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Submitted by System on 09/03/2006, 09:50. Print file.
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MIDNIGHT NOWHERE WALKTROUGH BY ADK :
Final Version

Hi, back again for a PC walkthrough, yes i am far from classical sega games but
i will return, i promise. Midnight Nowhere is a clic and point and not a
resident evil like. I have found a french walkthrough on the internet but no
english one, i have done it, as usual playing games that are not played the
most.

Homepage : http://www.dimensions-sega.fr.st
E mail : advanced_knight@yahoo.fr

Final Version :
Seven things are corrected so far :
1) The orange card room which is in fact the red card room,
2) The fax number has been added,
3) The red card room is the room with the computer, the desk key room is the
room where you find the screwdriver,
4) To find the vest that contains a lamp and you need to turn back once inside
the desk key room,
5) The problem with the left tap in the jail,
6) The card to use for the lift is the lift keycard found in the giant fan room
and not the business card of katzman.
7) To enter the lift i forget to mention to move a corpse lying inside the
lift. Then enter.
I think i won't update anymore the guide so good luck to you fellow players and
sorry for the mistakes.

1 Review
2 The about section
3 Walkthrough
4 Small discussion about the scenario
5 Credits

1 Review :

Here we go. No one knows this game, find it at the local store. I like the box.
A resident evil like for my PC in a hospital that sounds great. Unfortunately
once at home i discover it's a clic and point. Bad surprise ! Anyway i must
play it as i have bought it. I am not a fan of this kind of game. I have played
Rise of the dragon and Willy Beamish on my old sega cd, some other were adapted
and i enjoyed them but it's not as fun as a RPG. Here dialogues and
observations are the master key. It allows some very dark humour in Midnight
Nowhere according to the strange idea you can have to exit of the current
situation. You could be surprise, really !

Now about the presentation, it is composed by 3 FMV, opening, ending and
beginning of the game after you press start. They are good for a PC (i prefer
the one on consoles). The programmers have understand that on PC people like
good FMV (call them CG movie or cinema i don't care). The result is correct but
they are still short.

Graphically half of the game is really impressive. In terms of atmosphere only,
imagine that you will play simultaneously to resident evil 1 and 2. In the
hospital it's frightening, you're alone and you see lots of cadavers. There are
lots of rooms to explore but they are locked and you must find keycards and
keys. In the second half you are in a police station. At the beginning it
really sucks when you have to talk to the people, but once they are dead the
atmosphere of terror is back. Unfortunately it is not as good as in the
hospital.

The animation is what it is. You see a 3D character evolves in a 2D world. He
can interact with lots of things but in fact you won't see anything wonderful.
I really regret you can't run cause sometimes when you search for your way
(without this guide) you have to visit all the rooms to find the details you
haven't noticed.

The sound is attractive in the first part of the game. I simply shut it down
when i arrived in the police station. It begins by an awful country music and
then the atmosphere in other rooms is less good in overall than in the
hospital. I appreciate the dialogues in the game and especially the voice
acting. Perfect english accent (not as in grandia 2 for example) and for
foreigners, i can add that the translation is more than correct. In french i
encounter absolutely no grammar errors. Impressive.

The gameplay is clic and clic. You can give a 20 to it but i found some bugs
with the cursor. The default action to do on an object is all the times the bad
one. If you wish to do some extras or to clic on an item in other way you will
have to do it by yourself. I found also very poor that in the instruction
manual they didn't explain how to combine or to transform some objects. It's
scandalous, i lost 2 or 3 hours on poor riddles cause of this.

In overall i didn't appreciate most of the game. I really hate the scenario.
It's dull, ok good point but the ending (spoiler sorry) is very stupid. It's
not the first time i encounter such terrible ending, it's pretty similar to "
Mary Shelley Frankenstein in the eyes of the monster ". Another great clic and
point where the ending is awful. Usually the ending is not very good because
the atmosphere is not, but by doing this the programmers didn't think to fellow
players that search for hours to solve the riddles. Sorry but i expected more
than the bad ending and the black screen after it to show me how stupid i was
to complete the game. Before i end the test, i would like to mention the only
bug of the game, near the end, to open the last desk, you need to play the
event in the good order, you can't go there by your own, else the game will
crash. In conclusion this game is half interesting and is not as exciting as it
sounds. The game is not that hard and will resist you 2 or 3 days maximum but
the quality of the ending and the very difficult scenario to understand greatly
kill the game interest.

PRESENTATION : 15/20
GRAPHICS : 16/20
ANIMATION : 15/20
SOUND : 15/20
CONTROLS : 19/20
INTEREST : 12/20
FINAL NOTE : 74%

ADK, currently nowhere.

2 The about section :

This section will be in each guide i will product from now.

ABOUT MY ENGLISH : i know it's an awful one, but it's the only one i have.
Correct me if you wish that's the best you can do. I am kind enough to warn
you so don't expect answering to hate mail or to a question like : " Is this
your first language ? ".

ABOUT MY E MAIL ADRESS : Please write to me only for true questions. Most of
the time, i know it by the poor questions i received, you write to me just
because you have seen my name near the faq. You don't want to read my faq but
you want a quick advice. Sorry to say this but i'm tired of these mails.

