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Submitted by System on 09/03/2006, 09:50. Print file.
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TAYLOR TOWN

The Keys OK, you are by the road with the truck circling around. Don't get
run over! One of the side roads makes a sharp corner to the right. A large
house there has "GENERAL STORE" written on it. Press the space bar to open
the door. From the store, there's two ways you can go. Facing the back of
the store, there's a way to left and one to the right. Going to the right,
you should come to a split in the road. Take the road that leads to the
big barn with the sylos (tall, large cylinders). On one of these sylos
there's a bull's eye. You should have picked up the dynamite in front of
the general store. Press the #5 key to take a dynamite in your hands, press
Ctrl to light it up, and press Ctrl again to throw. Now press Shift and
the back arrow key and get your ass out of there as quickly as possible,
before you blow yourself up too. Those dynamites have an aweful aim. There
should be a hole where the bull's eye used to be, go through there into the
barn. Go up the stairs, the first key is on one of the straw bales. You'll
have to do a running jump (press capslock) from one of the other bales. If
you still can't make it across, use moonshine if you have it (press M) or
increase your RUNNINGSPEED setting in your USER.CON file (see section
"Some general info" for more on that). Now with that key you will be able
to open the back door inside the general store. Inside that room you'll
find the second key (somewhere on the floor). Push the bookcase to the
right for a secret area. With the second key you open the cellar. To find
the cellar, say you are at the general store, go towards the barn, but
instead of making a right toward the barn make a sharp left toward a house
with a well. In the cellar you'll find the third key. The third key opens
up a house close to some marshes. To find it, go on the road that's
circled by the truck. Go on one of the side roads, make a left, and you'll
find the house. Open the door with the third key. Bubba is in one of the
cabins on the marshes. Hit him with the crowbar to end the level (press
number key "1").

The Secrets: Here's all the secrets in E1L1: one is revealed in the demo
(from where you are at the very beginning of the game back up all the way
to the hedge - secret is in the hedge just few feet from the corner).
Second is in the hedge next to the house with cellar (use your map to find
exactly where-press Tab for map). Third is inside house with cellar, in the
fireplace. To get to Stanky's, start from where the first secret was,
before you get to the General Store make a right, and then a left at the
fork in the road. Jump on the dumpster, then onto the lid, and then on top
of the building. Fifth in cellar. As you go in, go all the way to the back,
turn left. Facing that wall, press the space bar and a secret door should
open. Sixth in the store. After you get the first key, go to store, open
the back room, and then push the shelf for final secret.

LumberLand

The Keys: OK, you are in the marshes. Keep going till you find a big pipe
with a switch next to it. Hit the switch with the space bar (all the red
light switches in this game should turn to green when hit). This will open
up the grates blocking an opening to a pipe just about beneath you. Go up
in that pipe, hit another switch, climb that ladder. To go into the
building keeps turning right till you find the doors. In the first room on
the right there'll be a desk. Crouch and hit the red button to reveal a
secret behind a fridge in an adjacent room. Keep going down that hall,
make a right and down to the basement tunnels. You have to find a place
close to the iron gate with a skinny guy in it and a switch. The switch
will open the iron gate to get the first key. There's a place in the
tunnels with four buttons. If you hit the first left one and the second
right one, you will unlock the second secret. Now you can get out of the
tunnels, and open the door in the last room by that first hallway. You can
see a hole in the wall up by the boxes. There's some goodies up there.
Outside the saw room, you can see a red switch. When you push it, the saw
in the other room stops for a little while, so if you run and squeeze
through there, you can make it to the other side. Now find the room with
the forklift. Way in the back you'll find some stacked wood that looks
like steps, jump up on those, do a running jump over the gap, shoot the
vent, and you'll come out in the office with the other two keys. Now
you'll have to come out of the room with forklift, go to the room adjacent
to it, hit the switch to open that garage-style metal door. Billy Rays will
be shooting at you from the other side of the fence. You'll have to open
that two door gate. Watch out for the dogs. Go up the stairs. Notice that
crack in the wall.. Anytime you see those cracks in the game you'll be
able to blow them up with dynamite. Jump through the hole you made in the
wall. Now you'll have to push the box against the wall so that you can
jump across the gap to that high place with the wine bottle and the switch.
The rest is easy. JUNKYARD

The Keys At one point you'll get to some huge gates you can't yet open.
Close to there is a doghouse. Go inside the dog house, press the space bar
and you should be taken down to the sewers where you'll find the first key.
Open the big gates. Now find the car compactor-it's on the other side of
the junkyard from the way you came in. Hit the button once to get solid
walls, then hit it again and run into the middle to get the key, then look
threw the gaps and shoot it again. Run quickly outside. This is one of the
dozen places in the game where saving the game is absolutely essential.
Try running in and out while crouching (Z key pressed). With the second key
you can open the roll-up gate at the end of that tunnel. The third key is
all the way up in the crane. You'll have to jump from the boxes onto the
side of the crane and climb up the ladder into the crane. The third key
opens the roll-up gate at one corner at the yard with the crane. Hit Bubba
with the crowbar (press key "1").

