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FAQ/Walkthrough for
GOBLIIINS
===============================================================================
___________________
| GUIDE INFORMATION |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
AUTHOR : Tom Hayes
E-MAIL : tomhayes83(at)hotmail(dot)com
SYSTEM : PC
UPDATED : 26th August, 2004
VERSION : 1.0
__________
| CONTENTS |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
1. Introduction
2. Walkthrough
3. Item List
4. Passwords
5. Copyright Information
_________________
| VERSION HISTORY |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
VERSION 1.0 : 26th August, 2004
First version.
===============================================================================
1. Introduction
===============================================================================
Gobliiins is a strange blend of genres that includes point and click adventure
with more traditional puzzle-style gameplay. The basic plot of the game is that
the goblin King Angoulafre has turned crazy, and only the wizard Niak can make
a potion that may cure the king. Three characters are chosen to go out on a
quest to search for the wizard: Asgard, Ignatius and Oups. Three goblins who
have never so much as set foot outside the kingdom before, but have heard many
frightening stories of some of the monsters and enemies in the world outside.
Each of the three characters has completely different abilities, and it is only
by combining all of these abilities together that players can progress. Asgard
for example can only punch things, Ignatius can only cast spells, while Oups is
able to pick up one object at a time to use. There are 22 levels in total, and
each is filled with so many red herrings, multiple paths to take and things to
do that they really become mini-adventure games in their own way. Overall, this
is a superb game from a time when Sierra were really at their best.
===============================================================================
2. Walkthrough
===============================================================================
A = Asgard the warrior
I = Ignatius the wizard
O = Oups the technician
_________
| LEVEL 1 |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Hit the right side of the arch and the wobbly horn will fall down.
O: Get the horn and use it to make a stick fall down from the tree.
I: Cast a spell on the stick and it will turn into a pickaxe.
O: Get the pickaxe and exit the area.
___________________
| LEVEL 2 - VQVQFDE |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the second and fourth apples to make them grow.
A: Hit the two big apples and they will both fall.
O: Get the two big apples and put them in the gap in the bridge. Get the
pickaxe and use it with the diamond in the rock. Get the diamond.
___________________
| LEVEL 3 - ICIGCAA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Use the diamond with the door of the house to complete this simple level.
___________________
| LEVEL 4 - ECPQPCC |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Get the left yellow pot and use it with the right plant to stop it from
attacking anyone that walks near it.
I: Cast a spell on the left plant and it will grow.
A: Climb up the left plant and hit the book at the right side of the desk.
O: Get the diamond, climb up the book and give the diamond to the wizard.
___________________
| LEVEL 5 - FTWKFEN |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the small pole in front of the right hand of the statue.
A: Climb up the pole and hit the right eye of the statue.
O: Stand on the tongue of the statue.
I: Cast a spell on the sign above the coffin to make the skeleton appear.
Quickly walk down to the tongue of the statue and stand on it.
A: Hit the eye of the statue to raise the tongue with Ignatius and Oups on it.
When the skeleton has passed back under the tongue, hit the eye again.
O: Get the mushroom at the right side of the level.
___________________
| LEVEL 6 - HQWFTFW |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Climb up the rope in the middle of the area. Climb on the far left white
rope to pull the spider up from between the bridges.
O: Walk over the bridge and get the pistol. Use it under the big red spider and
the small spider on top of the pillow. Get the pillow and drop it under the
spider in the middle of the area.
I: Cast a spell on the spider in the middle of the area.
O: Get the bottle on top of the pillow.
___________________
| LEVEL 7 - DWNDGBW |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Stand near the left side of the scarecrow.
I: Cast a spell on the bag of seeds to make them float onto the tree branch.
O: Get the bag of seeds from the tree branch. Use the bag of seeds on the patch
of mud in front of the scarecrow, which will make birds appear.
A: As soon as the birds appear, quickly hit the scarecrow to scare them away.
I: Cast a spell on the right cloud above the scarecrow to make a plant grow.
O: Get the plant and walk to the wizard who appears on the tree stump.
___________________
| LEVEL 8 - JCJCJHM |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the skeleton and it will drop a bone. Cast a spell on the
bone and it will turn into a flute.
