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Submitted by System on 09/03/2006, 09:50. Print file.
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ICEWIND DALE FAQ/WALKTHROUGH
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VER. 1.0
08/24/2K

BY RAIZEN INOGAMI
INOGAMI24@HOTMAIL.COM


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i. DISCLAIMER
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This FAQ/Walkthrough is copyright of Raizen Inogami and no portion of this
work can be reproduced without the expressed permission of the author. It is
the intention of the author that this work is for private and personal use only
and that no profit should be made from this. I will send a horde of blind
svirfneblins to kick the crummy ass of anyone violating this.

This walkthrough is available only at www.gamefaqs.com

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ii. SOME WORDS FROM THE AUTHOR (OR RAMBLINGS OF AN INCOHERENT BUFFOON)
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This is my first attempt at writing a FAQ/Walkthrough and as such I'm pretty
sure there would be inconsistencies, vague or obscure writings littered around
this work. If you find anything that needs clearing, additions or corrections
please e-mail me and place in the subject line "Icewind Dale" so that I may not
accidentally delete the mail and may reply faster. Politeness and common
courtesy can take you a long way. :)

Anyhoo, I've played this game for almost 2 months. Part of it is due to my
thesis, upcoming graduation (hopefully:]) but mainly because I get easily
distracted with Deus Ex, Guilty Gear, Diablo II, and Chrono Cross, oh and I
forget to mention NBA Live 2000. Looking back, I still can't figure where I got
those extra hours and why I always ran out of coffee. Like Torment, this game
sucked enough life force from me that's why I decided to make a FAQ/Walkthrough
for Icewind. I must confess though that I get a little bit carried away at
times when writing this and blathers senselessly so I'm apologizing right now
if I seem to beat around the bush especially at the walkthrough section. Also
some of the infos on the gameplay section is from the manual though I added a
few of my commentary so I may explain it a little bit for those like me that
have no idea about paper-and-pencil RPGs. I aimed my gameplay section for
individuals who have a bit of difficulty at creating their party and for those
that didn't bother to read the manual. You can skip right into my walkthrough
if you already know these stuff. One last thing, I have read this work a couple
of times before posting it and I have tried to locate and correct any typos or
grammatical errors and if there are any that are left undone please bear with
it.

Enjoy the game though I suggest you beat this game first on your own and use
the walkthrough only for reference or if you are really, really stuck
somewhere. And remember that this is how the way I finished the game, it does
not necessarily mean that this is the only way to go through it, the key word
is non-linear here, if you can't accomplish a quest yet, skip it, to hell with
the walkthrough! This is only a guide, the decision of how you like to play is
still up to you. Anyway, I hope that this work would provide you the help that
you need and may you come out a better person :)

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iii. VERSION HISTORY
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VER. 1.0 - First version; Have beaten the game.



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iiii. TABLE OF CONTENTS
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i. Disclaimer
ii. Some words from the author
iii. Version history
iiii. Table of contents
I. Introduction
II. Gameplay
A. System Requirements
B. Controls
C. Character Creation
D. General Strategies
III. Walkthrough
IV. Post Gaming Notes
A. Spell Progression
B. Icewind Deities
C. Cheats
V. Credits


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I. INTRODUCTION
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Just almost less than a year after their release of their masterpiece,
Planescape: Torment, Black Isle is at it again and this time the adventure will
take you to the frozen north - The Spine of the World. Set in AD&D's Forgotten
Realms, you will take a band of adventurers to the ice-laden mountains in
search for the source of a growing evil that plagues the small town of
Kuldahar. Unlike Torment, Icewind Dale is not a character specific game, you
will not have a Nameless One here or a Morte but instead you will have a band
of anonymous heroes where you, the player, customizes and tailors them to your
liking much like Baldur's Gate. But unlike the said game, the focus of Icewind
Dale is dungeon crawling (don't think about Diablo too much) as there are
plenty of it.

