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an excellent supplement to your already- powerful skills (at least, by the time you get him you should be able to deal with the
Rapax....)
Disadvantages:
- The price to recruit him is incredibly steep (and I don't mean the amount to hire him)
- He won't follow you if you lose your standing with the Templar (say, kill Al-Sedexus or the
King at the Away Camp)
Overall Rating: **
--------------------------------------------------
How to Get RPCs where you want them to go
-----------------------------------------
- Use Set/Return Portal at places where they won't go ahead of time
- Use Run to make the RPC unconscious, then enter the area. This is not recommended if you haven't cleared out the entrance to the
Rapax Rift already.
- Use the T'rang teleporter to get into the Rapax Rift. For the
Umpani loyalist RPCs you can make use of Kunar's teleporter to
Marten's Bluff (kill him or pickpocket him for a key), then use the T'rang teleporter from there (it helps if you set up the teleporter by opening the access hatch in back of the fortress).
General Tips
------------
- Vi, RFS-81, Rodan, and Drazic (possibly Sexus) are the only RPCs who will willingly travel with you to Ascension Peak. Any of the other RPCs you bring will be penalized in stats and abilities.
Although Rodan and Drazic will complain wherever you go they will not suffer any penalties whatsoever.
- The longer you keep an RPC around, the more powerful they become, and the more useful they will be in your quest. So basically find who you want and try to stick with them as long as possible.
- Keep in mind you cannot enter the Rapax Away Camp (when it appears at the Wilderness Clearing) with any RPCs beside Rodan and Drazic. This side quest is not necessary to complete, but yields a huge experience reward (although Drazic and Rodan will be the ones who end up with it and not your chosen RPCs).
Disclaimer
----------
Wizardry 8, etc, belong to Sir-Tech.
This FAQ is copyrighted by the author and may be freely distributed so long as it appears in its complete, unaltered, and unplagarized form. This FAQ may not be sold for monetary gain or be republished/ reproduced, in part or in whole, for any reason whatsoever, without the express permission of the author.
Copyright 2002 Razorclaw X
-- Razorclaw X (spiceoflife@hotmail.com) http://www.angelfire.com/art/rcxshizuka/index.html
Rapax....)
Disadvantages:
- The price to recruit him is incredibly steep (and I don't mean the amount to hire him)
- He won't follow you if you lose your standing with the Templar (say, kill Al-Sedexus or the
King at the Away Camp)
Overall Rating: **
--------------------------------------------------
How to Get RPCs where you want them to go
-----------------------------------------
- Use Set/Return Portal at places where they won't go ahead of time
- Use Run to make the RPC unconscious, then enter the area. This is not recommended if you haven't cleared out the entrance to the
Rapax Rift already.
- Use the T'rang teleporter to get into the Rapax Rift. For the
Umpani loyalist RPCs you can make use of Kunar's teleporter to
Marten's Bluff (kill him or pickpocket him for a key), then use the T'rang teleporter from there (it helps if you set up the teleporter by opening the access hatch in back of the fortress).
General Tips
------------
- Vi, RFS-81, Rodan, and Drazic (possibly Sexus) are the only RPCs who will willingly travel with you to Ascension Peak. Any of the other RPCs you bring will be penalized in stats and abilities.
Although Rodan and Drazic will complain wherever you go they will not suffer any penalties whatsoever.
- The longer you keep an RPC around, the more powerful they become, and the more useful they will be in your quest. So basically find who you want and try to stick with them as long as possible.
- Keep in mind you cannot enter the Rapax Away Camp (when it appears at the Wilderness Clearing) with any RPCs beside Rodan and Drazic. This side quest is not necessary to complete, but yields a huge experience reward (although Drazic and Rodan will be the ones who end up with it and not your chosen RPCs).
Disclaimer
----------
Wizardry 8, etc, belong to Sir-Tech.
This FAQ is copyrighted by the author and may be freely distributed so long as it appears in its complete, unaltered, and unplagarized form. This FAQ may not be sold for monetary gain or be republished/ reproduced, in part or in whole, for any reason whatsoever, without the express permission of the author.
Copyright 2002 Razorclaw X
-- Razorclaw X (spiceoflife@hotmail.com) http://www.angelfire.com/art/rcxshizuka/index.html
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