O: Get the flute and play it near the snake to make the snake grow tall. Climb
up the small ladder and stand on the bottom-right board.
A: Climb up the snake and hit the rock above the mug. The rock will land on the
board and Oups will be launched up to the high path.
I: Stand on the bottom-right board.
A: Hit the rock above the mug. The rock will land on the board and Ignatius
will be launched up to the high path.
___________________
| LEVEL 9 - ICVGCGT |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Walk around the outside of the area and get the meat at the top-left corner.
Put the meat down at the right side of the tree, near the guard dog.
____________________
| LEVEL 10 - LQPCUJV |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Use the meat with the bottom-left hole to stop the monster from appearing.
Get the windsock on top of the branch.
I: Cast a spell on the small branch with the moving leaves.
O: Walk to the right side of the newly made branch.
A: Walk on top of the big rock and grab onto the right side of the branch below
Oups to launch him up to the branch above.
I: Walk to the right side of the newly made branch.
A: Grab onto the right side of the branch below Ignatius to launch him up to
the branch above.
I: Walk to the top-left corner of the tree and cast a spell on the cork.
O: Get the cork from the top-left corner of the tree and put it in the left
small hole at the top of the tree.
A: Hit the bottom-right hole.
O: Just before the bird appears from the top-right hole, use the windsock on
the hole to catch the bird.
____________________
| LEVEL 11 - HNWVGKB |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Use the bird on the guard dog to distract it.
I: Cast a spell on the guard dog and it will fly away.
A: Hit the left door.
____________________
| LEVEL 12 - FTQKVLE |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Get the cup and ball from the small desk on the right and use it with the
right hand of the skeleton. Get the feather on top of the table and use it
with the right foot of the skeleton to make a key drop down onto the table.
Get the key and use it with the cage at the top-right corner of the room.
I: Cast a spell on the feather and it will change into a flyswatter.
O: Get the flyswatter and use it on the bee.
I: Cast a spell on the bee and it will change into a dart.
O: Get the dart and use it on the picture of Niak the wizard. Get the doll that
drops out of the cupboard and get the yellow elixir from the table.
____________________
| LEVEL 13 - DCPLQMH |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the root of the tree.
O: Get the bird call. Climb up to the highest branch of the tree and use the
bird call to make a bird land on the nest.
A: After a while, the bird will fly away and one of the eggs wil start to jump.
Walk up to the bird's nest and punch the jumping egg to crack it. Climb down
from the tree and stand near the left side of the gate.
I: Cast a spell on the cracked egg and it will carry Ignatius over to the right
side of the level. Cast a spell on the horn to move it closer to the gate.
O: Get the elixir near the root of the tree and walk near the left side of the
gate. Use the elixir and then quickly walk right to get the carrot. Use the
carrot with the hole to make the creature appear.
I: Cast a spell on the creature in the hole and it will distract the wizard.
A: Quickly walk right past the gate.
____________________
| LEVEL 14 - EWDGPNL |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the small rock below the left side of the big flat rock.
O: Get the stick near the right side of the area, and use it on the tiny button
on top of the right side of the big flat rock. Get the watering can and use
it with the left plant and the middle plant to make two carrots grow.
I: Cast a spell on the two carrots.
A: Hit the left carrot to make the key fall.
O: Get the key from the left carrot and use it with the right carrot.
____________________
| LEVEL 15 - TCNGTOV |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Hit the pile of cannonballs at the bottom-right corner of the room. Hit the
cannon so that it points up.
O: Get the matches at the top-right corner of the room and drop them near the
cannon. Get the cannonball that fell from the pile and put it in the cannon.
A: Hit the cannon again so that it points up.
O: Get the matches and use them with the cannon. The cannonball will fire out,
causing a carrot to drop down to the floor. Get the carrot and put it in the
cannon. Get the matches and use them with the cooking pot.
A: Hit the cannon again so that it points left.
O: Use the matches with the cannon. The carrot will be fired into the cooking
pot, which will eventually wake up the creature in the chair.
