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Cove/Minoc
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Irene, the shop keeper near the docks, tells you about riots some days ago and that a man named Raxos, the first citizen, brought back order to the town. He now seeks to sacrifice people at the shrine. Irene also tells you about some people have stolen items from the dead.
The building across the wooden bridge is the house of Raxos. You will find Nico, the magician from Britain, imprisoned here. He will ask you to get the key from Raxos, because he is scheduled to be sacrificed.
NOTE: You can talk now with Raxos to free Nico, but you have to kill him. You can also try to talk with him after the shrine is cleansed, and he will free Nico. You will have to pay a fee to the guard in order to enter the house, or you can simply kill him.
When you've got Raxos' key (either by killing him or talking to him after cleansing the shrine) you can open the door to the jail and free
Nico. He will give you the orb of the moons, a unique and very useful item. If you place it on the ground inside a stone circle and speak a mantra, a moongate will appear and teleport you to the stone circle of the city bounded to the virtue, which mantra you've spoken (example: MU for Britain, the city of compassion. You will be teleported to the stone ring near the lighthouse east of Britain).
But remember: You can only travel to a city which shrine has been cleansed!
Dayla, a little ghost, lives in the burnt house in the east part of cove. She tells you more about the riots, the stolen belongings of the ghosts and that she misses her doll.
NOTE: you can find her doll in a cave behind the waterfall at the central sea of Minoc.
Behind Dayla's house lies the graveyard. An angry ghost attacks you, but you can ignore it. You have to put the ghost bracelet and the ghost necklace into the coffin to get a scroll. You can find the necklace in
Raxos' house, under a trap door near the dining table. The ghost bracelet can be found in a tunnel to a secret cave in the mountains between Britain and Yew. On the way to the tunnel to Yew lies an old house with an unfriendly man inside (This was the sub-quest of the boy in the burning farmhouse and the rescue of his mother from the thieves). If you have read the notes of the tief and walk into the mountain to find the secret cave, there is a tunnel right after the snowy glade with the wolves.
The bracelet lies inside there in a chest (BUG?)
NOTE: Behind the northern pillar at the entrance of the graveyard lies a map.
This will guide you to a sunken dome and within the corpse of a dead swordsmaster. This is important, if you want to have the secret "mastery" level of 2-handed weapons fighting. This map will show you a place on sea west of Yew. You have to sail with Raven's ship. At the point you'll find a small wooden dock (my sextant readings were 1'24N,
51'55W). If you look into the water, you'll see a giant dome. Try to find the two statues marking the entrance to the dome. This is very difficult. You can dive without damage between them. This will take a lot of practice, otherwise you'll die soon!. If you touch both statues, the force filed will disappear and you can swim into the dome. Swim to the tomb and open the coffin. You'll find the remains of the swords master, a 2-handed sword and a book. Read the book to gain the knowledge of the master level.
BUG NOTE: Don't take the book with you, just read it.
Now you can dive to the water surface (again, it needs practice). Swim to Raven's ship and simply click it to get out of the water.
When you enter the central market place in Minoc, you will find Blackthorne attacking some gypsies. He wants the blue lens, but is interrupted.
Now you can talk to Laszlo, the Rom Bado. He has the sigil of sacrifice but wants the black crystal ball in exchange. The crystal ball is kept by a powerful liche in the Covetous dungeon.
Morgana, an old gipsy in the north west of Minoc, can tell you the mantra of sacrifice (CAH), although it's sadly the last thing she does.
You can find the entrance to Covetous, often called the blackrock mines, near the great column in the north east of Minoc.
Covetous
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The biggest problem in this dungeon is that you can't use magic in here (the blackrock prevents it). Be sure to have enough yellow potions.
There are some green ponds around this dungeon, they will heal you if you drink from them.
The dungeon is full of skeletons. They can be easily beaten with the shepherd's crook, you need only one hit. But be aware that they will regenerate after 20 seconds, so be quick. You can take some bones from their slain body to prevent the regeneration, but make sure they are always the same parts (like the skull or ribcage) or they will regenerate using parts from another bone pile.
There are two tunnels to the east, leading to a lift. You will meet an undead warrior, Lothar, the swords master. He wants you to kill him with a special ghost sword, the gringolet.
You can find the gringolet in Minoc, if you swim in the lake. To the south you will see a tunnel. Swim across this tunnel. On a rock lies the ghost sword. Take it and come back to the ghost.
Now that you have the gringolet, you can slay the undead warrior, but he will regenerate, so be quick. Take the key from his body and open the chest at the lift. Press the button in the chest to enable the lift. But first, you have to repair the mechanism.
If you follow the cart rails, you will come to a cave with a lava pool in it. To the north is a small cave with a lift gear. Take the gear and go back to the mechanism (it's in the tunnel to the west near the entrance). The mechanism is the big machine with the water wheel. At first, turn the valve to stop the water, then put the gear back in it's place, then start the mechanism by turning the valve again. Take the oil can and go back to the lift where the sword skeleton stands.
Now you can use the lift. Press the second button from the top to go to the second mine level.
Follow the rails until you find a lore. Push the lore to set it in motion and break through the barricade. Jump into the second lore. Don't worry, it will transport you safely across the big chasm.
On the other side of the chasm are two zombies. Kill them and walk behind the great column to the east. Search for an iron key behind three crates. Now you can go back to the other side of the chasm (You can climb the rocks to the west, if you can't move the lore).
On the other side you'll "meet" a talking skull on a stick. He wants you to bring him back to his grave. Take the skull and go back to the lift.
