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Submitted by System on 09/03/2006, 09:50. Print file.
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,---.
.------------------------'/-^-\`------------------------.
| .-- _ _ _ _ ______ _ _ _ _ ,-. |
| |_ / \|_)/ _/ \ | | /_ |\| |_) /_ /_\ | |\_/| \ |
| | \_/| \\_/\_/ | | \_ | | | \ \_ | | |_ | | | \ |
| ' --' |
_______'-------------------------------------------------------'
/______ \ /|
,'\ | | |
/ _| |_____| |_ __ _______ _____ ____ __
| /_ _____ _/ ,'__`. \ ___ \ \ __`. / ___\ ,'__`.
\ | | ,' | | / / \ \ | |___) )| | \ \_/ /__ | ( \|
`.| |-' | | | | | || ,-' | | | |\ ___\ \ `. '
| | | | \ \__/ /_| |\ \ _| |__/ / \ \____ `-.`-.
| | | | `.__.' \__| \ `.\_____,' \____//\ ) \
__ / / |/_ _ ___ _`. `-._ //\\ / /
\ \ __,',' / \ |_ | |_| /_ `-._ `-._________\\__,-' ,'
\ \ `--','| \_/ | | | | \_ `-.____,.-~'` `.__.-'` .
| | / /__ _ _____ ____ ______ _____ _________ \`. /|
| | | | \ \ | \\ __`. / ___\ \ __ \ \ __`. ,'_ /\ __`. \ \ ,'/
/ / | | | \| || | \ \_/ /__ | |__) )| | \ \ / /_| || |__) )| |,','
| | | | | |\ || | | |\ ___\ | _ / | | | || __ || _ / | ' \
| | / | | | \ || |__/ / \ \_____| | \ \ | |__/ /| | | || | \ \ | ,'\ \
\ \__,' |__\| \||____,' \____/\__| \_\|____,' /_| /_||_| \_\| | \ \
\___,-|__,-`' ____ | | \ \
`-._`'-' | \ \
`~-._| \|



===============================================================================


Current version: 0.34 - February 11th, 2004.

Written By: Rune Hansen - thunderztorm@hotmail.com
If you wish to write me with corrections/additions, please write hotu wt as
topic.


===============================================================================


Table of Contents:

[i] - Version History
[ii] - Introduction
[iii] - Legal Info
[iv] - My Character
[v] - Walkthrough
[vi] - Henchmen List
[vii] - Easter Eggs
[viii] - Wanted Information
[ix] - Credits


===============================================================================


[i] - Version History

0.1 (feb 6th 2004) - Started working on it.
0.2 (feb 8th 2004) - Chapter One written and completed.
0.25 (feb 9th 2004) - added first four parts of chapter 2.
0.26 (feb 10th 2004) - Minor corrections and additions.
0.3 (feb 11th 2004) - added 2.4 and 2.5, minor layout changes.
0.34 (feb 24th 2004) - ASCII logo added, few minor additions.
0.35 (june 4th 2004) - minor additions from other people.


===============================================================================


[ii] - Introduction

Oi, my first real attempt at making a genuine walkthrough for a game.
Allthough I've spent a lot of time playing, I've never really had the time
to write one. Now it seems I, once again, have lost the time. I wonder if this
will ever be finished. :(
Either way, you are right now reading my very first walkthrough,
feel free to mail any additions, forgotten things, mistakes and suggestions
to the mail mentioned above. It may take time, but they will all be added :)


===============================================================================


[iii] - Legal Info

This document was written by Rune Hansen. Please do not post it, copy it
or any other of all those copyright thingies (bear with me here, you all
know what it's supposed to say, but legal english and me is not a good match).
Either way, if you really, really want to post this somewhere then just mail
me (thunderztorm@hotmail.com) and ask - as long as you don't change the
document, I'm fine with it. Really. I am. Latest version of this walkthrough
is available at www.gamefaqs.com.


===============================================================================


[iv] - My character

Since my SoU-char got pretty boring already through SoU, I've decided to
start with a new char. I'll make a few pros/cons to both ways:

SoU-char: You keep all cash, allthough your equipment is lost.
You are however, or at least I was, "only" level 12.
New char: No cash, no gear - but you're level 15, even before you see an
enemy. I highly suggest you pick a class you've played before, since knowing
your char's strenghts and weaknesses is imperative for success in this game.

Since I don't follow my own advice, my character was a pure paladin, a class
I admire, but rarely play (due to my desire to pick locks, remove traps and
the likes). Either way, my char was pretty simple:

Female Human Paladin (level 15) - str: 16 dex: 10, con: 14, int: 10,
wis: 14, cha: 15. Pretty basic layout for a pally I believe. Oh well,
let's get started on this, shall we?


===============================================================================


[v] Walkthrough:


Chapter 1:
[1.1] - The Yawning Portal - Top Floor.
[1.2] - The Yawning Portal - Primary Floor.
[1.3] - Waterdeep.
[1.4] - Undermountain - Entry Chamber
[1.5] - Undermountain, Level 1 - Central.
[1.6] - Undermountain, Level 1 - North.
[1.7] - Undermountain, Level 1 - South.
[1.8] - Undermountain, Level 2 - Central.
[1.9] - Undermountain, Level 2 - South.
[1.10] - Undermountain, Level 2 - East.
[1.11] - Undermountain, Level 2 - North.
[1.12] - Undermountain, Level 3 - Central.
[1.13] - Undermountain, Level 3 - North.
[1.14] - Undermountain, Level 3 - West.

