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(a small statue of a woman). Then go left and straight down the
hill to the other exit(not the one you came in). Go down the
stairs, turn right, open the door, go in, turn around, close the
door, and click on another door to the right to exit.
Turn left and go through the back door of the House of the Vestal
Virgins. Put the statute in the niche. You'll hear a door open. Go
through the door and press "Troia" on the map (Verania's notebook
tells the story of Aeneas bringing the Palladium to Rome from
Troy; the scrolls and Acta tell of its theft from the secret jar
it's usually stored in). Find the room with the jars. Pull the
jars to the right, then the left, which sends a jar to the next
room (the button rearranges the jars in case you make a mistake).
Go back to the niche and click on the Palladium, which flies over
to the room with the single jar in a groove. Click on the jar.
Look up to find the Regia capstone (marked "V"), an acorn, and a
scroll. Exit by going back up the stairs and out to the Grove
gates; you can also exit by going through the small wooden door
into the House of the Vestal Virgins.
July
Just Hints
What comes up, must come down, then go out, then go up.
Veni, vidi, vici -- chronologically. (See Gordian's notebook.)
If heat makes things bigger, then cold . . .
Go with the flow of hot to not so hot.
Spoilers
Temple of Caesar/Baths (a.d. IV Id. Iul.)
You'll read about the flooding of the Temple of Caesar due to a
malfunction at the nearby Baths. Go to the temple (east end of the
Forum) and insert the stone key into the altar in front. Pull it
right, then left, revealing an unlit torch. Light the torch at the
flaming torch to the altar's left. You'll be transported inside.
Go down to the pot and release all the water by pulling on the
handle at the bottom. When the pot rises, go up, turn so you're
facing the pot, and look up. Attach the rope hook to the pot hook,
which sends you out of the temple, but opens the main temple
doors. Go up to the main doors and enter. At the map, press
Gallia, Aegyptus, Asia, Africa (clue in Gordian's notebook entry
on Julius Caesar ñ the order of his campaigns.)
Go through the gate at the right of the map. You'll find yourself
on the other side of the room with the pot. Go through the tunnel
and enter the barrel-shaped door. Pick up the bar in the sunken
area and bring it to the Frigidarium; dip it in the water to cool
it down and shrink it. Go to the pump room and attach the bar to
the pump by placing the center over the brass knob between the
pumps. On the left(marked "Intro") press "C"; on the right
("Exitus") press "T", which drains water from the Calidarium into
the "Tepidarium" (i.e., the sunken area you saw before). When the
Tepidarium is full, enter the Calidarium and look into the tub --
it should be empty except for a gold box. Open the box and get the
curved wire, wooden horse, and scroll. (Clue to all this is in the
scrolls -- complaints about the temperature of the baths.) Examine
the scroll carefully and play with the animation; you can't take
it with you and you can't re-open that gold box once you leave the
room. Note that turning the animated valve clockwise shuts the
flow of water off; counterclockwise turns it on. This is relevant
to one of the possible endings.
August
Just Hints
Can cows swim?
I shot an arrow into the air, it fell to earth with a bang over
there.
Spoilers
Tiber River/Crossbow (a.d. IX Kal. Sep.)
You'll see reports that someone has flooded the cattle market down
by the Tiber. Go down to the river by following the street to the
left of the Temple of Saturn until you hit some wooden machinery
(to the right of which is where Gordian's temple is being built --
you can check on its progress periodically).Click on the machinery
and continue to the river steps. To the left is the flooded cattle
market mentioned in the scrolls and Acta -- playing with the
animals does nothing important, but it's fun. Downstairs, you'll
see a bunch of junk and a box marked "Explosive." Go back up the
stairs and continue to the bridge; make a left. On the left-hand
railing is a crossbow. Click on the wire thing you found in the
Baths and it will attach itself to the crossbow. Click on one of
the arrows to "load" it. Watch the wind indicator to the right,
and try to fire at the spot near the temple in the distance (where
the junk is). Keep trying until there's an explosion; a wooden
horse, a "water key", and a scroll come flying down.