Again, open the chest and press the button inside to go to the next level.
Again, follow the rails. You will come to a cave with a giant pit and a bridge across it. If you walk over the bridge, an earthquake will be cast, but it won't do any harm. You can walk around the pit, if you want to. Follow the rails until they are blocked.
NOTE: On the eastern wall, you'll see a green glow from a healing pool.
Climb the rocks and examine the area behind the pool for an item looking like a crown. This is the Helm of Radiance, an unlimited light source
Now search the northern wall for a small tunnel (it is hidden behind some large rocks). Follow the tunnel through two small caves until you come to a blocked tunnel with an ominous red glow and three powder kegs before it.
Use the kegs to open the tunnel. You will come to a graveyard with some ghosts. Now search for the skull's grave, it is in a very small tunnel to the north. Drop the skull and he will reward you with a key.
Use the key on the chest at the lift and descend to the last dungeon level.
Swim into the big underwater cave and use the tunnel to the north. You should swim to the water surface to catch some air and keep looking for bubbles.
Swim through the tunnel until you reach a giant cave with the big column. Talk to Julia and ask her about love. She won't attack you then.
The entrance to the column is on the western side. Jump into the water to find it. Grab the glyph and swim back to the big underwater cave.
Search for a tunnel to the west and swim through it. You will come to another cave with powder kegs. Use them and try to avoid the ghost warriors. Follow the tunnel to a lava filled pit. Run across the pit to the portal. You will come to a force field with a pentagram in front of it. Put the gringolet on the pentagram and the force field will disappear.
You will face the liche and two zombies. Killing the liche is easy, even when he's invisible. Attack him at first before he turns invisible and strike him several times with the two handed sword. With any luck you'll kill him before he attacks. You can attack him even if he's invisible (normally he won't move much). He has to be visible to attack you.
When he's dead, an orb appears on the burning pentagram. Touch it to reveal a secret passage to the north. You will find the black crystal ball in the big chest in the passage. Now follow the passage to the east into a room with a skeleton sitting at a table. Drag the powder keg to the big vent in the middle of the room and use it. Jump down and swim through the tunnel to the north, until you reach the beach of Minoc.
NOTE: It is possible to enter the lair of the liche without loosing the gringolet (and without using the "fly" cheat of course). You still have to go to the great column and Julia to get the glyph, but instead of swiming to the liche's lair, swim back to the elevator and back to the second level of the dungeon. In the first cave on the second level, look around for a passage to the north, behind a boulder. Follow the passage to the west until you come to a cave with two vents, some zombies and a healing pool. Look around in the north west corner for a powder keg behind some rocks. Drag&drop the keg to the vent to the south (you will hear some strange sounds coming from it) and use the keg. Jump into the vent and to another cave with a giant skeleton. Jump into the open vent and you will arrive in the cave with the skeleton at the table, behind the liche's lair. Now go to the liche and proceed as usual. back in Minoc
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Give Laszlo the crystal ball. He refuses to give you the blue lens, ask him to use the blackrock crystal ball. He will give you a key to his wagon with the tear of sacrifice and the blue lens inside.
Go back to the shrine to cleanse it. Now the people of Cove and Minoc will be much nicer. Go back to Raven at the docks for the trip to Trinsic
Terfin & Buccaneer's Den
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Raven says that you're ready now to sail the ship on your own and she suggest you to go to Buccaneer's Den for the necessary utensils.
But something strange happens on your way to Bucc.Den. Raven don't have the control over the ship anymore and you will be brought to Terfin.
Once arrived walk north through the big gate (it will open for you) and enter the tunnel. Follow it until you come to a big door floating in black space.
Enter the room. You will recognize it from the intro movie. This is a cinematic sequence, so you can't do anything but watch. Attack the guardian, when you got the controls back. Don't worry, game's not over yet :-)
After the sequence, talk with Raven and sail to Buccaneer's Den.
Raven tells you to go to the cartographer to get a sailing map, then meet her at her house. Her house is the rebuild ship north west from the cartographer. Just enter the house and sit in the chair for another cinematic sequence.
After you wake up, take the pirate's clothes ("Raven's choice") and read the book and the note on the bed. Now you're a guild member, that means, you can enter the locked house at the docks of Bucc.Den. Inside the house you'll find a blackrock armor in the cupboard, and you can buy blackrock gauntlets and a frost sword from the pirate! The frost sword is as powerful as the longsword, but with a freeze spell.
NOTE: You can only talk to the pirate if you didn't solve the puzzle of the silver serpent.
Now it's time to finally go to Trinsic, the city of valor.
Trinsic
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Soon after your arrival you'll see a woman attacked by a crustacean.
Kill it and talk to the woman, Lindonia. She tells you that her husband,
Lucero, is worried after loosing the chalice of honor.
The guard in front of the bastion warns you about haunting ghosts. Enter the bastion anyway and kill the ghosts. In the second level you'll find a friendly ghost (he's the ghost who won't attack you at first sight
:-). He tells you to talk with the ghost of Sir Dupre in order to get the mantra of honor and the sigil (the chalice). To talk to Dupre you have to find a person, who serves the shrine of honor.
Lorence, the outfitter, tells you about a guy sneaking around. You can't buy something from him before you've cleansed the shrine.
Rupert, the blacksmith, tells you that he is always interested in experimenting with new materials. He agrees to make a blackrock sword for 7000 gold, if you bring him three pieces of blackrock. You should
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