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HALF-LIFE: COUNTERSTRIKE TEAMWORK/ANALYSIS WALKTHROUGH
--------------------------------------------------------------------
=========================================
= AUTHOR: DG Dobrev =
= Date started: 06.08.2002 =
= Date completed: 06.08.2002 =
= Date Released: 07.08.2002 =
= Personal E-mail: iron_feather@mail.bg =
= Release version: 1.0 =
=========================================
COPYRIGHT NOTICE:
This Walkthrough was written by Dobri Dobrev a.k.a DG Dobrev. All
credit for using this guide should go to me: DG Dobrev. If you
want to post it on your website, you are OBLIGED to ask for my
personal permision. I NEVER refuse posting, but I really need to
know where this FAQ could be found, and compile a small list of
sites just for my information.
Otherwise, you CAN make a copy (just use "Select all" - by default
ctrl+a and the copy it - by default ctrl+c, then paste it in a
Wordpad or Notepad documents, using ctrl+v. Word document should
also work, but versions of MS Office 97+ tend to disregard some
things commonly used in the guides, so you may have to "repair" the
entire guide. If it's over 50 pages, it's quite a nasty job! So use
best Wordpad or Notepad.
YOU CAN'T:
- Plagiarize parts of this FAQ and use it as your own
- Post it on your website without my personal permission
- Try to obtain credit for writing it (since you didn't!)
Thanks for NOT DOING these last three things. And for contact,
unless you didn't noticed :-) my e-mail is:
Primary (commonly checked): iron_feather@mail.bg
Secondary (rarely checked): iron_feather@abv.bg
====================================================================
IMPORTANT NOTICE: PLEASE READ!
This walkthrough is designed to help people work a little more as a
team, and not do the things separately from each other, or on small
groups of 2-3 men. Teamwork is the most important thing here. If
there's a well-trained team facing a non-trained, be sure that the
first men have over 50% better chances to win. This walkthrough is
intended to show a structure of teamwork. I don't say you should
follow this step by step - feel free to use any ideas I have given
here and make up another strategy, or whatever, while implementing
your own ideas.
In addition, this walkthrough is designed for teams of at least 4 players each.
I have seen servers with teams of over 15-20 men each,
so I guess there's no problem trying this out!
Anyway, even with smaller teams, feel free to try. It's best if you
can cover at least 80% of all specialties...
AND AGAIN: I don't consider my words as the ONE AND ONLY TRUTH IN
THE WORLD! All I can say is that this scheme was tested and it
worked out for me (us). Feel free to give me any recomendations, own
strategies for teamwork, if you want.
The idea of this walktrough is clear: HELP THE PEOPLE WHO WANT TO BE
GOOD AT HL:CS TO WORK AS A TEAM. I am sure all of you are sick of
people who don't really care about their teammates and have just
appeared in the server to show how good they are or just to waste
some time. I am sick of such people too. This was the main reason
to write this walktrough. This is why any recomendations will be
highly welcome!
Thanks for reading this note, please proceed with the introduction!
====================================================================
1. Introduction.
There are a few 1st person shooter (FPS) games, that seem to have
taken over the world nowadays. I'm talking about Half-Life:
Counterstrike, Quake III and Unreal Tournament. I, myself have
played the first (heh, I guess if I didn't, I wouldn't be writing
an FAQ about it!) and the third. FOR ME, HL: CS is better than UT,
just because the teamwork and reality it presents us.
I must confess: I'm not the best proffesional in CS. Actually, I'm
awful when I play 1 on 1. But, this changes a lot in bigger teams.
So, this Walkthrough is intended to teach you how to be a good
addition in big teams and be like me: even if weak in 1 vs. 1, be
extremely wanted in larger teams.
And since I was never that fast, and my reflexes weren't that good
(well, not in the real life, otherwise I wouldn't be a goalkeeper
:-)), I became one of the players everyone hates the most: the
Snipers. Most of the worse front-line fighters become Snipers. I
guess the same happened to me.
====================================================================
2. Team specialties.
SPECIALTIES!? WHAT'S THAT? ATTACK AND CRUSH! IF WE DIE, THERE'S
ALWAYS TOMORROW! THEY'LL PAY DEARLY FOR KILLIN' ME!!!
