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Hitman 2: Silent Assassin
Silent Assassin Walkthrough Version 1.1a
By Rojan
E-mail: Samrjk@yahoo.com
Alt E-mail: Rojansheepy@yahoo.com
Http://www.geocities.com/samrjk
Stewie from the Family Guy
Louis "Ah. look at Stewie, doesn't he look adorable playing with his Sesame
Street phone."
Stewie "Put me through to the Pentagon!"
Ernie "Do you know what a sound a cow makes?"
Stewie "Don't toy with me Ernie. I've got six armed men stationed outside Big
Bird's nest. I've dispatch with Mr. Hooper, and as for Linda. well it's rather
difficult for a deaf woman to hear an assassin approach.
-----------
Copyrighted
-----------
This FAQ is copyrighted and shouldn't be used for your own laziness (I.E
posting it on your site saying you made it) or profit. This was made for
personal use such as helping with the game. Do not post this on your site
without my permission. You can download the walkthrough to your computer. You
can give it away but do not charge cash for it.
-=-FAQ History
5-26-03
Here is a small update for an alternative path for mission 1 that was
contributed by Mr. Ford.
10-30-02
All the weapons, and items have been updated quite nicely. All missions have
been added for you pleasure. Also cheats, items and patch info have been
added. Since this is on my web site, I've added on a few missions, maps to
help. In my opinion it's pretty complete.
Check on my website for the other version with maps and such.
10-06-02
This is the start of the full game walkthrough. As you might know, this FAQ is
changed from my demo walkthrough. So just to emphasis, this is the full
walkthrough, not the demo.
Note: This walkthrough/FAQ contains spoilers to the story. Please do not read
farther unless the story means nothing to you. With that out of the way,
enjoy.
-=-Table of Contents
1. Story
2. Characters
3. Combat strategies and tips
4. Items and weapons
I. Akimbo Gun Technique:
II. Two SMGs in your coat:
4a. Handguns
I. Berretta 92f
II. Desert Eagle
III. 5.45 Russian Pistol
IV. .22 Suppressed Pistol
V. Hard Ballers
VI. Colt Python Snub nose
4b. Rifles
I. R93 Sniper rifle
II. 12 Gauge Shotgun
III. Dragonof (SVD) Sniper rifle
IV. AK-47
V. SP 12 Shotgun
VI. M4 Colt Carbine
VII. M60 light machine gun
VIII. M195 Anti Vehicle rifle
IX. Hunting Crossbow
X. MP5
XI. UZI 9mm
XII. Sawed-off shotgun
XIII. W2000 Sniper rifle
XIV. W2000 Custom rifle
4c. Melee weapons
I. Fiber wire
II. Knife (Kitchen, Combat, Surgeons Scalpel)
IV. Golf club (Driver)
V. Katana Sword
VI. Fire Axe
VII. Anesthetic
4d. Items
I. Spoon
II. Magnum ammo
IV. Pistol ammo
V. Shotgun ammo
VI. Sniper ammo
VII. Flowers
VIII. Binoculars
IX. Locks pick
X. Groceries
XI. Car Keys
XII. Basement Key
XIII. Night Vision goggles
XV. Foreign Chocolate
XVI. Sushi
XVII. Cheque
XVIII. Bomb
5. Walkthrough
5a. Prequel Mission/ Training
5b. Mission 1
5c. Mission 2
5d. Mission 3
5e. Mission 4
5f. Mission 5
5g. Mission 6
5h. Mission 7
5i. Mission 8
5j. Mission 9
5k. Mission 10
5l. Mission 11
5m. Mission 12
5n. Mission 13
5o. Mission 14
5p. Mission 15
5q. Mission 16
5r. Mission 17
5s. Mission 18
5t. Mission 19
5u. Mission 20
6. End Mission Rating
7. Bugs
8. Extra things to do
9. Cheats
10. Copyright stuff
Note: The patch is now out. It doesn't fix the blue screen but it fixes a lot
of things. Go download it. The console menu appears now and you can use the
invisible cheat in the game. Type it out like in the demo.
