TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Yserbius » Yserbius hints
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02

Sponsors:

Yserbius Hints by Sierra Inc.
----

Map locations.
Many of  the hints for this  game contain references to  specific locations. To understand these references, the maps are laid out according to a 16 by 16 tile grid. To construct your own level maps, draw a 16 by 16 tile grid on a piece of paper. Write  the numbers 1 through 16 along  the bottom squares  from left to right. Starting  at the bottom  and moving  up  the tiles, write  the letters A through P.
You  should have a map similar  to the one found on  page 66 of your game manual.  Each level map doesn't  necessarily make full use  of every tile, but the  furthest Southwest corner  of each map  will always be  at A,1. As  an example of  locating your place  on a level map, let's suppose  a hint reveals that you should find your way to location F,5.. F,5 would be 5 tiles to the East of the Southwest corner
(A,1) and 6 tiles to the North.

Getting started
After  creating your  character, enter  the Volcano.  Equip your character with weapons and  armor. To outfit your  character, click on the  Chest in the lower middle of your  screen. This opens the Item
Menu. Drag a weapon from  the Item Menu to the  circle next to your character's  right hand. Drag a shield  to the circle next  to your left hand.  Drag a helmet to  the circle above and  to the right of your character's head. Drag your  armor to the circle above and to the left of your character's  head.. Click on the icon that looks  like a map in the lower right hand  corner of your screen. This  will show you a map  of the main dungeon entrance as  far as you have explored  it.
As you move about,  you will notice that the  map clears, uncovering the tiles you  have explored. There are no monsters in the entrance level, so feel free to experiment by moving around. There are 4 doors from the entrance that lead further into  the volcano. Go to the door at I,5 and explore ! the mines. You will  encounter ba nds of wandering monsters and even a few friends who  may give you some clues about the Volcano. You may find it helpful to take notes.

Building experience points and stats
Pay close attention to your experience points.  Stop by the Guild every now and  then to see if  you have gained enough points to reach  a new experience level. Try  out any  items you  find and  see if  they help you. You  can do  this by clicking on  your character, then  clicking on "Stats".  Make a mental  note of your current  stats. Equip your character with a  new item. Look  at the stats again.  Did the  stats increase?  If they   did, then  it is  probably wise  to continue using that  item. The 2 circles next to  your character's legs are for
"Insignias" or  "Rings". Rings or  Insignias can increase  your stats.
You  may find rings and insignias while exploring or you may win them in combat.

The Thieves' Key.
Enter the mines  from the dungeon entrance. Move 1  square North. Face
East and cast Detect or True Seeing (you can use an Omniscient Prism if you don't have a Detect spell).  A door will appear.  Go through the door  and use the teleport. You will be in  the Thieves' Den. Use
Detect or just  try walking through walls until you get  to N,12. Face
East and  cast Detect again. Go through  the door. Win the fight and move North 1 step to O,13. You now have the Thieves' Key.

The Lava Key.
Go into the mines and jump into the pit in the center of the map. Make your way to the teleport on the left side of  the pit bottom. The teleport will take you to the Lava Cellar. Make your way to O,7. You will find the Lava Key there.

King Cleowyn's Lock Pick.
Go to  the mines and search  on the left hand  (or West) side of  the room. You will find Cleowyn's Lock Pick at F,2.

King Cleowyn's Key.
Go to  the mines and  search the North  screen. You will  find
Cleowyn's Key at N,6.

The Wind Knight's Key.
Go through the thieves' door from the dungeon entrance. You will be at
Level 6, Labyrinth 1.  Go through Sirocco's door  at F,7. NOTE: If  you haven't defeated Sirocco yet  you can fight  him at E,11.  Go through the  teleport at D,4. This will  take you  to Level  7, Labyrinth  2.
Go  to E,  6 and  get the  Thieves' Labyrinth  Key. Go  to J,15  and use   the teleport.  You will  be at  Level 6, Labyrinth 1. You can find the Wind  Knight's Key at O,6. There are many strange doors along the way  and it is easy to get lost. Keep trying and you will find the right path.

The Cyclop's Mine Key.
Go to  Level 11, the  Dwarf Kingdom. Go  South through the  door at
F,13. Note: this door requires the  Sunbeam Key. Go to I,2 and face
East towards the wall. Cast "Detect"  at the wall  and make your  way to I,6.  Face East again  and go through the door. You will find the
Cyclop's Mine Key there.

The Elfin Cave Key.
Go to the  Land of the Giants and  cross the water heading West  and
South. You will find the key at J,14.


