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Submitted by System on 09/03/2006, 09:50. Print file.
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********************* WC3 Mission Analysis v1.1 **********************

Compiled by Colonel Aubrey "SwiftHeart" Chen & Colonel Klaus "Gremlin"
Weidner of TCN, for the Unofficial WC3 FAQ.
----------------------------------------------------------------------

WC3 Mission Tree
                           ----------------

CD1          Orsini-4
/  \
/    \
Tamayo   Tamayo-2____
                                \    /           \
                                 \  /            |
Locanda-2         |
                                 /  \            |
CD2  Blackmane-1   \           |
                               |  \   |          |
Blackmane-2 | Blackmane-3 |
                               |   |  |         \|
Blackmane-3 | /           |
                                 \ |/            |
Ariel-1,2,3        |
                                 /  \            |
Caliban-1   Delius-1    |
                               |  \ / |          |
Caliban-2 | Delius-2___ |
                               |  \|  |         \|
Caliban-3 | Delius-3___ |
                                 \ |/           \|
Torgo           |
|             |
CD3           Torgo-2          |
|             |
Loki-3           |
                                 /  \            |
/ (stranded)     |
|                 |
                            Alcor-4_____________ |
                               |                \|
CD4        Freya               |
|                 |
                            Freya-3_____________ |
                               |                \|
                            Hyperion____________ |
                               |                \|
Kilrah-0 (pre-jump)_ |
                               |                \|
|              Proxima
|                 |
|                Sol
Kilrah-1 (post-jump) |
                               |                \|
                            Kilrah-2____________ |
                               |                \|
Kilrah-3             |
                              /  \               |
                             /    \              |
(win) (lose2)       (lose1) (win)  : Kilrathi surrender. Fly home to Earth in shuttle. (lose1): Ejection seat picked up by Thrakhath. Confederation defeated. (lose2): No pick-up by Thrakhath. Confederation defeated.

Note: The numbers represent the deciding missions in that series.







WC3 Mission Analysis
                         --------------------

Guideline:
---------
Mission designation: Mission name
Wingman          Ship (* = default)                (Kills, Cumulative)
Mission content

Note: - in flight => mission designation.
(Kills, Cumulative) => direct winning path only.
(JB) => joins battle after a certain period of time/when a specific opponent in the previous wave is destroyed.


ORSINI A001: Simple Patrol
Hobbes only      *Hellcat                                        (4,4)
2 Darket at Nav 1
2 Darket at Nav 3

ORSINI A002: Simple Patrol 2
No Flash/Flint   Arrow/*Hellcat/Thunderbolt                      (5,9)
2 Darket at Nav 2
1 Transport, 2 Darket at Nav 3

ORSINI A003: Escort Medical Cargo Transport
No Flash/Flint   *Arrow/Hellcat/Thunderbolt                    (10,19)
2 Darket, 1 Dralthi --> Nav 2
1 Corvette, 2 Darket at Nav 2
2 Darket + 2 Darket at Nav 3

ORSINI A004: Escort Civilian Transport, Skipper Missile
No Flash         *Arrow/Hellcat/Thunderbolt                    (13,32)
4 Darket + 2 Dralthi at Nav 1
2 Dralthi, 1 Corvette + (1 Skipper) --> Nav 2
2 Darket + 2 Darket at Nav 3
(2 Corvette, 2 Dralthi --> Victory, if you failed to protect the transport.)

TAMAYO B001: Defend Victory
Maniac           *Arrow                                        (14,46)
2 Darket, 1 Paktahn +
2 Darket, 1 Paktahn +
2 Darket, 2 Paktahn +
2 Dralthi, 2 Paktahn at Victory (Weasel, Mitchel)
Note: Weasel dies at the very beginning of this engagement.

TAMAYO B002: Destroy Enemy Transports
Hobbes&Flint  Arrow/Hellcat/*Thunderbolt/Longbow/*Excalibur    (17,63)
1 Corvette, 4 Vaktoth + 4 Darket + 4 Dralthi at Nav 1
4 Transport at Nav 2

SIMULATOR B003: Duel Flash
None             *Arrow                                         (0,63)
1 Flash
Note: +1 under Ace in killscore.

TAMAYO C001: Same as TAMAYO B001.

TAMAYO C002: Same as B002, except,
4 Dralthi at Nav 3
2 Transport, 4 Vaktoth at Nav 4

TAMAYO C003: Same as TAMAYO B003.

LOCANDA D001: Eliminate All Enemy Presence
All              Arrow/*Hellcat/Thunderbolt                    (30,93)
2 Vaktoth + 4 Dralthi --> Nav 2
3 Darket + 4 Strakha at Nav 2 (Asteroids)
1 Destroyer, 4 Dralthi + 2 Dralthi (JB) + 2 Dralthi (JB) + 2 Dralthi at Nav 3
1 Fireclaw, 5 Darket at Nav 4
Note: Maniac is flagged at "at risk," meaning that he can die in this and any following mission.

LOCANDA D002: Destroy Biomissiles
No Cobra/Flint   Arrow/Hellcat/*Thunderbolt                    (9,102)
8 Strakha (2 at all times), 1 Destroyer, 1 Biomissile +
(2 Biomissile) at Nav 1
Note: Flash is flagged "at risk."