-=-1. Story
You are the best, a legend whispered through out the business. No one has
heard from you for a while and think of you as dead. You have found GOD and
have donated your vast accumulated fortune into the Sicily church.
Unfortunately (and it would be a very boring game unless) some people are
forcing you back to the trade. You find a note attached to a kitchen knife
saying that they want 500,000 or they will hold your friend Father Vittorio
until then. You don the suit and answer with your weapons.
-=-2. Characters
Code 47
This character is your basic silent badass killer.
Dianna from Agency
She is your contact within the agency. She enjoys having you because her
rating goes up with the legend employed in her services.
Father Vittario
The father and mentor who is kidnapped by a group of mafia men
-=-3. Combat Strategies and tips
1. Use doorways as choke points so that if guards want to kill you, you know at
least that they have to come and get you one at a time. The uses of melee
weapons near choke points help lengthen your life as well.
2. Each weapon can be used as a melee weapon. You can swing your firearms if
you are close enough to the enemy. This is a slow process but better than
nothing.
3. Use stealth as much as possible, hence the title, Silent Assassin. It may
be slower going but it's better than a game over logo.
4. Reload, reload and make sure to reload after gun battles. There is nothing
more aggravating than to hear "Click, Click."
5. Do not run while in disguise. Guards will yell at you and lets face it,
which wouldn't question a bald guy in a group of mafia men who all have hair.
6. Push q to holster weapons and items.
7. Look through keyholes. It can save you the embarrassment of dying from
walking into a room full of guards.
8. Use the first person mode if you need to aim.
9. The third person camera is good to look around with and can look almost
above any door.
10. Shoot lamps to create stealthier approaches. Even though, you cannot break
them with melee weapons for some reason.
11. Use the map function to scout and to tell you where the targets are. You
can never be too careful.
12. AI will remember you. Even if you didn't pull out your weapon they will
still remember to be curious of you.
13. Study the movements of the guards. (Green=innocents, blue=guards,
red=target, important, and white=important people)
14. If the game is pissing you off due the guards seem to be supremely smart at
the wrong time, play through the level shooting everybody. You will let off
steam and you can always reply the level if you want.
-=-4. Items and Weapons
I. Akimbo Gun Technique:
You will first need either the version of the hard balers. First drop the hard
balers on the ground. Then pull out the handgun you want in your left hand.
Pick up the balers. You can now pull out any handgun and you will akimbo them
together. You cannot reload the gun in your left hand however.
II. Two SMGs in your coat:
Generally, you are only allowed one SMG in your coat, either the UZI or the
Mp5. You can conceal both guns in your coat by first placing one or the other
in your coat. Arm yourself with the other SMG. Then pick up a rifle or pistol
and you will holster the SMG.
Weapons
4a. Handguns
Handgun note: All handguns can be holstered within your person. You can only
carry up to 3 different types of handguns at one time. Dual guns such as hard
ballers are considered one gun in your inventory.
I. Berretta 92f (SD, Non-SD)
Caliber: 9mm
Clip Capacity: 15 Rounds
Length: 21.7 cm
Weight: .95 kg
Bullet Power: light
Description: The most popular military handgun. It is light and effective. It
can hold a generous clip and can be slipped into your jacket. This baby also
comes in SD or silenced. This handgun is the standard gun that all other
handguns are judged.
II. Desert Eagle (.45 and .50)
Caliber: .45 or .50
Clip Capacity: 7 Rounds (.45) or 8 Rounds (.50)
Bullet Power: Powerful
Length: 15.9 cm
Weight: 1.897 (.50)
Description: This is one of the most well known handguns in the world. This
weapon can take down a person with two shots to the chest. A very noisy weapon
and shouldn't be needed unless you like going into a mission with guns blazing.
