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Red Fraction Walkthrough: Version FINAL
For PC
By
Snowstormz
Email: killer_mew@hotmail.com
------------------------------------------------------------------------------
-------------------------------------------------
--------------
DISCLAIMER
This Walkthrough is copyright (2001 Snowstormz) Reproduction of this document
in part or whole without the author's consent is strightly forbidden. If the
reader wishes to use the Walkthrough for his or her own personal and private
use only, then a copy may be made. If you wish to put it on your website,
please, ask me.
------------------------------------------------------------------------------
-------------------------------------------------
--------------
NOTE
If you see something rather similar, please, e-mail me about that so I can
take legal action. Your name will be placed here, if it is really true.
Revision History
V FINAL- At last, the final version. I will not be updating anymore.
Added the last tips that I have in my head
V1.4- Cleaned up the (hopefully) last of the spelling mistakes. Added more
tips and some FAQ I get in my e-mail.
V1.3- Added some more questions into the FAQ and added the Multiplayer tips
V1.2- Cleared all the spelling mistakes
V1.1- Changed some part of the text
V 1.0- completed the whole thing (at last)
Beta 5.0- added the weapons part
B 4.0- added the vehicles part
B 3.0- finished the Satellite part
B 2.0- finished the Capek part
B 1.0- started the walkthrough
------------------------------------------------------------------------------
-------------------------------------------------
--------------
CONTENTS
1) General Information
2) Weapons
3) Vehicles
4) Tips
5) Walkthrough
6) F.A.Q
7) Credits
------------------------------------------------------------------------------
-------------------------------------------------
--------------
1) General Information
Nothing much to say here since the manual tells it all. If you brought the
pirated version, here's a quick run through
This game is from the PS2 Version. Now in PC, soon in Xbox. However, find that
the PC is better as it has the keyboard instead of the Joypad, which will make
things difficult.
Below is the run through of the characters (very brief)
PARKER
This is you. You are he. He dies, game over, simple?
HENDRIX
This is your helper is the whole game. He will tell you routes to places.
Other than that, he's useless
EOS
The leader of the Red Faction rebellion. She will ask you to do this, do that.
Just follow what she says (you have to anyway) and you should be OK
MINERS
Kill em' for a weapon, or just leave em' in peace
GUARDS/RIOT GUARDS
They suck, just a shot in the head will do the job
MERCS/ELITE GUARDS
Though harder then the guards, esp. the mercs. They usually need more than a
headshot to kill them
SCIENTIST/CIVILIANS
Kill them, otherwise, they will alert the guards. Make sure you dump the body
MEDICS
Ask them to heal you, then if you wish, give them the same fate as the
scientist /civilians
CAPEK
This freak will give you an experience of the nano-tech shield. It's quite
useless, just kill him to average all the dead miners.
MASAKO
The last boss, tough but not impossible, good luck
------------------------------------------------------------------------------
-------------------------------------------------
--------------
2) Weapons
2.1-
Control Baton
Primary fire-swing it
Secondary fire- electric "therapy" mode
Ammo/Clip size- Battery cell.
Description-This is the first weapon you will have in the game, luckily, you
will get a much better weapon very soon.
Tips-Use this only as a last resort. If you managed to kill a guy, pick up
whatever weapon he has. Its bound to be a better than this piece of junk.
Fun Tips- Try to kill a merc with this.
2.2-
Riot Shield
Primary fire-swing it
Secondary fire-does nothing
Ammo/clip size-none
Description-This weapon is better than the control baton as it gives a degree
of protection.
Tips- same as above
Fun tips- see how many shots can this thing take (how many dents can it have?)
2.3-
12mm pistol
Primary fire-shoot the thing
Secondary fire- Attach/detach silencer (N/A in Multiplayer mode)
Ammo/Clip size-12mm bullets/16 rounds
Description- The Second weapon you will have. It's like the Usp in CS. This is
also the only other weapon other than the control baton you can use
underwater.
Tips- Use it at far ranges if you do not have the sniper rifle, use this.
Fun Tips- Use this to do head shots to see blood on the floor
2.4-
Submachine gun
Ammo/Clip size-12mm bullets/30 rounds; 5.56 AP rounds/20 rounds
Primary fire-Fire it
Secondary fire-switch between 12mm or 5.56 AP
Description- this gun can be used against many guards by hosing them
Tips- Use the 12mm against the guards, 5.56 AP against the Mercs
Fun Tips- (need help on this)
2.5-Shotgun
Primary fire- pump action shot
Secondary fire- fires a shot every 0.15sec (or so they claim, I found that
it's some where between 14.567sec-16.087sec)
Ammo/clip size-10 shells/8rounds
Description-this shotgun here can be used in close combat, but try not to use
it when the enemy is on the far side
Tips- Try to get closer if the enemy is to far to deal better damage
Fun Tips- Give the heads a taste of the shells, messy.