September
Just Hints
Restarting the Navitor: Get the connection in Autumn.
The puzzle:
Whaddaya got that Vespasian ain't got?
Crawlin' through the wreckage.
Jupiter has something to relay.
Find in the light going up what you couldn't find in the dark
going down.
Spoilers
1. Restart the Navitor.
The Kal. Sep. breakdown brings you back to Cornelius's study.
Again, go to the double doors and get the note with the code
number: 95. Go to the Autumnus table to the right of the desk,
enter the XCV in the box, get the piece, attach it to the bolts,
run the machine, and pull the knob. Find the Autumnus door to the
left of the double doors. Set the switches at 1 down, 2 and 3 up,
and 4 down. Remove the fuse from the bolts at the left to make the
electrical connection; you'll see blue sparks. Back to the
Navitor.
2. Temple of Vespasian/Finance Office/Relay Station (Id. Sep.)
You'll hear about an explosion at the Finance Office, allegedly
caused by a thunderbolt from the Temple of Jupiter. At the corner
of the Temple of Vespasian, at the alley near Sibyl's taberna, is
a stone map with "Id. Sep." carved into the missing map area.
Click on the marble piece you found earlier to fill it in. The
door at the end of the alley opens. Enter and go through the door
to find the burning Finance Office. Go out into the rubble, turn
right, look down, and get the fuse attached to the wire. Turn
around and go straight up the stairs, which transports you to a
hill behind the Tabularium. Go left and up the stairs toward
Jupiter. Look for a golden door with a wire leading down from the
Temple of Jupiter. Open the door and follow the wire down the
stairs, press the button to open the door, go down the hill, and
go to the right, where you'll see a small building (the Relay
Station). Enter the building and click on the fuse to attach it to
the connector on the left (this lights the stairs you just came
down). Go back up to the stairs and look in the right-hand wall
(as you're going up) for a wooden niche, where you'll find a
second fuse. Get it and return to the Relay Station. Attach the
second fuse to the first, then pull the fuse on the right over so
that it attaches to the ones on the left. At the left of the room,
you'll see a switch; throw it, and the big box opens. Get the arch
form, soldier, and scroll.
October
Just Hints
Spell it, outside and inside.
Who conquered what? (See Gordian's Notebook.)
Spoilers
Regia/Shields (a.d. XIV Kal. Nov.)
The Acta and scrolls report tampering with the sacred shields of
Mars at the Regia. Enter the Regia(near the Temple of Vesta). On
the floor to the left is a circular inscription; click on the
"capstone" you found earlier. This opens the courtyard door. There
are three circles on the ground here; each has three rings. Move
the rings on each circle so that each forms a letter: PAX.
(There's a fun animation on one of the blank niches here, by the
way; move your cursor over the figures to see them twirl.) This
process opens a second door; enter it, open the cabinet, and solve
the anagram puzzle: BELLUM ET PAX(war and peace). This opens yet
another door, to the shield room. Hang the appropriate shield on
each emperor's name (clue in Gordian's notebook on Emperors):
Arabia on Severus, Gallia on Julius, Egypt on Augustus, Britannia
on Claudius, Dacia on Trajan. A hole in the floor opens up. Go
down and get the acorn, Regia tunnel key, and scroll. Open the
door, and you'll find yourself in the House of the Vestal Virgins.
November
Just Hints
Restarting the Navitor: See Cornelius's sketch and go from Spring
to Winter.
The puzzle: Rebuild, and add your own touch.
