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Submitted by System on 09/03/2006, 09:50. Print file.
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Ignore the button to your left and walk around the turret and hit the button
on the upper right wall. Go through the door that just opened and head to the
lower right and hit the button. Go back up and stand to the right of where the
first electrified turns on and off. As soon as it turns off, head to the upper
left and get the key. Hit the button in front of you and go past the turret
again and hit the button again. Head to the right.

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Scene 7
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This room isn't that hard, just time it right and cross past the lasers.

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Scene 12
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Hit the button that you can to open the door. Kill the A/Gen. Hit the button
in the room you just entered. Kill the other A/Gen to secure the room. Hit the
security button on the lower right wall and open the door to the civilian.
Leader her to the escape hall and proceed to the upper right.

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Scene 13
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Last room of floor 80. Kill the A/Gen and hit the lower button. Try to lure the
A/Gen in the top of the room into the laser. If not, go up to the vent so
another comes out, and repeat the process until the laser hits one. Hit the
other button to open the door to the person and the teleporter. Lead him to the
escape hall and enter the teleporter. You beat floor 80!

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Level 81
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Total People: 5

Total Grenades: 1

Special Weapons/Items/Computers: 2
The bomb that a civilian gives you - Scene 23
The passworded computer - Scene 23

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Scene 14
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Just a few A/Gens. Hit the button to the upper right to open the door. Kill the
A/Gen (2 if you trapped them both in there). Stand on the open door and shoot
your laser at the button you just hit. Kill the other A/Gen(s) to secure the
room and exit to the lower left.

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Scene 15
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This room looks pretty crazy, but it's not. Just watch the electrified floor
panels in the hall you are in and when the closest one shuts off, head towards
the center of the room. There are electrified floor panels that go off around
the four corners of the center part of the room. Seal the vent to secure the
room and hit the lower wall button and head to the lower right.

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Scene 17
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Head to the upper right and hit the button. Kill the A/Gen and seal the vent
to secure the room. Be careful - hit the lower button to open the door to the
civilian, but beware of the now activated security turrets. When the turrets
face up, lead the person to safety. Now, go to the top of the room where
neither turret can hit you. Walk above both turrets and come down to the right
of the right turret. Go down the hallway to the lower right.

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Scene 18
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Your first encounter with B/Gens. Hit the lower button to open the door and
kill your first B/Gen. Seal the vent and hit the lowest button. Kill the other
B/Gen and check out the computer. Quite a resume this Derrida has! Head to the
lower left.

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Scene 46
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This puzzle looks tough, but isn't. The red and green lines running across the
floor mark the path of the lasers, so just time it right and walk between the
floor between the lowest and middle red and green lines. Now walk all the way
to the lower right. Repeat until you reach the nook with the key. Watch out
for the electrified floor. Head back across the lasers and exit the room
through the upper hall. You'll end up in scene 15, so just hit the button to
open the door and head to the upper left.

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Scene 16
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Kill all of the A/Gens and seal the vents. Open the security door and watch
the electrified floor. Lead the civilian over the floor when it is safe and
watch him run to safety. Head down the lower left hall.

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Scene 20
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Kill the close A/Gen and seal off the close vent. Lure the other A/Gen in the
room after the laser. Both the laser and the A/Gen disappear, so head in and
seal the vent to secure the room. Hit the button to gain access to the
civilian and save him. Head to the left.

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Scene 21
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This room is simple. When the security turret faces away, hit the lower button
to open the door, then run in and hit the other button. Head back to the right
to scene 20 and head to the lower hall.

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Scene 22
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Pick up the key when the floor isn't electrified. When the A/Gen opens the
door, head through it. When the turret is deactivated, head up and hit the
wall button. When safe, head back to the room with the A/Gen and kill it. Seal
the vent to secure the room and make sure the turret is offline. If it isn't,
hit the upper button and then head to the left.

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Scene 23
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Watch out for the electrified floor. Walk to the middle of the room and kill
the A/Gen and seal the vent. Hit the left button to open the door to the other
A/Gen. Kill it and seal the vent. If the door to the civilian isn't open, hit
the right button to open it. Check out the computer and talk to the civilian.
Uh oh. He doesn't know the password. On the bright side he gives you a bomb.
Save him. In the room where he was sitting, there's a yellow thing to the left.
Shoot it and walk over where it was. The door to the left should open. Go down
the hall to the left.

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Scene 4
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Open the door to the civilian and talk to him. His name is Seth. He tells you
the password is ostrich. Save him and head back to scene 23. Enter Seth for
the username and ostrich for the password. The upper left door should open. Go
through it and head up the hall.

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Scene 21
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Kill the A/Gen and seal both vents. Open the security door when the floor is
safe and head through it to the lower left.

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Scene 40
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Your first encounter with teleporters. When the left turret faces down, go in
the teleporter and head towards the left turret. Pick up the key and run
around the turret. When it faces down, run to the middle of the room and
up to the other turret. Repeat the process to get the grenade and head back to
the teleporter. Exit the room through the left.

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Scene 25
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Kill the close A/Gen and the far one when it heads to your side of the room.
Seal the close vent and when safe, cross over the electrified floors. Seal the
other vent and open the security door. Go up the tube. You beat floor 81!


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Level 82
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Total People: 5

Total Grenades: 0

Special Weapons/Items/Computers: 1
A shield that a civilian gives you - Scene 35

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Scene 30
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Immediately run to the upper-left to avoid the security turret and go up the
hall. As you may notice, you will need a lot of security keys to get by in
this room.

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Scene 27
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Hit the wall button to open the door. Pass over the electrified floor and kill
the A/Gen. Seal the vent. Notice the mine in the left corner of the room. Hit
the wall button on the left wall to open up the door to the lasers. Stand on
top of the door you just opened. Shoot the button on the other side of the
hall. When the lasers are heading to the lower right, as soon as they pass
you, run to the hall at the top of the room. Head up.

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Scene 19
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Stand next to the closest wall button. When the B/Gen hits the button to
deactivate the right security turret, hit the button and run behind the now
inactive security turret. Hit the button to the right. After the turret gets
reactivated and deactivated, run to the left against the wall where the green
floor meets the black floor. When the B/Gen deactivates the left turret, run
into the top room with the desk and chairs. Hit the button on the wall. Make
sure the left turret is deactivated, and when the B/Gen comes in view, kill
it. Run across to the lower left and pick up the security key. *Note* If the
left security turret is active when you want to run across, just run straight
across and don't stop. It won't hit you. To open the red door on the right,
walk up to the corner above the left security turret and walk against the
wall to hit a secret button. Head behind the right security turret and down
the hall to the right.

New Stategy: If you stand on top of the right turret while the B/Gen activates
it, you will switch the sequence. Now both turrets activate/deactivate together,
so you don't have to waste a grenade on it!

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Scene 45
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This room is very tricky. Immediately run to the upper room and pick up the
grenade. When the laser heads up the hall to the left, run to the upper
right room and pick up the grenade. You're safe in the upper two rooms
because the laser will never go in there. When the laser is in the lower left
room, run to the lower right room, pick up the grenade, and go back to the
upper right room. When safe to do so, run back out the hall to the left. Head
back three scenes to the first scene of the level with all of the security
doors, scene 30. Hit the security wall button on the bottom of the screen and
head down the lower hallway.

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Scene 34
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  1. D/Generation solution by System on 09/03/2006, 09:50