Jump to page:
Sponsors:
ÛÛ ÛÛÛÛ ÛÛÛÛ
ÛÛÛÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛÛÛ
ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ
ÛÛÛ ÛÛ ÛÛÛÛ
ÛÛÛÛÛ ÛÛ
P R E S E N T S
SOLUTION TO GABRIEL KNIGHT - Sins of the fathers
Version 1.0 / 1.0a
Released: Sat. Apr. 9 '94, 2:00am
(1 day after the leadsinger of Nirvana was found dead)
You can contact me at Inferno: +31-5496-76708
After Jun. 4 '94: +31-546-76708
Notes:
This game was fun to play, the riddles are excellent, and some cool
music too... Plus a good storyline! Yup, Sierra did it again!
On to the next....
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Playing notes:
Not everything needs to be done in the way I describe... Some things
can be done earlier, and some later... But what the heck... why should
you... ;-)
Also, this solution doesn't give all of the 342 points... 1 solution
gave me 326 points, while the other gave me 336 points... I think you
you can get more points by asking everybody about everything... But
who cares...
And now... Here it goes...
Day 1
-----
Problem:
St. George's Book Shop
Hint:
Every morning read the paper by the coffeepot for hints on things to do every
day. On the table you can find a magnifying glass and tweezers. On the top left
shelf of the bookshelves on the back wall you can find a book by "Heinz
Ritter". On the right top shelf of the bookshelves there is a book on Snakes.
Read both books. On the book shelf under the window you can find a
German/English dictionary. Open the cash register and get a gift certificate.
Use the "Question" icon on Grace, and ask her for messages. This will put the
Police Station and Grandma Knight's place on your map. Later in the day, you
will need to ask Grace to do some research on Malia Gedde. (This triggers the
end of the day.)
Problem:
Grandma Knight's house.
Hint:
Use the "Question" icon on Grandma Knight, and ask about "Family" and
"Family
Members". This will put the cemetery on the French Quarters Map. Go to the
attic and take the sketchbook. Put the "operate" icon on the clock. You will
see a close-up of the clock. Move the hands to 3:00 with the move icon. Move
the outer circle until the dragon is at the top of the clock. Use "Operate" on
the windup key. This will open the bottom drawer of the clock. Take the photo
and letter. Open your inventory to look at the photo and read the letter.
Reading the letter adds "Heinz Ritter" in Grandma's topic and adds
"shattenjager" to Global topics. Go ask Grandma about Heinz Ritter.
Problem:
Jackson Square
Hint:
Go to the Northwest room of Jackson Square, and walk close to the mime. You
will notice he follows whoever walks closely to him. Get the mime to follow you
by walking up to him. It is somewhat difficult to make him follow you. Every
time someone walks close enough he will follow them, so avoid other people if
you can. Once you get him to follow you, go to the motorcycle cop. The mime
will make fun of the cop and the cop will chase him out of the picture. When
the cop is gone, use the "operate" icon on his motorcycle radio. This will give
you the "Crime Scene" on your greater New Orleans Map.
Problem:
Lake Pontchartrain
Hint:
Look at the veve marks on the ground. This will add "Patterns" to Mosely's
topic. Use the magnifying glass on the marks in the grass. The grass is on the
right side corner by the tree. This will give you a close-up of a snake scale.
Use the tweezers on the snake scale. This adds "snakes" to the topic menu. Use
the sketchbook on the pattern that surrounded the body. This puts "lake
pattern" in inventory. Take some clay by the waters edge.
Problem:
Police Station
Hint:
Ask the desk sergeant about Mosely. He will give you an envelope from Mosely.
Go into inventory and open the envelope to reveal a murder photo and Mosely's
graduation picture.
Problem:
Mosely's Office
Hint:
Ask Mosely about the patterns at the crime scene, this will put "Other
Patterns" in the topic menu. He will tell you about six other partial patterns.
Ask about them. This will let you know that Officer Franks has the "case file".
Go talk to Officer Franks and have her pull the case file for you.
Problem:
How can I get a copy of the Crime Scene file?
Hint:
Request another photo of Mosely with you for your book. Officer Franks will
come in to take the photo. At this point use the dialogue choice to leave the
room, (Hold on a sec while I go check my hair.) Once you leave, take the file
out of the in box at officer Franks desk, and make a photo copy. (This puts
veve copy in your inventory.) Then go back in for your picture with Mosely. If
you steal the file, officer Franks will no longer talk with you.