Chapter 2:
[2.1] - Lith My'Athar
[2.2] - Shaori's Fell
[2.3] - The Isle of the Maker - Island + Level 1.
[2.3] - The Isle of the Maker - Level 2 + 3.
[2.4] - Underdark - West of Lith My'Athar.
[2.5] - Underdark - Drearing's Deep. (The Undead army of Valsharess)

-------------------------------------------------------------------------------

[1.1] - The Yawning Portal - Top Floor.

If you, like me, created a character from scratch, you'll start out by
levelling up to 15. How you do that is your choice, there is no Best Way to do
this, we all know that. When you're done, rest, and watch a sweet cutscene of
an angry drow matron and her loyal followers telling about how you're the
Chosen One. Like in all other games, you are no mere adventurer. You are ALWAYS
the CHOSEN ONE. When you wake up, a drow assassin is stealing your stuff. Kill
the culprit. If you loaded your SoU char, that would actually be all the cool
gear you had with you from SoU in that chest. Don't worry though, you will have
a chance of getting it later, after you found better gear of course.

Now, another female joins the party. This turns out to be the innkeeper's
daughter, Tamsil. She's of course sad that you lost your gear, and tells you
to go to the armory to get some replacement stuff.
Ask her everything to get a bit of basic knowledge about the situation in
Waterdeep. Remember to loot the drow for a blue ioun stone, a drow dagger and
a trap kit.

Let's have a look at your remaining gear. A wee dagger, a Relic of the Reaper,
a rogue stone (for use by the relic of course) and a worn book.
The book is the story of Undrentide, written by a certain little kobold who
used to be the servant of a white dragon. The Relic is this game's version of
the Stone of Recall or Town Portal - whatever you wish to call it. Either way,
you can find out about it by reading the description, or taking a trip to your
little pocket plane and talking to the Reaper himself. You even have a journal
entry about it, try checking your completed quests.

Go out of your room, and to the right to get to the armory. It even has a
convenient sign. Check everything, take everything, the stuff you can't use
will do nicely for giving you a little starting cash. Don't sell the rogue
stones however, you'll need those for your relic. you can go talk to the
fellows in the common room. If you're really polite with Tanarell and asks
him for all advice about Undermountain, it gives you 200xp.

If you don't care about loosing alignmentr, you can break into the empty rooms
and loot the stuff located there. There's no special equipment or anything tho,
so you won't loose much if you don't do it.

-------------------------------------------------------------------------------

[1.2] - The Yawning Portal - Primary Floor.

In the first room, you'll meet a few familiar names (If you played the original
NWN campaign that is): Daelan Red Tiger, Tomi Undergallows, Linu LaïNeral and
Sharwyn. These four are right now a group of adventurers seeking glory, fame
and the 100.000 gp award for rescuing Waterdeep. You can talk a bit to them to
get some information. No big details, but don't worry, you haven't seen the
last of these four buggers.

Talk to Parley and listen to her story. Be polite and friendly,
and she'll cast Bull's Strenght on you. At least, that's what she does
if you are a melee class - any info about spellcasters would be appreciated.
Talk to Drezzy for a funny story about his heroic deeds - no reward this time,
except for the little laugh.

Enter the door to the main room. You'll be teleported into a scene
with all the heroes who have come to assist Waterdeep and the man
himself, Durnan.
After a little chitchat you'll get interrupted by a group of drow.
Whack 'em one way or the other, and follow the others into the well room
where another drow party is attacking. Whack 'em like the rest,
watch the cutscene, and talk to Durnan again.

Now it's time to take it easy for a second, just like Durnan tells you to.
First, let's get rid of all that gear we took at the armory. Talk to White
Thesta, she's the very first merchant you'll meet. She'll also give you a Rod
of Resurrection in case the four fools get killed in their assault. Keep that
one, you'll need it later.

NOTE: This place would be a GREAT idea to make your first bind spot. It's close
to healer, Durnan and a merchant as well. Besides, you need to learn the system
of the Reaper anyways, so here's a good place to start.
Don't worry too much about the rogue stones, there are quite a few in
undermountain.

There's also a possible henchman here, the ever-funny kobold Deekin.
Wether you want him or not, you should at least take him into your party
and take all his stuff, he does have some decent gear actually.

Deekin: Reptilian, True Neutral
Bard (14)
Red Dragon Disciple (1)
STR: 8
DEX: 12
CON: 15
INT: 10
WIS: 10
CHA: 18
He's a pretty good bard, and, in due time, he'll be a decent
Red Dragon Disciple - if you let him, that is.
Either way, he does have a lot of funny comments throughout the game,
and you really should take him with you at least on one runthrough,
just for the comments. If you lack lore or general buffs, Deekin's your man.
Besides, he's a decent shot with his crossbow as well.

That's pretty much it here. There are two possibilities now. Either proceed
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