The King's Domicile Key.
Go to the  mines and go 1 step  North. Face East and cast  Detect, if you don't have a Detect spell you can use  an Omniscient Prism. Use the teleport to Level 5, the Thieves' Den. Turn around and  go back through the teleport. You will be in the King's Domicile.  Make your way to
C,14. You will  find the Domicile Key there.

The Thieves' Labyrinth Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1.  Go through Sirocco's door  at F,7. NOTE: If  you haven't defeated Sirocco yet  you can fight  him at E,11.  Go through the  teleport at D,4. This will  take you  to  Level  7, Labyrinth  2.
Go  to E,6   and take  the Thieves' Labyrinth Key.

Voranti's Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1.  Go through Sirocco's door  at F,7. NOTE: If  you haven't defeated Sirocco yet  you can fight  him at E,11.  Go through the  teleport at D,4. This will take you  to Level 7, Labyrinth 2.
Make your way to G,11  and face North.  Jump  in the  pit. This  will take  you to  Level 8,  Labyrinth 3.  Go to E,13. Teleport to Level 7
Labyrinth 2. Go  to J,14. Teleport to Level 6, Labyrinth 1. Go to  C,12 and jump into  the pit to the  North. You will be  back at Level 7,
Labyrinth 2. Go to D,14. Defeat the dragons and you will have Voranti's
Key.

The Back Alley Key.
Go through the Thieves' door from the Dungeon entrance. You will be at
Level 6, Labyrinth 1.  Go through Sirocco's door  at F,7. NOTE: If  you haven't defeated Sirocco yet  you can fight  him at E,11.  Go through the  teleport at D,4. This will take you  to Level 7, Labyrinth 2.
Make your way to G,11  and face North. Jump  in the  pit. This  takes you  to Level  8, Labyrinth  3. Go  to E,13  and teleport. You  will be at  Level 7, Labyrinth  2. Go to  J,14 and teleport. You will be at
Level 6, Labyrinth 1. Make your way to A,4 and use the Wind Knight's
Key to open the door. Go to I,3 and jump in the pit to the East. You will be at Level 7, Labyrinth  2. Go to F,8. Go  to I,7 and face West.
Jump into the pit. You should be  at Level 8, Labyrinth 3.  Go to K,6 where you  can find the Back Alley Key.

The Sunbeam Key or the Key to the Dwarf kingdom.
Note: You must have the "Blue Metal" to get this key. To find the Blue
Metal go through the  Thieves' door from the  Dungeon entrance. You will  be at Level 6, Labyrinth 1.  Go through Sirocco's door  at F,7.
NOTE: If  you haven't defeated Sirocco yet  you can fight  him at
E,11.  Go through the  teleport at D,4. This will take you  to Level 7,
Labyrinth 2.  Make your way to G,11  and face North. Jump in the  pit.
You will end up at  Level 8, Labyrinth 3. Go to  E,13 and use the teleport. You should  be at Level 7, Labyrinth 2. Go  to J,14 and teleport. You will be at Level 6, Labyrinth 1.  Go through the Wind
Knight's Door at A,5. Go  to I,3  and jump  into the  pit to  the
East.  You will  end up at Level 7, Labyrinth 2. Go to O,2 and jump into the pit towards the East. You should be at Level 9, Labyrinth 4.
Make your way to B,3 and win the fight to obtain the Blue Metal. Go  to the Land of  the Giants. Cross the  water heading Northeast. Make your way to O,10 where you ca! n find the Sunbeam Key.

The Lost Mine Key.
Go to the Dwarf Kingdom (Level 11). Go  to A,1. You will find the Lost
Mine Key there.

What items are required to complete King Cleowyn's Quest?
You will need The King's Ring, Crown, Sceptre and Robe to finish this quest. If you have the King's Bones, you will get an extra prize when you finish.

King Cleowyn's Ring.
>From  the dungeon  entrance go  to the  Hall of  Doors. Go  to F,1 and use the teleport. You  will be at  Level 3, The  Mausoleum. Go to
A,9 and teleport  to Level 3, the Great Corridor. Go to O,1  and teleport to Level 2, the Rune Room. Go  to O,16  and use  the North teleport. You  will be  at Level 2, the Palace Corridor. Go  to A,1 and teleport  to Level 2, Cleowyn's  Palace. Watch out for hidden pits  as you make  your way South  and East to  J,16. At J,16,  Push the pillar out  of the way.  Go through the  door and head  South and West  to
B,5. Defeat the King to obtain his ring.

