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Submitted by System on 09/03/2006, 09:50. Print file.
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Lezard (Rezard)
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Lezard Valeth was the premier student at the Flenceburg Magic Academy. But he was expelled by his headmistress Lorenta for practicing dark arts. Now a master necromancer, Lezard adds to his power by discovering the Philosopher's Stone, the legendary repository of all knowledge. With all the forbidden magics of the world at his command, Lezard expands the scope of his plans considerably. What does he have in store for Valkyrie?

Moves
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Round Kick: (while running) heavy

Fire Lance: down, forward, light - fires two streams of fire horizontally
Mystic Cross: down, forward, medium - fires four crosses horizontally
*Prismatic Missile: down, forward, heavy - uses 3 CT. After a brief delay, several colored missiles shoot out. These home in on the enemy

Dark Savior: down, back, light - three spears surround the enemy and strike.
Easy to avoid if you move
Frigid Damsel: down, back, medium - a woman made of ice surrounds the enemy and strikes three times. Slightly harder to avoid than Dark Savior
*Shadow Servant: down, back, heavy - uses 4 CT. Skulls of darkness rise from the ground and push the enemy upwards. This attack covers the whole screen

*Cosmic Spear (Purification): back, down, forward, heavy - uses 6 CT. A giant spear forms in midair and strikes diagonally downward.

Combos
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Crouching light, standing medium, crouching medium, running heavy, crouching heavy, running medium, light, jump, light, medium, heavy, make a second jump in the air, light, medium, heavy.

Strategy
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Lezard has the best ranged game of anyone in the game. Both Prismatic Missile and Shadow Servant are excellent moves and can't really be avoided. Combine that with conventional projectiles and tracking spells and he can beat you down without you even getting close to him.

Strategy vs. Hrist
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Block her semi-predictable Energy Fountains and start your Prismatic
Missile/Mystic Cross barrage. When she goes down, rush in and combo her for more gems or add a Shadow Servant for more pain.

Rating
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A+. He basically has the best spell selection of all the mages. Call him cheesy if you like, but he is darned good.

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Yumei (Yumeru)
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Yumei is a mermaid, living off the coast of Hai-Lan. She comes from unusual parentage. Her father was Shogun Koh, leader of Hai-Lan, who led a war against the merfolk. When Koh fell off his ship, he was rescued by a mermaid who he fell in love with. Yumei grew up with the merfolk, but her mother was ostracized for consorting with a human. When her mother died, Yumei went to search for her father. Finding that he was already dead, she hurled herself into a whirlpool to kill herself. Through the intervention of a young human boy named Fuyuki, her soul was rescued by Valkyrie.

Moves
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Yumei Punch: (while running) medium
Tail Smack: (in air) hold down, heavy

Dolphin Leap: down, forward, light or medium - a dolphin flies across the screen in an arc
*Dolphin Call: down, forward, heavy - uses 3 CT. Eight dolphins leap across the screen.

Icicle Edge: down, back, light - three ice spears form in the air and strike the ground. This attacks appears about half a screen's length in front of
Yumei.
Frigid Damsel: down, back, medium - a woman made of ice attacks the enemy three times. Can be avoided by moving.
*Lightning Bolt: down, back, heavy - uses 4 CT. Fires a stream of lightning horizontally

*Crystal Strike (Purification): back, down, forward, heavy - uses 7 CT. A pyramid of ice forms around the opponent.

Combos
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Strategy
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Use the Icicle Edge to stop opponents that you expect to rush in. Use the
Dolphin Leaps frequently. When in doubt, use Dolphin Call!

Strategy vs. Hrist
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Your best bet is to use Dolphin Call to blow through her shields and knock her down. Then rush in and combo her.

Rating
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A. While her spell selection isn't as good as the other mages, her Dolphin Call and surprisingly good hand-to-hand attacks still make her one of the strongest characters.

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Janus (Jake Linas)
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Janus was a knight in Crell Monferaigne. He loved his country, and to make his father proud he followed all the orders the king gave him, even those that were illegal or unethical. After the public discovered that he took part in an assassination, Janus was exiled from Crell Monferaigne. He returned ten years later to seek his father, but was killed by conspirators who needed a scapegoat. Now in Valkyrie's service, he seeks to recover his lost honor.