Spoilers
1. Restart the Navitor.
On Kal. Nov., it becomes Winter. This one is complex; there's a
sketch of part of it in one of Cornelius's scrolls. Again, at the
double doors, get the note with the number code (41); go to the
Hiems table at the left of the Navitor, enter XLI, get the piece,
attach it next to the similar piece on the right of the machine,
run the machine, and pull the knob. Then go through the Ver door
to find the Hiems door at the left and the final machine. Each of
the three levers has three positions; the big one on the
left(marked A in Cornelius's drawing) goes from left to right, I
II III; the next (B and C) go from down to up, I II III. Put A at
II, B at III, and C at II. Then press the button (D) and WORK
QUICKLY: B at II, C at III, B at I, A at I. If the machine dies
down before you complete the second sequence, just start over.
When it's running, go back to the Navitor.
2. Gordian's Temple/Arch (a.d. XVI Kal. Dec.)
You'll see references in the scrolls and Acta to the building and
destruction of Gordian's temple. Go to the building site (south of
Saturn, near where you entered the Tiber area). You'll see a
toppled arch and a crane with a lever. Rebuild the archway by
clicking on a piece to get the crane to pick it up, rotating the
piece with the lever, and clicking on where you want it to go.
Start with a rectangle at the bottom left space, a square at the
bottom right, a rectangle to the left, a square to the left, a
rectangle to the left, a rectangle with a curve on its right side
to the left, and a rectangle with a curve on its left side to the
right. Then get the big wooden arch piece, rotate so that the
straight side is on the bottom, and put the piece on the top. Then
add the small arch piece, rotate it, and place on the right side;
click on your arch piece and put it on top. Then add the small
curved pieces and, finally, the keystone. When it transforms into
a completed archway, click on the top of it to go through into the
building site. Among the rubble, find the axe, a wooden soldier,
and a scroll. You'll notice when you look up that a wall has
opened just beyond this area; this is the Elements Door, but don't
try to solve that one until you've completed December's puzzle and
are ready to proceed to the Endgame.
December
Just Hints
On top of old Severus, all covered with clues . . .
The glittering monument has got your number.
You can run rings around Saturn.
Able was I ere I saw Elba.
Be forceful with the statue -- if you choose.
hill to the other exit(not the one you came in). Go down the
stairs, turn right, open the door, go in, turn around, close the
door, and click on another door to the right to exit.
Turn left and go through the back door of the House of the Vestal
Virgins. Put the statute in the niche. You'll hear a door open. Go
through the door and press "Troia" on the map (Verania's notebook
tells the story of Aeneas bringing the Palladium to Rome from
Troy; the scrolls and Acta tell of its theft from the secret jar
it's usually stored in). Find the room with the jars. Pull the
jars to the right, then the left, which sends a jar to the next
room (the button rearranges the jars in case you make a mistake).
Go back to the niche and click on the Palladium, which flies over
to the room with the single jar in a groove. Click on the jar.
Look up to find the Regia capstone (marked "V"), an acorn, and a
scroll. Exit by going back up the stairs and out to the Grove
gates; you can also exit by going through the small wooden door
into the House of the Vestal Virgins.
July
Just Hints
What comes up, must come down, then go out, then go up.
Veni, vidi, vici -- chronologically. (See Gordian's notebook.)
If heat makes things bigger, then cold . . .
Go with the flow of hot to not so hot.
Spoilers
Temple of Caesar/Baths (a.d. IV Id. Iul.)
You'll read about the flooding of the Temple of Caesar due to a
malfunction at the nearby Baths. Go to the temple (east end of the
Forum) and insert the stone key into the altar in front. Pull it
right, then left, revealing an unlit torch. Light the torch at the
flaming torch to the altar's left. You'll be transported inside.
Go down to the pot and release all the water by pulling on the
handle at the bottom. When the pot rises, go up, turn so you're
facing the pot, and look up. Attach the rope hook to the pot hook,
which sends you out of the temple, but opens the main temple
doors. Go up to the main doors and enter. At the map, press
Gallia, Aegyptus, Asia, Africa (clue in Gordian's notebook entry
on Julius Caesar ñ the order of his campaigns.)
