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FAQ/Walkthrough by black hole sun 80. .o, m
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How you doin'? Welcome to my Mafia Walkthrough. Here 0 : 588888
I'll show you through the gangster-ridden city of 88. 58888888
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Table of Contents
Use the search tags.
i. ChangeLog
ii. Legal
iii. Contact
1.) Welcome to the Family! [m-intr]
2.) The Ropes [m-basc]
3.) The Rods [m-guns]
4.) The Goods
An Offer You Can't Refuse [w-offr]
The Running Man [w-runn]
Molotov Party [w-prty]
Ordinary Routine [w-rout]
Fairplay [w-fair]
Sarah [w-sara]
Better Get Used to It [w-used]
The Whore [w-whor]
A Trip to the Country [w-trip]
Omerta [w-omer]
Visiting Rich People [w-rich]
Great Deal! [w-deal]
Bon Appetit! [w-lnch]
Happy Birthday! [w-hppy]
You Lucky Bastard! [w-luck]
Creme de la Creme [w-crem]
Election Campaign [w-elct]
Just for Relaxation [w-rlax]
Moonlighting [w-moon]
The Death of Art [w-deth]
4.) Ciao [m-gbye]
i. ChangeLog
v1.1 Hopefully (shut up, MS Word) the "Death of Art" level is more
clearly explained than before.
v1.0 Initial Version. Everything's done.
ii. Legal
You may distribute this file, upload it to any web server, put it on
BitTorrent, print it out, etc. You needn't even email me for permission!
However, the below rules comprise my few terms:
a) My alias (black hole sun) and name (Paul Lauria) is on ANY and ALL
distributions of this file
b) This guide is NOT used for ANY commercial purposes whatsoever
c) This file remains completely, 100%, _UNALTERED_ - in its wholly original
state
Any violation of the above terms will result in the termination of your right to distribute and/or host this file. Please don't abuse the few rules I've set forth!
iii. Contact
Well I'm not expecting a whole lot of email for a game as old as this, however if you want to contribute or comment on this guide, my (new) address is lauriafour74NO@SPAMmchsi.com (of course, remove 'NO' and 'SPAM')
1. Welcome to the Family! [m-intr]
It's 1930. You're taking a smoke and leaning against your cab when you hear a crash. Before you can investigate, a pair of gangsters in suits are pointing a gun at your head and telling you to get in the car and drive. Say goodbye to your former life, because from here on out, nothing's gonna be the same.
You'll be playing as Tommy, a cab-driver turned gangster, moving on up through the ranks of the Lost Heaven's mafia branch run by Don Salieri. You'll be stealing cars, assassinating rival gangsters, swiping alcohol shipments, beating people over the head with baseball bats and all that good stuff associated with mafia life. And you're going to have a damn fine time doing it, too!
Since there are only two complete guides for Mafia PC, and since those two are absolute rubbish, I've taken the opportunity to write this walkthrough to help out my fellow gamers with this excellent, superb masterpiece known as Mafia.
2. The Ropes [m-tutr]
Listen up, rookie! Here's the skinny. There's alot to learn before you can call yourself a true gangster, so we're going through this tutorial before we jump right into the gameplay.
Da Law
The law is the scourge of the gangsta's existence, and it's also what keeps you in line as you romp through Lost Heaven like you own the joint. Essentially, to keep the cops off your back, you'll just need to obey the laws of real life, which include (but aren't limited to) speeding, running red lights, hitting pedestrians, publicly equipping a weapon, etc. When any of these acts are committed in the presence of police, they will chase you (see the cops section below).
Let's expand a bit on the subject of speeding, the most frequent offence. When within the city, it's always a good idea to keep your speed limiter on (F5, default). This limits your speed to the local limit, which is 40 mph. This may seem slow, but most of the time 40 mph will get the job done unless you're really pressed for time. Besides, it isn't worth attempting to escape the cops who really like to enforce this rule.
One other no-no I'll go over is using a weapon in public. This I think is reasonably self-explanatory - unless you're on the job you shouldn't normally have a need to take out a heater, unless you're dealing with a troublesome car owner who won't relinquish his vehicle.