Problem:
Dixieland Drug Store
Hint:
Look at the sign. This adds "St. John's Eve" to the topic menu. Use the murder
photo on Willy, "the store owner," or ask about Voodoo Murders. This adds
"Cabrit Sans Cor" to the topic menu.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Day 2
-----
Problem:
St. George's Book Shop
Hint:
At the beginning of the day read your newspaper. At the end of the day, if you
were able to observe Madam Cazaunoux at the Dixieland Drug Store, use the
"Question" icon on Grace, and request research on Madam Cazaunoux.
Problem:
Police Station
Hint:
Use the "Question" icon on the desk sergeant and ask about Mosely. When he lets
you go in to see Mosely, change the temperature controls to 75 or hotter with
the operate icon.
Problem:
Mosely's Office.
Hint:
When you see Mosely use the "Question" icon on him and request some coffee.
Mosely will have his jacket off because it is so hot. When Mosely leaves, take
his badge from his jacket that is on the chair.
Problem:
Jackson Square
Hint:
At the North East section of Jackson Square watch the artist lose his picture.
Give your "gift certificate" that you found in your cash register to the hot
dog vendor. This will give you a hot dog in your inventory. Give the hot dog to
the young boy dancing. Use the talk icon on the boy and select from the dialog
choices a request for the drawing. The boy will retrieve the the drawing for
you. Return the drawing to the artist. Give the artist the six patterns that
you received from Mosely. Use the lake pattern on the artist. The artist will
then try to reconstruct the total picture for you.
Problem:
Gedde's Mansion
Hint:
Use the "Operate" icon on the door knocker. Use the "Question" icon on Malia
Gedde. Ask her about voodoo two times, ask her about "Lake Pontchartrain" then
flirt with her. You will need to flirt with her until she has you kicked out of
the house. You must get kicked out of the house to end the day.
Problem:
Voodoo Museum
Hint:
At the Voodoo Museum, ask Dr. John about voodoo. This adds "historical/current
voodoo" to the topic menu. Ask him about current voodoo until the messages
repeat. This adds "Moonbeam's" to the French Quarter Map. Ask about historical
voodoo until he tells you about Marie Laveau. This adds "Marie Laveau" to the
topic menu. Ask about Marie Laveau. This adds " St. Louis Cemetery" to the
topic menu.
Problem:
St. Louis Cemetery
Hint:
Ask the watchman at the cemetery about "Marie Laveau, until the messages
repeat. This adds "Other voodoo marked tombs" to the topic menu. Ask the
watchman about other voodoo tombs. Look at the Laveau tomb wall. Use the sketch
book on the crosses on the tomb. This adds "voodoo code 1" to inventory. You
must visit the Gedde tomb and have a confrontation with Malia Gedde.
Problem:
Moonbeam's House
Hint:
Ask Moonbeam about "voodoo, and St. John's Eve". This adds "animal
masks" to
the topic menu. Ask about snakes to add "Grimwald" to the topic menu. Ask
Moonbeam about Grimwald and select the demonstration request. Moonbeam will
demonstrate her dancing with her snake "Grimwald". While she is dancing, go to
Grimwald's cage and take the snake skin. Take the coded voodoo message from
your inventory and Moonbeam will translate the codes for you. Compare the snake
scales in inventory by using the magnifying glass.
Problem:
Dixieland Drugstore
Hint:
At the Dixieland Drugstore watch Madame Cazaunoux. This adds "Cazaunoux", to
the topic menu. Ask Willy about "animal masks", then ask about "Willy Jr.".
Willy will tell you how much he wants for the Crocodile mask, ($100).
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Day 3
-----
Problem:
St. George's Book Shop
Hint:
Ask Grace for messages, and Ritter's phone number. Read the newspaper. This
adds "Tulane U" to the Greater New Orleans map. A neighboring shop owner will
come in to ask about buying your painting. Sell the painting to him for $100.
If you have the sketch from the artist, return later in the day and use the
"Question" icon on Grace. Ask her to do some research on the "pattern".
Problem:
Gabriel's Studio Room early on day 3
Hint:
Get the Hair Gel out of the medicine cabinet. Use the "Operate" icon on the
phone. Use the phone to call Cazaunoux's house, at 555-1280. At the end of your
conversation with the lady, you will hear the dog barking and she will call her
dog by name. Call the vet at 555-6170 from the phone book page. Tell the
assistant about dog dancing lessons. If you have Cazaunoux's address, you will
now have "Madam Cazaunoux's House" on the French Quarter Map. Later in the day
ask Grace two times for your messages. She will give you Ritter's phone number
Call Ritter in Germany at 49-09-324-3333.