IV. 5.45mm Pistol (Russian Service Pistol)
Caliber: 5.45
Clip Capacity: 10
Bullet Power: Weak
Length: 16 cm
Silent Assassin Walkthrough Version 1.1a
By Rojan
E-mail: Samrjk@yahoo.com
Alt E-mail: Rojansheepy@yahoo.com
Http://www.geocities.com/samrjk
Stewie from the Family Guy
Louis "Ah. look at Stewie, doesn't he look adorable playing with his Sesame
Street phone."
Stewie "Put me through to the Pentagon!"
Ernie "Do you know what a sound a cow makes?"
Stewie "Don't toy with me Ernie. I've got six armed men stationed outside Big
Bird's nest. I've dispatch with Mr. Hooper, and as for Linda. well it's rather
difficult for a deaf woman to hear an assassin approach.
-----------
Copyrighted
-----------
This FAQ is copyrighted and shouldn't be used for your own laziness (I.E
posting it on your site saying you made it) or profit. This was made for
personal use such as helping with the game. Do not post this on your site
without my permission. You can download the walkthrough to your computer. You
can give it away but do not charge cash for it.
-=-FAQ History
5-26-03
Here is a small update for an alternative path for mission 1 that was
contributed by Mr. Ford.
10-30-02
All the weapons, and items have been updated quite nicely. All missions have
been added for you pleasure. Also cheats, items and patch info have been
added. Since this is on my web site, I've added on a few missions, maps to
help. In my opinion it's pretty complete.
Check on my website for the other version with maps and such.
10-06-02
This is the start of the full game walkthrough. As you might know, this FAQ is
changed from my demo walkthrough. So just to emphasis, this is the full
walkthrough, not the demo.
Note: This walkthrough/FAQ contains spoilers to the story. Please do not read
farther unless the story means nothing to you. With that out of the way,
enjoy.
-=-Table of Contents
1. Story
2. Characters
3. Combat strategies and tips
4. Items and weapons
I. Akimbo Gun Technique:
II. Two SMGs in your coat:
4a. Handguns
I. Berretta 92f
II. Desert Eagle
III. 5.45 Russian Pistol
IV. .22 Suppressed Pistol
V. Hard Ballers
VI. Colt Python Snub nose
4b. Rifles
I. R93 Sniper rifle
II. 12 Gauge Shotgun
III. Dragonof (SVD) Sniper rifle
IV. AK-47
V. SP 12 Shotgun
VI. M4 Colt Carbine
VII. M60 light machine gun
VIII. M195 Anti Vehicle rifle
IX. Hunting Crossbow
X. MP5
XI. UZI 9mm
XII. Sawed-off shotgun
XIII. W2000 Sniper rifle
XIV. W2000 Custom rifle
4c. Melee weapons
I. Fiber wire
II. Knife (Kitchen, Combat, Surgeons Scalpel)
IV. Golf club (Driver)
V. Katana Sword
VI. Fire Axe
VII. Anesthetic
4d. Items
I. Spoon
II. Magnum ammo
IV. Pistol ammo
V. Shotgun ammo
VI. Sniper ammo
VII. Flowers
VIII. Binoculars
IX. Locks pick
X. Groceries
XI. Car Keys
XII. Basement Key
XIII. Night Vision goggles
XV. Foreign Chocolate
XVI. Sushi
XVII. Cheque
XVIII. Bomb
5. Walkthrough
5a. Prequel Mission/ Training
5b. Mission 1
5c. Mission 2
5d. Mission 3
5e. Mission 4
5f. Mission 5
5g. Mission 6
5h. Mission 7
5i. Mission 8
5j. Mission 9
5k. Mission 10
5l. Mission 11
5m. Mission 12
5n. Mission 13
5o. Mission 14
5p. Mission 15
5q. Mission 16
5r. Mission 17
5s. Mission 18
5t. Mission 19
5u. Mission 20
6. End Mission Rating
7. Bugs
8. Extra things to do
9. Cheats
10. Copyright stuff
Note: The patch is now out. It doesn't fix the blue screen but it fixes a lot
of things. Go download it. The console menu appears now and you can use the
invisible cheat in the game. Type it out like in the demo.
