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Submitted by System on 09/03/2006, 09:50. Print file.
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Maxine's Diner

Talk to Daryl. He says he'll help you catch Mitch. Go to the high school.

High School

Talk to them, trying to get their help. Sexist pigs. Nobody cares. Go back out.

Pharmacy

You get there and Daryl and Mitch are fighting. Mitch pulls out a gun. Connie
jumps in and hits Mitch, making him drop the gun. You automatically pick it up.
Really fast, point it at Mitch's back and use it. You might have to do it a
couple of times. When you get it right, the cops come. You've won! Watch the
end sequence.

The game she's talking about is "Stay Tuned for Danger". I have an FAQ for that
as well on Gamefaqs.com.

5. Extra Stuff

The book you get the key from is entitled "Secrets Can Kill", and reads like
the end sequence.

Fifteen Magazine.

Neopolitan magazine.

Some numbers you can call to get a funny reply.

555-TONY
555-4855
555-JUDO
1-800-432-JOIN
555-5253 (Jake's locker)

POPSI in the soda machine lol

There are several famous paintings hanging in the library.

"The Story of Her Interactive, and the Making of Nancy Drew" in the library.

Various Nancy Drew books make cameos in the library, under the author name of
several people involved in the production of "Secrets Can Kill".

You can mess around with the pinball table in the diner using your quarter.

6. Credits

Amen and holla back. I'd like to thank that dude that wrote the UHS help file,
otherwise I'd still be stuck in that boiler room. *screams inwardly*

Meriane
arnoldgirl@yahoo.com


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Other files from this game:
  1. Nancy Drew - Secrets Can Kill document by System on 14/03/2006, 06:30
    Hints in UHS-format
  2. Nancy Drew - Secrets Can Kill solution by System on 09/03/2006, 09:50