2.6-
Assault Rifle
Primary fire- Fire it in a three round burst
Secondary Fire- Full Auto burst
Ammo/clip size- 5.56 AP/ 42 rounds
Description- this gun here will be your best pick before you get better
weapons
Tips- Use this to distract enemies if you have too
Fun Tips- Go into a room full of mercs and just spray, how long can you
survive?
2.7-
Sniper Rifle
Primary fire-fire
Secondary fire-Zoom in, hold for zoom.
Ammo/clip size-.50 calibre AP/6 rounds
Description- this is semi-auto firing. Has a zoom function. Has a one hit kill
on unarmored guards
Tips-Shoot from far if possible.
Fun tips- Shoot the enemies in the back, see them topple, not even knowing
what hit them.
2.8-
Remote Charge
Primary fire- Throw, press again for detonation
Secondary Fire- Throw
Ammo/Clip size-none
Description-The first explosive you will encounter. They can be used
underwater (if you can get near a sub)
Tips- Throw it on the ground, then lure the enemy there, then blow then to
pieces.
Fun tips- Throw them at the guards, try to stick to their head. See them run.
2.9-
Grenade
Primary fire-Toss Grenade with a 4sec timer
Secondary fire- Toss as impact grenade.
Description- this weapon can be used to thrown into corners, either killing
the guards who decide to sit there, or making them run out, letting you pick
them off at leisure. Beware of the delay when Parker pulls the trigger
Tips- throwing them down stairs or places with many people (Multiplayer) is a
great way for this weapon.
Fun Tips- (need help on this)
2.10-
Flame Thrower
Primary fire-Shoots a flame
Secondary Fire- Remove and throw fuel canister as an incendiary bomb
Descriptions-This weapon will make unarmored guards to burn. Note that if they
touch you, you will suffer damage.
Tips- Use the secondary fire when you see ledges. If you hear screams, good
Fun Tips- Use it while shouting" burn, baby, burn!"
2.11-
Rocket Launcher
Primary fire- fire rockets in dumb mode
Secondary fire- Use the heat seeking mode
Descriptions- Use the rockets to blowholes in the walls. The heat-seeking mode
is a great way of not wasting rockets. However, you have to have great
footwork and it does not work in Multiplayer mode.
Tips- Use the Dumb Rockets often, try to use the heat seekers if only you have
to.
Fun Tips-Use this to destroy the enemy vehicles, it's quite fun.
2.12-
Rail Driver
Primary fire- Fire
Secondary fire- Engages scope which allows you to see body heat.
Descriptions- this is the most powerful weapon as it can kill in one shot.
Sadly, it comes only in the late of the game and it cannot shoot repeatedly.
Tips- Use this before opening door or going round corners.
Fun tips- Shooting through two persons in Multiplayer mode. Note: the two
persons must be of low health
2.13-
Precision Rifle
Primary fire- fire
Secondary fire- zoom, hold down for zoom
Descriptions- Mercs love this weapon, and you will see why, it's a great
weapon. It's just like the commando in CS
Tips- Use in on close or medium range is the best.
Fun Tips- (need help on this)
2.14-
Heavy Machine Gun A.K.A Para
Primary Fire- Full auto
Secondary fire- Slower firing, but more accurate
Descriptions- A fast gun but very inaccurate. Only used if you need to
distract the guards of need to hose down a room full of hostile
Tips-Use these weapons to distract the guards by firing at them, keep firing,
and, keep running
Fun Tips- Unload a whole clip on a head to see blood splattered all over the
place
2.15-
Fusion Rocket Launcher
Primary fire- Try it your self
Secondary fire- N/A
Descriptions- this weapon has a great blast radius. Use it at your own risk.
Tips- Use it on vehicles is the best. In Multiplayer, use this as a kamikaze
weapon by shooting it at the grounds. I got 6 frags one shot.
Fun Tips- Use it at close range with the cheats on, it's fun!
------------------------------------------------------------------------------
-------------------------------------------------
--------------
3) Vehicles
3.1-
The ATV or The Jeep
It is the fastest ground thing you will ever have. However, if you drive, you
cannot shoot and vise versa. Use its speed to crush people.
3.2-
The Driller
The first vehicle you will encounter. IT can crush people very easily. It also
let's you experience the Geo-Mod Tech without wasting Ammo
3.3-
The Aesir Fighter or the Aeroplane
This Plane allows you to play flight simulator. The only thing is that you got
enemies shooting you, trying to destroy your fun.
3.4-
Submarine
This sub has heat-seeking torps (why not nuclear missiles?) to destroy the
enemies. You will encounter other enemy subs in your sub. Have a nice
dogfight! Also, the torps cannot shoot above water.