One of the things that is very remarkable with Ice Wind Dale or any RPGs made
by Black Isle for that matter, is their keen sense for depth and details. They
really take time to make the world believable by diversifying the places the
player would visit through the entire quest. You would see people(even
monsters) with different beliefs, principles, and the way they view the world
which is really cool. Of course Wizards of the Coast are the ones that DID make
this worlds, but Black Isle have captured that masterfully. Also like Torment
(I keep referring to Torment as a comparison instead of Baldur's Gate as I have
never played the game) the world is rich in terms of design and most of the
time when exploring one of the many dungeons here, I make sure that I clear the
whole map entirely so I can very well see what it looks like. Most of the time
they live me in awe (especially if there are big statues and stuff like that).
Black Isle very well solidifies the fact that you don't need to have a kick-ass
3D graphics eye candy to make awesome visuals. The music is another plus for
the game, they helped a lot to pull you into the reality of the game and the
situation you might be in. Whenever you encounter enemies an appropriate music
would kick in that would highten the rush. Voice acting is also top notch
(though it would have been great if they still have a couple more choices for
the voice of your party - my cleric's voice really gets annoying at times!).
Story wise, I can't describe it but awesome.

Though I haven't played paper-and-pencil RPGs and some of the terms used here
tooked me a while to grasp their meanings (like THACO), this never stopped me
from playing the game up to the wee hours of the morning and shutting myself
from the rest of the world.

The bottomline is: if you spent all of your time playing Diablo II, not that
there's anything wrong with it, and have completely ignored this game, your
missing on a very, very great adventure.

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II. GAMEPLAY
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====================================
A. SYSTEM REQUIREMENTS
====================================

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REQUIRED REQUIREMENTS
**************************

Pentium II (or compatible) 233 MHz
32 MB RAM
Windows 95 with DirectX 7.0 or later
600 MB of Hard Drive Space
4X or faster CD-ROM
DirectX Certified Video Card with at least 4 MB of video RAM
DirectX Certified Sound Card
Keyboard, Mouse

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RECOMENDED REQUIREMENTS
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Recommended (required for multiplayer):
Pentium II (or compatible) 266 MHz
64 MB RAM
900 MB (or more) of Hard Drive Space
8X (or faster) CD-ROM


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B. CONTROLS
===================================

This is the default controls for the game:


************** *****************
PAGE MISC
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G - Return to Game T - Chat
M - Map X - Location
J - Journal L - Quick Load
I - Inventory Q - Quick Save
R - Character Record A - Party AI
W - Mage Spellbook . - Toggle Portrait
P - Priest Spells
O - Options
C - Arbitration

*************** *****************
ACTIONS Quick Keys
*************** *****************

Z - Trap Detection Quick Formation - E
V - Special Abilities




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C. CHARACTER CREATION
===================================

Once you start to play Icewind Dale and starts the single player game, you
would see six empty boxes of which is the alotted number of party members you
may have. It is not required that you must create six members for your party as
you may only have four or two even if you so desire (more on that later).
Character creation takes you to a few steps to get ready for your adventuring.

***********************
GENDER
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Gender is just an aesthetic option, it will not affect gameplay.

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PORTRAIT
**********************

The portrait is another option which really wouldn't do anything to the
gameplay but helps much in identifying your characters. The great thing with
the portraits is that you can import your own instead of using the ones in the
game.

**********************
RACE
**********************

Race selection is very important as this will decide your class, the dialogues
options that becomes available to you, your strenghts and failings, so choose
wisely! The available races in the game are:

**Humans**

Humans are the predominant race in Faer–n,and they rule most of the
significant empires and kingdoms in the Forgotten Realms. Humans may choose any
class,or dual-class if they wish.

Humans may not have the special abilities that the other races may have but
they have the advantage of becoming any of the classes available and later on
dual-class if you so choose, Three of my party members are from this race
because of their dual-classing ability.

**Dwarves**

Dwarves are short stocky humanoids with ruddy cheeks,dark eyes,and dark hair.
Though there are exceptions,they tend to be a dour and taciturn people. Dwarves
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