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Map locations.
Many of the hints for this game contain references to specific locations. To understand these references, the maps are laid out according to a 16 by 16 tile grid. To construct your own level maps, draw a 16 by 16 tile grid on a piece of paper. Write the numbers 1 through 16 along the bottom squares from left to right. Starting at the bottom and moving up the tiles, write the letters A through P.
You should have a map similar to the one found on page 66 of your game manual. Each level map doesn't necessarily make full use of every tile, but the furthest Southwest corner of each map will always be at A,1. As an example of locating your place on a level map, let's suppose a hint reveals that you should find your way to location F,5.. F,5 would be 5 tiles to the East of the Southwest corner
(A,1) and 6 tiles to the North.
Getting started
After creating your character, enter the Volcano. Equip your character with weapons and armor. To outfit your character, click on the Chest in the lower middle of your screen. This opens the Item
Menu. Drag a weapon from the Item Menu to the circle next to your character's right hand. Drag a shield to the circle next to your left hand. Drag a helmet to the circle above and to the right of your character's head. Drag your armor to the circle above and to the left of your character's head.. Click on the icon that looks like a map in the lower right hand corner of your screen. This will show you a map of the main dungeon entrance as far as you have explored it.
As you move about, you will notice that the map clears, uncovering the tiles you have explored. There are no monsters in the entrance level, so feel free to experiment by moving around. There are 4 doors from the entrance that lead further into the volcano. Go to the door at I,5 and explore ! the mines. You will encounter ba nds of wandering monsters and even a few friends who may give you some clues about the Volcano. You may find it helpful to take notes.
Building experience points and stats
Pay close attention to your experience points. Stop by the Guild every now and then to see if you have gained enough points to reach a new experience level. Try out any items you find and see if they help you. You can do this by clicking on your character, then clicking on "Stats". Make a mental note of your current stats. Equip your character with a new item. Look at the stats again. Did the stats increase? If they did, then it is probably wise to continue using that item. The 2 circles next to your character's legs are for
"Insignias" or "Rings". Rings or Insignias can increase your stats.
You may find rings and insignias while exploring or you may win them in combat.
The Thieves' Key.
Enter the mines from the dungeon entrance. Move 1 square North. Face
East and cast Detect or True Seeing (you can use an Omniscient Prism if you don't have a Detect spell). A door will appear. Go through the door and use the teleport. You will be in the Thieves' Den. Use
Detect or just try walking through walls until you get to N,12. Face
East and cast Detect again. Go through the door. Win the fight and move North 1 step to O,13. You now have the Thieves' Key.
The Lava Key.
Go into the mines and jump into the pit in the center of the map. Make your way to the teleport on the left side of the pit bottom. The teleport will take you to the Lava Cellar. Make your way to O,7. You will find the Lava Key there.
King Cleowyn's Lock Pick.
Go to the mines and search on the left hand (or West) side of the room. You will find Cleowyn's Lock Pick at F,2.
King Cleowyn's Key.
Go to the mines and search the North screen. You will find
Cleowyn's Key at N,6.
The Wind Knight's Key.
Go through the thieves' door from the dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Go to E, 6 and get the Thieves' Labyrinth Key. Go to J,15 and use the teleport. You will be at Level 6, Labyrinth 1. You can find the Wind Knight's Key at O,6. There are many strange doors along the way and it is easy to get lost. Keep trying and you will find the right path.
The Cyclop's Mine Key.
Go to Level 11, the Dwarf Kingdom. Go South through the door at
F,13. Note: this door requires the Sunbeam Key. Go to I,2 and face
East towards the wall. Cast "Detect" at the wall and make your way to I,6. Face East again and go through the door. You will find the
Cyclop's Mine Key there.
The Elfin Cave Key.
Go to the Land of the Giants and cross the water heading West and
South. You will find the key at J,14.
The King's Domicile Key.
Go to the mines and go 1 step North. Face East and cast Detect, if you don't have a Detect spell you can use an Omniscient Prism. Use the teleport to Level 5, the Thieves' Den. Turn around and go back through the teleport. You will be in the King's Domicile. Make your way to
C,14. You will find the Domicile Key there.
The Thieves' Labyrinth Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Go to E,6 and take the Thieves' Labyrinth Key.