Dashing Elbow: (while running) light
Hidden Dagger: (while running) medium
Restrain Flame: (while running) heavy

Bolt Shot: down, forward, light - fires a bolt horizontally
Triple Shot: down, forward, medium - fires three bolts horizontally
*Tri-Stinger: down, forward, heavy - uses 2 CT. Fires three stronger bolts in direction of opponent.

Assassin Roll: down, back, light or medium - rolls and fires an arrow. Light rolls backwards, while medium rolls forwards.
*Killing Slide: down, back, heavy - uses 3 CT. Slides under opponent and blasts them into the air.

Arc Shot: forward, down, forward, light or medium - fires a bolt that arcs upward
*Bolt Hail: forward, down, forward, heavy - uses 3 CT. Fires dozens of bolts into the air.

Raven Slayer: (in air) down, back, light - a single shot downward
Mage Slayer: (in air) down, back, medium - three shots downward
*Foul Slayer: (in air) down, back, heavy - uses 3 CT. A barrage of bolts downward.

*Guilty Break (Purification): back, down, forward, heavy - uses 5 CT. A series of shots that lift the opponent into the air

Combos
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Infinite combo. You must have very little Charge Time to pull it off. Jump,
Foul Slayer. When you land, jump diagonally forward (don't double-jump), do
Foul Slayer again. Repeat. You'll start getting gems before the third time you do it, so you can keep doing it indefinately. You can also tack on just about any other move you want after a Foul Slayer connects, even a Guilty Break!

Killing Slide, then quickly do Bolt Hail. This one's tricky because you directions will be reversed if you slide all the way under.

Strategy
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Foul Slayers and rolls will both serve you well.

Strategy vs. Hrist
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Just keep using Foul Slayer. She won't even get a hit on you.

Rating
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A+. Not only does he have the infinite, it's ridiculously easy to do and can be done from anywhere on the screen. Even if you choose not to use that, his rolling moves can frustrate an opponent in no time. Sure his moves don't do much damage, but that just means it'll take a little longer to polish them off.

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Hrist (Early)
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Hrist Valkyrie is one of the three Goddesses that govern the dead souls of humans. She is sister to Lenneth and Silmeria. Older and more brutal than her sisters, her loyalty to Odin is unmatched. When Lenneth begins to question
Odin's motives, Hrist is reactivated to take her place.

Punch: (while running) light
Stab: (while running) medium
Power Slash: (while running) heavy
Sweeping Slash: (in air) hold down, heavy

Air Dash: (while jumping) forward, forward or back, back  -  dashes in the air.
She can dash once in each direction each time she jumps.

Energy Fountain: down, forward, any attack - a burst of energy from the ground below the enemy. The *heavy version uses 4 CT.

Counter: down, back, any attack - blocks an incoming attack and stabs the enemy in the gut. The light version counters jumping attacks and the medium and heavy versions counter ground attacks. Doesn't seem to work against special moves.

Leg Cutter: forward, down, forward, light - swings sword at enemy's legs
Vertical Raid: forward, down, forward, medium - an upward sword swing
*Spear Raid: forward, down, forward, heavy - uses 3 CT. knocks the enemy into the air and impales them with three spears

Spear Hurl: (in air) down, forward, any attack - hurls a spear to the ground.
The button used determines the angle.

*Nibelung Valesti (Purification): back, down, forward, heavy - uses 6 CT. Does a sword combo, then knocks the enemy into the air and impales them with three spears, followed by a giant spear.

Combos
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Spear Raid, jumping medium, Sweeping Slash, Spear Hurl, and an Energy Fountain when you land.

Strategy
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Use your maneuverability in the air to avoid enemy attacks. Learn how to do air combos.

Strategy vs. Hrist
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Just jump and throw spears. It's slow, but effective.

Rating
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B. While her air game is excellent, she just doesn't have any oomph. Don't use the Counter - it sucks.

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Thanks
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Squall_Inverse for the Lezard combo and providing info from the Japanese site.
Lint Rides Again for the Arngrim combo
CjayC for providing such a tremendous service to the gaming community



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  1. Valkyrie Fight hints by System on 09/03/2006, 09:50