The Eleven Secrets: There are eleven secrets on this level. Many of them
are very easy to find. Use your map a lot in the beginning to find the
hideouts in the hedge. Usually there will be Billy Rays shooting at you
from there. Make sure you swim up that river for some goodies up there. At
the entrance to the junkyard there's one you have to duck for. By the red
car there's three secrets. For two of them you have to squeeze in between
those car walls: one you will have to go down for, the other you follow the
stone wall. The third one you will find up high from the red car. At the
truck with the headlights on, follow the light from the headlights, crouch,
and voila... Near the crusher with the key, turn around and walk towards
the car piles and then turn into a small niche, crouch, then jump up and
crouch again. This will lead you to a very high area and some ammo on a
narrow walkway to your left. When your in the large room with the crane, at
the entrance, to the right, go up and there's a secret door in the brick
wall, it looks different then the rest of the walls. From that secret,
jump out onto the cars, then go forward a bit, left, turn around, and
there's a gap between the smashed cars, go into that and jump across to
the fence, turn left and theres another brick door.

DRIVE-IN

The Keys This is a pretty easy level, at least as far as finding the keys
(actually just the first two keys). OK, you're gonna pass by the bowling
building, but can't open it cause you need the first key. That key is one
of the trailers, on a desk very easy to find. The second key is on a table
in the bowling building, close to the entrance. With the second key you go
all the way back past the large circular opening you started out in, to
the entrance to the theatre. To get the third key, run all the way to the
back of the theatre, and then push the box against the dumpster. Now do a
running jump to the ledge of the wooden wall. You may need the MOONSHINE
here, of which you can find plenty in the trailers and the bowling
building. Walk to the closer edge now, and you should see a window, jump
in... and there's the key. If you have the dynamite bow (there's one
behind one of the theater gates), use that on the two dogs that will be
coming towards you. It works pretty quick on them. To get to Bubba, you'll
have to jump out of the window in the room with rolling films onto a
ledge, which takes you to the top of the building.

The Single Secret ...is on top of a shed by the two tornadoes, behind the
trailers. You'll have to let the tornado pick you up and put you on top of
it.

DairyAir Farms

The Keys This is a real nice level... the chirping birds, the sunny
weather, the green trees... just wonderful. But they were crazy to have
everyone firing at you in the beginning. First you'll need to take the road
from the backyard of the first house. You'll get to one place with a semi.
In the back of that building, there's a switch you have to turn on to open
the entrance to the building. The first key is inside, next to the
furnace. Now you can go back all the way to the beginning and take the main
road. The second key is in the building with a big cow's head on it. In
the back of it, you'll see a window up high. You can go into there by
jumping off the hay bales. Now you need to get to the building with two
silos. There will be a long barn, and then all the way in the back a dirt
road which takes you to the silos. Go inside, open the chainlink gate and
hit the switch. This opens up one of the silos outside, so that you can go
inside and get the third key.

The Six Secrets In the backyard of the first house, you'll see some
dynamite and the thrower way up on top of some haybales. Go inside the
shed. Get on top of the truck. Do you see that wire running across holding
the light bulb? Now climb up the ladder, walk the ledge to the back, walk
across the electrical wire to the other side...there's your dynamite.
There's a long barn with no second story right by the end of the level,
the barn you pass by to get to the silos. By the haybales, if you look up,
you'll see some goodies. Give up trying to get them by jumping off the
window. What you have to do is shoot one of the pigs so that he starts
chasing you, then use the pig to jump on the haybales. From one of the
secret areas you'll be able to jump to the other secret. There's a total
of three secrets there, so make sure you don't kill those pigs by accident!
Next to the silos, you'll see a brown pipe running up the side of the
wall. Climb it (keep 'A' pressed when right next to it). From the top of
the building go down a ledge and walk into the window for another secret.

