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Submitted by System on 09/03/2006, 09:50. Print file.
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CHROME: A Walkthrough
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V:1.01
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By:Arockna (Aruna Dayananda)
e-mail:arockna@yahoo.com
web site:www.chrome.fusioncities.com

This guide will not reveal the story but certain incidents will be
unavoidable in writing the guide.

Tips on how to fight enemies will not be given at every encounter but are
given in the How to Play section. The same goes for what weapons to use
generally. The game is meant to be played differently by everyone according
to their tastes so you can figure that out.

Please e-mail me about any errors you find in the walkthrough.



This guide is hosted with my permission on the following websites:

www.gamefaqs.com

www.neoseeker.com

www.cheats.de

http://faqs.ign.com

http://dlh.net


=========
Updates
=========
1.01 - 21/2/04 - Changes to Shybkov, Shuttle, Code Key, Nicole's Crash
and Nicole Parker.

1.00 - 24/12/03 - Added Level Final. Walkthrough completed

0.90 - 22/12/03 - Added Level Laboratory. Changes to level Nanovirus

0.85 - 16/12/03 - Added Level Nanovirus. Biggest level in game. Changed
version numbers.

0.8 - 11/12/03 - Added Levels Nicole's Crash and Nicole Parker

0.75 - 9/12/03 - Added Level Code Key. Minor Updates to How to Play

0.7 - 5/12/03 - Updated Level Shuttle.

0.65 - 2/12/03 - Level Brown's Daughter Added. Minor Updates to How to
Play section. Level Hannibal Rewritten.

0.6 - 1/12/03 - First four levels added and final versions made. Level
Shuttle and Nanovirus updated. Added How to Play Section.

==========
Contents
==========
1.Basic Tips On How To Play
2.The Walkthrough
3.Acknowledgements
4.Legal Stuff


-------------------------
Basic Tips on How To Play
-------------------------
- The weapon you choose is up to you and it is up to you to decide which
weapon is better where.

- Use your map for navigation. In the walkthrough things are mentioned by
grid reference. For those of you who may not know thats X co-ordinate first
and then y co-ordinate.

- Always carry your binoculars in your equipment as they are essential to
scope out targets. Some missions don't equip it by default so do so yourself.

- Carry lots of medkits and when taking damage take one as it regenerates
over time. So when in a really tough fire fight take two or more at once and
your health will keep regenerating for a while. However it won't protect you
from huge amounts of damage that drain your life though.

- When shooting targets from afar lay prone as your accuracy is best in this
position.

- Always hide behind cover and lean out to check enemy troop positions. Duck
in and out behind cover and fire bursts to kill people. You can also shoot
one enemy and then duck back in to reload.

- Fire your rifles in bursts as otherwise your accuracy goes off from recoil.

- Use your implants and combine then using the F1-F4 bind keys to use them
quickly at the same time. Note that this fills your neural overload meter
much more quickly.

- Check corpses for ammo and health packs always. Always look for cupboards
and crates on the floor for goodies.

- When being sniped look at the direction on the indicator indicating that
you are getting shot. It points to a direction. Also listen out for the sound
and move from cover to cover and work out where the sniper is by when you get
shot.

- Don't just open fire on your enemies whenever you see them if they haven't
seen you. Move in good and close to a position you like and then open fire.
Aim for the head as well before opening fire.

-Always take the higher ground and stay prone when firing at unaware
opponents as your aim is improved and you are a smaller target.

- When going up or down in a lift use your heat vision to see where people
are in advance to actually entering a room. Do this for normal rooms as
well when your radar bleeps indicating men are inside.


------------------------
The Levels
------------------------
1.Prologue
2.Containers
3.Dexon
4.Shybkov
5.Brown's Daughter
6.Hannibals
7.Shuttle
8.Code Key
9.Nicole's Crash
10.Nicole Parker
11.Warehouses
12.Laboratory
13.Nanovirus
14.Final


=================
The Walkthrough
=================


----------------------
1.Prologue
----------------------

This level starts as a training mission and is fairly easy. After the initial
cutscene you will start in a jungle area and the training sequence begins.
Follow the instructions which are to pick up the equipment from the crate
right at your feet and then tinker with the other options.

