TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Valkyrie Fight » Valkyrie Fight hints
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03

Sponsors:

his soul belongs to Valkyrie.

Moves
---------

Hilt Smash: (while running) light
Spinning Back-knuckle: (while running) medium
Tackle: (while running) heavy

Arrow Stream: down, forward, light - fires a short stream of arrows
Rapid Stream: down, forward, medium - fires a longer stream of arrows
*Fire Blast: down, forward, heavy - uses 3 CT. Fires an explosion that covers a large area and hits many times

High Wind: down, back, light - swings sword in a downward arc
Wrenching Swing: down, back, medium - a backhanded swing with the sword
*Gut Wrencher: down, back, heavy - uses 3 CT. Impales the enemy and tosses them over his head

*Final Blast (Purification): back, down, forward, heavy - uses 7 CT. Rushes through the enemy with his sword, then drives them into the air.

Combos
---------
Spinning Back-knuckle, heavy, Wrenching Swing

Strategy
-----------
The main thing is to stick with the normal sword swings. Arngrim has pitifully few special moves, and most aren't that great. Use the Fire Blast if you can corner your enemy. It's great for getting a Guard Crush. Other than that, just stay in close and keep pounding away.

Strategy vs. Hrist
--------------------
Pray. Arngrim is horribly suited to fight Hrist. She's better at both long and short range than he is.

Rating
--------
C+. While his normal attacks are great, they're just not enough to give him the edge in this projectile-crazy game. His slow movements make it difficult for him to close with the enemy.

=========
Brahms (Bamuth)
=========

Brahms is the King of the Vampires. A brutal yet calculating undead combatant, he wages an unending war against the forces of Asgard. He currently holds prisoner the soul of Silmeria, sister of Lenneth and Hrist.

Moves
-------

Jumping Knee: (while running) light
Gut Punch: (while running) medium
Tornado: (while running) heavy - dives into opponent while spinning

Terror Claw: down, forward, any attack - dashes across the screen and stabs enemy. The heavy version uses 4 CT.

Deadly Raid: forward, down, forward, light or medium - does a jumping uppercut to enemy
*Immortal Blow: forward, down, forward, heavy - uses 3 CT. Does multiple jumping uppercuts

Darkness Wave (short): down, back, light - a blast of flame at close range
Darkness Wave (long): down, back, medium - a blast of flame at long range
*Power of Darkness: down, back, heavy - Uses 2 CT. A blast of flame that travels along the ground and hits multiple times.

*Bloody Curse (Purification): back, down, forward, heavy - uses 6 CT. Does a combo on opponent then blasts them with flames

Combos
--------

Strategy
----------
Brahms is best in close. His running attacks are great and his Uppercuts are deadly. The Terror Claw moves you across the screen almost instantly, so use it to punish those pesky spellcasters.

Strategy vs. Hrist
--------------------
Do not fight her hand-to-hand. Stay across the screen and block. After she uses her Energy Fountain, do the Terror Claw to hit her. Then back off and repeat.
It's slow, but it works.

Rating
---------
B. The best of the pure hand-to-hand fighters, Brahms is a solid package. He can be dangerous in the right hands.

=========
Mystina (Meltina)
=========

Mystina was an exceptional yet vain student at the Academy of Magic in
Flenceburg. Her talent was exceeded only by her self-love and boredom with everything. Her former schoolmate Lezard killed her while she was using a device to travel in Astral form. Now she accompanies Valkyrie while she continues her studies of the mythological world.

Moves
-------

Kick: (while running) heavy

Dark Savior: back, down, light - three spears surround the enemy and strike.
Easily avoided by moving
Poison Blow: back, down, medium - a ball of poison appears beneath opponent's feet
*Super Poison Blow: back, down, heavy - uses 3 CT. A multiple hitting Poison
Blow

Mystic Cross: down, forward, light - fires four crosses across screen
Sacred Javelin: down, forward, medium - five javelins appear over enemy's head and strike
*Super Sacred Javelin: down, forward, heavy - uses 4 CT. A stronger version of
Sacred Javelin

*Celestial Star (Purification): back, down, forward, heavy - beams of light strike from the sky. More effective at close range.