3.5-
Armoured Personnel Carrier (APC)
This Big Daddy here will allow you to crush enemies. Because of the great
For PC
By
Snowstormz
Email: killer_mew@hotmail.com
------------------------------------------------------------------------------
-------------------------------------------------
--------------
DISCLAIMER
This Walkthrough is copyright (2001 Snowstormz) Reproduction of this document
in part or whole without the author's consent is strightly forbidden. If the
reader wishes to use the Walkthrough for his or her own personal and private
use only, then a copy may be made. If you wish to put it on your website,
please, ask me.
------------------------------------------------------------------------------
-------------------------------------------------
--------------
NOTE
If you see something rather similar, please, e-mail me about that so I can
take legal action. Your name will be placed here, if it is really true.
Revision History
V FINAL- At last, the final version. I will not be updating anymore.
Added the last tips that I have in my head
V1.4- Cleaned up the (hopefully) last of the spelling mistakes. Added more
tips and some FAQ I get in my e-mail.
V1.3- Added some more questions into the FAQ and added the Multiplayer tips
V1.2- Cleared all the spelling mistakes
V1.1- Changed some part of the text
V 1.0- completed the whole thing (at last)
Beta 5.0- added the weapons part
B 4.0- added the vehicles part
B 3.0- finished the Satellite part
B 2.0- finished the Capek part
B 1.0- started the walkthrough
------------------------------------------------------------------------------
-------------------------------------------------
--------------
CONTENTS
1) General Information
2) Weapons
3) Vehicles
4) Tips
5) Walkthrough
6) F.A.Q
7) Credits
------------------------------------------------------------------------------
-------------------------------------------------
--------------
1) General Information
Nothing much to say here since the manual tells it all. If you brought the
pirated version, here's a quick run through
This game is from the PS2 Version. Now in PC, soon in Xbox. However, find that
the PC is better as it has the keyboard instead of the Joypad, which will make
things difficult.
Below is the run through of the characters (very brief)
PARKER
This is you. You are he. He dies, game over, simple?
HENDRIX
This is your helper is the whole game. He will tell you routes to places.
Other than that, he's useless
EOS
The leader of the Red Faction rebellion. She will ask you to do this, do that.
Just follow what she says (you have to anyway) and you should be OK
MINERS
Kill em' for a weapon, or just leave em' in peace
GUARDS/RIOT GUARDS
They suck, just a shot in the head will do the job
MERCS/ELITE GUARDS
Though harder then the guards, esp. the mercs. They usually need more than a
headshot to kill them
SCIENTIST/CIVILIANS
Kill them, otherwise, they will alert the guards. Make sure you dump the body
MEDICS
Ask them to heal you, then if you wish, give them the same fate as the
scientist /civilians
CAPEK
This freak will give you an experience of the nano-tech shield. It's quite
useless, just kill him to average all the dead miners.
MASAKO
The last boss, tough but not impossible, good luck
------------------------------------------------------------------------------
-------------------------------------------------
--------------
2) Weapons
2.1-
Control Baton
Primary fire-swing it
Secondary fire- electric "therapy" mode
Ammo/Clip size- Battery cell.
Description-This is the first weapon you will have in the game, luckily, you
will get a much better weapon very soon.
Tips-Use this only as a last resort. If you managed to kill a guy, pick up
whatever weapon he has. Its bound to be a better than this piece of junk.
Fun Tips- Try to kill a merc with this.
2.2-
Riot Shield
Primary fire-swing it
Secondary fire-does nothing
Ammo/clip size-none
Description-This weapon is better than the control baton as it gives a degree
of protection.
Tips- same as above
Fun tips- see how many shots can this thing take (how many dents can it have?)
2.3-
12mm pistol
Primary fire-shoot the thing
Secondary fire- Attach/detach silencer (N/A in Multiplayer mode)
Ammo/Clip size-12mm bullets/16 rounds
Description- The Second weapon you will have. It's like the Usp in CS. This is
also the only other weapon other than the control baton you can use
underwater.
Tips- Use it at far ranges if you do not have the sniper rifle, use this.
Fun Tips- Use this to do head shots to see blood on the floor
2.4-
Submachine gun
Ammo/Clip size-12mm bullets/30 rounds; 5.56 AP rounds/20 rounds
Primary fire-Fire it
Secondary fire-switch between 12mm or 5.56 AP
Description- this gun can be used against many guards by hosing them
Tips- Use the 12mm against the guards, 5.56 AP against the Mercs
Fun Tips- (need help on this)
2.5-Shotgun
Primary fire- pump action shot
Secondary fire- fires a shot every 0.15sec (or so they claim, I found that
it's some where between 14.567sec-16.087sec)
Ammo/clip size-10 shells/8rounds
Description-this shotgun here can be used in close combat, but try not to use
it when the enemy is on the far side
Tips- Try to get closer if the enemy is to far to deal better damage
Fun Tips- Give the heads a taste of the shells, messy.