A: Hit the cannon so that it points up. Hit the pile of cannonballs at the
FAQ/Walkthrough for
GOBLIIINS
===============================================================================
___________________
| GUIDE INFORMATION |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
AUTHOR : Tom Hayes
E-MAIL : tomhayes83(at)hotmail(dot)com
SYSTEM : PC
UPDATED : 26th August, 2004
VERSION : 1.0
__________
| CONTENTS |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
1. Introduction
2. Walkthrough
3. Item List
4. Passwords
5. Copyright Information
_________________
| VERSION HISTORY |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
VERSION 1.0 : 26th August, 2004
First version.
===============================================================================
1. Introduction
===============================================================================
Gobliiins is a strange blend of genres that includes point and click adventure
with more traditional puzzle-style gameplay. The basic plot of the game is that
the goblin King Angoulafre has turned crazy, and only the wizard Niak can make
a potion that may cure the king. Three characters are chosen to go out on a
quest to search for the wizard: Asgard, Ignatius and Oups. Three goblins who
have never so much as set foot outside the kingdom before, but have heard many
frightening stories of some of the monsters and enemies in the world outside.
Each of the three characters has completely different abilities, and it is only
by combining all of these abilities together that players can progress. Asgard
for example can only punch things, Ignatius can only cast spells, while Oups is
able to pick up one object at a time to use. There are 22 levels in total, and
each is filled with so many red herrings, multiple paths to take and things to
do that they really become mini-adventure games in their own way. Overall, this
is a superb game from a time when Sierra were really at their best.
===============================================================================
2. Walkthrough
===============================================================================
A = Asgard the warrior
I = Ignatius the wizard
O = Oups the technician
_________
| LEVEL 1 |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Hit the right side of the arch and the wobbly horn will fall down.
O: Get the horn and use it to make a stick fall down from the tree.
I: Cast a spell on the stick and it will turn into a pickaxe.
O: Get the pickaxe and exit the area.
___________________
| LEVEL 2 - VQVQFDE |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the second and fourth apples to make them grow.
A: Hit the two big apples and they will both fall.
O: Get the two big apples and put them in the gap in the bridge. Get the
pickaxe and use it with the diamond in the rock. Get the diamond.
___________________
| LEVEL 3 - ICIGCAA |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Use the diamond with the door of the house to complete this simple level.
___________________
| LEVEL 4 - ECPQPCC |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Get the left yellow pot and use it with the right plant to stop it from
attacking anyone that walks near it.
I: Cast a spell on the left plant and it will grow.
A: Climb up the left plant and hit the book at the right side of the desk.
O: Get the diamond, climb up the book and give the diamond to the wizard.
___________________
| LEVEL 5 - FTWKFEN |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the small pole in front of the right hand of the statue.
A: Climb up the pole and hit the right eye of the statue.
O: Stand on the tongue of the statue.
I: Cast a spell on the sign above the coffin to make the skeleton appear.
Quickly walk down to the tongue of the statue and stand on it.
A: Hit the eye of the statue to raise the tongue with Ignatius and Oups on it.
When the skeleton has passed back under the tongue, hit the eye again.
O: Get the mushroom at the right side of the level.
___________________
| LEVEL 6 - HQWFTFW |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Climb up the rope in the middle of the area. Climb on the far left white
rope to pull the spider up from between the bridges.
O: Walk over the bridge and get the pistol. Use it under the big red spider and
the small spider on top of the pillow. Get the pillow and drop it under the
spider in the middle of the area.
I: Cast a spell on the spider in the middle of the area.
O: Get the bottle on top of the pillow.
___________________
| LEVEL 7 - DWNDGBW |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Stand near the left side of the scarecrow.
I: Cast a spell on the bag of seeds to make them float onto the tree branch.
O: Get the bag of seeds from the tree branch. Use the bag of seeds on the patch
of mud in front of the scarecrow, which will make birds appear.
A: As soon as the birds appear, quickly hit the scarecrow to scare them away.
I: Cast a spell on the right cloud above the scarecrow to make a plant grow.
O: Get the plant and walk to the wizard who appears on the tree stump.
___________________
| LEVEL 8 - JCJCJHM |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the skeleton and it will drop a bone. Cast a spell on the
bone and it will turn into a flute.
