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Submitted by System on 09/03/2006, 09:50. Print file.
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Command & Conquer:Generals Zero Hour Generals Challenge Walkthrough
by Brian Au,ver 0.5 from 17/11/2003

Table of Contents
1-Disclaimer
2-Guide buildup history
3-C&C:GZH History and Sides' Briefing
4-New Generals and Briefing
-China
-USA
-GLA
5-Generals' Comparsion
-China
-USA
-GLA
-Overall
6-Generals Challenge-Briefing
7-Generals Challenge-Walkthrough
8-More stuffs on C&C:G/ZH
9-Feedback
10-Letters from readers
11-Credits

=========
1-Disclaimer
=========
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.This may be not be reproduced under
any circumstances except for personal, private use. It may not be placed on any
web site or otherwise distributed publicly without advance written permission.
Use of this guide on any other web site or as a part of any public display is
strictly prohibited, and a violation of copyright.

This document is Copyright of Brian Au(Brian General),2003;unauthorized
reproduction of this document as same as it is or in part is forbidden;to ask
authorization for copying or using this FAQ(NOT FOR MAKING PROFIT),please send
a mail to M270A1@hotmail.com.

OK,I'll talk something about me.My name is Brian Au Man Hon,a 15-year-old
boy(or teenager?),living in Hong Kong.Why I wrote this Walkthrough?I played
this for some times,and I wanted to tell others about my tactics.Also,I wanted
to gain some good fame for Hong Kong.Yes,I am a HK cilivian.So,I hope that you
will like it,under the threat of SARS' Returning;-)

As I am a HK cilivian,so my grammar won't be as good as others in UK or US,or
other westerns.Please let me say sorry for it.

I play this game at Easy level.If you have any additional data for other
levels,or you have any comments about this Guide are welcome.If you have
any,please mail to M270A1@hotmail.com.Also,you can find me frequently at
RuneScape(My username is BrianGeneral).

And now,when I can use Internet at home,I sometimes will run MechWarrior4:
Mercenaries to play games Online.If you see a guy named Hunter-Seeker(Kell
Hounds-GeneralOfTheClanRebels),who usually use Longbow,Hamptmann,Daishi or
Fafnie,that's me.I usually play online at Hong Kong's time 10am-3pm or/and
8:45pm-10:30pm.

BUT,don't send any mail or messages about taking CD keys,talking about crimes
or about all other illegal things.(But military is welcome.Haha)

NOTE:Those comments I write below is my own opinion ONLY.
======================
2-Guide buildup history
======================
17/11/2003:Start writing this under a EXTREMELY BUSY time,like playing C&C:GZH,
Homeworld 2,and also typing my own stories;)(ver 0.333......)

23/11/2003:Finished Generals' Briefing.Just done 1/4.......I promise I'll
continue with it.(ver 0.5)

=============================
3-C&C:GZH History and Sides' Briefing
=============================

Command & Conquer:Generals Zero Hour is the newest Expansion of Command &
Conquer:Generals,the newest series of Command & Conquer series.In this
Expansion,There are still 3 armies stand by for you to command:USA,China and
GLA(Global Liberation Army).Like the normal Real-Time Strategy Games,they got
their own advantages and weaknesses.You can see them below:

USA:Hahahaha......as we know,Computer Games,especially C&C series,is so
"Greater-Americanism" and something like that,and there's no exception here.In
the game,US relies on their SUPERIOR Air Forces,no kidding.You can imagine that
what will happen when the present USAF asernal appears in the game,like F/A-22
Raptor,RAH-66 Comanache,F-117 Nighthawk,etc.
Also,their technology is the best among the 3 rivalries,one simple example
is,they can use radar automatically when the Command Center is built.Laser
Defences against Missiles are also appears in the US Armoury,how hi-tech!
However,their ground forces is their weakness,especially facing China.

China:Our Homeland......China is strong enough to balance the power of US,both
in real world and in the game!Wohohoho......China in the game,like that in real
world,has the most advanced tanks,especially that MONSTEROUS Overlord!Using
it,you will feel that it's really "One guy guards and no one can pass"!
Also,if you know History well,you should know that China likes to use "Human
Wave" attack,so,also referring to the large population of China,they can train
two soldiers in the price of one;if using General Abilities,they can get
Veterancy as well!
Unfortunately,even with the help of Russia(Mig of China is Russian
Mig-1.42),Chinese Air Force is pretty weak when facing US.

GLA:From the name,you may not know what is it;but if I say "Terrtorists" or "Al
Queda",can you know this?Well,GLA is those Terrtorists.They can use Toxic
Weapons well,like that Toxin Tractor.Kill any infantries in buildings instantly!
GLA also uses Demolition Weapons as well.Can you remember the Demolition Truck
in Red Alert 2?It's back,and more powerful.You can arm it with both High
Explosive Bomb and Bio Bomb on it!Nasty!
Stealth Technology is also one of the benefits of GLA.Using the new General
Abilities,you can hide some of your troops from enemy!That Bomb Truck can also
disguise as ANY vehicles,so you can drive it into enemy
base,and......Booooooom!!
GLA got best troops in the game as well.Example:Angry Mob.Armed with Petrol
Bomb and AK-47,they can toast ANYTHING on the map!As well as Jarman Kell,he can
kill drivers on enemy vehicles instantly,and you can use it as yours!
But,their Armoured Beasts are not so powerful,especially their Scopion Tank.You
have to notice this.Also,they have NO Air Forces!Not even a helicopter!Too bad.