2.6-
Assault Rifle
Primary fire- Fire it in a three round burst
Secondary Fire- Full Auto burst
Ammo/clip size- 5.56 AP/ 42 rounds
Description- this gun here will be your best pick before you get better
weapons
Tips- Use this to distract enemies if you have too
Fun Tips- Go into a room full of mercs and just spray, how long can you
survive?
2.7-
Sniper Rifle
Primary fire-fire
Secondary fire-Zoom in, hold for zoom.
Ammo/clip size-.50 calibre AP/6 rounds
Description- this is semi-auto firing. Has a zoom function. Has a one hit kill
on unarmored guards
Tips-Shoot from far if possible.
Fun tips- Shoot the enemies in the back, see them topple, not even knowing
what hit them.
2.8-
Remote Charge
Primary fire- Throw, press again for detonation
Secondary Fire- Throw
Ammo/Clip size-none
Description-The first explosive you will encounter. They can be used
underwater (if you can get near a sub)
Tips- Throw it on the ground, then lure the enemy there, then blow then to
pieces.
Fun tips- Throw them at the guards, try to stick to their head. See them run.
2.9-
Grenade
Primary fire-Toss Grenade with a 4sec timer
Secondary fire- Toss as impact grenade.
Description- this weapon can be used to thrown into corners, either killing
the guards who decide to sit there, or making them run out, letting you pick
them off at leisure. Beware of the delay when Parker pulls the trigger
Tips- throwing them down stairs or places with many people (Multiplayer) is a
great way for this weapon.
Fun Tips- (need help on this)
2.10-
Flame Thrower
Primary fire-Shoots a flame
Secondary Fire- Remove and throw fuel canister as an incendiary bomb
Descriptions-This weapon will make unarmored guards to burn. Note that if they
touch you, you will suffer damage.
Tips- Use the secondary fire when you see ledges. If you hear screams, good
Fun Tips- Use it while shouting" burn, baby, burn!"
2.11-
Rocket Launcher
Primary fire- fire rockets in dumb mode
Secondary fire- Use the heat seeking mode
Descriptions- Use the rockets to blowholes in the walls. The heat-seeking mode
is a great way of not wasting rockets. However, you have to have great
footwork and it does not work in Multiplayer mode.
Tips- Use the Dumb Rockets often, try to use the heat seekers if only you have
to.
Fun Tips-Use this to destroy the enemy vehicles, it's quite fun.
2.12-
Rail Driver
Primary fire- Fire
Secondary fire- Engages scope which allows you to see body heat.
Descriptions- this is the most powerful weapon as it can kill in one shot.
Sadly, it comes only in the late of the game and it cannot shoot repeatedly.
Tips- Use this before opening door or going round corners.
Fun tips- Shooting through two persons in Multiplayer mode. Note: the two
persons must be of low health
2.13-
Precision Rifle
Primary fire- fire
Secondary fire- zoom, hold down for zoom
Descriptions- Mercs love this weapon, and you will see why, it's a great
weapon. It's just like the commando in CS
Tips- Use in on close or medium range is the best.
Fun Tips- (need help on this)
2.14-
Heavy Machine Gun A.K.A Para
Primary Fire- Full auto
Secondary fire- Slower firing, but more accurate
Descriptions- A fast gun but very inaccurate. Only used if you need to
distract the guards of need to hose down a room full of hostile
Tips-Use these weapons to distract the guards by firing at them, keep firing,
and, keep running
Fun Tips- Unload a whole clip on a head to see blood splattered all over the
place
2.15-
Fusion Rocket Launcher
Primary fire- Try it your self
Secondary fire- N/A
Descriptions- this weapon has a great blast radius. Use it at your own risk.
Tips- Use it on vehicles is the best. In Multiplayer, use this as a kamikaze
weapon by shooting it at the grounds. I got 6 frags one shot.
Fun Tips- Use it at close range with the cheats on, it's fun!
------------------------------------------------------------------------------
-------------------------------------------------
--------------
3) Vehicles
3.1-
The ATV or The Jeep
It is the fastest ground thing you will ever have. However, if you drive, you
cannot shoot and vise versa. Use its speed to crush people.
3.2-
The Driller
The first vehicle you will encounter. IT can crush people very easily. It also
let's you experience the Geo-Mod Tech without wasting Ammo
3.3-
The Aesir Fighter or the Aeroplane
This Plane allows you to play flight simulator. The only thing is that you got
enemies shooting you, trying to destroy your fun.
3.4-
Submarine
This sub has heat-seeking torps (why not nuclear missiles?) to destroy the
enemies. You will encounter other enemy subs in your sub. Have a nice
dogfight! Also, the torps cannot shoot above water.
3.5-
Armoured Personnel Carrier (APC)
This Big Daddy here will allow you to crush enemies. Because of the great
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