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Submitted by System on 09/03/2006, 09:50. Print file.
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Blood Omen Walkthrough!

WALKTHROUGH
v1.00
By Mr.Slam
andre.weber@tip.nl

Note: This walkthrough doesn't have all 100 secrets. I have
been able to find all of them. Most of the secrets I
have found, were in a dungeon, without noticing it. I
have come to a total of 43 secrets. So if anyone has
more, and they aren't listed here, please e-mail me at
andre.weber@tip.nl

--------------------------------------------------------------

- You start the game in the tavern of Ziegstuhl. Go outside
the tavern, where you are murdered by peasants.

- A scene will follow, where the necromancer Mortanius you a
chance offers to get revenge on the murderers. Of course
you accept it and return as a vampire to get revenge.

- You'll restart the game, but now as a vampire (cool).

- KAIN'S MAUSOLEUM

Spells: Sanctuary

Items : 1x Heart of Darkness

1x Ancient Vile
1x Symbol of Power

- When you exit the Mausoleum, walk down the road and enter
the shrine it leads to.

- SMALL SHRINE

Spells: None

Items : 1x Ancient Vile,

2x Flay,
2x Heart of Darkness
1x Symbol of Power

Note: Halfway through, you'll see three buttons. Push the
first two to get through.

- After exiting the small shrine find the peasants who
murdered you and sent them to hell.

- When you killed every last one of them, Mortanius tells
you that they weren't the cause of your death. Now you have
to find your answers at the pillars.

On your way to the pillars, you'll come across the town of
Ziegstuhl.

- At you arrival at the pillars, a scene follows, where you
are told to find AND kill Nupraptor in order to forfill
your quest. So now up to Nupraptor.

- On your way to Nupraptor's retreat, you'll find the batform
and two dungeons (don't forget to activate the landmark
where you get the batform).

- SHRINE OF LIGHT

Spells: Light

Items : 1x Ancient Vile

3x Flay
1x Symbol of Power
1x Heart of Darkness

- WOLF CAVE

Spells: Lupine (form)

Items : None

- Use the lupine form to climb your way up the hills. The
road will split eventually. Go left first. You'll come
across a cave of spirit forges, where you can get a relic
after sacrificing blood. It's not very important, but check
it out, because it's a secret. Walk on and enable the
landmark.

- Now go back and go right. Walk on and you'll pass a big
shrine.

- ENERGY BOLT SHRINE

Spells: Energy Bolt

Items : 1x Symbol of Power

1x Ancient Vile


- After getting the Energy Bolt spell move on to the town of
Nachtholm. You can't enter the town, because three small
boulders block your way. No problem, just change into
lupine and walk a bit back, jump on the hill, enter the
cave and drink from the Blood of Aegis. These fountains are
located throughout Nosgoth giving you a special power
(strenght, rain resistance etc.). Now you can push the
boulders away and enter Nachtholm.

- Explore the village and walk north. There you'll find a
cave with another bloodfountain, which makes you immune to
rain.

- Again the road will split. Left leads to the town of
Steinchencr`e. Right leads to a cave (come back later), a
passage, which you cannot enter yet and a passage to the
left leading to a landmark (both roads come together).

- First go to Steinchencr`e. Talk to the lunetick in the
upperright area of the town. He'll tell you you need a
disguise in order to talk to ordinairy people.

- Now take the roed to the right and activate the landmark
(2nd passage to the right). Go back and head north.

- Left you will see a secret area, which you cannot enter
yet, so go right yo the gypsy camp. Enter the orange tent
and obtain the disguise form.

- Now head north to Vasserbhnde. From this city, you can fly
to Nupraptor's retreat. Go southwest instead and exit left.
Enter the house and open the doors by turning the switch.
Go outside and head north trough the now-opend door.
Fight your way to the two caves and enter the second cave.
You will get to a 'slow time' item. Now go to the other
cave leading to Nupraptor.

- CAVE TO NUPRAPTOR

Spells: None

Items : 3x Flay

- NUPRAPTOR'S SANTUARY

Spells: None

Items : Nupraptor's Head

8x Flay
2x Ancient Vile
2x Symbol of Power
1x Slow Time
1x Enery Bank
1x Font of Putrescense
2x Heart of Darkness

- After destoying Nupraptor, get the spiked mace. You'll
notice that you now can enter some secret area's, which you
couldn't enter at first, but don't rush. They will come
later.

- You will automatically fly to the pillars. There you'll
obtain your second quest: kill Malec.

- Go north of Vasserbhnde and smash the rocks with your mace.
Move on and enter the cave you'll pass. There you'll find a
bloodfountain, which gives you quicker magic recovery.

- Go outside and follow the road (south-west is a secret
area). You'll soon be entering Coorhagen, your hometown,
where a plague has broken out.

- Take the first house to your left. There you'll get one
Heart of Darkness. Now go to the third house (the second
one is empty), the one with the bodypiles.

- TOWN OF COORHAGEN

Spells: Repel

Items : 1x Heart of Darkness

1x Energy Bank
1x Ancient Vile
1x Flay
2x Implode
2x Symbol of Power
1x Font of Putrescense

- Back outside again, go inside the first house and take the
items by smashing the barrels. Now enter the second house
and take the item and finally enter the last house.

- TUNNELS OF COORHAGEN PART 1

Spells: None

Items : Bone Armor

1x Implode
2x Symbol of Power
1x Ancient Vile

- Once again go into the second house, get the items and
enter the first house leading to the final dungeon of
Coorhagen.

- TUNNELS OF COORHAGEN PART 2

Spells: Inspire Hate

Items : 11x Flay

5x Heart of Darkness
3x Pentalich of Tarot
2x Symbol of Power
1x Ancient Vile

- Check the final house and head north.

- Climb your way up the mountain's and look at Malek's
Bastion (you must fly), but activate the landmark first.

- MALEK'S BASTION

Spells: None

Items : Axes: Havoc and Malice

10x Heart of Darkness
3x Symbol of Power
1x Pentalich of Tarot
2x Flay
1x Energy Bank
1x Ancient Vile

- After running from Malek, you are teleported outside.

- Activate the landmark

- Cut the tree's with you new axes and walk you way to the
bandit camp (you might notice a cave to the west but you
need mist form to get there). Before going to the camp
enter the other cave

- BANDIT CAVE
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