hard thumb of his father, General Buzz Grunt.
In this domesticated boot camp, can Tank prove his worth to this demanding Dad?

Who is buried in Olive Specter's garden? Will the mysterious, aging outcast
leave her fortune to her niece Ophelia, or, as rumored, to an unnamed heir?

There are five families currently living in Strangetown. They are:

Specter
Curious
Smith
Grunt
Beaker

There are two families in the family bin waiting to move to the neighborhood,
and they are:

Loner
Singles

--==--==--

Veronaville
"Two houses, alike in dignity... The Capps and Montys have been fueding for
years, but that hasn't stopped the younger generation from crossing boundaries
and falling in love. Will their actions lead to ruin, or bring the two
families together?

Patrizio Monty never forgot Consort Capp's broken promise. But now his
grandson Romeo has fallen for the Capp heiress. Will the Elders live to see
the two families united?

Juliette Capp has fallen for Romeo, golden child of the rival Monty clan. Can
the Capps set aside their grudge and put Juliette's happiness first?

The Summerdreams' kindly nature and zest for life have cast a romantic spell
over Veronaville's youth. But will there be any magic left for Puck?

There are three families currently living in Veronaville. They are:

Capp
Summerdream
Monty

There are four families in the family bin waiting to move to the neighborhood,
and they are:

Monty
Capp
Capp
Monty

===============================================================================

|-----------------------------------------------------------------------------|
| [1.2] Creating Your Family |
|-----------------------------------------------------------------------------|

If you thought that The Sims had a good Sim editor, wait until you check out
the new one! You can change almost every aspect of your Sims appearance, from
his stubble to his beard, his eyebrows to his nose, his eyes to his chin,
anything!

===============================================================================

|-----------------------------------------------------------------------------|
| [1.2.1] Standard Options |
|-----------------------------------------------------------------------------|

When first creating a Sim, you have to choose some basic options. These
options are:

Name
Pretty simple, just type in what this Sim's name will be.
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