Voranti's Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Make your way to G,11 and face North. Jump in the pit. This will take you to Level 8, Labyrinth 3. Go to E,13. Teleport to Level 7
Labyrinth 2. Go to J,14. Teleport to Level 6, Labyrinth 1. Go to C,12 and jump into the pit to the North. You will be back at Level 7,
Labyrinth 2. Go to D,14. Defeat the dragons and you will have Voranti's
Key.
The Back Alley Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Make your way to G,11 and face North. Jump in the pit. This takes you to Level 8, Labyrinth 3. Go to E,13 and teleport. You will be at Level 7, Labyrinth 2. Go to J,14 and teleport. You will be at
Level 6, Labyrinth 1. Make your way to A,4 and use the Wind Knight's
Key to open the door. Go to I,3 and jump in the pit to the East. You will be at Level 7, Labyrinth 2. Go to F,8. Go to I,7 and face West.
Jump into the pit. You should be at Level 8, Labyrinth 3. Go to K,6 where you can find the Back Alley Key.
The Sunbeam Key or the Key to the Dwarf kingdom.
Note: You must have the "Blue Metal" to get this key. To find the Blue
Metal go through the Thieves' door from the Dungeon entrance. You will be at Level 6, Labyrinth 1. Go through Sirocco's door at F,7.
NOTE: If you haven't defeated Sirocco yet you can fight him at
E,11. Go through the teleport at D,4. This will take you to Level 7,
Labyrinth 2. Make your way to G,11 and face North. Jump in the pit.
You will end up at Level 8, Labyrinth 3. Go to E,13 and use the teleport. You should be at Level 7, Labyrinth 2. Go to J,14 and teleport. You will be at Level 6, Labyrinth 1. Go through the Wind
Knight's Door at A,5. Go to I,3 and jump into the pit to the
East. You will end up at Level 7, Labyrinth 2. Go to O,2 and jump into the pit towards the East. You should be at Level 9, Labyrinth 4.
Make your way to B,3 and win the fight to obtain the Blue Metal. Go to the Land of the Giants. Cross the water heading Northeast. Make your way to O,10 where you ca! n find the Sunbeam Key.
The Lost Mine Key.
Go to the Dwarf Kingdom (Level 11). Go to A,1. You will find the Lost
Mine Key there.
What items are required to complete King Cleowyn's Quest?
You will need The King's Ring, Crown, Sceptre and Robe to finish this quest. If you have the King's Bones, you will get an extra prize when you finish.
King Cleowyn's Ring.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to O,16 and use the North teleport. You will be at Level 2, the Palace Corridor. Go to A,1 and teleport to Level 2, Cleowyn's Palace. Watch out for hidden pits as you make your way South and East to J,16. At J,16, Push the pillar out of the way. Go through the door and head South and West to
B,5. Defeat the King to obtain his ring.
King Cleowyn's Sceptre.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and go through the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to I,10 and walk West to I,6. Go to M,10 and get the I Rune Vowel Key. Go to G,8 without going through the doors in the center of the room. Go to B,11 and follow the path to D,14. At D,14 teleport to Secret room "C". Go one square South and use the I Rune Key. Go East and North to the top of the room to find the King's Sceptre.
King Cleowyn's Crown.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to I,6 and walk East to I,10. Go to O,1 and get the O Rune Vowel Key. Go to G,8 without going through the doors in the center of the room. Enter the door at B,6. Follow the path to C,3 and teleport to secret room "A". Go West and North to the second door to the left. Use the key and go to the
Northwest corner where you will find the King's Crown.
King Cleowyn's Robe.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to G,8 and walk North to K,8. Go to M,14 and get the E Rune Vowel Key. Go to G,8 without going through the doors in the center of the room. Go to F,10 and follow the path to
C,8. Teleport to Secret room "B". Go North and West. Use the E Rune
Vowel Key. Go to the Northwest corner of the map and get the King's
Robe.
King Cleowyn's Bones.
You will need the Elfin Cave Key to complete this quest. Go to the Elf Villages. Go to M,11. Use your Elfin Cave Key. Go though the
Tapestry. Go North and West to L,4. Get the King's Bones. You will also find the Rainbow Yellow Gem at M,3.
How do I solve the King Cleowyn's Quest?