I have seen a lot of people thinking this way. This is one of the
most idiotic things I have seen (I apologize to anyone who have felt
offended because of these words, but think again!). Whisper and Alex
III in one of my magazines for games, called Gamers' Workshop, made
a quotation of one of the Stephen King's books: "I don't kill with
my gun, I kill with my brain" - and these words still burn like a
fire inside me every time I start Counterstrike. Listen to those
words, and learn them well. They will help you die less often.
Unless you play with bots, teams consisst of men: fellow HL: CS
players. Never forget that they are humans afterall. Humans tend to
get scared, tend to think or trust their instincts, tend to jump
from fear when someone attacks them when they least expect it, and
so on. These are pure psychological problems, and one must learn to
deal with them.
A. Psychology.
WHAT?
Yes, psychology. People who play this game, feel the characters as
if THEY are walking through a clearing, wait for an ambush, etc.
This means they are feeling what their chosen Seal, SAS man, you
know the others, feel. This is good. Now, it all depends on the
psychic your friend/enemy has. In this game, people are divided in
several cathegories:
1. "Oh, GOD!!!"
2. "What if..."
3. "Think, then act!"
4. "So what!"
5. "FRIENDS BEFORE ALL!"
6. "Chaaaaaaaaaaarge!"
7. "I CAN AND I WILL"
Let me explain what these cathegories mean. I know I might sound
like the old psychology teachers in school/college/university, but
my GOAL is to make you look a bit more psychologically to this game.
Why? Because brains kill. When you get attacked, unless you're
facing a real good Sniper or Real Good Combatant, you can get away
in the first corridore intersection, hide behind a door, a box, a
bed, or whatever else you have there. This is all instincts: and
the instinct for self-preservation being the strongest of all!
CATHEGORY ONE: "Oh, GOD!!!"
This is the category of most of the inexperienced players (I am
sorry, but I really hate the word newbies!), who ... er... "soil
themselvers" when the first shootout commences.
WHAT TO EXPECT FROM THEM?
->Tend to stay behind the others
->Rarely ambush
->Tend to run away when they get a hit or two
->Miss often
->Attack only if they're left alone (all other teammates are dead)
->Attack only if they have a teammate to help them
->Tend to use Sniper rifles
->Sometimes attack like the Devil himself, ready to die in the
meantime...
HOW TO DEAL WITH THEM?
->Easy. Swarm them, but carefully! Shoot while hiding behind a
barrel, box, or another obstacle. You know about the "novice's
luck", don't you?
TEAMWORK:
->Usually, these people are one team's undoing. They aren't good
and most of their teammates know that well and rarely count on them.
This is VERY GOOD. There is nothing better than dealing with the
enemy one by one, or on certain protions (since you know the
experienced players shun the inexperienced).
->These players are not reliable at all. NEVERTHELESS, if you're
allied with such man, try to rely on him, just a bit. If you
decide to go for it yourself (assuming you're experienced), you
will most likely kill yourself, and the teammate will follow you
shortly.
WHAT SHOULD THEY DO?
->First, overcome their fears. If you're going to hide all through
the game, than you'll be kicked out of this team in no time.
->Second, spend a few rounds close to your teammates. Look at their
actions, and learn from them! Stick to them, contribute with your
firepower. Nothing else to be said.
->Third, if you need to swarm a door, you do this! I know, I know
you're scared and you might die. But if your most experienced man
dies, what will the others do? Huh?
PSYCHOLOGICAL PROFILE:
FIRST OF ALL: never forget that any experienced player has gone
through this! Some players just get kicked out of a server because
of their inability to be good teammates. I don't think this is
right. Everyone needs to learn first, go through a couple of
fights, and AFTER THAT he'll have enough courage to be a good
teamamte.
Anyway, these players tend to "jump" out of fear, when surprisingly
attacked, and tend to run or just remain in position, trying to
identify the source of fire, while 95% of them die in the meantime.
This is the usual case - because they have identified themselves
with the character they're currently playing with.
MY ADVICE:
->Stick to your teammates.
->If you're alone, try to find a good place on the map, where you
can make an ambush. Such places are tunnels, doors, boxes, etc.
