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Submitted by System on 09/03/2006, 09:50. Print file.
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FAQ/Walkthrough for
GABRIEL KNIGHT 2: THE BEAST WITHIN

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___________________
| GUIDE INFORMATION |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

AUTHOR : Tom Hayes
E-MAIL : tomhayes83(at)hotmail(dot)com
SYSTEM : PC
UPDATED : 22nd May, 2004
VERSION : 2.0

__________
| CONTENTS |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

1. Introduction
2. Walkthrough
2.1. Chapter 1
2.2. Chapter 2
2.3. Chapter 3
2.4. Chapter 4
2.5. Chapter 5
2.6. Chapter 6
3. Item List
3.1. Gabriel
3.2. Grace
4. Point List
2.1. Chapter 1
2.2. Chapter 2
2.3. Chapter 3
2.4. Chapter 4
2.5. Chapter 5
2.6. Chapter 6
5. Copyright Information

_________________
| VERSION HISTORY |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

VERSION 2.0 : 22nd May, 2004
Updated the format.

VERSION 1.0 : 28th August, 2003
First version.


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1. Introduction

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Gabriel Knight 2 is without a doubt one of the best adventure games on the PC,
featuring an exceptionally detailed storyline, well-designed locations, well
thought out characters, and Full Motion Video graphics which create an
incredible atmosphere to the game. Near the end of the first game, Gabriel
discovered that he was the last in line of Schattenjagers in the Ritter family,
a fighter of supernatural powers.

At the start of this game, a knock is heard on the door of the Schloss Ritter
castle. It turns out to be a group of villages who have decided to call for the
current Schattenjager to help them solve a case involving a werewolf. So
Gabriel finds himself setting off for the Huber Farm in Germany where he begins
his investigation. Spread over six, massive chapters and featuring excellent
acting by all the cast, this is a masterpiece of an adventure game.


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2. Walkthrough

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2.1. Chapter 1
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____________
| HUBER FARM |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Open the bag to get the Ritter dagger and ubergrau's letter. Walk to the other
side of the room and read the note from Fran Huber near the coat. Get the keys
from under the mirror. Look at the newspaper at the right side of the desk and
read it. Open the inventory and read ubergrau's letter and Grace-to-Gabriel
letter #1. Look at the papers at the left side of the desk to write a letter to
Grace, and then open the door to exit the house. Follow the right path twice to
find a trail leading into the woods.

Look at the left side of the trail and get the hair. Walk right, and then walk
to the water trough. Look at the muddy patch at the left side of the trough and
look at the wolf paw print. Return to the entrance of the farm and walk left to
enter the garage. Get the bag of cement from the left side of the shelf, return
to the water trough and use the bucket on the paw print. Return to the trough
again and get the paw print cast. Return to the entrance of the house and use
the keys on the car to leave the farm.

_____
| ZOO |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Look at the board and read it to view the European Wolf. Exit the view of the
board and look over the fence to see the wolves. Try calling one of them, then
exit the view of the wolves. Talk to Thomas and ask him about Himself twice,
Doctor Klingmann, Missing Wolves, and then say "What did the wolves look
like?". Exit the conversation and walk west to Klingmann's office.

Talk to Klingmann and ask him about Himself twice, Research, Wolves, and then
Missing Wolves. Say "How long have the wolves been missing?", "Do you think the
zoo wolves are responsible for the mutilation killings?", "Why would the wolves
kill humans", and "How does a wolf choose its victims?". Exit the office and
walk south to exit the zoo.

____________
| HUBER FARM |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Open the tape recorder. Select the Klingmann tape and press Load A. Select any
of the blank tapes and press Load B. Press splice to view a list of words that
were said by Klingmann. Select the words to make the sentence: "Thomas? Herr
Doktor Klingmann here. Show our wolves to Mr. Knight.". Press transfer to
complete the sentence and use the keys on the car to leave the farm.

_____
| ZOO |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Walk west to Klingmann's office. Look at the coat at the right side of the room
to find the receipt. Put the Klingmann splice tape in the walkie talkie at the
right side of the desk. Exit the office to enter the wolf kennels with Thomas.
Look at the tag on the wolf, and then stroke the wolf. Exit the zoo.