Combos
----------

Strategy
-----------
Stay at range and mix up your different spells. Sacred Javelin is excellent and very difficult for the enemy to avoid. Mystina is very fast, so occasionally surprise your opponent by dashing in and comboing them in their face.

Strategy vs. Hrist
-------------------
Stick with the Sacred Javelins, but watch out for her Energy Fountains. Block them before you attack.

Rating
--------
A. Like the other mages, she's ridiculously easy to use (and hard to fight against). Her speed is her secret weapon and a dangerous one.

=========
Freya (Frey)
=========

Freya is the right-hand Goddess of Lord Odin. She governs life, but is also capable of dealing death. As beautiful as she is, her heart can be cold and icy. She loves Odin, and follows all of his commands faithfully.

Moves
--------

Double Kick: (while running) light or medium
Move Through: (while running) heavy

Teleport: (in air) back, back or forward, forward, or down, down - teleports int the direction pressed. Each direction can be used once per jump

Ether Shot (ground): down, forward, light or medium
*Thunder Sword: down, forward, heavy - uses 5 CT. Fires a powerful beam

Ether Shot (anti-air): down, back, light or medium
*Critical Flare: down, back, heavy - uses 3 CT. Fires a fan-shaped blast of energy

Ether Shot (air): down, down, light or medium
*Aerial Blast (from ground): down, down, heavy - uses 3 CT. Teleports into air and fires multiple Ether Shots at ground

Ether Shot (in air): down, forward, light or medium
*Aerial Blast (in air): down, forward, heavy - uses 3 CT. Fires multiple Ether
Shots at ground

*Ether Strike (Purification): back, down, forward, heavy - uses 9 CT. Teleports into air and fires a powerful blast

Combos
---------
Running light, medium, heavy, Thunder Sword

Strategy
-----------
Stick and move, stick and move. Critical Flare is your best general purpose weapon. Teleport constantly to confuse and annoy your opponent.

Strategy vs. Hrist
-------------------
Stay in the air and fire Aerial Blasts at her. Don't let her get in close on you.

Rating
---------
B+. While possessing the most powerful attacks in the game, Freya is extremely dependant on her Charge Time gauge and is somewhat lacking in the close combat department.

=========
Lucian (Rucio)
=========

Lucian was a young man living as a thief in Gerabellum. When he was a child, his friend Platina died in a valley of poisonous flowers. This happened while
Lucian was running away with her so that she would not be sold to slavers.
After being killed by the city guards in a raid on the dens of thieves, Lucian is taken to serve Valkyrie. Yet he sees something familiar in her. Could she really be his childhood playmate Platina?

Moves
-------

Impale: (while running) medium

Crash: down, forward, light or medium - runs quickly forward and tackles enemy
*Triple Crash: down, forward, heavy - uses 3 CT. Tackles enemy three times

Air Slash: forward, down, forward, light - a short jump with an upward swing
Slanting Blow: forward, down, forward, medium - a second slash after the jump
*Lightning Blade: forward, down, forward, heavy - uses 3 CT. Two jumping slashes, followed by two projectiles from his sword.

Shining Bolt: down, back, any attack - a small burst of lightning that hits many times. The *heavy version uses 3 CT.

*Round Rip Saber (Purification): back, down, forward, heavy - a 5-hit sword combo

Combos
--------


Strategy
------------
Use the Crash a lot. It's very fast. Watch out for counterattacks. Shining Bolt doesn't do much damage but it'll make sure you have plenty of CT.

Strategy vs. Hrist
--------------------
Get in close and use Shining Bolt over and over. It's really all you can do against her.

Rating
----------
C. Although he's fun, he's really the worst character. As hand-to-hand guys go,
Arngrim's got better normal attacks, Brahms has better special attacks, and everyone else is just better period. The fact that he can't roll forward will leave you victim to many a corner trap.
Jump to page:
01 · 02 · 03

Sponsors:

Other files from this game:
  1. Valkyrie Fight hints by System on 09/03/2006, 09:50