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Shrine of Humlility
~~~~~~~~~~~~~~~~~~~
Now you can cleanse the shrine. Put the glyph and the sigil on the shrine and speak the mantra told by Kathrina (LUM).
Now go back to Buccaneer's Den through the tunnel to meet Samhayne.
Bad surprise, there's another one who claims the codex (Yeah, one _mighty_ Avatar you present us, Origin!)
Deceit
~~~~~~
This dungeon is sometimes called "Blackthorn's prison", and with a reason. You are stuck for the first two minutes. Bad point is: you don't have your equipment, even the spellbook and the compass are gone (this makes directing orders a little difficult, but I try).
You can't do nothing else then waiting until one of the torches outside your cell goes out. Then you can see a hidden door, which will lead to a secret room with a glass spider. If you touch the spider, you will be teleported to an area quite similar to the prison, but you can walk through the portcullis and press buttons. So go back into your cell, walk through the gates and press the button. You can see the portcullis open in the "real" world, although it doesn't seem to move here. Go back to the spider and touch it. Now your cell is open and you can explore the prison. In the second cell are two health potions, take them.
There's a key on the desk. And don't miss the bag on the barrels, it will come in handy. NOTE: in the second barrel from the left are chain arms.
Now open the wooden door. The way is blocked with another portcullis, so back to the spider room to press the button on the other side. You will see a hidden door to the left. It will open the way to the next room.
In this room you will see four statues, a button and a brazier. Don't touch the chest, it's a mimic. First press the button (the torches will be lit), then press the brazier. A glowing ball will emerge from the brazier and will emit a changing light. If the light's green, you can open the door.
Follow the hallway until you reach the intersection. To the left is a lava room, to the right a room with three buttons. Press the red one to summon a light bridge in the lava room, the blue one will summon a health potion (save the game before you press the green one).
Now back to the lava room (this is one of the most difficult parts of the dungeon). You can't see the lightbridge you've summoned, but it's there. Walk to the right to the tapestry. Press the blue button (left) to summon a bridge to another platform. The bridge will disappear when you walk over it so don't stop. Step on the transport platform. You will be transported to another platform with several buttons on it. On your way the statue will throw fireballs at you. I don't know how to avoid this since you can't move on the transport platform. This may be a good reason to use the cheat :-)
BUG NOTE: sometimes the fireballs are stopped if you are looking at the statue. I still hasn't figured out if this has a reason or is simply a bug.
Now you have to choose the right button. In case, just try all of them, there's no system. (Mine was the second from left in the middle row, btw.)
The button will create stairs behind you. Step onto it and press the purple button to summon another transport, which will take you back to the tapestry. Now press the button to the right (purple) and step onto another transport. You will see a target on the backface of the stairs you've summoned. You must use the statue to hit the target. The leftmost and rightmost buttons on the wall will turn the statue clockwise/counterclockwise, the second buttons are the "fine tuning", the middle button (red) will shoot an orb. Try to hit the target with an orb and the force field on the teleporter will vanish. Now try to hit the second target on the wall behind you to call back the transporter back to the tapestry. Now it's the same procedure: press the blue button, walk over the bridge, use the transporter, walk to the stairs and press the purple button. But now, when you are transported back to the tapestry, press the green button when you pass the middle platform and the transporter will stop. Now step onto the teleporter to get into the next area.
Now you are in a big, lava filled cave. At first, walk to the right. You will see the glyph, but it's an illusion. Press the blue button to activate another bridge leading to three statues. One of the statues can shoot an orb, and you must place the target into the right position for the statue. Jump to the platform with the table and use the buttons on the table to move the target. (My combination was 8x cyan & 8x purple)
Now run to the big statue (the two small statues start to throw fireballs at you) and fire an orb. It may take several tries. This will summon a transport platform. It will take you to a teleporter and another room.
In the new room, touch the mirror near the table (the other mirror will throw fireballs). This will summon a bow. The statue on the other side of the room will summon the arrows. Now try to shoot the target on the platform opposite the platform on which you arrived. This will create stairs at the platform. Now stand onto the plate to create another target on the other side of the room. Shoot it and run over the new bridge (it will disappear after a few seconds). Step onto the teleporter to go back to the cave.
Between the platform with the table and the transport is another target.
Shoot it to call another bridge. Now turn the valve to lower the lava level.
Now you have to find four orbs and put them into the for orb holders.
You can see several small monoliths near the lava. If you push them on the side with the plate the lava will disappear for a short time. This is useful to reach several areas normally blocked by the lava.
You will find the first orb in a small cave near the platform with the table. Look down and jump onto one of the rocks below you. Walk into the cave and step onto the teleporter. NOTE: look into the orb for some laughs. In the next room stand onto the carpet to summon a target. Shoot it and a blue orb will appear. Don't open the chests, they are mimics.
The second orb is near the cave with the teleporter. Just head right and look for a small monolith. Press the plate on it (jump onto the monolith if you can't reach the plate) and look around while the lava is gone.
