TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » S.P.Q.R. - The Empire's Darkest Hour » S.P.Q.R. - The Empire's Darkest Hour solution
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04

Sponsors:

of sides each has (i.e., the pyramid has four sides, so place it
in the groove marked "IV" - clue in Gordian's notebook). You'll
hear a click; turn around and click on the cabinet door to get his
scroll. Xanthus is a foreigner working for Gordian.

Sibyl - go to the alley next to the Temple of Vespasian. Turn the
skull to open the curtain. On the table to the right is a note
saying, "Who is the greatest Sibyl of them all?" Turn to the left
wall (which says the same thing in Latin) and click on "Roma" on
the map. The back curtain will open. Look at the box on the table
to the left, then repeat the sequence of skulls in the dishes to
the right (i.e., the third dish should be empty). The box will
open -- get the scroll. (Clue in Sibyl's notebook on Dreams.)
Sibyl is a fortune teller. Useless things to play with: the Zodiac
wall; the things on her tables.

2. Open Gordian's strongbox:

A. Find the key to Gordian's Taberna. Gordian tells in his scrolls
of finding a mysterious document, possibly belonging to Xanthus.
On Gordian's desk in the Tabularium is a notebook with "Castor and
Pollux" written on it. Turn the pages to find a key. Click on it;
it will automatically go into your storage cabinet.

B. Find Gordian's Taberna. Go to the alley on the west (Basilica
Julia) side of the Temple of Castor and Pollux, where you will
find a locked green door. Click on the key in your storage cabinet
to open the door (the key remains in your storage cabinet in case
you want to go back). You'll see a strongbox with a combination
lock and two other closed wooden boxes.

C. Open the strongbox. Enter XXIII on the strongbox by turning the
wheels so that the numbers appear in the second set from the top,
leaving the last number blank. (Clue to number: Gordian has a
"hidden scroll" for a.d. X Kal. Feb. -- his scroll doesn't unfurl
on that date, and if you click on the furled scroll on a.d. X Kal.
Feb., you get his previous scroll for a.d. XIII Kal. Feb., called
"The Nag." Notice, though, that on a.d. X Kal. Feb., the upper
right corner of "The Nag" scroll is turned down, indicating
another scroll after it. Click on the corner, and you'll find a
scroll entitled "A Security Precaution" with a picture of a
column, a circle over the column, and a number at the right. Point
at the small circle at the bottom of the larger circle and drag it
down until it reaches the bottom of the column. A right angle
appears and the number changes to XXIII. If you're past a.d. X
Kal. Feb., Gordian's next scroll is "An Inconvenience" on a.d. VII
Kal. Feb., and you can flip backwards to "A Security Precaution"
from there.) Press the button to open the box. Then pull the left
lever ("sinister"=left). This opens the box to the left. Pull the
left lever and go to the third box. Pull the right lever
("dexter"=right) and go back to the strongbox. There, you will
find a partial list of ways in which Rome can be destroyed,
presumably written by the Calamitus. This is a preview of the acts
of sabotage you'll be investigating over the next year.

February

Just Hints

Treasure lies beneath your feet.

You pay your money and you take your chances.

Every picture tells a story. (See Verania's notebook.)

Spoilers

The Lupercal Cave (a.d. XV Kal. Mar.)

The scrolls and Acta report vandalism at the altar of the Lupercal
Cave during the Lupercalia festival. Enter the Lacus Curtius well
in the center of the Forum. Pick up one of the coins. Turn right;
you'll see a loose brick. Click to break a hole open. To the right
is Xanthus's lair (nothing important there, but you can play with
the wooden horse picture); go to the left. At the big stone block,
turn left to find an open passageway. Follow it to the end (past
another block) and turn right. Go up the stairs and to the right
to exit; you're under the Arch of Severus (if you turn back around
toward the left, you'll find a staircase leading up to the top of
the Arch, where there are some lovely views of Rome. In December
there will be a clue there). Go east through the Forum and turn
right (south) at the Temple of Vesta. Go up the stairs (this is
the Via Nova) until you see a slot. Click on the coin; it flies
into the slot and you'll be transported up the hill. Go through
the doors in front of you and down into the cave. At the altar,
rearrange the tiles in the chronological order of the story of
Romulus and Remus -- babies, wolf, twins, man wielding sword, dead
man, victorious man (clue in Verania's notebook). Then click on
the final picture; the altar box will open, revealing a wooden
horse, a stone key, and a scroll. Click on all three. Note that
the scrolls you find in the monthly puzzles will name the "useful"
item you've found (here, it's the stone key) -- the other item is
a clue to the identity of the person who left it there (see
Endgame).These scrolls also give a hint as to how this person
would destroy Rome; click on the picture in the scroll to run an
animation of how it would be done.

March

Just Hints

Restarting the Navitor: You'll get it by hook or by crook in
Spring.

The puzzle: Get thee behind me and figure out the difference
between then and now. Then light my fire!

Spoilers

1. Restart the Navitor.

It is now Spring (Ver), so on Kal. Mar. the Navitor breaks down
and you're back in Cornelius's study. Go to the double doors at
the back of the study (to the right of the Navitor) and click on
the handle. A note appears under the door with a code number (59).
Go to the Ver table (to the right of the Navitor),enter LIX on the
box, and take the machine piece out. Insert the piece between the
crank and the vents and run the machine. A slot opens along the
table edge; pull the knob. Find the door marked "Ver" by going to
the left of the Navitor, and then to the right. Go in, climb the
ladder, and attach the hook to the bellows. The Navitor will now
run; go back to it, pull the crank to the right, and find yourself
back at the Arch of Severus.