-=-1. Story
You are the best, a legend whispered through out the business. No one has
heard from you for a while and think of you as dead. You have found GOD and
have donated your vast accumulated fortune into the Sicily church.
Unfortunately (and it would be a very boring game unless) some people are
forcing you back to the trade. You find a note attached to a kitchen knife
saying that they want 500,000 or they will hold your friend Father Vittorio
until then. You don the suit and answer with your weapons.
-=-2. Characters
Code 47
This character is your basic silent badass killer.
Dianna from Agency
She is your contact within the agency. She enjoys having you because her
rating goes up with the legend employed in her services.
Father Vittario
The father and mentor who is kidnapped by a group of mafia men
-=-3. Combat Strategies and tips
1. Use doorways as choke points so that if guards want to kill you, you know at
least that they have to come and get you one at a time. The uses of melee
weapons near choke points help lengthen your life as well.
2. Each weapon can be used as a melee weapon. You can swing your firearms if
you are close enough to the enemy. This is a slow process but better than
nothing.
3. Use stealth as much as possible, hence the title, Silent Assassin. It may
be slower going but it's better than a game over logo.
4. Reload, reload and make sure to reload after gun battles. There is nothing
more aggravating than to hear "Click, Click."
5. Do not run while in disguise. Guards will yell at you and lets face it,
which wouldn't question a bald guy in a group of mafia men who all have hair.
6. Push q to holster weapons and items.
7. Look through keyholes. It can save you the embarrassment of dying from
walking into a room full of guards.
8. Use the first person mode if you need to aim.
9. The third person camera is good to look around with and can look almost
above any door.
10. Shoot lamps to create stealthier approaches. Even though, you cannot break
them with melee weapons for some reason.
11. Use the map function to scout and to tell you where the targets are. You
can never be too careful.
12. AI will remember you. Even if you didn't pull out your weapon they will
still remember to be curious of you.
13. Study the movements of the guards. (Green=innocents, blue=guards,
red=target, important, and white=important people)
14. If the game is pissing you off due the guards seem to be supremely smart at
the wrong time, play through the level shooting everybody. You will let off
steam and you can always reply the level if you want.
-=-4. Items and Weapons
I. Akimbo Gun Technique:
You will first need either the version of the hard balers. First drop the hard
balers on the ground. Then pull out the handgun you want in your left hand.
Pick up the balers. You can now pull out any handgun and you will akimbo them
together. You cannot reload the gun in your left hand however.
II. Two SMGs in your coat:
Generally, you are only allowed one SMG in your coat, either the UZI or the
Mp5. You can conceal both guns in your coat by first placing one or the other
in your coat. Arm yourself with the other SMG. Then pick up a rifle or pistol
and you will holster the SMG.
Weapons
4a. Handguns
Handgun note: All handguns can be holstered within your person. You can only
carry up to 3 different types of handguns at one time. Dual guns such as hard
ballers are considered one gun in your inventory.
I. Berretta 92f (SD, Non-SD)
Caliber: 9mm
Clip Capacity: 15 Rounds
Length: 21.7 cm
Weight: .95 kg
Bullet Power: light
Description: The most popular military handgun. It is light and effective. It
can hold a generous clip and can be slipped into your jacket. This baby also
comes in SD or silenced. This handgun is the standard gun that all other
handguns are judged.
II. Desert Eagle (.45 and .50)
Caliber: .45 or .50
Clip Capacity: 7 Rounds (.45) or 8 Rounds (.50)
Bullet Power: Powerful
Length: 15.9 cm
Weight: 1.897 (.50)
Description: This is one of the most well known handguns in the world. This
weapon can take down a person with two shots to the chest. A very noisy weapon
and shouldn't be needed unless you like going into a mission with guns blazing.
IV. 5.45mm Pistol (Russian Service Pistol)
Caliber: 5.45
Clip Capacity: 10
Bullet Power: Weak
Length: 16 cm
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