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Submitted by System on 09/03/2006, 09:50. Print file.

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Dusk of the Gods
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FAQ/Walkthrough
Version 1.2, 09 July 2004

For PC DOS/Windows

by Lee Beng Hai a.k.a. Volume
Email: cover8899-gamefaqs@yahoo.com.hk

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Disclaimer
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This FAQ is meant for personal use only. You should not host this
document on your web site without my permission.

You can find the latest copy of this FAQ at

http://www.gamefaqs.com/

The following sites had been granted permission to host this FAQ

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If you want your site to be added to the list, please email me.

(c) Copyright by Lee Beng Hai, 1991-2004

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Contents
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1. Introduction
2. Character Creation
3. Temples of the Gods
4. Armor Class
5. General Hints
6. Geography
7. The Kings Quests and Magical Items
8. The Main Quest
9. Revision History

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1. Introduction
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When the game started, Odin had seen from the pool of vision that a
climactic battle would soon be fought known as Ragnarok or the "Dusk of
the Gods". The outcome of Ragnarok depends on whether these gods survived:
Thor, Frey, Hodur, Odin and Heimdal.

You are one of the Einherjor, Champion of Odin, entrusted with the
responsibilities to ensure the survival of the Gods when Ragnarok happens.

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2. Character Creation
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In the character creation screen, you can select what you do in your life
as a human. You can choose to raid (increases warrior ability), study
(increases sage ability), or pray to one of the gods.

The bar at the bottom indicates your life and will slowly decreases. When
it reaches zero, you are dead. The game begins only after your character
is slain in battle and taken to Valholl. Odin made you into one of his
Einherjor.

During the game, your warrior and sage ability will increases when you use
them. However, your attitude towards the Gods does not change.

At the beginning, your character is given on default visit to Odin. If you
need to pray to the Gods, select Freya (the purple building).

Create a character with very high warrior ability. Sage ability is not as
crucial.

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3. Temples of the Gods
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In the game, you'll find many temples of the gods. They appear to look
like a small house with a single bed. There is usually a certain picture
in the house that indicates whose temple it belongs to. To pray to the
god, select an item and click on your character on the main screen.
Sacrifice the following items to gain the God's favor: perfume, Freya's
tear, craft wheel, craft idol and ship tokens. You can also sacrifice
magical items to the Gods but it is not worth it. Once the God accept your
sacrifice, a certain icon appear in the yellow box, click on it to cast
the spell. If you sacrifice more items, another more powerful spell will
be given. The previous spell can only be selected after you had cast the
spell you have just received. The God gives a maximum of 5 spells so don't
waste extra items after that. The spells will fade away after some time,
one at a time.

The following is a list of the magical powers that you will encounter in
the game. Your Sage Ability will determine 3 things when it comes to spell
casting: the amount of damage for offensive spells, the duration of the
spell and the effectiveness of non-offensive spells.

Odin

1. Mannaz, Increase "Sage" Ability - Temporarily increase Sage Ability.

2. Flaming Javelin - throw a javelin of magical fire and flame.

3. Hagalaz, Death - instantly slays most creatures.

4. Berserker Rage - temporarily increases Warrior ability, hit points, and
increases the character agility rating but lower armor class. I.e.
increases all attack skills but decreases defense.

5. Shape Change - take the form of a wolf with certain special abilities.

6. Othila, Speak with the Dead - grant the ability to speak with the dead
on Midgard. Required to complete the game. Looked like an 'x' with a '^'
on top.

7. The Unknown - creates a random object. Look like an 'F'.

Tyr

1. Teiwaz, Increase "Warrior" Ability - Temporarily increase Warrior
Ability. Look like an 'up arrow'.

2. Spellfire - project fire at an opponent.

3. Enchant Weapon - Permanently increases a weapon's effectiveness, both
in damage and ability to hit.

4. Tyr's Fist - throw a ball lightning. Less powerful than Spellfire or
Lightning bolt but there are no counter spells to reduce the damage.
Look like an 'N'.

5. Flame arrow - creates a flame arrow, do more damage than a normal
arrow.

Freya

1. Obscurity - Grant your character the power of invisibility. If is most
effective against less powerful creatures.

2. Algit, Protection - temporarily increases your character armor. Look
like a trident.

3. Firebrand - create a light source that is strong than a normal branch
(Torch).

4. Restoration - heals damage. Look like a 'z' flipped vertically.

5. Thurisaz, Teleport - teleport to the nearest temple of Freya. Look like
'|>'.

6. Kanu, Opening - open doors that don't require a special key. Look like
a '

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  1. Dusk of the Gods solution by System on 09/03/2006, 09:50