->If you are Counter-Terrorist (CT), advance carefully, and be ready
to die. It's good to say to yourself the line of the Infested Terran
in Starcraft: "Prepared to die!" and go for it. One way or another,
you'll lose the round. It's best to try and do something for the
team. Selfish players don't excell here.
->If you're Terrorist (T), try to make all remaining hostages to
follow you into a small room with only one entrance. Point your gun
barrel to the entrance and put some hostages in front of you. If an
enemy invades, start shooting. The enemy will most likely kill a
hostage or two before you're really hit. And even if die, the enemy
will have lost 1000-2000 dollars for the next round.
->LEARN FROM THE OTHERS! See where they camp, where the points of
interest are, etc.
CATHEGORY TWO: "What if..."
These players have some experience, but their psychic is quite
weak... I mean they'll never swarm a door (or a dangerous place)
first. They are more reliable, but do get scared when suddenly
attacked. They will defend an attacked teammate, but may do it a
bit later. This isn't good, for the teammate under attack may be
dead by then.
WHAT TO EXPECT FROM THEM?
->Stay in the back
->Have more experience, and that makes them somewhat dangerous
->Better shooters
->Use long-range rifles and snipers well enough
->A bit tardy when they have to help someone
HOW TO DEAL WITH THEM?
->The best way to deal with such players is to kill their
teammates. When they see the "DEAD" message for all their friends,
they're doomed. Their reflexes slow down, become more uncertain.
Use this.
->If you face them in direct combat, just be careful. They are
adequate shooters, and may kill you if you just trust your
shooting experience - try to hide somewhere and attack from that
place, etc. THIS IS A WAR AFTERALL!
TEAMWORK:
->These people are ready to help their teammates, but may have
some doubts before doing so - they'll examine the environment first,
check for possible surprises, and then act. Usually, that's not
good, but once you know the man watching your back is such person
you can simply say "Follow me", and attack. The bad thing is that
you never know what he'll do...
->If you have such person, see if you can use the help of more
experienced person. If this man knows he has 2 good combatants
with him, this will encourage himself, and will most likely be a
good addition to the team. The bad thing is that if he's alone,
nobody knows what he'll do... Expect everything.
HALF-LIFE: COUNTERSTRIKE TEAMWORK/ANALYSIS WALKTHROUGH
--------------------------------------------------------------------
=========================================
= AUTHOR: DG Dobrev =
= Date started: 06.08.2002 =
= Date completed: 06.08.2002 =
= Date Released: 07.08.2002 =
= Personal E-mail: iron_feather@mail.bg =
= Release version: 1.0 =
=========================================
COPYRIGHT NOTICE:
This Walkthrough was written by Dobri Dobrev a.k.a DG Dobrev. All
credit for using this guide should go to me: DG Dobrev. If you
want to post it on your website, you are OBLIGED to ask for my
personal permision. I NEVER refuse posting, but I really need to
know where this FAQ could be found, and compile a small list of
sites just for my information.
Otherwise, you CAN make a copy (just use "Select all" - by default
ctrl+a and the copy it - by default ctrl+c, then paste it in a
Wordpad or Notepad documents, using ctrl+v. Word document should
also work, but versions of MS Office 97+ tend to disregard some
things commonly used in the guides, so you may have to "repair" the
entire guide. If it's over 50 pages, it's quite a nasty job! So use
best Wordpad or Notepad.
YOU CAN'T:
- Plagiarize parts of this FAQ and use it as your own
- Post it on your website without my personal permission
- Try to obtain credit for writing it (since you didn't!)
Thanks for NOT DOING these last three things. And for contact,
unless you didn't noticed :-) my e-mail is:
Primary (commonly checked): iron_feather@mail.bg
Secondary (rarely checked): iron_feather@abv.bg
====================================================================
IMPORTANT NOTICE: PLEASE READ!
This walkthrough is designed to help people work a little more as a
team, and not do the things separately from each other, or on small
groups of 2-3 men. Teamwork is the most important thing here. If
there's a well-trained team facing a non-trained, be sure that the
first men have over 50% better chances to win. This walkthrough is
intended to show a structure of teamwork. I don't say you should
follow this step by step - feel free to use any ideas I have given
here and make up another strategy, or whatever, while implementing
your own ideas.