ABOUT THIS FAQ : This faq is basically dedicated to my own site and to
gamefaqs. If you wish to download it for your own site, ask for the permission
but it's not all misters and misses webmasters. Think to update my faq, because
when i correct my english or post an update with more informations it's on
gamefaqs but never on YOUR sites.
THE RESULT IS EASY TO IMAGINE : i receive questions about things that are in an
update and some people continue to ask me when i will complete the faq of Skies
Of Arkadia...
Conclusion : if you download my faqs, be sure to download the updates as you do
for an emulator. It will work better for everyone.

3 Walkthrough :

THE HOSPITAL :

The Morgue :

You exit of the cellophane bag. The first thing to do is to exit of this room.
Turn back and find a table with a microscope. Take it. Near this table is an
axe inside a cabinet. Use the microscope on it to break the window (third
cursor). Now you have an axe and if you look closely you can take a part of the
broken glass.

Now go to the fridge on the left of the room. Use the axe to cut the wire and
take it. Examine now the other cadavers. There is inside the further bag a
woman, inside the middle one a guy in leather pant. His tatoo is named "Ariel".
keep this in mind. The last cadaver is a cast member of this eerie hospital.
Use the fourth cursor to move his hand and then cut the thumb with the axe.

You will see a closet near the electric control panel, open the window with the
paper on it. You read a code 654321.

Last thing to do is going near the electric control panel and open it with the
axe. Remove the old wire. Here is the tricky part : open the inventory and
select the broken glass, now choose the fourth cursor. Use the broken glass on
the wire to obtain a "working wire". Use this working wire on the panel to
activate it.

You can exit of the morgue. You have in your inventory :
A microscope, An axe and A thumb.

In the next room, Look at the broken door and then simply use the lift to
access to the upper floor.

You arrive in a corridor full of rooms to explore.

Go to the opposite of where you are and find the only door you can open with
the thumb.

SMALL OFFICE :

First pick up the ground key on the floor. Second pick up the Desk Key on the
desk and now look at the desk closely. You find a drawer. Open it with the axe.
Read the note and take the blue card. Examine the books and read the one before
the last book on the left to find the red card. You notice a digicode and you
will use it later. Exit.

DOCTOR DESK :

Go straight and enter another room. On the right is a door, open it. You find a
fax, listen to the message and then push the "auto" button. If you don't set up
the fax on auto you won't be able to use it.
Now go to the desk and read the note. Then choose the fourth cursor to move the
dead doctor. You take his card. Exit. Go back to the corridor.

DESK KEY ROOM :

Advance to the new screen, you see only one door. Open this one with the desk
key. Turn back as if you wish to exit. You find a locker on the right of the
screen. Look at the vest and then search in it for a lamp. Now explore the room
and find a screwdriver. Near the entrance is a part of the room you can access
(on the left). Read the note on the cupboard, then take the horseshoe. You can
exit.

RED CARD ROOM :

Continue to advance, on the left is a door that you can open with the Red Card.
Look at the screen. Enter the code ARIEL, it's a qwerty keyboard so even the
european must use the azerty keyboard as a qwerty one. The code is "qriel".
Note on a paper the locker code 928374. Exit.

CAMERA ROOM :

Straight of you is the camera room. Open it with the GROUND KEY. Inside look at
the videorecorder and find a videotape. Exit.

Go back in the corridor to the small office. Near this room is a door you can
open with the blue card.

RESTROOM :

Examine the sofa and find the remote controller, use it on the TV to switch it
on. Now use the videotape on the videorecorder. Look at the video (it's long).
You see a nurse doing the code and then a guy that looks like the hitman
destroys the electric controle panel. I suggest you note the code 260731. Last
use the screwdriver on the working device to obtain the first battery for the
lamp. Now use the horseshoe on the calendar of Victoria Lollipop and you obtain
a Key. Use it to open the locker of Kolya. You find the circuit breaker. Exit.

Go to the door you see in the video and use the screwdriver to open the panel.
You must use the circuit breaker to switch it on. Open the door by using the
code 260731 on the digicode.

You arrive in a brand new floor full of rooms, yeah !!

You will be less happier when you will understand that only 2 doors open, one
door is in the dark, the cardiologist room (you need a second battery for the
lamp) and the other door is near the chair (on the right wall), what i called
the experience lab. I will let you progress to it (and don't email me saying
you can't find it, i am talking of the lab and not of the second battery).

EXPERIENCE LAB :

Inside you find the cadaver of the guy who destroyed the control panel in the
video. Near him is a scalpel take it. You can check the body of the nurse.
Insist a bit and you find the key of her locker. Near her hand is a condom.
Exit.

In this corridor (after this room), there is one locked door and at the end of
this corridor are the toilets.

TOILETS :

Open the tap and fill the condom with the water. Exit.

Go back to the second floor and enter the restroom. Open Lara's locker. You
find in it a... well something specific to the women. Use your screwdriver to
obtain the second battery. Give it to your lamp. You can now access the dark
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Other files from this game:
  1. Midnight Nowhere document by System on 14/03/2006, 06:30
    Hints in UHS format
  2. Midnight Nowhere solution by System on 09/03/2006, 09:50