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Submitted by System on 09/03/2006, 09:50. Print file.

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FAQ/Walkthrough for
HUGO 3: JUNGLE OF DOOM

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| GUIDE INFORMATION |
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AUTHOR : Tom Hayes
E-MAIL : tomhayes83(at)hotmail(dot)com
SYSTEM : PC
UPDATED : 22nd May, 2004
VERSION : 2.0

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| CONTENTS |
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1. Introduction
2. Walkthrough
3. Item List
4. Point List
5. Copyright information

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| VERSION HISTORY |
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VERSION 2.0 : 22nd May, 2004
Updated the format.

VERSION 1.0 : 22nd February, 2004
First version.


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1. Introduction

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In the third and final game of the Hugo trilogy, Hugo and Penelope are making
their way back from Uncle Horace's cottage in the previous game. Suddenly their
plane spirals out of control, and crash lands in the dense jungle below. After
a brief exploration, Penelope gets bitten by a vicious spider and falls into a
deep sleep. Hugo must now set out on a journey through the dangerous forest to
find the mysterious water that will make her recover from the spider's bite.

Though there have been numerous improvements to the graphics and options (there
is now a turbo button to make Hugo walk twice as fast), the length of the game
is far too short compared to the previous two games and the difficulty of the
puzzles is extremely easy. Where other games required precise movements to
navigate around dogs, mummies, venus fly traps and killer bees, there are no
such sequences here. Overall, Hugo III is a disappointing end to the trilogy.


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2. Walkthrough

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The game starts on the path near the spider's web. Walk east, go behind the
plane and "look in plane" to see five items. "Get bouillon cubes". "Get
clay".
"Get pins". "Get sandwich". "Get water flask". "Exit plane".
West. West. West.
"Tie vines to bridge". West. "Get scroll". Walk east along the bottom-right
path. "Get bell". East. East. East. "Look behind boulder". "Get crystal
ball".

Walk west up the top-left path to arrive in the area near the village. North.
"Give bouillon cubes to woman" to receive the blowpipe and darts. East. Walk
into the witch doctor's hut and he will put Hugo in the cage. "Make effigy from
clay". "Stick pins in clay". "Open door" of the cage and walk out. Walk
over to
the small red cage and "put sandwich in cage".

Walk away from the cage and wait for the mouse to walk in. "Get cage". "Get
candle" near the cauldron. Exit the hut. West. South. West to arrive in an area
with an elephant. West. Move around the plants at the right side of the stream
until Hugo finds a book. "Get book". "Swing over vines". "Swing over
vines".
East. "Drop cage". "Shoot elephant with blowpipe". "Open cage".

The elephant will run off to the left and fall asleep in the stream in the next
area. East. East. West along the bottom-left path. West. Walk to the waterfall
and cross over the rocks at the bottom. West. "Fill flask with water". East.
East. East. Enter the cave and "read book". North to meet the old man, who will
ask three questions. Answer "no", "no" and "yes" to be transported to
the right
side of the bridge. East. East. "Give flask to Penelope" to complete the game.


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3. Item List

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BLOWPIPE & DARTS
Found after giving the bouillon cubes to the woman in the village. They are
used to shoot the elephant after the opening the cage with the mouse.

BOUILLON CUBES
Found in the plane. They are given to the woman in the village for the
blowpipe & darts.

CAGE
Found in the witch doctor's hut. The sandwich is put in the cage to trap the
mouse. The cage is then opened near the elephant.

CLAY
Found in the plane. It is used to make an effigy in the witch doctor's hut.

CRYSTAL BALL
Found behind the boulder east of the cave with the ghost. It is given to the
old man after the ghost has left the cave.

GOLDEN BELL
Found on the path left of the cave with the ghost. It is not used.

GOLDEN CANDLE
Found in the witch doctor's hut. It is not used.

PINS
Found in the plane. It is used with the effigy of the witch doctor.

SANDWICH
Found in the plane. It is used in the red cage in the witch doctor's hut.

SCROLL
Found on the path west of the bridge. It is not used.

WATER FLASK
Found in the plane. It is used with the pond in the secret garden, and is
then given to Penelope to help her recover from the spider bite.


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4. Point List

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| 128 POINTS |
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5 : Get the bouillon cubes from the plane.

5 : Get the clay from the plane.

5 : Get the pins from the plane.

5 : Get the sandwich from the plane.

5 : Get the water flask from the plane.

3 : Tie the vines to the bridge.

3 : Get the scroll.

2 : Get the bell.

9 : Get the crystal ball from behind the boulder.

3 : Give the bouillon cubes to the woman in the village.

7 : Make the effigy from clay in the witch doctor's cage.

3 : Stick the pins in the effigy.

14 : Wait for the mouse to walk into the cage.

1 : Get the cage.

3 : Get the golden candle.

10 : Get the book from the plants in the area west of the elephant.

4 : Swing over the vines.

-1 : Drop the cage near the elephant.

4 : Open the cage after shooting the elephant with the blowpipe.

19 : Wait for the elephant to fall asleep in the river. (99)

2 : Fill the water flask with water from the pond.

12 : Read the book in the cave with the ghost.

1 : Answer yes to the old man's third question.

2 : Give the crystal ball to the old man.

2 : Give the water flask to Penelope.


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5. Copyright Information

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This document is Copyright 2004 Tom Hayes. It is not to be distributed in any
form without the permission of the author. The author of this document is not
affiliated with the creators of this game in any way. The latest version of
this document can be found at www.gamefaqs.com.

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Other files from this game:
  1. Hugo's Jungle of Doom solution by System on 09/03/2006, 09:50
  2. Hugo's Jungle of Doom solution by System on 09/03/2006, 09:50
  3. Hugo's Jungle of Doom hints by System on 09/03/2006, 09:50
    Complete points list
  4. Hugo's Jungle of Doom solution by System on 09/03/2006, 09:50