In addition, this walkthrough is designed for teams of at least 4 players each.
I have seen servers with teams of over 15-20 men each,
so I guess there's no problem trying this out!
Anyway, even with smaller teams, feel free to try. It's best if you
can cover at least 80% of all specialties...
AND AGAIN: I don't consider my words as the ONE AND ONLY TRUTH IN
THE WORLD! All I can say is that this scheme was tested and it
worked out for me (us). Feel free to give me any recomendations, own
strategies for teamwork, if you want.
The idea of this walktrough is clear: HELP THE PEOPLE WHO WANT TO BE
GOOD AT HL:CS TO WORK AS A TEAM. I am sure all of you are sick of
people who don't really care about their teammates and have just
appeared in the server to show how good they are or just to waste
some time. I am sick of such people too. This was the main reason
to write this walktrough. This is why any recomendations will be
highly welcome!
Thanks for reading this note, please proceed with the introduction!
====================================================================
1. Introduction.
There are a few 1st person shooter (FPS) games, that seem to have
taken over the world nowadays. I'm talking about Half-Life:
Counterstrike, Quake III and Unreal Tournament. I, myself have
played the first (heh, I guess if I didn't, I wouldn't be writing
an FAQ about it!) and the third. FOR ME, HL: CS is better than UT,
just because the teamwork and reality it presents us.
I must confess: I'm not the best proffesional in CS. Actually, I'm
awful when I play 1 on 1. But, this changes a lot in bigger teams.
So, this Walkthrough is intended to teach you how to be a good
addition in big teams and be like me: even if weak in 1 vs. 1, be
extremely wanted in larger teams.
And since I was never that fast, and my reflexes weren't that good
(well, not in the real life, otherwise I wouldn't be a goalkeeper
:-)), I became one of the players everyone hates the most: the
Snipers. Most of the worse front-line fighters become Snipers. I
guess the same happened to me.
====================================================================
2. Team specialties.
SPECIALTIES!? WHAT'S THAT? ATTACK AND CRUSH! IF WE DIE, THERE'S
ALWAYS TOMORROW! THEY'LL PAY DEARLY FOR KILLIN' ME!!!
I have seen a lot of people thinking this way. This is one of the
most idiotic things I have seen (I apologize to anyone who have felt
offended because of these words, but think again!). Whisper and Alex
III in one of my magazines for games, called Gamers' Workshop, made
a quotation of one of the Stephen King's books: "I don't kill with
my gun, I kill with my brain" - and these words still burn like a
fire inside me every time I start Counterstrike. Listen to those
words, and learn them well. They will help you die less often.
Unless you play with bots, teams consisst of men: fellow HL: CS
players. Never forget that they are humans afterall. Humans tend to
get scared, tend to think or trust their instincts, tend to jump
from fear when someone attacks them when they least expect it, and
so on. These are pure psychological problems, and one must learn to
deal with them.
A. Psychology.
WHAT?
Yes, psychology. People who play this game, feel the characters as
if THEY are walking through a clearing, wait for an ambush, etc.
This means they are feeling what their chosen Seal, SAS man, you
know the others, feel. This is good. Now, it all depends on the
psychic your friend/enemy has. In this game, people are divided in
several cathegories:
1. "Oh, GOD!!!"
2. "What if..."
3. "Think, then act!"
4. "So what!"
5. "FRIENDS BEFORE ALL!"
6. "Chaaaaaaaaaaarge!"
7. "I CAN AND I WILL"
Let me explain what these cathegories mean. I know I might sound
like the old psychology teachers in school/college/university, but
my GOAL is to make you look a bit more psychologically to this game.
Why? Because brains kill. When you get attacked, unless you're
facing a real good Sniper or Real Good Combatant, you can get away
in the first corridore intersection, hide behind a door, a box, a
bed, or whatever else you have there. This is all instincts: and
the instinct for self-preservation being the strongest of all!
CATHEGORY ONE: "Oh, GOD!!!"
This is the category of most of the inexperienced players (I am
sorry, but I really hate the word newbies!), who ... er... "soil
themselvers" when the first shootout commences.
WHAT TO EXPECT FROM THEM?