Once you have the required items, proceed from the dungeon entrance to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go through the door at D,8. Go to J,7 and the Crown will be taken from you. Go back to D,8. Go through the door at D,10. Go to H,9 and face East. The Robe will be taken from you and a door will appear. Go through the door and head to M,9. Face
North. The Sceptre will be taken from you and a door will appear. Go through the door to finish King Cleowyn's Quest. NOTE: If you have the King's Bones use them here and you'll receive a greater reward.
The Rainbow Yellow Gem.
You will need the Elfin Cave Key to complete this quest. Go to the Elf Villages, then to M,11. Use your Elfin Cave Key and go though the Tapestry. Go North and West to M,3 and get the Rainbow Yellow
Gem. You will also find King Cleowyn's Bones at L,4.
What items are required to obtain the Rainbow Blue Gem?
You must have the Harvest Horn and the Rainbow
How do I defeat the Earth Elemental?
>From the dungeon entrance go through the Thieves' door. Go to J,11 and face South. Jump into the pit and you will be at Level 7
Labyrinth 2. Go to M,16. Teleport to Level 7, the Castle Wizard Room.
Read the runes on the walls. This will allow you to teleport through the walls. Using just the first letter in each word you read, spell the names Arnakkian, En Li Kil and Ghost. Go to K,5 to begin spelling
Arnakkian. When finished you will return to the entrance of Level 7, the Castle Wizard room. Go to I,4 and spell En Li Kil. When done you will return to the entrance of Level 7, the Castle Wizard Room. Go to K,2. Spell Ghost. When finished, go to H,6. The Ghost will take you to Level 6, the Castle Parapets. Go to the platform at K,9..
Face South and use the Rainbow Yellow Gem. Use the Harvest Horn. An invisible bridge will be built across the void. Walk 4 steps South, turn East and walk 3 steps to the platform on the other side. Go to C,14. Wh!
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Map locations.
Many of the hints for this game contain references to specific locations. To understand these references, the maps are laid out according to a 16 by 16 tile grid. To construct your own level maps, draw a 16 by 16 tile grid on a piece of paper. Write the numbers 1 through 16 along the bottom squares from left to right. Starting at the bottom and moving up the tiles, write the letters A through P.
You should have a map similar to the one found on page 66 of your game manual. Each level map doesn't necessarily make full use of every tile, but the furthest Southwest corner of each map will always be at A,1. As an example of locating your place on a level map, let's suppose a hint reveals that you should find your way to location F,5.. F,5 would be 5 tiles to the East of the Southwest corner
(A,1) and 6 tiles to the North.
Getting started
After creating your character, enter the Volcano. Equip your character with weapons and armor. To outfit your character, click on the Chest in the lower middle of your screen. This opens the Item
Menu. Drag a weapon from the Item Menu to the circle next to your character's right hand. Drag a shield to the circle next to your left hand. Drag a helmet to the circle above and to the right of your character's head. Drag your armor to the circle above and to the left of your character's head.. Click on the icon that looks like a map in the lower right hand corner of your screen. This will show you a map of the main dungeon entrance as far as you have explored it.
As you move about, you will notice that the map clears, uncovering the tiles you have explored. There are no monsters in the entrance level, so feel free to experiment by moving around. There are 4 doors from the entrance that lead further into the volcano. Go to the door at I,5 and explore ! the mines. You will encounter ba nds of wandering monsters and even a few friends who may give you some clues about the Volcano. You may find it helpful to take notes.
Building experience points and stats
Pay close attention to your experience points. Stop by the Guild every now and then to see if you have gained enough points to reach a new experience level. Try out any items you find and see if they help you. You can do this by clicking on your character, then clicking on "Stats". Make a mental note of your current stats. Equip your character with a new item. Look at the stats again. Did the stats increase? If they did, then it is probably wise to continue using that item. The 2 circles next to your character's legs are for
"Insignias" or "Rings". Rings or Insignias can increase your stats.
You may find rings and insignias while exploring or you may win them in combat.
The Thieves' Key.
Enter the mines from the dungeon entrance. Move 1 square North. Face
East and cast Detect or True Seeing (you can use an Omniscient Prism if you don't have a Detect spell). A door will appear. Go through the door and use the teleport. You will be in the Thieves' Den. Use
Detect or just try walking through walls until you get to N,12. Face
East and cast Detect again. Go through the door. Win the fight and move North 1 step to O,13. You now have the Thieves' Key.