The beginning part of this mission involves following Pointer across the map.
You cannot stray away from him or else the mission will fail so there is no
problem of where to go. After following him for a bit in the jungle you will
run in to two soldiers. Dispatch them and collect ammo/medkits from their
inventories. Pointer won't leave until you move closer to him.

You'll go further in to the jungle and you will approach the brigde. There
will be some soldiers on the other side. Kill them. Again collect weapons and
stuff (won't mention this again). Pointer will then lead you to an
installation upon which a cutscene will start and you will begin to get
sniped. Quickly dash to the wall of the complex and stay right at it. When
you are facing the complex wall the sniper is on your left in a tower. Walk
to the edge of the complex wall without showing yourself. Then proceed to
dash behind the nearest piece of cover(which is a tree in this case). Work
your way towards him through the cover- the best path is towards the left of
the sniper tower where there are rocks to hide behind. Shoot the sniper from
behind the closest rock to the tower. Then head towards the tower. Once you
get there Pointer will tell you to cover him from the tower. Pick up the dead
guy's sniper rifle and remember where you drop your gun because it will be
better for the later parts of the level.

Once up in the tower and equipped with the rifle use your binoculars to scope
out the targets. Once you find them you can the easily snipe them. A cutscene
will follow after Pointer enters the complex.Snipe the two new guards. After
this another cutscene will follow and a buggy and some infantry men will
escort it to your position. First snipe the infantry men on foot. The buggy
will draw close to your tower and then stop. Snipe them at this point as it
is much easier. Snipe the guy manning the gun turret first and then the
driver.

Another cutscene will follow. Afterwards you fill find yourself getting shot.
If you are facing the complex from the tower then turn to look behind you
(180 degree turn) and kill the guy who is behind you.

Now get down from the tower and if you like pick up your regular gun as the
sniper rifle won't be much use in the indoor sections.

Upon entering the complex you will be presented with a lift. Take it up to
the second floor. Exit the lift on the 2nd floor. You will come to a room
with some crates and a soldier behind it. Kill him and be prepared for more
soldiers in the next room.

In the next room there is a guy behind the barricade and a guy can come out
from the door on the left. The door on the left has nothing of value inside
except the dead guys poessions (oh and a packet of crisps-no idea what you
can do with em-possibly eat for health). This room has 3 soldiers in it. Now
head for the other door which takes you to an elevator. This corridor also
has another soldier in it.

Take the elevator down and kill the two guys standing right at the door.
After that take the lift on the right side of the room down. Upon getting
there you'll have to turn and head back up(no story given remember).
Unfortunately there will be some bad guys waiting for you upstairs. Dispatch
them from downstairs -grenade possibly and then head up. Or at least kill
some of them before heading up.

A new room (restricted area will have opened up. More guys lurk inside.After
they are dead hack the computer and the door downstairs will have opened up.
Go back down again and got through the newly opened door. You'll get to a
point with two doors;one on your left and the other on your right. None of
them will open; go to all of them and then try and leave. A cutscene will
follow and Carrie will open the door for you.

Go through the door and shoot the baddies. Two guys- one on the left and one
on the right. Three more behind the boxes.In the corridor there is one more
guy and then a lift. Take the lift up and you will have two doors. Both are
called Storage. The one of the left has a bad guy and a box. The one on the
right has three bad guys and is the way to go.

Head to the next room.There are two guys upstairs and two downstairs. Try
crawling to avoid being shot and to try to get a good shot at the guys
downstairs. When Carrie trys to open the next door another guy will come from
the door you just came from.

After killing him Carrie will have opened the next door; follow her through.
This leads to another elevator. Take it up to the roof.

Once on the roof hide behind the boxes on the left and kill the 3 bad guys
near the gun turret. Then turn around and walk backwards (don't fall off) and
shoot the guy who is on top of the building from which you just came from.
Then get on the turret and start shooting that ship. Make sure you have
health to use just incase. After the plane gets destroyed take the next
elevator and go down. A cutscene will follow.

Once outside you'll have to follow Carrie on the speeder. Make sure you don't
lose her as otherwise it will be mission failed. Watch out for the tanks and
helicopter. Just incase you do lose her- she goes out the gate and to the
right. The level will end shortly afterward.




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2.Containers
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  1. Chrome solution by System on 09/03/2006, 09:50