Go through the gate at the right of the map. You'll find yourself
on the other side of the room with the pot. Go through the tunnel
and enter the barrel-shaped door. Pick up the bar in the sunken
area and bring it to the Frigidarium; dip it in the water to cool
it down and shrink it. Go to the pump room and attach the bar to
the pump by placing the center over the brass knob between the
pumps. On the left(marked "Intro") press "C"; on the right
("Exitus") press "T", which drains water from the Calidarium into
the "Tepidarium" (i.e., the sunken area you saw before). When the
Tepidarium is full, enter the Calidarium and look into the tub --
it should be empty except for a gold box. Open the box and get the
curved wire, wooden horse, and scroll. (Clue to all this is in the
scrolls -- complaints about the temperature of the baths.) Examine
the scroll carefully and play with the animation; you can't take
it with you and you can't re-open that gold box once you leave the
room. Note that turning the animated valve clockwise shuts the
flow of water off; counterclockwise turns it on. This is relevant
to one of the possible endings.
August
Just Hints
Can cows swim?
I shot an arrow into the air, it fell to earth with a bang over
there.
Spoilers
Tiber River/Crossbow (a.d. IX Kal. Sep.)
You'll see reports that someone has flooded the cattle market down
by the Tiber. Go down to the river by following the street to the
left of the Temple of Saturn until you hit some wooden machinery
(to the right of which is where Gordian's temple is being built --
you can check on its progress periodically).Click on the machinery
and continue to the river steps. To the left is the flooded cattle
market mentioned in the scrolls and Acta -- playing with the
animals does nothing important, but it's fun. Downstairs, you'll
see a bunch of junk and a box marked "Explosive." Go back up the
stairs and continue to the bridge; make a left. On the left-hand
railing is a crossbow. Click on the wire thing you found in the
Baths and it will attach itself to the crossbow. Click on one of
the arrows to "load" it. Watch the wind indicator to the right,
and try to fire at the spot near the temple in the distance (where
the junk is). Keep trying until there's an explosion; a wooden
horse, a "water key", and a scroll come flying down.
September
Just Hints
Restarting the Navitor: Get the connection in Autumn.
The puzzle:
Whaddaya got that Vespasian ain't got?
Crawlin' through the wreckage.
Jupiter has something to relay.
Find in the light going up what you couldn't find in the dark
going down.
Spoilers
1. Restart the Navitor.
The Kal. Sep. breakdown brings you back to Cornelius's study.
Again, go to the double doors and get the note with the code
number: 95. Go to the Autumnus table to the right of the desk,
enter the XCV in the box, get the piece, attach it to the bolts,
run the machine, and pull the knob. Find the Autumnus door to the
left of the double doors. Set the switches at 1 down, 2 and 3 up,
and 4 down. Remove the fuse from the bolts at the left to make the
electrical connection; you'll see blue sparks. Back to the
Navitor.
2. Temple of Vespasian/Finance Office/Relay Station (Id. Sep.)
You'll hear about an explosion at the Finance Office, allegedly
caused by a thunderbolt from the Temple of Jupiter. At the corner
of the Temple of Vespasian, at the alley near Sibyl's taberna, is
a stone map with "Id. Sep." carved into the missing map area.
Click on the marble piece you found earlier to fill it in. The
door at the end of the alley opens. Enter and go through the door
to find the burning Finance Office. Go out into the rubble, turn
right, look down, and get the fuse attached to the wire. Turn
around and go straight up the stairs, which transports you to a
hill behind the Tabularium. Go left and up the stairs toward
Jupiter. Look for a golden door with a wire leading down from the
Temple of Jupiter. Open the door and follow the wire down the
stairs, press the button to open the door, go down the hill, and
go to the right, where you'll see a small building (the Relay
Station). Enter the building and click on the fuse to attach it to
the connector on the left (this lights the stairs you just came
down). Go back up to the stairs and look in the right-hand wall
(as you're going up) for a wooden niche, where you'll find a
second fuse. Get it and return to the Relay Station. Attach the
second fuse to the first, then pull the fuse on the right over so
that it attaches to the ones on the left. At the left of the room,
you'll see a switch; throw it, and the big box opens. Get the arch
form, soldier, and scroll.