O: Get the flute and play it near the snake to make the snake grow tall. Climb
up the small ladder and stand on the bottom-right board.
A: Climb up the snake and hit the rock above the mug. The rock will land on the
board and Oups will be launched up to the high path.
I: Stand on the bottom-right board.
A: Hit the rock above the mug. The rock will land on the board and Ignatius
will be launched up to the high path.
___________________
| LEVEL 9 - ICVGCGT |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Walk around the outside of the area and get the meat at the top-left corner.
Put the meat down at the right side of the tree, near the guard dog.
____________________
| LEVEL 10 - LQPCUJV |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Use the meat with the bottom-left hole to stop the monster from appearing.
Get the windsock on top of the branch.
I: Cast a spell on the small branch with the moving leaves.
O: Walk to the right side of the newly made branch.
A: Walk on top of the big rock and grab onto the right side of the branch below
Oups to launch him up to the branch above.
I: Walk to the right side of the newly made branch.
A: Grab onto the right side of the branch below Ignatius to launch him up to
the branch above.
I: Walk to the top-left corner of the tree and cast a spell on the cork.
O: Get the cork from the top-left corner of the tree and put it in the left
small hole at the top of the tree.
A: Hit the bottom-right hole.
O: Just before the bird appears from the top-right hole, use the windsock on
the hole to catch the bird.
____________________
| LEVEL 11 - HNWVGKB |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Use the bird on the guard dog to distract it.
I: Cast a spell on the guard dog and it will fly away.
A: Hit the left door.
____________________
| LEVEL 12 - FTQKVLE |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
O: Get the cup and ball from the small desk on the right and use it with the
right hand of the skeleton. Get the feather on top of the table and use it
with the right foot of the skeleton to make a key drop down onto the table.
Get the key and use it with the cage at the top-right corner of the room.
I: Cast a spell on the feather and it will change into a flyswatter.
O: Get the flyswatter and use it on the bee.
I: Cast a spell on the bee and it will change into a dart.
O: Get the dart and use it on the picture of Niak the wizard. Get the doll that
drops out of the cupboard and get the yellow elixir from the table.
____________________
| LEVEL 13 - DCPLQMH |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the root of the tree.
O: Get the bird call. Climb up to the highest branch of the tree and use the
bird call to make a bird land on the nest.
A: After a while, the bird will fly away and one of the eggs wil start to jump.
Walk up to the bird's nest and punch the jumping egg to crack it. Climb down
from the tree and stand near the left side of the gate.
I: Cast a spell on the cracked egg and it will carry Ignatius over to the right
side of the level. Cast a spell on the horn to move it closer to the gate.
O: Get the elixir near the root of the tree and walk near the left side of the
gate. Use the elixir and then quickly walk right to get the carrot. Use the
carrot with the hole to make the creature appear.
I: Cast a spell on the creature in the hole and it will distract the wizard.
A: Quickly walk right past the gate.
____________________
| LEVEL 14 - EWDGPNL |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
I: Cast a spell on the small rock below the left side of the big flat rock.
O: Get the stick near the right side of the area, and use it on the tiny button
on top of the right side of the big flat rock. Get the watering can and use
it with the left plant and the middle plant to make two carrots grow.
I: Cast a spell on the two carrots.
A: Hit the left carrot to make the key fall.
O: Get the key from the left carrot and use it with the right carrot.
____________________
| LEVEL 15 - TCNGTOV |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî
A: Hit the pile of cannonballs at the bottom-right corner of the room. Hit the
cannon so that it points up.
O: Get the matches at the top-right corner of the room and drop them near the
cannon. Get the cannonball that fell from the pile and put it in the cannon.
A: Hit the cannon again so that it points up.
O: Get the matches and use them with the cannon. The cannonball will fire out,
causing a carrot to drop down to the floor. Get the carrot and put it in the
cannon. Get the matches and use them with the cooking pot.
A: Hit the cannon again so that it points left.
O: Use the matches with the cannon. The carrot will be fired into the cooking
pot, which will eventually wake up the creature in the chair.
A: Hit the cannon so that it points up. Hit the pile of cannonballs at the
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