The Lava Key.
Go into the mines and jump into the pit in the center of the map. Make your way to the teleport on the left side of the pit bottom. The teleport will take you to the Lava Cellar. Make your way to O,7. You will find the Lava Key there.
King Cleowyn's Lock Pick.
Go to the mines and search on the left hand (or West) side of the room. You will find Cleowyn's Lock Pick at F,2.
King Cleowyn's Key.
Go to the mines and search the North screen. You will find
Cleowyn's Key at N,6.
The Wind Knight's Key.
Go through the thieves' door from the dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Go to E, 6 and get the Thieves' Labyrinth Key. Go to J,15 and use the teleport. You will be at Level 6, Labyrinth 1. You can find the Wind Knight's Key at O,6. There are many strange doors along the way and it is easy to get lost. Keep trying and you will find the right path.
The Cyclop's Mine Key.
Go to Level 11, the Dwarf Kingdom. Go South through the door at
F,13. Note: this door requires the Sunbeam Key. Go to I,2 and face
East towards the wall. Cast "Detect" at the wall and make your way to I,6. Face East again and go through the door. You will find the
Cyclop's Mine Key there.
The Elfin Cave Key.
Go to the Land of the Giants and cross the water heading West and
South. You will find the key at J,14.
The King's Domicile Key.
Go to the mines and go 1 step North. Face East and cast Detect, if you don't have a Detect spell you can use an Omniscient Prism. Use the teleport to Level 5, the Thieves' Den. Turn around and go back through the teleport. You will be in the King's Domicile. Make your way to
C,14. You will find the Domicile Key there.
The Thieves' Labyrinth Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Go to E,6 and take the Thieves' Labyrinth Key.
Voranti's Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Make your way to G,11 and face North. Jump in the pit. This will take you to Level 8, Labyrinth 3. Go to E,13. Teleport to Level 7
Labyrinth 2. Go to J,14. Teleport to Level 6, Labyrinth 1. Go to C,12 and jump into the pit to the North. You will be back at Level 7,
Labyrinth 2. Go to D,14. Defeat the dragons and you will have Voranti's
Key.
The Back Alley Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1. Go through Sirocco's door at F,7. NOTE: If you haven't defeated Sirocco yet you can fight him at E,11. Go through the teleport at D,4. This will take you to Level 7, Labyrinth 2.
Make your way to G,11 and face North. Jump in the pit. This takes you to Level 8, Labyrinth 3. Go to E,13 and teleport. You will be at Level 7, Labyrinth 2. Go to J,14 and teleport. You will be at
Level 6, Labyrinth 1. Make your way to A,4 and use the Wind Knight's
Key to open the door. Go to I,3 and jump in the pit to the East. You will be at Level 7, Labyrinth 2. Go to F,8. Go to I,7 and face West.
Jump into the pit. You should be at Level 8, Labyrinth 3. Go to K,6 where you can find the Back Alley Key.
The Sunbeam Key or the Key to the Dwarf kingdom.
Note: You must have the "Blue Metal" to get this key. To find the Blue
Metal go through the Thieves' door from the Dungeon entrance. You will be at Level 6, Labyrinth 1. Go through Sirocco's door at F,7.
NOTE: If you haven't defeated Sirocco yet you can fight him at
E,11. Go through the teleport at D,4. This will take you to Level 7,
Labyrinth 2. Make your way to G,11 and face North. Jump in the pit.
You will end up at Level 8, Labyrinth 3. Go to E,13 and use the teleport. You should be at Level 7, Labyrinth 2. Go to J,14 and teleport. You will be at Level 6, Labyrinth 1. Go through the Wind
Knight's Door at A,5. Go to I,3 and jump into the pit to the
East. You will end up at Level 7, Labyrinth 2. Go to O,2 and jump into the pit towards the East. You should be at Level 9, Labyrinth 4.
Make your way to B,3 and win the fight to obtain the Blue Metal. Go to the Land of the Giants. Cross the water heading Northeast. Make your way to O,10 where you ca! n find the Sunbeam Key.
The Lost Mine Key.