October
Just Hints
Spell it, outside and inside.
Who conquered what? (See Gordian's Notebook.)
Spoilers
Regia/Shields (a.d. XIV Kal. Nov.)
The Acta and scrolls report tampering with the sacred shields of
Mars at the Regia. Enter the Regia(near the Temple of Vesta). On
the floor to the left is a circular inscription; click on the
"capstone" you found earlier. This opens the courtyard door. There
are three circles on the ground here; each has three rings. Move
the rings on each circle so that each forms a letter: PAX.
(There's a fun animation on one of the blank niches here, by the
way; move your cursor over the figures to see them twirl.) This
process opens a second door; enter it, open the cabinet, and solve
the anagram puzzle: BELLUM ET PAX(war and peace). This opens yet
another door, to the shield room. Hang the appropriate shield on
each emperor's name (clue in Gordian's notebook on Emperors):
Arabia on Severus, Gallia on Julius, Egypt on Augustus, Britannia
on Claudius, Dacia on Trajan. A hole in the floor opens up. Go
down and get the acorn, Regia tunnel key, and scroll. Open the
door, and you'll find yourself in the House of the Vestal Virgins.
November
Just Hints
Restarting the Navitor: See Cornelius's sketch and go from Spring
to Winter.
The puzzle: Rebuild, and add your own touch.
Spoilers
1. Restart the Navitor.
On Kal. Nov., it becomes Winter. This one is complex; there's a
sketch of part of it in one of Cornelius's scrolls. Again, at the
double doors, get the note with the number code (41); go to the
Hiems table at the left of the Navitor, enter XLI, get the piece,
attach it next to the similar piece on the right of the machine,
run the machine, and pull the knob. Then go through the Ver door
to find the Hiems door at the left and the final machine. Each of
the three levers has three positions; the big one on the
left(marked A in Cornelius's drawing) goes from left to right, I
II III; the next (B and C) go from down to up, I II III. Put A at
II, B at III, and C at II. Then press the button (D) and WORK
QUICKLY: B at II, C at III, B at I, A at I. If the machine dies
down before you complete the second sequence, just start over.
When it's running, go back to the Navitor.
2. Gordian's Temple/Arch (a.d. XVI Kal. Dec.)
You'll see references in the scrolls and Acta to the building and
destruction of Gordian's temple. Go to the building site (south of
Saturn, near where you entered the Tiber area). You'll see a
toppled arch and a crane with a lever. Rebuild the archway by
clicking on a piece to get the crane to pick it up, rotating the
piece with the lever, and clicking on where you want it to go.
Start with a rectangle at the bottom left space, a square at the
bottom right, a rectangle to the left, a square to the left, a
rectangle to the left, a rectangle with a curve on its right side
to the left, and a rectangle with a curve on its left side to the
right. Then get the big wooden arch piece, rotate so that the
straight side is on the bottom, and put the piece on the top. Then
add the small arch piece, rotate it, and place on the right side;
click on your arch piece and put it on top. Then add the small
curved pieces and, finally, the keystone. When it transforms into
a completed archway, click on the top of it to go through into the
building site. Among the rubble, find the axe, a wooden soldier,
and a scroll. You'll notice when you look up that a wall has
opened just beyond this area; this is the Elements Door, but don't
try to solve that one until you've completed December's puzzle and
are ready to proceed to the Endgame.
December
Just Hints
On top of old Severus, all covered with clues . . .
The glittering monument has got your number.
You can run rings around Saturn.
Able was I ere I saw Elba.
Be forceful with the statue -- if you choose.
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- S.P.Q.R. - The Empire's Darkest Hour solution by System on 09/03/2006, 09:50