SEWERS

No Keys! This level really isn't as hard as it first seems. It's just that
in the beginning everything looks the same. Allright, when you start, it
says LEVEL 01. Go the left, where it also says LEVEL 01, jump down there.
Now go down into the water and hit all four buttons. You should hear
something opening when you hit the last button. Go back up and jump into
the middle. Come out the other end, climb the ladder. Now look back and
shoot that button. Jump back into the water and you should see a iron gate
coming down. Get the goodies (they were right underneath you when you were
at the top of the ladder). Now you gonna have to start using your map a
lot. You'll see how the map draws itself as you go places. Go the way the
map is drawing itself. At one place you'll be able to swim down into the
water, but the iron bars are down for now. Keep going until you see an A
with a white light fixture underneath it. You can see the level1 on the top
of the map. Climb on the metal fixtures, and then the ladder. On the other
side there's a switch. Turn it on, and a gate should open right there.
Climb the chain (you might need to do running jumps from the edge), go up.
At one point your way will be blocked by a box, which you can push out of
the way. You'll find some secrets around there. You need to go back though.
If you happen to fall down to level 1, it's no problem. You'll have to
swim down again, go to level 4, and then same way to level 2. Now climb the
ladder to the other side (the side with switch), go through the opening
opposite the way you came into the room, so that you end up in the room
with the map. Now make your way into the room with a very low water level.
Jump into the water, turn that switch way at the bottom. This will raise
those iron bars as well as raise the water level. Now you can go into the
middle. Look closely through the cracks for a button up high on a beam.
Shoot that button. This will open all the four doors around that circular
walkway to reveal a button each. Now go push only the C and D buttons. You
can barely see "Emergency Valve D." So you shoot the button in that unit
and the one in the C unit. You'll hear the middle part going down to reveal
an open-ended pipe. Jump in that to end the level.

THE SMELTING PLANT

The Keys You start in the sewer. Go up the drainpipe so you end up in the
room with the furnace. Go out the double gates, make a left and left again
through the opening in the wall. Pass by the dumpster to get close to a
door. Go in, get out of the first room, make a right so you soon come up
to the elevator. Get in it, press the Space bar to go down. Now you are in
a room with lots of boxes. The box at very top is cracked. Blow it up with
dyno'mite. If you don't have the thrower you might have to save and try it
many times. Go through the hole you made. The next room has a door. Open
the door and blast the box there with another dyno'mite. Go in now to get
the first key. Now go up again with the elevator and go down that long
hallway. The room at the end on the right has a switch button in it behind
some doors. Hit it, go out the door at the end of the hallway into the
room with the furnace, go down that ladder on which you first came up into
the furnace room. There used to be a door there that you couldn't open.
That switch opened it and now you can hit the switch inside that room. This
second switch opens up the pool outside. Get into the pool, swim until you
come out in an area with a large pool right behind the bars in the furnace
room. The second key is next to the wall on the grass (straight ahead from
here). On to the best part! Opposite where you go into the pool there's a
door way in the back that you couldn't open before. Now go through there.
Close to here is the first secret (see below). Go past the wall with the
lit Hickston sign so that you end up all the way in back. Go up that way.
Soon you are in a room from which you can see out the window the lit
Hickston sign (secret #2). Keep going. You go up a ladder at one point
(secret #3). Pass by a place with lots boxes all over the place (secrets
#4 and #5). You go down a little and come out through a door into the
furnace room on the second floor, so to speak. Turn left, jump across the
gap and get the third key. Go out again, all the way to the lit Hickston
sign. Close to there, down some stairs, there's a door that you open with
the third key. Keep going until you get to a room with three pipes. Press
both buttons. Press the Space bar to open up the left pipe, go in, down.
You will see some bars blocking your way. Back up just a little bit, then
press "A" to go up. Hit the switch up there, go back to the room with the 3
pipes. Now press the buttons again, so that they look the way they were
before. Go into the right pipe, same thing again... press the switch you
find here. Go back out again. You opened up the gate down the stairs from
the room with the 3 pipes. Finally the room with the vats. Jump to the
other side using the edge of the vats and MOONSHINE if you have it, hit
the switch, then jump into the middle vat. Go down, through the now open
pipe, go all the way up in the vertical pipe and hit that switch, then go
all the way down, keep going until you come out again (HINT: use your map
- press TAB - to know which the way the pipes branch out). Go down into the
pipe and the final battle with Turd Boss... you're hurting me...

The Five Secrets You'll have to refer to the section above to know the
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