->Tend to stay behind the others
->Rarely ambush
->Tend to run away when they get a hit or two
->Miss often
->Attack only if they're left alone (all other teammates are dead)
->Attack only if they have a teammate to help them
->Tend to use Sniper rifles
->Sometimes attack like the Devil himself, ready to die in the
meantime...
HOW TO DEAL WITH THEM?
->Easy. Swarm them, but carefully! Shoot while hiding behind a
barrel, box, or another obstacle. You know about the "novice's
luck", don't you?
TEAMWORK:
->Usually, these people are one team's undoing. They aren't good
and most of their teammates know that well and rarely count on them.
This is VERY GOOD. There is nothing better than dealing with the
enemy one by one, or on certain protions (since you know the
experienced players shun the inexperienced).
->These players are not reliable at all. NEVERTHELESS, if you're
allied with such man, try to rely on him, just a bit. If you
decide to go for it yourself (assuming you're experienced), you
will most likely kill yourself, and the teammate will follow you
shortly.
WHAT SHOULD THEY DO?
->First, overcome their fears. If you're going to hide all through
the game, than you'll be kicked out of this team in no time.
->Second, spend a few rounds close to your teammates. Look at their
actions, and learn from them! Stick to them, contribute with your
firepower. Nothing else to be said.
->Third, if you need to swarm a door, you do this! I know, I know
you're scared and you might die. But if your most experienced man
dies, what will the others do? Huh?
PSYCHOLOGICAL PROFILE:
FIRST OF ALL: never forget that any experienced player has gone
through this! Some players just get kicked out of a server because
of their inability to be good teammates. I don't think this is
right. Everyone needs to learn first, go through a couple of
fights, and AFTER THAT he'll have enough courage to be a good
teamamte.
Anyway, these players tend to "jump" out of fear, when surprisingly
attacked, and tend to run or just remain in position, trying to
identify the source of fire, while 95% of them die in the meantime.
This is the usual case - because they have identified themselves
with the character they're currently playing with.
MY ADVICE:
->Stick to your teammates.
->If you're alone, try to find a good place on the map, where you
can make an ambush. Such places are tunnels, doors, boxes, etc.
->If you are Counter-Terrorist (CT), advance carefully, and be ready
to die. It's good to say to yourself the line of the Infested Terran
in Starcraft: "Prepared to die!" and go for it. One way or another,
you'll lose the round. It's best to try and do something for the
team. Selfish players don't excell here.
->If you're Terrorist (T), try to make all remaining hostages to
follow you into a small room with only one entrance. Point your gun
barrel to the entrance and put some hostages in front of you. If an
enemy invades, start shooting. The enemy will most likely kill a
hostage or two before you're really hit. And even if die, the enemy
will have lost 1000-2000 dollars for the next round.
->LEARN FROM THE OTHERS! See where they camp, where the points of
interest are, etc.
CATHEGORY TWO: "What if..."
These players have some experience, but their psychic is quite
weak... I mean they'll never swarm a door (or a dangerous place)
first. They are more reliable, but do get scared when suddenly
attacked. They will defend an attacked teammate, but may do it a
bit later. This isn't good, for the teammate under attack may be
dead by then.
WHAT TO EXPECT FROM THEM?
->Stay in the back
->Have more experience, and that makes them somewhat dangerous
->Better shooters
->Use long-range rifles and snipers well enough
->A bit tardy when they have to help someone
HOW TO DEAL WITH THEM?
->The best way to deal with such players is to kill their
teammates. When they see the "DEAD" message for all their friends,
they're doomed. Their reflexes slow down, become more uncertain.
Use this.
->If you face them in direct combat, just be careful. They are
adequate shooters, and may kill you if you just trust your
shooting experience - try to hide somewhere and attack from that
place, etc. THIS IS A WAR AFTERALL!
TEAMWORK:
->These people are ready to help their teammates, but may have
some doubts before doing so - they'll examine the environment first,
check for possible surprises, and then act. Usually, that's not
good, but once you know the man watching your back is such person
you can simply say "Follow me", and attack. The bad thing is that
you never know what he'll do...
->If you have such person, see if you can use the help of more
experienced person. If this man knows he has 2 good combatants
with him, this will encourage himself, and will most likely be a
good addition to the team. The bad thing is that if he's alone,
nobody knows what he'll do... Expect everything.
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