Problem:
Dixieland Drug Store
Hint:
At the Dixieland Drug Store buy the Crocodile Mask for $100. Read the sign to
ÛÛÛÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛÛÛ
ÛÛ ÛÛ ÛÛ ÛÛ ÛÛ
ÛÛ ÛÛ ÛÛ
ÛÛÛ ÛÛ ÛÛÛÛ
ÛÛÛÛÛ ÛÛ
P R E S E N T S
SOLUTION TO GABRIEL KNIGHT - Sins of the fathers
Version 1.0 / 1.0a
Released: Sat. Apr. 9 '94, 2:00am
(1 day after the leadsinger of Nirvana was found dead)
You can contact me at Inferno: +31-5496-76708
After Jun. 4 '94: +31-546-76708
Notes:
This game was fun to play, the riddles are excellent, and some cool
music too... Plus a good storyline! Yup, Sierra did it again!
On to the next....
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Playing notes:
Not everything needs to be done in the way I describe... Some things
can be done earlier, and some later... But what the heck... why should
you... ;-)
Also, this solution doesn't give all of the 342 points... 1 solution
gave me 326 points, while the other gave me 336 points... I think you
you can get more points by asking everybody about everything... But
who cares...
And now... Here it goes...
Day 1
-----
Problem:
St. George's Book Shop
Hint:
Every morning read the paper by the coffeepot for hints on things to do every
day. On the table you can find a magnifying glass and tweezers. On the top left
shelf of the bookshelves on the back wall you can find a book by "Heinz
Ritter". On the right top shelf of the bookshelves there is a book on Snakes.
Read both books. On the book shelf under the window you can find a
German/English dictionary. Open the cash register and get a gift certificate.
Use the "Question" icon on Grace, and ask her for messages. This will put the
Police Station and Grandma Knight's place on your map. Later in the day, you
will need to ask Grace to do some research on Malia Gedde. (This triggers the
end of the day.)
Problem:
Grandma Knight's house.
Hint:
Use the "Question" icon on Grandma Knight, and ask about "Family" and
"Family
Members". This will put the cemetery on the French Quarters Map. Go to the
attic and take the sketchbook. Put the "operate" icon on the clock. You will
see a close-up of the clock. Move the hands to 3:00 with the move icon. Move
the outer circle until the dragon is at the top of the clock. Use "Operate" on
the windup key. This will open the bottom drawer of the clock. Take the photo
and letter. Open your inventory to look at the photo and read the letter.
Reading the letter adds "Heinz Ritter" in Grandma's topic and adds
"shattenjager" to Global topics. Go ask Grandma about Heinz Ritter.
Problem:
Jackson Square
Hint:
Go to the Northwest room of Jackson Square, and walk close to the mime. You
will notice he follows whoever walks closely to him. Get the mime to follow you
by walking up to him. It is somewhat difficult to make him follow you. Every
time someone walks close enough he will follow them, so avoid other people if
you can. Once you get him to follow you, go to the motorcycle cop. The mime
will make fun of the cop and the cop will chase him out of the picture. When
the cop is gone, use the "operate" icon on his motorcycle radio. This will give
you the "Crime Scene" on your greater New Orleans Map.
Problem:
Lake Pontchartrain
Hint:
Look at the veve marks on the ground. This will add "Patterns" to Mosely's
topic. Use the magnifying glass on the marks in the grass. The grass is on the
right side corner by the tree. This will give you a close-up of a snake scale.
Use the tweezers on the snake scale. This adds "snakes" to the topic menu. Use
the sketchbook on the pattern that surrounded the body. This puts "lake
pattern" in inventory. Take some clay by the waters edge.
Problem:
Police Station
Hint:
Ask the desk sergeant about Mosely. He will give you an envelope from Mosely.
Go into inventory and open the envelope to reveal a murder photo and Mosely's
graduation picture.
Problem:
Mosely's Office
Hint:
Ask Mosely about the patterns at the crime scene, this will put "Other
Patterns" in the topic menu. He will tell you about six other partial patterns.
Ask about them. This will let you know that Officer Franks has the "case file".
Go talk to Officer Franks and have her pull the case file for you.
Problem:
How can I get a copy of the Crime Scene file?
Hint:
Request another photo of Mosely with you for your book. Officer Franks will
come in to take the photo. At this point use the dialogue choice to leave the
room, (Hold on a sec while I go check my hair.) Once you leave, take the file
out of the in box at officer Franks desk, and make a photo copy. (This puts
veve copy in your inventory.) Then go back in for your picture with Mosely. If
you steal the file, officer Franks will no longer talk with you.
Problem:
Dixieland Drug Store
Hint:
Look at the sign. This adds "St. John's Eve" to the topic menu. Use the murder
photo on Willy, "the store owner," or ask about Voodoo Murders. This adds
"Cabrit Sans Cor" to the topic menu.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Day 2
-----
Problem:
St. George's Book Shop
Hint:
At the beginning of the day read your newspaper. At the end of the day, if you
were able to observe Madam Cazaunoux at the Dixieland Drug Store, use the
"Question" icon on Grace, and request research on Madam Cazaunoux.