LOCANDA D003: Go After Flint? (optional)
None             Ship you flew in LOCANDA D002                (33,135)
1 Scout, 2 Vaktoth at (R)
1 Corvette, 3 Dralthi + 4 Darket + 4 Dralthi at (R)
4 Darket + 3 Dralthi at (R)
1 Cruiser, 4 Darket + 4 Darket + 2 Vaktoth (Flint is here) at (R)
Note: (R) = random Nav point. This means that any of the encounters listed above may/may not appear at any of the four Nav points in this mission.

BLACKMANE E001: Defend Blackmane Base
All              Arrow/*Hellcat/Thunderbolt                   (16,151)
4 Dralthi + 4 Darket + 4 Darket + 1 Bloodmist, 3 Paktahn at Base

BLACKMANE E002: Escort Supply Transports
All              Arrow/Hellcat/*Thunderbolt                   (12,163)
4 Dralthi at Nav 1
4 Strakha + 4 Strakha at Nav 2 (Asteroids, captured Terran transports)
Note: Beware of the captured transports. If you get too close to them, their detonations will damage your fighters severely. You cannot destroy the transports with your guns/missiles.

BLACKMANE E003: Escort Weapons Transports
All              Arrow/Hellcat/*Thunderbolt                   (16,179)
2 Sorthak + 2 Sorthak at Nav 1
4 Strakha + 4 Strakha --> Nav 2
2 Vaktoth + 2 Vaktoth at Nav 2 (Asteroids)
Note: Only one of the two transports is required to reach the jump point for this mission to be judged as successful.

BLACKMANE F001: Assist Evacuation, Escort Convoy
All              Arrow/*Hellcat/Thunderbolt
1 Carrier, 8 Dralthi (2 at all times) at Nav 1
Note: Two of the three transports are required to reach the jump point for this mission to be judged as successful.

BLACKMANE F002: Assist Evacuation 2, Escort Convoy (Pulsar)
All              Arrow/Hellcat/*Thunderbolt
4 Strakha at Nav 2
3 Dralthi (x3) at Nav 3
Note: Two of the three transports are required to reach the jump point for this mission to be judged as successful.

BLACKMANE F003: Final Evacuation Assistance?
All              Arrow/Hellcat/*Thunderbolt
3 Strakha --> Nav 1
4 Strakha + 4 Strakha at Nav 1 (Asteroids, captured Terran transports)
Note: Beware of the captured transports. If you get too close to them, their detonations will damage your fighters severely. You cannot destroy the transports with your guns/missiles.
The only way to lose this mission is to avoid touching Nav 1 and eject at Nav 2.

ARIEL G001: Clear All Nav Points
All              Arrow/Hellcat/Thunderbolt/*Longbow           (25,204)
1 Corvette, 2 Transport, 2 Strakha + 2 Strakha at Nav 1
4 Strakha at Nav 2
1 Carrier, 4 Darket + 4 Dralthi + 4 Darket + 1 Vaktoth at Nav 3

ARIEL G002: Ambush Enemy Convoy (Nebula)
All              *Thunderbolt/Longbow                         (34,238)
1 Destroyer, 1 Transport, 4 Vaktoth + 4 Vaktoth + 4 Darket at Nav 1
1 Corvette, 1 Transport, 4 Darket at Nav 2
1 Destroyer, 1 Transport, 4 Vaktoth + 4 Vaktoth + 4 Darket at Nav 3

ARIEL G003: Escort Victory to Jump Point
All              Arrow/Hellcat/*Thunderbolt/Longbow           (18,256)
2 Paktahn, 2 Darket --> Nav 1
1 Carrier, 2 Strakha + 2 Darket + 2 Darket + 2 Darket at Nav 1
1 Corvette, 4 Strakha + (1 Skipper) at Nav 2
Note: You may request for a landing clearance and manually land on the carrier before the mission ends.

CALIBAN H001: Defend Destroyers
All              Arrow/*Hellcat/Thunderbolt/Longbow            (7,263)
2 Vaktoth, (1 Destroyer, Sheffield never loses the battle) at Nav 1
1 Destroyer, 2 Vaktoth + 2 Vaktoth at Nav 2

CALIBAN H002: Destroy Enemy Convoy (Nebula)
All              Arrow/Hellcat/*Thunderbolt/Longbow           (18,281)
4 Darket at Nav 1
6 Dralthi + 4 Vaktoth at Nav 2
2 Corvette, 1 Destroyer, 1 Scout at Nav 3

CALIBAN H003: Escort Victory to Jump Point 2 (Nebula)
All              Arrow/*Hellcat                               (29,310)
1 Corvette, 4 Darket --> Nav 1
1 Corvette, 4 Darket --> Nav 1
4 Dralthi + 1 Corvette, 2 Dralthi + 4 Vaktoth + 2 Vaktoth, 2 Darket
+ 4 Darket at Nav 1

DELIUS I001: Search & Destroy, Eliminate Enemy Base (Asteroids)
All              *Arrow/Hellcat/Thunderbolt/Longbow
4 Vaktoth, 1 Asteroid Base + 2 Vaktoth (JB) at Nav 1
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