____________
| HUBER FARM |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Enter the house. Look at Klingmann's receipt and turn it. Use the receipt on
the mirror. Exit the house and use the keys on the car to leave the farm.

_____________
| MARIENPLATZ |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Walk left, enter the tunnel and walk through the door to ubergrau's office.
Talk to ubergrau and ask him about Sample Analysis, Jagdschein and Die
Koniglich-Bayrische Hofjagdloge. Exit Marienplatz.

________________
| POLICE STATION |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

After talking to the officer behind the desk, Gabriel will exit the station.

_____________
| BIOLOGY LAB |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Give the farm hair, paw print cast and zoo hair to Michael. Exit the lab.

_____________
| MARIENPLATZ |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Walk right to the musicians, walk around the corner of the building to the
road, and then walk to the post office at the right side of the road. Use the
Gabriel-to-Grace envelope #1 on the doors. Walk north and open the doors at the
right side of the road to enter the hunt club. Say "I'm an avid hunter.", Say
"I am a member of a prominent German family.". Exit the hunt club and return to
ubergrau's office. Talk to ubergrau and ask him about Ritter Family Papers.
Return to the hunt club and say "I tell you, I am a Ritter of Rittersberg.".
Give Xavier the Ritter family papers to complete chapter 1.


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2.2. Chapter 2
-------------------------------------------------------------------------------

________________
| SCHLOSS RITTER |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Walk to the south side of the bedroom and try to open the door. Walk back to
the other side of the bedroom and open the door to walk to the first floor.
Talk to Gerde and ask her about Gabriel twice, Gabriel's Research and Locked
Door. Exit the castle and walk down the path to the town square. Open the far
right door to enter the bar. Ask Herr Huber about Gabriel's Case, say "What is
the case about?", and then ask about Werewolves twice.

Exit the bar and walk to the blue door at the left side of the steps. Knock on
the hatch and ask about This Building and Trial Records. Return to the castle
and walk upstairs to Gabriel's bedroom. Look at the fireplace, and then look at
the toolbox. Get the screwdriver, look up, and use the screwdriver in the hole.
Open the closet and walk through to the tunnel on the other side. Walk right to
enter Gerde's bedroom, open the closet and get the library key at the right
side of the clothes.

Walk through the closet to Gabriel's bedroom, walk to the other side of the
room and use the library key to open the door. Get the Lycanthropes book from
the middle shelf, and Victor Ritter's journal from the right shelf. In the
inventory, read the letter to Ludwig II, the Lycanthropes book and Victor
Ritter's journal. Walk to the right side of the library and use Professor
Barclay's card on the phone.

Exit the library and return to the bar in the town square. Ask Herr Huber about
Ludwig II twice, and then exit the bar. Knock on the blue door at the left side
of the steps. Ask about Trial Records and say "Why did they bring the werewolf
to Rittersberg?", "What happened to the alleged werewolf?", "Where was the
werewolf kept while it was here?", "Did the werewolf ever change back?" and
"Why did they want to find out who the man was?" to enter the dungeon.

Look at the window and look at the church. Exit the dungeon and knock on the
blue door at the left side of the steps. Ask about Church Records and enter the
church at the left side of the town square. Give the Mayor's note to Father
Getz to receive the church file. Exit the church, return to the blue door and
ask about Church File. Return to the library in the castle and look at the
right shelf to get Christian Ritter's journal.

Read the journal in the inventory, look at the desk at the right side of the
library and use the typewriter to write a letter to Gabriel. Walk to the first
floor and give Grace's package to Gerde. Exit the castle, return to the town
square and walk to the post office at the left side of the door to the bar.
Push the button and give the addressed package and Grace's wallet to the woman
to complete chapter three.


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2.3. Chapter 3
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____________
| HUBER FARM |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Walk to the other side of the room and read the newspaper on the desk. Open the
door to exit the house, and use the keys on the car to leave the farm.

_____________
| MARIENPLATZ |
îîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîîî

Walk left, enter the tunnel and walk through the door to ubergrau's office to
receive the addressed package. In the inventory, look at the package and open
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  1. Gabriel Knight 2 solution by System on 09/03/2006, 09:50
  2. Gabriel Knight 2 solution by System on 09/03/2006, 09:50