Go to the Dwarf Kingdom (Level 11). Go to A,1. You will find the Lost
Mine Key there.
What items are required to complete King Cleowyn's Quest?
You will need The King's Ring, Crown, Sceptre and Robe to finish this quest. If you have the King's Bones, you will get an extra prize when you finish.
King Cleowyn's Ring.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to O,16 and use the North teleport. You will be at Level 2, the Palace Corridor. Go to A,1 and teleport to Level 2, Cleowyn's Palace. Watch out for hidden pits as you make your way South and East to J,16. At J,16, Push the pillar out of the way. Go through the door and head South and West to
B,5. Defeat the King to obtain his ring.
King Cleowyn's Sceptre.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and go through the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to I,10 and walk West to I,6. Go to M,10 and get the I Rune Vowel Key. Go to G,8 without going through the doors in the center of the room. Go to B,11 and follow the path to D,14. At D,14 teleport to Secret room "C". Go one square South and use the I Rune Key. Go East and North to the top of the room to find the King's Sceptre.
King Cleowyn's Crown.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to I,6 and walk East to I,10. Go to O,1 and get the O Rune Vowel Key. Go to G,8 without going through the doors in the center of the room. Enter the door at B,6. Follow the path to C,3 and teleport to secret room "A". Go West and North to the second door to the left. Use the key and go to the
Northwest corner where you will find the King's Crown.
King Cleowyn's Robe.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go to
A,9 and teleport to Level 3, the Great Corridor. Go to O,1 and teleport to Level 2, the Rune Room. Go to G,8 and walk North to K,8. Go to M,14 and get the E Rune Vowel Key. Go to G,8 without going through the doors in the center of the room. Go to F,10 and follow the path to
C,8. Teleport to Secret room "B". Go North and West. Use the E Rune
Vowel Key. Go to the Northwest corner of the map and get the King's
Robe.
King Cleowyn's Bones.
You will need the Elfin Cave Key to complete this quest. Go to the Elf Villages. Go to M,11. Use your Elfin Cave Key. Go though the
Tapestry. Go North and West to L,4. Get the King's Bones. You will also find the Rainbow Yellow Gem at M,3.
How do I solve the King Cleowyn's Quest?
Once you have the required items, proceed from the dungeon entrance to the Hall of Doors. Go to F,1 and use the teleport. You will be at Level 3, The Mausoleum. Go through the door at D,8. Go to J,7 and the Crown will be taken from you. Go back to D,8. Go through the door at D,10. Go to H,9 and face East. The Robe will be taken from you and a door will appear. Go through the door and head to M,9. Face
North. The Sceptre will be taken from you and a door will appear. Go through the door to finish King Cleowyn's Quest. NOTE: If you have the King's Bones use them here and you'll receive a greater reward.
The Rainbow Yellow Gem.
You will need the Elfin Cave Key to complete this quest. Go to the Elf Villages, then to M,11. Use your Elfin Cave Key and go though the Tapestry. Go North and West to M,3 and get the Rainbow Yellow
Gem. You will also find King Cleowyn's Bones at L,4.
What items are required to obtain the Rainbow Blue Gem?
You must have the Harvest Horn and the Rainbow
How do I defeat the Earth Elemental?
>From the dungeon entrance go through the Thieves' door. Go to J,11 and face South. Jump into the pit and you will be at Level 7
Labyrinth 2. Go to M,16. Teleport to Level 7, the Castle Wizard Room.
Read the runes on the walls. This will allow you to teleport through the walls. Using just the first letter in each word you read, spell the names Arnakkian, En Li Kil and Ghost. Go to K,5 to begin spelling
Arnakkian. When finished you will return to the entrance of Level 7, the Castle Wizard room. Go to I,4 and spell En Li Kil. When done you will return to the entrance of Level 7, the Castle Wizard Room. Go to K,2. Spell Ghost. When finished, go to H,6. The Ghost will take you to Level 6, the Castle Parapets. Go to the platform at K,9..
Face South and use the Rainbow Yellow Gem. Use the Harvest Horn. An invisible bridge will be built across the void. Walk 4 steps South, turn East and walk 3 steps to the platform on the other side. Go to C,14. Wh!
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- Yserbius hints by System on 09/03/2006, 09:50
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