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Submitted by System on 09/03/2006, 09:50. Print file.
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FAQ/Walkthrough for
POLICE QUEST I: IN PURSUIT OF THE DEATH ANGEL

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| GUIDE INFORMATION |
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AUTHOR : Tom Hayes
E-MAIL : tomhayes83(at)hotmail(dot)com
SYSTEM : PC
UPDATED : 22nd May, 2004
VERSION : 2.0

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| CONTENTS |
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1. Introduction
2. Walkthrough
3. Item List
4. Point List
5. Copyright Information

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| VERSION HISTORY |
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VERSION 2.0 : 22nd May, 2004
Updated the format.

VERSION 1.0 : 20th April, 2003
First version.


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1. Introduction

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Police Quest I is an adventure game made by Sierra in 1987. The game is based
in the city of Lytton, where players control a police officer named Sonny
Bonds. Initially, the game involves cruising around the streets displayed on a
large map of the city, and solving simple cases. Things soon become far more
dangerous, as Sonny is chosen to investigate the mysterious Death Angel.


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2. Walkthrough

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_________
| STATION |
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The game starts in the hallway. Walk through the bottom-right doorway to enter
the locker room. "Open locker" at the right side of the chair. "Get all" to get
the ammunition, briefcase, handcuffs and revolver. "Open briefcase". "Get all"
to get the note book, pen and ticket book. "Close locker". Exit the room.

Walk through the top-right doorway to enter the briefing room. "Read paper" on
the table. "Drop paper". Walk to the left side of the top-right table to listen
to the briefing. "Write notes" after the briefing and enter any text for the
three notes. Walk to the third pigeonhole and "look in hole" to find a note
from Steve. Exit the briefing room.

Walk to the board and "get key". Walk to the table and "get radio". West. Exit
the station. Walk around the bottom-left car to complete the safety check.
"Open door". Press F4. "Get nightstick". "Close door". Press F4. Drive
around
the streets until a message is received from dispatch. Drive to B2 and stop
near the green car. Press F4.

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| GREEN CAR |
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"Open door". Press F4. Walk over to the green car and "look man". "Look
man".
Walk over to the crowd and "talk man". "Talk man". "Use radio". When
Hamilton
and Dooley arrive, walk over to the car and press F4 to get in. "Close door".
Press F4. Drive until a message is received from Steve. Drive to A3 and stop
outside of Carol's Caffiene Castle. Press F4.

_________________________
| CAROL'S CAFFIENE CASTLE |
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"Open door". Press F4. "Close door". Enter Carol's Caffiene Castle.
"Sit" in
the chair near Steve at the left side of the room. After the coffee has been
served, the phone will ring. "Stand". "Use phone" to talk to Hamilton. Exit
Carol's Caffiene Castle. Walk to the car and "Open door". Press F4. "Close
door". Press F4. Drive around the streets until you see the red sports car pass
the red light. Press F10. Drive behind the car until it pulls over. Press F4.

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| HELEN |
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"Open door". Press F4. "Use radio". Walk up to the woman in the car and
"look
woman". "Ask for license". "Write ticket". "No". "Write
ticket". "Give license
to woman". "Sign ticket". "Give ticket to woman". Walk to the car and
"open
door". Press F4. "Close door". Drive around the streets until a message is
received about a complaint at Carol's Caffiene Castle. Drive to A3 and stop
outside of Carol's Caffiene Castle. Press F4.

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| CAROL'S CAFFIENE CASTLE |
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"Open door". Press F4. "Close door". Enter Carol's Caffiene Castle.
"Talk
Carol". Exit Carol's Caffiene Castle and enter Wino Willy's bar. "Move
bikes".
Press F10 to use the nightstick. Walk to Marie and "ask about drugs". Exit Wino
Willy's. Walk to the car and "open door". Press F4. "Close door". Press
F4.
Drive around the streets until you see the erratically moving vehicle. Press
F10. Drive behind the car until it pulls over. Press F4.

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| ART |
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"Open door". Press F4. Walk up to the man in the car and say "get out".
"Give
test". "Cuff man". "No". "Follow me". Walk to the back door of
the patrol car
and "open door". "Close door" after the man gets in. Walk to the front door and
press F4. "Close door". "Use radio". Press F4. Drive to D3 and stop in the car
park outside the jail. Press F4.

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| JAIL |
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"Open door". Press F4. "Close door". Walk to the back door and "open
door".
"Open locker". "Put revolver in locker". "Close locker". "Push
button" at the
right side of the door. Enter the jail. "Book man for drunk driving". "Get
handcuffs". Exit the jail. "Open locker". "Get revolver". "Close
locker". Walk
to the car and "open door". Press F4. "Close door". Press F4. Drive to C3 and
stop in the car park of the station. Press F4.