King Cleowyn's Sceptre.
>From the dungeon entrance go to the Hall of Doors. Go to F,1 and go through the teleport. You  will be at  Level 3, The  Mausoleum. Go to
A,9 and teleport  to Level 3, the Great Corridor. Go to O,1  and teleport to Level 2, the Rune Room. Go to I,10 and walk West to I,6. Go to M,10 and get the I Rune Vowel Key. Go to G,8 without going through the doors in the center of the  room. Go to B,11 and follow the  path to D,14.  At D,14 teleport  to Secret room  "C". Go one square South and use the I Rune Key. Go East  and North to the top of the room to find the King's Sceptre.

King Cleowyn's Crown.
>From  the dungeon  entrance go  to the  Hall of  Doors. Go  to F,1 and use the teleport. You  will be at  Level 3, The  Mausoleum. Go to
A,9 and teleport  to Level 3, the Great Corridor. Go to O,1  and teleport to Level 2, the Rune Room. Go to I,6 and walk East to I,10. Go to  O,1 and get the O Rune Vowel Key. Go to G,8 without going through the doors in the center of the  room. Enter the door at B,6.  Follow the path to  C,3 and teleport to  secret room "A". Go  West and North to the  second door  to the  left. Use  the key  and go to the
Northwest corner where you will find the King's Crown.

King Cleowyn's Robe.
>From  the dungeon  entrance go  to the  Hall of  Doors. Go  to F,1 and use the teleport. You  will be at  Level 3, The  Mausoleum. Go to
A,9 and teleport  to Level 3, the Great Corridor. Go to O,1  and teleport to Level 2, the Rune Room. Go to G,8 and walk North to K,8. Go to M,14 and get the E Rune Vowel Key. Go to G,8 without going through the doors in the center of the  room. Go to F,10 and follow the path to
C,8. Teleport to Secret room "B". Go North and West. Use the E Rune
Vowel Key. Go  to the Northwest  corner of the  map and get  the King's
Robe.

King Cleowyn's Bones.
You  will need  the  Elfin  Cave Key  to complete  this quest.   Go to the Elf Villages. Go to M,11. Use your Elfin Cave Key. Go though the
Tapestry. Go North and West to  L,4. Get the King's Bones.  You will also find the  Rainbow Yellow Gem at M,3.

How do I solve the King Cleowyn's Quest?
Once you have the required items, proceed from the dungeon entrance to the Hall of  Doors.  Go  to  F,1  and  use  the  teleport.  You  will be at Level 3, The Mausoleum. Go through  the door at D,8. Go  to J,7 and the Crown  will be taken from you. Go back to D,8. Go through the door at D,10. Go to H,9 and face East. The Robe will be taken from you and a door will appear. Go through the door and head to  M,9. Face
North. The  Sceptre will be taken  from you and a  door will appear. Go through  the door to finish King Cleowyn's  Quest. NOTE: If you have the King's Bones use them here and you'll receive a greater reward.

The Rainbow Yellow Gem.
You  will need  the  Elfin  Cave Key  to complete  this quest.   Go to the Elf Villages, then to M,11. Use your Elfin  Cave Key and go though the Tapestry. Go North and West to  M,3 and get the Rainbow Yellow
Gem.  You will also find King Cleowyn's Bones at L,4.

What items are required to obtain the Rainbow Blue Gem?
You must have the Harvest  Horn and the Rainbow

How do I defeat the Earth Elemental?
>From the  dungeon entrance go  through the Thieves'  door. Go to  J,11 and face South. Jump into  the pit and you will  be at Level 7
Labyrinth  2. Go to M,16. Teleport to Level 7, the Castle Wizard  Room.
Read the runes on the walls. This will allow  you to teleport through the walls. Using just  the first letter in each word you read,  spell the names Arnakkian, En Li Kil  and Ghost. Go to K,5 to begin spelling
Arnakkian. When finished you will return  to the entrance of Level 7, the Castle  Wizard room. Go to I,4 and spell En  Li Kil. When done you will return  to the entrance  of Level 7,  the Castle Wizard  Room. Go to  K,2. Spell Ghost. When finished, go to H,6. The  Ghost will take you to Level 6, the Castle Parapets.  Go to the  platform at  K,9..
Face South and  use the Rainbow Yellow Gem. Use the Harvest Horn. An invisible bridge will be built across the void. Walk  4 steps South, turn  East and walk 3  steps to the platform  on the other  side. Go to C,14.  Wh!
Jump to page:
01 · 02

Sponsors:

Other files from this game:
  1. Yserbius hints by System on 09/03/2006, 09:50
  2. Yserbius FAQ by System on 09/03/2006, 09:50