=====================
4-New Generals and Briefing
=====================
Here's the main point of this Guide.
In this Expansion,all 3 sides has included 3 new Generals.They have their own
advantages and limitations,as well.
To brief them,I will list all their benefits and limitations,and decide that
advantage/limitation how much influence on their armies.Let's start!

4.1:China Generals.

4.1.1:General "Anvil" Shin Fai
Early in his Career,he found that China,unlike others,had teeming hordes of
people willing to fight and die.So,he puts his eyes on the Red Guards.He can
mobilize up to four infantry divisions in less that one day.He ruled a number
of unique infantry units in order to enforce the will of China.
This guy REALLY uses the advantage of China------huge population.Is his army
really powerful?

1-All infantry start at Veteran Level.
Advantage to the army:6/10
The simple idea is:their Tank Hunters get higher firing rate and damage to kill
tanks.Killing their infantry will be more difficult!

2-Nationalism upgrade avalidable at start.
Advantage to the army:8/10
This will be more important to the army,especially the lacks of good Armour
Beasts at first.Higher firing rate,killing more faster!

3-Horde Bonus increased.
Advantage to the army:6/10
I actually don't know what will be the influence of this,but it may be have
good benefits......

4-Battlemaster,Overlord and Gattling tanks are unavailable.
Affect on the army:10/10
NO Overlord!?NO Battlemaster!?NO Gattling Tanks as well?!How can we fight
without these boys!How much Nuke Cannons,Dragon Tanks and Inferno Cannons can
do!!

5-Fortified Bunkers replaces normal Bunker,and Land Mines are already placed.
Advantage to the army:8.5/10
Hold 5 more men!BEST defense structure indeed.5 More Tank Hunters,your tanks
can go to die!

6-Assault Troop Transport replaces normal Troop Crawler.
Advantage to the army:8.5/10
May be it will be the best replacements for Battlemasters,Gattlings and
Overlords.Men inside the Transport can fire inside the Transport.And it can
heal infantry around!Good assault weapon.

7-MIni-Gunner replaces normal Red Guard.
Advantage to the army:7.5/10
Probably the best infantry of the game except heroes.Though we can only train
one at a time,it's more powerful:higher firing rate,higher firepower,and they
can shoot planes!They only can't destroy tanks in a few shot!Burn them up ASAP!

8-Mini-Gunner Paradrop available as General Ability.
Advantage to the army:7/10
Same as the Paradrop of USA,but drop more powerful men instead.The Transport
Plane may be destroyed,remember.

9-Aircrafts are more expensive.
Affect on the army:6/10
Not much affection to Chinese armies,but they may be the support units of your
weak ground pounders.

10-Attack Outpost replaces normal Listening Outpost.
Advantage to the army:6/10
Carries 10 Infantry.I've seen no use on it except detecting stealth units
around.

11-Assault Helix replaces normal Helix.
Advantage to the army:9/10
Come on!8-men bunker already installed?Use it to shoot the prideful
Overlords!The bad thing is,we can't use Gattling Cannons or Speaker Tower
now......

12-Super Hacker replaces normal Hacker.
Advantage to the army:8/10
Start at Veteran Level and get money faster at Supply Centers?Hmmm......I will
get tons of money!

13-Super Lotus replaces normal Black Lotus.
Advantage to the army:valuable,but normal 6.5 for myself
Start as Veteran,steals more money,steals money faster,hack vehicles
slower,still no use for me.I never use her.

Total marks for modifications of Shin Fai:65/130,that means
50/100.Reasonable,but pretty weak against others.

4.1.2:General Tsing Shi Tao
He was know as an impatient man who will get what he wants regardless of the
costs of himself or others(selfish......).His usage of Nuclear power has
brought lots of problems,but starts to get advantages.More stable isotopes and
Tactical Nukes make his men needn't to go to frontline first,and makes his men
more loyal and ready to fight.
Using nuclear power to fight against others.Will it cause any serious problems?

1-All tanks starts with Uranium Shells and Nuclear Tanks upgrade.
Advantage to the army:10/10
Unbeliviably strong!All tanks go faster,and more deadly than others even at the
middle of the fight!Now,with this,even Battlemasters can fight Overlords!And
Overlords,reasonably,become much stronger!

2-The Nuke Cannon is available from the start of the battle.
Advantage to the army:9/10
Nuke Cannon is one of the best base defense deapons,except its thin skin and
slow movement.With Neutron Shells,all tanks and men can go to hell!

3-The Advanced Nuclear Reactor replaces the standard one.
Advantage to the army:8/10
Without this,your base will die soon.8 more power units can afford 8
Airfields!Nasty.

4-Nuke Bomber replaces normal Carpet Bombing.
Advantage to the army:7/10
Can you think one of the reason it's hard to use,though it drops powerful Nuke
Bombs?That is,that B-52 can be shot down.

5-Isotope Stability Upgrade is available at Propaganda Center.
Advantage to the army:6.5/10
When Battlemasters and Overlords are destroyed,this can prevent that
radioactivity harming your units.Not too useful,as Overlords are so tough.

6-Infantry and Aircraft are more expensive.
Affect on the army:6/10
Using Helix and Migs to drop Nukes can really helps.When they are more
expensive,your power will be lessened.

7-Helix gets a Nuke Bomb instead of a Napalm Bomb.
Advantage to the army:7.5/10
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