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* * * Mission 19 * * * / "SPADS Military Base - Destruction" [G19]
__________________________/----------------------------------------------------
_______________________
Mission Overview: \__________________________
==================================================
Location : SPADS Camp, Calaveritan Island, Mexico
Time : 10:00 pm
- - - - -
Weapon Pickups Available: Assault Rifle
M60 Sub Machine Gun
Frag Grenade
MedKit Locations:
1]: Inside the first warehouse you enter.
- - - - -
Primary Mission Objectives:
- Escape from the camp.
_______________________
Introduction/Briefing: \__________________________
==================================================
Now that you have gathered the information from the conspirators and Steve
Rowland's Military File and also destroying the weapons hangar, you now need
to make your escape! The enemies are aware of your presence so make sure
you are ready for some combat. You need to make it back to the green boat
in order to escape!
_____________________
Mission Walkthrough: \____________________________
==================================================
Once the level begins, kill the last surviving soldier from the explosion
using the Assault Rifle. After killing him, move straight towards the door
at the warehouse. Before your reach it, two enemies run in from nearby the
door so kill them and another two run through the door. Use the Assault Rifle
to kill them because the Machine Gun emplacement nearby is at a bad area.
After you kill the four enemies, wait a few seconds before two more enemies
run out of the door. Once you have killed them, run through the open door into
the warehouse, collecting all the ammo from the dead bodies you can! Exit
through the door at the opposite side. When you open the door, kill the two
enemies to the left of the green tent. Walk straight a bit more and kill the
enemy to the right of the green tent. Move straight towards the next warehouse
door. There are two enemies near the door talking to each other, so kill
them and three more enemies run out. Kill them all, enter the warehouse and
exit the opposite door.
When you open the door, Major Jones informs you the SPADS have found the green
boat you were going to use to escape the area. You now need to make an
alternate escape plan. Walk out to the open area and head straight, towards
the metal door mounted on the cliff face. If you do not know where to
go, follow the direction of where McCall and the enemy are speaking to each
other. Open the door and kill the enemy inside the passage. Open the next
door leading to the next area with the bamboo trees and kill all three enemies
lurking around. Move towards the next door at the warehouse. When you are in
the warehouse, exit through the other door into the first area of the base.
When you make it to this area, Colonel McCall wants to try to talk to you into
things, but it does not work. He will start shooting at you with his M60.
When he starts firing, he will run towards the far side, near the back of the
buildings. If you picked up a Grenade from one of the enemies dead bodies
earlier on the level - while McCall is staying at one place, throw the Grenade
near him, making him lose about half to three quarters of his health pretty
much instantly - but that is only if it hits him!
Use the Assault Rifle to finish him off! When he has low health, he will run
up towards you, making him extremely dangerous. You must kill him quickly when
he is nearly dead! Pick up the key from his body once you have killed him. You
also find out he is the identity of Number XI. Go to the left side of the
area, through the two big, blue doors that partially open.
Once you are in the small enclosed area, turn right and unlock the metal
door to complete this part of the mission.
- Escape from the camp.
Status: **COMPLETE**
_____________
Submissions: \____________________________________
==================================================
The following submission has been submitted by "Charles M.".
- Another way to kill Agent McCall is to stand behind the small bunker and
crouch so that he has to stop and shoot you accurately to inflict damage.
Shoot him from far, taking most of his health away eventually and then just
finish him off with the grenade.
- - - - -
The following submission has been submitted by "Matthias J.".
- Arcade (Easy) it is very simple to kill McCall in Arcade [easy] difficulty
if you have good timing. Enter the leftmost of the barracks where you
initially entered the area. Stay in the locker room and open the right part
of the window. Hop into the stool and turn so you see down the alley between
the barracks. Get your pistol and aim out of the window next to the edge of
the neighboring barrack.
You will see McCall running around behind the barracks starting from the
watch house around the barracks up to behind the bathroom barrack. Then he
will turn around and wait a short time to look down the alley. Every time he
comes from the watch house you can see his "Tap Tap" from behind the
neighbouring barrack. This is the time to shoot and then shoot again when
he starts to run again. If you are a little patient and don't want to
approach him directly, this is a nice way to kill McCall.
- - - - -
The following submission has been submitted by "David B.".
- When trying to kill McCall, definitely approve of the Grenade - Crouch - AR
Grenade - Crouch method, but also notice that AR Grenade is very highly
effective if lobbed between the back of a building and the cliff wall (this
seems to concentrate the explosion). All you have to do is get to the right
hand side and he will come toward you. Lob an AR Grenade just behind him
then open up with AR fire then he will run away and the grenade should
explode. Keep repeating this until he is dead!
_______________________________________________________________________________
* * * Mission 20 * * * / "SPADS Submarine Pen - Assault" [G20]
__________________________/----------------------------------------------------
_______________________
Mission Overview: \__________________________
==================================================
Location : SPADS Submarine Pen, Calaveritan Island, Mexico
- - - - -
Weapon Pickups Available: 9mm Pistol
Assault Rifle
M60 Sub Machine Gun
Crossbow
MedKit Locations:
1]: Near the start. Inside the first small room, after the stairs.
2]: Same location as the above.
3]: To the left of the small red door when leaving the big hallway area.
After the first checkpoint. Inside a stack of crates.
Armoured Vest Locations:
1]: Near the start. Inside the first small room, after the stairs.
Armoured Helmet Locations:
1]: Near the start. Inside the first small room, after the stairs.
- - - - -
Documents Available: XIII Document
- - - - -
Primary Mission Objectives:
- Infiltrate the Submarine before it leaves.
_______________________
Introduction/Briefing: \__________________________
==================================================
Since the SPADS have found your green boat earlier on, you now need to use
an alternative way of escaping from the base. The only possible way of
escaping at the moment is by infiltrating the submarine and managing to
get inside it before it leaves the dock area.
_____________________
Mission Walkthrough: \____________________________
==================================================
The aim of this mission is to be as quickly as humanly possible, especially
at the first area where there are four big, red security doors that close
after a while. Even though they take a while to close, if you find yourself
stuck in an area that has been sealed off, there is no need to worry!
In-between each area is an alternative route [ie: vent] that you can take to
get to the next room. There is a 'penalty' though for going through the
alternative way. When you get to the next area after taking the alternate
paths, there will be enemies waiting along the certain area. You will need
to kill them before progressing on to the next area. The other disadvantage
about taking the alternate paths is that it can take nearly two to three times
longer than normal. Hence, it is a lot more efficient running through the
doors without having to face any enemies along the way until you pass the
fourth door!
I will be explaining the first part of the mission on how to pass the area
through the normal way [running past each area before the big red doors close].
- - - - -
From the start of the level, move straight through the corridor and open the
red door ahead. Turn left and pull out your Assault Rifle. Run down the stairs
and kill the two enemies that move upwards. When you are at the bottom of the
stairs, go around the bend and follow the hallway. There is a small room to
the left, but kill the two enemies nearby before entering inside the room.
Once you have killed the other two enemies, go inside the room to get the
health and armour pick ups. There is also an important document on the
table. Get out of the room and turn left on the hallway, heading towards the
next red door. It is here that you are told by a person that the security
doors are now closing. This is the part you would want to rush through! Open
the red door and a frame pops up showing four enemies marching
together, passing by the open door just ahead. Wait until they pass by, pull
out your M60 and mow them down using the gun! Once they are dead, pull out
a lighter weapon and run through into the next area, passing through the
first big red door that is closing. Keep moving straight past the second big
red door and turn left at the large hallway. Keep following the hallway, going
around the corner passing the third big red door. Move straight ahead to pass
the final red door that is also closing. Congratulations! You have managed to
pass the area without wasting any time by taking the alternate 'emergency'
routes! :P
Quicksave the game once you reach the checkpoint. Ahead, near the blue truck
are two enemies hanging around. Kill them and head towards the end of the
first straight. You want to go inside the small red door at the end of this
straight, near the yellow vehicle. When you get close to the door, about four
enemies will run out of the door shooting at you. Kill all of them before
going inside the room.
Whatever you do, do not turn left and continue following the big hallway
after the small door. This is the biggest waste of time! It eventually leads
to a dead-end.
Anyway, now that you are in the room, go up the stairs until you reach the top
floor. Kill the two enemies in this narrow corridor area and walk down the
corridor until you find a red door to the right side of the wall that you can
open. This leads into yet again, another big area. There are another four
enemies at the bottom area that you can snipe with the Crossbow from the
balcony you are currently standing on. Once you have killed the enemies, move
towards the end of the balcony and pull out your grapple. Attach the grapple
to the hook so you can safely descend to the ground.
When you are at ground level, go to the right side of the big room, passing
the big red security door to the right. Move past the big stack of yellow
shipping crates, near the red door, with the 'caution' label tagged on each
crate. In-between the yellow crates and the other multi coloured shipping
crates ahead, there is a small passage. Enter through here and this leads
to a red ladder mounted on the wall. Take the first ladder and when you
reach the ledge, take the second ladder up to the top area. Once you are up
the top, move towards the vent and punch the mesh. Crawl through the first
straight of the vent and pull out the grapple. Now, when you reach the end
of the straight, do not drop down the hole! Use the hook above to attach
the grapple and safely descend to the ground below. If you drop down the hole
without the grapple, you will die!
* * * Mission 19 * * * / "SPADS Military Base - Destruction" [G19]
__________________________/----------------------------------------------------
_______________________
Mission Overview: \__________________________
==================================================
Location : SPADS Camp, Calaveritan Island, Mexico
Time : 10:00 pm
- - - - -
Weapon Pickups Available: Assault Rifle
M60 Sub Machine Gun
Frag Grenade
MedKit Locations:
1]: Inside the first warehouse you enter.
- - - - -
Primary Mission Objectives:
- Escape from the camp.
_______________________
Introduction/Briefing: \__________________________
==================================================
Now that you have gathered the information from the conspirators and Steve
Rowland's Military File and also destroying the weapons hangar, you now need
to make your escape! The enemies are aware of your presence so make sure
you are ready for some combat. You need to make it back to the green boat
in order to escape!
_____________________
Mission Walkthrough: \____________________________
==================================================
Once the level begins, kill the last surviving soldier from the explosion
using the Assault Rifle. After killing him, move straight towards the door
at the warehouse. Before your reach it, two enemies run in from nearby the
door so kill them and another two run through the door. Use the Assault Rifle
to kill them because the Machine Gun emplacement nearby is at a bad area.
After you kill the four enemies, wait a few seconds before two more enemies
run out of the door. Once you have killed them, run through the open door into
the warehouse, collecting all the ammo from the dead bodies you can! Exit
through the door at the opposite side. When you open the door, kill the two
enemies to the left of the green tent. Walk straight a bit more and kill the
enemy to the right of the green tent. Move straight towards the next warehouse
door. There are two enemies near the door talking to each other, so kill
them and three more enemies run out. Kill them all, enter the warehouse and
exit the opposite door.
When you open the door, Major Jones informs you the SPADS have found the green
boat you were going to use to escape the area. You now need to make an
alternate escape plan. Walk out to the open area and head straight, towards
the metal door mounted on the cliff face. If you do not know where to
go, follow the direction of where McCall and the enemy are speaking to each
other. Open the door and kill the enemy inside the passage. Open the next
door leading to the next area with the bamboo trees and kill all three enemies
lurking around. Move towards the next door at the warehouse. When you are in
the warehouse, exit through the other door into the first area of the base.
When you make it to this area, Colonel McCall wants to try to talk to you into
things, but it does not work. He will start shooting at you with his M60.
When he starts firing, he will run towards the far side, near the back of the
buildings. If you picked up a Grenade from one of the enemies dead bodies
earlier on the level - while McCall is staying at one place, throw the Grenade
near him, making him lose about half to three quarters of his health pretty
much instantly - but that is only if it hits him!
Use the Assault Rifle to finish him off! When he has low health, he will run
up towards you, making him extremely dangerous. You must kill him quickly when
he is nearly dead! Pick up the key from his body once you have killed him. You
also find out he is the identity of Number XI. Go to the left side of the
area, through the two big, blue doors that partially open.
Once you are in the small enclosed area, turn right and unlock the metal
door to complete this part of the mission.
- Escape from the camp.
Status: **COMPLETE**
_____________
Submissions: \____________________________________
==================================================
The following submission has been submitted by "Charles M.".
- Another way to kill Agent McCall is to stand behind the small bunker and
crouch so that he has to stop and shoot you accurately to inflict damage.
Shoot him from far, taking most of his health away eventually and then just
finish him off with the grenade.
- - - - -
The following submission has been submitted by "Matthias J.".
- Arcade (Easy) it is very simple to kill McCall in Arcade [easy] difficulty
if you have good timing. Enter the leftmost of the barracks where you
initially entered the area. Stay in the locker room and open the right part
of the window. Hop into the stool and turn so you see down the alley between
the barracks. Get your pistol and aim out of the window next to the edge of
the neighboring barrack.
You will see McCall running around behind the barracks starting from the
watch house around the barracks up to behind the bathroom barrack. Then he
will turn around and wait a short time to look down the alley. Every time he
comes from the watch house you can see his "Tap Tap" from behind the
neighbouring barrack. This is the time to shoot and then shoot again when
he starts to run again. If you are a little patient and don't want to
approach him directly, this is a nice way to kill McCall.
- - - - -
The following submission has been submitted by "David B.".
- When trying to kill McCall, definitely approve of the Grenade - Crouch - AR
Grenade - Crouch method, but also notice that AR Grenade is very highly
effective if lobbed between the back of a building and the cliff wall (this
seems to concentrate the explosion). All you have to do is get to the right
hand side and he will come toward you. Lob an AR Grenade just behind him
then open up with AR fire then he will run away and the grenade should
explode. Keep repeating this until he is dead!