Problem:
Police Station
Hint:
Use the "Question" icon on the desk sergeant and ask about Mosely. When he lets
you go in to see Mosely, change the temperature controls to 75 or hotter with
the operate icon.
Problem:
Mosely's Office.
Hint:
When you see Mosely use the "Question" icon on him and request some coffee.
Mosely will have his jacket off because it is so hot. When Mosely leaves, take
his badge from his jacket that is on the chair.
Problem:
Jackson Square
Hint:
At the North East section of Jackson Square watch the artist lose his picture.
Give your "gift certificate" that you found in your cash register to the hot
dog vendor. This will give you a hot dog in your inventory. Give the hot dog to
the young boy dancing. Use the talk icon on the boy and select from the dialog
choices a request for the drawing. The boy will retrieve the the drawing for
you. Return the drawing to the artist. Give the artist the six patterns that
you received from Mosely. Use the lake pattern on the artist. The artist will
then try to reconstruct the total picture for you.
Problem:
Gedde's Mansion
Hint:
Use the "Operate" icon on the door knocker. Use the "Question" icon on Malia
Gedde. Ask her about voodoo two times, ask her about "Lake Pontchartrain" then
flirt with her. You will need to flirt with her until she has you kicked out of
the house. You must get kicked out of the house to end the day.
Problem:
Voodoo Museum
Hint:
At the Voodoo Museum, ask Dr. John about voodoo. This adds "historical/current
voodoo" to the topic menu. Ask him about current voodoo until the messages
repeat. This adds "Moonbeam's" to the French Quarter Map. Ask about historical
voodoo until he tells you about Marie Laveau. This adds "Marie Laveau" to the
topic menu. Ask about Marie Laveau. This adds " St. Louis Cemetery" to the
topic menu.
Problem:
St. Louis Cemetery
Hint:
Ask the watchman at the cemetery about "Marie Laveau, until the messages
repeat. This adds "Other voodoo marked tombs" to the topic menu. Ask the
watchman about other voodoo tombs. Look at the Laveau tomb wall. Use the sketch
book on the crosses on the tomb. This adds "voodoo code 1" to inventory. You
must visit the Gedde tomb and have a confrontation with Malia Gedde.
Problem:
Moonbeam's House
Hint:
Ask Moonbeam about "voodoo, and St. John's Eve". This adds "animal
masks" to
the topic menu. Ask about snakes to add "Grimwald" to the topic menu. Ask
Moonbeam about Grimwald and select the demonstration request. Moonbeam will
demonstrate her dancing with her snake "Grimwald". While she is dancing, go to
Grimwald's cage and take the snake skin. Take the coded voodoo message from
your inventory and Moonbeam will translate the codes for you. Compare the snake
scales in inventory by using the magnifying glass.
Problem:
Dixieland Drugstore
Hint:
At the Dixieland Drugstore watch Madame Cazaunoux. This adds "Cazaunoux", to
the topic menu. Ask Willy about "animal masks", then ask about "Willy Jr.".
Willy will tell you how much he wants for the Crocodile mask, ($100).
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Day 3
-----
Problem:
St. George's Book Shop
Hint:
Ask Grace for messages, and Ritter's phone number. Read the newspaper. This
adds "Tulane U" to the Greater New Orleans map. A neighboring shop owner will
come in to ask about buying your painting. Sell the painting to him for $100.
If you have the sketch from the artist, return later in the day and use the
"Question" icon on Grace. Ask her to do some research on the "pattern".
Problem:
Gabriel's Studio Room early on day 3
Hint:
Get the Hair Gel out of the medicine cabinet. Use the "Operate" icon on the
phone. Use the phone to call Cazaunoux's house, at 555-1280. At the end of your
conversation with the lady, you will hear the dog barking and she will call her
dog by name. Call the vet at 555-6170 from the phone book page. Tell the
assistant about dog dancing lessons. If you have Cazaunoux's address, you will
now have "Madam Cazaunoux's House" on the French Quarter Map. Later in the day
ask Grace two times for your messages. She will give you Ritter's phone number
Call Ritter in Germany at 49-09-324-3333.
Problem:
Dixieland Drug Store
Hint:
At the Dixieland Drug Store buy the Crocodile Mask for $100. Read the sign to
Jump to page:
Sponsors:
Other files from this game:
- Gabriel Knight solution by System on 09/03/2006, 09:50
- Gabriel Knight solution by System on 09/03/2006, 09:50
- Gabriel Knight hints by System on 09/03/2006, 09:50
Complete points list - Gabriel Knight solution by System on 09/03/2006, 09:50