2. The Vestal Flame (Id. Mar.)

The scrolls and Acta report the Eternal Flame going out. Across
from the back of the Temple of Vesta is a set of doors. Go through
and get the lens holder. Turn around and pull the lever by the
door; a backdoor to the Temple opens. Slide the upper wooden knob
to enter "Kal. Mar." -- the date of the old New Year and when the
Vestals relight the flame -- at the top. With the lower knob,
enter the number of days between Kal. Mar. and today (if today is
Id. Mar., enter XV). Pull the lever; a little door at the bottom
right opens to reveal a lens. Click on it and enter the front of
the Temple. Attach the lens to the holder above the brazier; the
flame lights up the Temple, revealing on the side a skull, a vial,
and a scroll. Get them.

April

Just Hints

Play the ancient fiddler.

The right isn't right, but be quick.

Patience is a virtue when you want to leave.

Spoilers

Temple of Antoninus and Faustina/Water Organ (Pridie Id. Apr.)

This temple is at the northeast end of the Forum, just past the
Temple of Caesar. Inside the temple is a pump and an organ. Pull
the pump lever, then go to the organ and slide the knobs on the
doors to open them. You'll see that you need to enter a
four-letter word. Press the 8th, 9th, 1st, and 2nd keys, spelling
"NERO". (Clue: this is referred to in scrolls and notebooks as
"Nero's water organ," and if you press all twelve keys in order
from left to right it spells out "ROMA INCENDIT" -- "Rome burns".)
VERYQUICKLY click to the LEFT (there's a niche there) -- the back
wall is opening. (Although it appears that the opening is to the
right, all you'll find on the right side is a soldier statue,
which doesn't help you very much. If you miss the left-hand
opening, just start over and enter NERO again.) Inside you'll find
a wooden soldier, a piece of marble, and a scroll. Get them, turn
around, and wait until the niche turns into a door, which leads
out to the back of the temple. If you try to exit too soon, you'll
wind up back in the organ room, and you can't get through the
front doors; the head of the horseman statue turns to look at you
(shades of "Jason and the Argonauts"!). You can retry all of this
if you don't get it right the first time.

May

Just Hints

What really weighs what -- and where?

Remember your multiplication tables.

Spoilers

Aerarium/Weights (a.d. XIV Kal. Iun)

The Acta and scrolls will tell of a break-in at the Aerarium and
the possibility that the weights were tampered with. Go to the
alley on the east side of Castor and Pollux (not the one where you
found Gordian's strongbox in January, but the other side). Go
through the Aerarium doors on the right and go around to the back
of the room (right, ahead, left, ahead, left, left). You'll see a
scale, a lever, some numbered weights, and a funnel marked "XXXV"
(35).

Hang the weights in this order: I, II, V, IV. Pull the lever so
that sand flows into the scale pan, until the scale is even (if
you go too far, just keep letting the sand flow until the pan
dumps itself, then pull the lever to start again). Remove the pan
and pour the sand into the funnel. A niche above the funnel opens,
revealing a stylus, a weight, and a scroll. (Clue: in one of the
scrolls or Acta, there is a reference to the weights being
tampered with. IV is debased by 1/4; and the hooks increase in
multiples, i.e., 1st=x1,2nd=x2, 3rd=x3, 4th=x4. Thus, the 1 1b.
weight on the first hook is 1 lb., the 2 lb. weight on the second
hook is 4 lbs., the 5 lb. weight on the third hook is 15 lbs., and
the debased 4 lb. weight on the fourth hook is 15 lbs. Total: 35
lbs.; you have to put 35 lbs. of sand in the funnel to open the
niche.)

June

Just Hints

Restarting the Navitor: Optimum is best where Spring leads to
Summer.

The puzzle:

The Sacred Grove holds many secrets. Can you dig it?

Was this the face that launch'd a thousand ships, And burnt the
topless towers of Ilium? (See Verania's notebook.)

A very jarring situation.

Spoilers

1. Restart the Navitor:

On Kal. June the Navitor breaks down. Again, get your clue (19)
from under the double doors. Enter XIX on the box at the Aestas
table (left of the desk), get the piece, attach it to the side of
the rocket launcher, run the machine, and pull the knob. Enter the
Ver door and find the Aestas door to the right. Get the water
running by clicking on the wheels (the right one first) until the
level is at OPT. Back to the Navitor.

2. Sacred Grove/Palladium (a.d. III Id. Iun.)

The Acta and scrolls report the theft of the Palladium, a small
sacred statue kept hidden in the House of the Vestal Virgins. Go
to the Sacred Grove behind the House of the Vestal Virgins (to the
southeast) by going up the Via Nova and making a left at the
fountain. Go straight and turn right at the gates. Go through the
gates, turn around, close the right-hand gate, and go through the
secret door. Get the shovel, turn around, close the door, and go
through another secret door at the left. Go upstairs, straight up
the hill, left, straight, three rights, and find the grass patch
that looks disturbed. Click on the shovel to dig up the Palladium
Jump to page:
01 · 02 · 03 · 04

Sponsors:

Other files from this game: