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Home » PC » Yu-Gi-Oh Power of Chaos - Joey the Passion » Yu-Gi-Oh Power of Chaos - Joey the Passion hints
Submitted by System on 09/03/2006, 09:50. Print file.
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Attack: 1300
Defense: 1100
Description: A fast and powerful axe-wielding beast-warrior.

--Turtle Bird-- [332/350]
Level: 6
Attribute: Water
Type: Aqua
Attack: 1900
Defense: 1700
Description: An unusual turtle that not only swims at tremendous speeds, but can also sail across the skies.

--Twin-Headed Fire Dragon-- [333/350]
Level: 6
Attribute: Fire
Type: Pyro
Attack: 2200
Defense: 1700
Description: Two dragons fused as one from the effects of the Big Bang.

--Wingweaver-- [344/350]
Level: 7
Attribute: Light
Type: Fairy
Attack: 2750
Defense: 2400
Description: A six-winged fairy who prays for peace and hope.

--Worm Drake-- [347/350]
Level: 4
Attribute: Earth
Type: Reptile
Attack: 1400
Defense: 1500
Description: Once this monster wraps itself around a victim, there is no escape.

--Wow Warrior-- [348/350]
Level: 4
Attribute: Water
Type: Fish
Attack: 1250
Defense: 900
Description: A fish with arms, legs, and some very sharp teeth.

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3.2 Effect Monster Cards
----------------------------------------------

--4-Starred Ladybug of Doom-- [1/350]
Level: 3
Attribute: Wind
Type: Insect
Attack: 800
Defense: 1200
Description: FLIP: Destroys all face-up Level 4 monsters on your opponent's side of the field.

--Amazon Archer-- [6/350]
Level: 4
Attribute: Earth
Type: Warrior
Attack: 1400
Defense: 1000
Description: Offer 2 monsters on your side of the field as a Tribute to inflict
1200 points of Direct Damage to your opponent's Life Points.
Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.

--Aqua Spirit-- [12/350]
Level: 4
Attribute: Water
Type: Aqua
Attack: 1600
Defense: 1200
Description: This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby
Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.

--Banisher of the Light-- [20/350]
Level: 3
Attribute: Light
Type: Fairy
Attack: 100
Defense: 2000
Description: As long as this card remains face-up on the field, any card sent to the Graveyard is removed from play.

--Bazoo the Soul-Eater-- [22/350]
Level: 4
Attribute: Earth
Type: Beast
Attack: 1600
Defense: 900
Description: You can remove up to 3 cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn.
This effect can only be used once during your next turn.

--Beast of Gilfer-- [23/350]
Level: 6
Attribute: Dark
Type: Fiend
Attack: 2200
Defense: 2500
Description: When this card is sent to the Graveyard, it can be treated as an
Equip Spell Card and can be used to equip 1 monster on the field.
The ATK of a monster equipped with this card decreases by 500 points.

--Berfomet-- [24/350]
Level: 5
Attribute: Dark
Type: Fiend
Attack: 1400
Defense: 1800
Description: When this card is summoned (excluding Special Summon), you can add
1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.

--Big Shield Gardna-- [26/350]
Level: 4
Attribute: Earth
Type: Warrior
Attack: 100
Defense: 2600
Description: When this card is face-down and targeted by a Spell Card whose effect targets only 1 monster the Spell Card is negated and this card is turned face-up in Defense Position. When this card is attacked, it is shifted to Attack Position following the Damage
Step.

--Bite Shoes-- [28/350]
Level: 2
Attribute: Dark
Type: Fiend
Attack: 500
Defense: 300
Description: FLIP: Change the Attack or Defense Position of 1 face-up monster on the field. The card must remain face-up.

--Blast Sphere-- [29/350]
Level: 4
Attribute: Dark
Type: Machine
Attack: 1400
Defense: 1400
Description: When your opponent attacks this monster in face-down Defense
Position, this card is treated as an Equip Card and is used to equip the attacking monster (damage is not calculated). The equipped monster and this card are destroyed during your opponent's next Standby Phase. Your opponent then receives Direct
Damage equal to the equipped monster's ATK.

--Blue-Eyes Toon Dragon-- [32/350]
Level: 8
Attribute: Light
Type: Dragon
Attack: 3000
Defense: 2500
Description: This card cannot be summoned unless "Toon World" is on the field. This card cannot attack in the same turn that it is summoned. Pay 500 Life Points each time this monster attacks.
When "Toon World" is destroyed, this card is also destroyed. If your opponent doesn't control a Toon monster on the field, this card may inflict Direct Damage to your opponent's Life Points.
If a Toon monster is on your opponent's side of the field, your attacks must target the Toon monster.

--Boar Soldier-- [33/350]
Level: 4
Attribute: Earth
Type: Beast-Warrior
Attack: 2000
Defense: 500
Description: This card can only be summoned by a Flip Summon. If summoned by
a Normal Summon, the card is destroyed. If your opponent has 1 or more monsters under his/her control, the ATK of this card is decreased by 1000 points.

--Bombardment Beetle-- [34/350]
Level: 2
Attribute: Wind
Type: Insect
Attack: 400
Defense: 900
Description: FLIP: Flip 1 face-down Defense Position Monster Card on your opponent's side of the field face-up. If the flipped card is an
Effect Monster Card, immediately destroy it without activating its effect. If the card is not an Effect Monster Card, return it to its original position.

--Bubonic Vermin-- [36/350]
Level: 3
Attribute: Earth
Type: Beast
Attack: 900
Defense: 600
Description: FLIP: You can take 1 "Bubonic Vermin" card from your Deck and
Special Summon it on the field in face-down Defense Position. The
Deck is then shuffled.

--Buster Blader-- [39/350]
Level: 7
Attribute: Earth
Type: Warrior
Attack: 2600
Defense: 2300
Description: The ATK of this card increases by 500 points for every Dragon-Type monster on your opponent's side of the field and Graveyard.

--Ceremonial Bell-- [43/350]
Level: 3
Attribute: Light
Type: Spellcaster
Attack: 0
Defense: 1850
Description: As long as this card remains face-up on the field, you and your opponent must show your respective hands to each other.

--Copycat-- [50/350]
Level: 1
Attribute: Light
Type: Spellcaster
Attack: 0
Defense: 0
Description: When this card is Summoned (including Special Summon) it adopts the original ATK and DEF of 1 opponent's monster.

--Crimson Sentry-- [51/350]
Level: 4
Attribute: Fire
Type: Warrior
Attack: 1500
Defense: 1200
Description: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck.

--Cure Mermaid-- [52/350]
Level: 4
Attribute: Water
Type: Fish
Attack: 1500
Defense: 800
Description: As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your
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