_______________________________________________________________________________
* * * Mission 20 * * * / "SPADS Submarine Pen - Assault" [G20]
__________________________/----------------------------------------------------
_______________________
Mission Overview: \__________________________
==================================================
Location : SPADS Submarine Pen, Calaveritan Island, Mexico
- - - - -
Weapon Pickups Available: 9mm Pistol
Assault Rifle
M60 Sub Machine Gun
Crossbow
MedKit Locations:
1]: Near the start. Inside the first small room, after the stairs.
2]: Same location as the above.
3]: To the left of the small red door when leaving the big hallway area.
After the first checkpoint. Inside a stack of crates.
Armoured Vest Locations:
1]: Near the start. Inside the first small room, after the stairs.
Armoured Helmet Locations:
1]: Near the start. Inside the first small room, after the stairs.
- - - - -
Documents Available: XIII Document
- - - - -
Primary Mission Objectives:
- Infiltrate the Submarine before it leaves.
_______________________
Introduction/Briefing: \__________________________
==================================================
Since the SPADS have found your green boat earlier on, you now need to use
an alternative way of escaping from the base. The only possible way of
escaping at the moment is by infiltrating the submarine and managing to
get inside it before it leaves the dock area.
_____________________
Mission Walkthrough: \____________________________
==================================================
The aim of this mission is to be as quickly as humanly possible, especially
at the first area where there are four big, red security doors that close
after a while. Even though they take a while to close, if you find yourself
stuck in an area that has been sealed off, there is no need to worry!
In-between each area is an alternative route [ie: vent] that you can take to
get to the next room. There is a 'penalty' though for going through the
alternative way. When you get to the next area after taking the alternate
paths, there will be enemies waiting along the certain area. You will need
to kill them before progressing on to the next area. The other disadvantage
about taking the alternate paths is that it can take nearly two to three times
longer than normal. Hence, it is a lot more efficient running through the
doors without having to face any enemies along the way until you pass the
fourth door!
I will be explaining the first part of the mission on how to pass the area
through the normal way [running past each area before the big red doors close].
- - - - -
From the start of the level, move straight through the corridor and open the
red door ahead. Turn left and pull out your Assault Rifle. Run down the stairs
and kill the two enemies that move upwards. When you are at the bottom of the
stairs, go around the bend and follow the hallway. There is a small room to
the left, but kill the two enemies nearby before entering inside the room.
Once you have killed the other two enemies, go inside the room to get the
health and armour pick ups. There is also an important document on the
table. Get out of the room and turn left on the hallway, heading towards the
next red door. It is here that you are told by a person that the security
doors are now closing. This is the part you would want to rush through! Open
the red door and a frame pops up showing four enemies marching
together, passing by the open door just ahead. Wait until they pass by, pull
out your M60 and mow them down using the gun! Once they are dead, pull out
a lighter weapon and run through into the next area, passing through the
first big red door that is closing. Keep moving straight past the second big
red door and turn left at the large hallway. Keep following the hallway, going
around the corner passing the third big red door. Move straight ahead to pass
the final red door that is also closing. Congratulations! You have managed to
pass the area without wasting any time by taking the alternate 'emergency'
routes! :P
Quicksave the game once you reach the checkpoint. Ahead, near the blue truck
are two enemies hanging around. Kill them and head towards the end of the
first straight. You want to go inside the small red door at the end of this
straight, near the yellow vehicle. When you get close to the door, about four
enemies will run out of the door shooting at you. Kill all of them before
going inside the room.
Whatever you do, do not turn left and continue following the big hallway
after the small door. This is the biggest waste of time! It eventually leads
to a dead-end.
Anyway, now that you are in the room, go up the stairs until you reach the top
floor. Kill the two enemies in this narrow corridor area and walk down the
corridor until you find a red door to the right side of the wall that you can
open. This leads into yet again, another big area. There are another four
enemies at the bottom area that you can snipe with the Crossbow from the
balcony you are currently standing on. Once you have killed the enemies, move
towards the end of the balcony and pull out your grapple. Attach the grapple
to the hook so you can safely descend to the ground.
When you are at ground level, go to the right side of the big room, passing
the big red security door to the right. Move past the big stack of yellow
shipping crates, near the red door, with the 'caution' label tagged on each
crate. In-between the yellow crates and the other multi coloured shipping
crates ahead, there is a small passage. Enter through here and this leads
to a red ladder mounted on the wall. Take the first ladder and when you
reach the ledge, take the second ladder up to the top area. Once you are up
the top, move towards the vent and punch the mesh. Crawl through the first
straight of the vent and pull out the grapple. Now, when you reach the end
of the straight, do not drop down the hole! Use the hook above to attach
the grapple and safely descend to the ground below. If you drop down the hole
without the grapple, you will die!
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