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| STATION |
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"Drop nightstick". "Open door". Press F4. "Close door". Enter the
station.
East. "Open door" at the left side of the room to enter Dooley's office. "Open
door" to exit Dooley's office. Walk through the bottom-right doorway to the
locker room. "Open locker". "Get towel". "Close locker". Walk into the
shower
and "turn on shower". "Turn off shower".

Walk to the locker and "open locker". "Get keys". "Close locker". Exit
the
locker room. Walk to the board and "drop key". Walk to the table and "drop
radio". West. "Write memo". "Put memo in basket". Exit the station. Walk to
the
blue car and "open door". Press F4. "Close door". Press F4. Drive to B4 and
stop outside The Blue Room. Press F4.

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| THE BLUE ROOM |
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"Get wallet". "Open door". Press F4. "Close door". Enter The Blue Room
and
"sit" on the chair at the right side of Jack. "Stand". Exit The Blue Room. Walk
to the blue car and "open door". Press F4. "Close door". Press F4. Drive to C3
and stop in the car park of the station. Press F4.

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| STATION |
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"Open door". Press F4. "Close door". Enter the station. East. Walk through the
bottom-right doorway to enter the locker room. "Open locker". "Get towel".
"Close locker". Walk into the shower and "turn on shower". "Turn off
shower".
Walk to the locker and "open locker". "Get all" to get the ammunition,
briefcase, handcuffs and revolver. "Close locker". Exit the locker room. Walk
through the top-right doorway to enter the briefing room.

Walk to the left side of the top-right table to listen to the briefing. Walk to
the third pigeonhole and "look in hole" to find an envelope. Exit the briefing
room. Walk to the board and "get key". Walk to the table and "get radio". West.
Exit the station. Walk around the bottom-left car to complete the safety check.
"Open door". Press F4. "Close door". Press F4. Drive around the streets until a
message is received from dispatch. Press F10. Drive behind the light blue car
until it pulls over. Press F4.

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| HOFFMAN |
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"Use radio". Wait until Jack arrives in the other car. "Open door". Press F4.
"Load revolver". "Draw revolver". "Get out of car with hands up".
"Lie down".
"Put revolver away". "Cuff man". "Search man". "Stand".
"Read rights". "Follow
me". Walk to the back door of the patrol car and "open door". "Close door"
after the man gets in. "Get gun" as Jack walks by. "Drop gun".

Walk to the trunk of the light blue car and "open trunk". "Close trunk". Walk
to the open door of the car and "look door". "Open compartment". "Read
book".
"Drop book". "Look licenses". "Close compartment". Walk to the patrol
car and
press F4. "Close door". Press F4. Drive to D3 and stop in the car park outside
the jail. Press F4.

______
| JAIL |
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"Open door". Press F4. "Close door". Walk to the back door and "open
door".
"Open locker". "Put revolver in locker". "Close locker". "Push
button" at the
right side of the door. Enter the jail. "Drugs". "Get handcuffs". Exit the
jail. "Open locker". "Get revolver". "Close locker". Walk to the car
and "open
door". Press F4. "Close door". Press F4. Drive to C3 and stop in the car park
of the station. Press F4.

_________
| STATION |
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"Open door". Press F4. "Close door". Enter the station. East. "Open
door" at
the left side of the room to enter Dooley's office. Walk behind the desk and
"read memo". Exit Dooley's office. Walk through the bottom-right doorway to
enter the locker room. "Open locker". "Get towel". "Close locker".
Walk into
the shower and "turn on shower". "Turn off shower".

Walk to the locker and "open locker". "Get all" to get the ammunition,
briefcase, handcuffs and revolver. "Close locker". Exit the locker room. Walk
to the board and "drop key". West. "Open door" and enter Morgan's office.
Morgan will explain that you have been assigned to the Hoffman case. Exit
Morgan's office. Walk to the right door and "open door" to enter the narcotics
office. After Laura leaves the room, walk to the file cabinet at the north side
of the room and "open cabinet".

"Read Hoffman file". "Get Hoffman file". "Get key" from the board.
"Get
clipboard" near the bottom-left corner of the board. Turn to page five and "get
poster". "Drop clipboard". Exit the office. Exit the station. Walk around the
top-right car to complete the safety check and "open door". Press F4. "Close
door". Press F4. Drive to D3 and stop outside the courthouse. Press F4.

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| COURTHOUSE |
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"Open door". Press F4. "Close door". Walk north and "open door" to
enter the
courthouse. Walk to the window on the right and say "emergency" to the clerk.
"Open door" to enter the courtroom, where the judge will ask questions.
"Hoffman". "File". "Poster". "Tattoo". Exit the courthouse.
Walk to the car and
"open door". Press F4. "Close door". Press F4. Drive right and stop in the car
park outside the jail. Press F4.

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