Back on the police topic, the only police you'd need to fear are those in vehicles - the ones on foot are easily avoidable and even if they catch you doing something, you can just drive away and the charges will be dropped. In fact I make it my sadistic little habit to run over every patrolling policeman
I find, but of course you don't have to follow in my footsteps...
How will you know when you've been spotted for a crime? Well, one of four keys will appear on top of the screen, giving you foreknowledge of just how the police intend on punishing you.
For the lightest of offences, a scroll will appear for a minor infraction,
which means the cops are going to write you a ticket. No big deal, pull
over and let them - it ain't worth the chase. Of course as mentioned,
simply drive away if it's just a cop on foot who in no way can keep up with
even the slowest of vehicles.
The second symbol is more serious -- the handcuffs. This means you're
going to be arrested if caught, and arrested = game over. The cops will
approach you and if you let them get too close, you will automatically be
arrested. If there is only one car chasing you, and you lure them into a
secluded portion of the city and pack some reasonable firepower, you can
get out of your car and rub out the troublesome cops, making the charges
go away...
The third symbol is a gun, which means you fired a weapon in a cop's
presence. In this mode they'll shoot first and ask questions later,
which *can* be a good thing if you feel the cops are bearing down on
your arrest and you'd rather fight than get a game-over.
The last symbol is the wanted sign, meaning a warrant is out for your
arrest; now all cops in the city have been alerted, and if you go near
any police they will chase and arrest you. If you manage to elude them
for a time, the symbol will change to a cop with question marks over
his head, which means they've lost you; during this mode the wanted
meter will decrease.
A good way to get out of wanted mode is to ride the tram, which travels
about the islands and has various stops (on your map, the trams route is
marked in a blue line). The cops will almost certainly lose you, and you'll
just have to literally 'ride out' the wanted period. Of course on some rare
occasions they will somehow know you are in the tram and will actually
follow the train in their cars, however this is very rare and has happened
to me only once.
Da Wheels
There are a ton of cars in Mafia, and eventually you'll learn to steal each and every one of them through the teachings of car thieves Ralfie and Lucas. It's good to have a fast car - just for kicks, to avoid the cops, or for a quick getaway. If your character has the know-how he can stop any car on the street, toss the driver on the ground, and take the car for himself.
Be wary of the people from whom you steal, however, because you won't always be tossing out little old ladies or cowardly rich men - sometimes gangsters or punks, who don't like being thrown out of their expensive rides, will fight back. You'll have to deal with these troublesome people, as they are often armed with a bat and won't hesitate to throw you out of the driver seat in the same fashion with which they were ejected.
Remember that cars DO take damage as they are shot or as you run them into light poles. The more damage the cars take, the less well---"well"...if only my english teacher was reading---your vehicle will run. They can even get flat tires, which greatly increases your chances of spinning out. Therefore when your car gets too banged up and its acceleration is shot to hell, it's probably a good time to jack someone else's wheels.
Da Heaters
Combat in Mafia's not easy. Third person aiming + 1930 weaponry can make for some frustratingly difficult battles. However there are a few tricks of the trade (aren't I full of cliche's?) to be learned. One of my favorite might well be an exploit, I don't know; whenever you begin to reload any gun, do a roll - this will skip the rest of the reload animation and you'll have a full clip when you land back on your feet! This is a very good 'tactic' for some of the later firefights.
While on the topic of reloading, you must remember that unlike most games, when you reload you lose ALL the bullets in your current clip - so no more reloading out of habit after only a few shots, as you'll want to conserve ammo and not reload until you've reached the very bottom of your clip.
Crouching can be very advantageous. For one thing, it makes Tom extend his arms in a firing position, and for another, it slows his movement and steadies his aim. Going around corners can be deadly, so you'd better take it slow!
Lastly, I must mention this in every FPS guide but, always aim for the head region. Some of the thugs you'll have to waste pack a lot of body flab acting as flak jackets so you need to shoot the head as much as possible. Furthermore it's just common sense, as you're shooting to kill and not to maim.
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