You will find a chest with the red orb in it. Quick grab it and jump onto the rocks before the lava comes back.
The third orb is near the teleporter which has brought you to the bow room. Use the transport to the teleporter but don't step onto it. Look below for another teleporter platform instead and step onto it. Press the green button. Now shoot all targets appearing on the wall (look behind often) until the green orb appears.
You will find the last orb in a new area of the cave, where you can see a large platform hanging on the ceiling. This area can only be reached if you lower the lava level for a short time. Look around for a teleporter. It will bring to into a small labyrinth. Search and use the red button to summon a target. Each hit will summon another target (you will see where). You must hit three targets at all, then the yellow orb will appear. You can open the chest (it's no mimic this time) to get a full healing spell (don't use it until it's really necessary, they are quite rare). Don't forget to take the hammer.
Now put the four orbs into the orb holders. They are easy to find. Each orb will create another piece to the big platform hanging on the wall.
On this platform is a teleporter which will bring you to the last part of the dungeon.
This large area is the area with the column. The Wyrmguard will first call her hell hound. Kill it, this will summon a bridge between you and the guard. This guard is actually Mariah, an old friend of yours (like
Iolo), so try not to kill her. (She is the one without the shield. Try to separate the illusions, kill them and ignore Mariah, fortunately she is a little slow at casting spells) Step onto the transport which will appear soon. It will carry you to the column. Take the glyph, jump on the transport and on the teleport platform to leave Deceit.
Moonglow
~~~~~~~~
Again, navigating in Moonglow is a little difficult until you cleanse the shrine and get your items back.
The first person you met at the entrance to Deceit is Duncan. At first he'll try to attack you 'cause he thinks you have stolen his dagger.
Talk to him and convince him you don't have it. Now he tells you about the city and how the people have lost their honor.
NOTE: Duncan can train you with two-handed weapons if you bring back his dagger.
Now it's time to visit Moonglow. Swim across the small river to a place with a small campfire. There's a map of Moonglow near the log. Follow the steps and the path into the city. You will meet a boy who will tell you his father is attacked by thieves. Don't pay attention to what he says, he's lying.
The house to the right is Tydus' house, the mage who told Duncan to attack you. He's the keeper of the lyceaum and the oracle of wisdom. You must find the lyceaum to get the mantra of honor, but Tydus won't show you the location before you solve a little task for him: you must find the staff of wisdom in a cave south west of Moonglow and return it to you.
Leave Moonglow through the second entrance to the south (look at the map) but do not walk over the bridge (you will again meet the lying boy). Turn left instead and follow the path until you reach the cave.
Surprise: no staff here, but two pirates instead. Kill them, grab the dagger (it's Duncan's) and follow the cave until the end. Touch the unlit torch near the compass. Swim to the wreck and kill the sorceress.
Open the chest and you'll find the arms of the magi. They will reduce the amount of mana for spell casting, if you wear them.
Now go back to Tydus. He will send you to another cave. This time use the town entrance left of Tydus' house. Turn left and follow the path until you reach a stone arc. Walk further until you reach a cave with a ruby at the entrance.
NOTE: if you follow the path you will find a shepherd's crook, a nice and useful staff weapon and the 'charm'-spell.
You will find a demon inside the cave. Talk to him and agree to drop your weapons. You will find the heartstone in this cave. This is the source of Tydus' power. This should be enough to convince him to tell you about the lyceaum. There is a set of chain armor in the two chests.
You will find the keys behind a crate and in the mouth of the watching face at the wall. Leave the cave through the teleporter.
Outside the cave you will meet the lying boy again. Listen to him, now he's telling the truth. Run to the house of his father (it's the house to the east on the map) and kill the thieves. The boy's father, Joshua, will tell you that they have stolen his journal. You will find it in an abandoned hut at the docks south of Moonglow. If you return the journal to Joshua he will give you two scrolls, wizard eye and infernal armor.
Oh, and don't forget to read the book in Joshua's house.
Tydus will now reveal the lyceaum. You can reach it via the flying ship at Tydus' house. Press the button in the house to call a transporter to the second storey of the house. Jump into the ship and wait till it reaches the lyceaum. Inside the oracle will advise you to look into the stars to get the mantra. Use the telescope (this will only work while it's night outside!).
You can also get the book of truth here. Answer that you are responsible for the problems in Britain and you can take it with you.
After you got the mantra, you have to find the sigil. Go into the house in the south east of Moonglow and talk to Batista. She will give you the sigil if you bring her the magic shield from Mariah's house. Mariah's house is the one to the north on the map (the house with these magically floating steps inside it). There's a room with a teleporter under a trapdoor (the room is inaccessible before you talk to Batista). Use the teleporter and you will find yourself in a cellar with the shield behind two force fields. Search the walls for secret doors. There are two secret rooms with platforms. Put a barrel on each one and the fields will vanish. If you haven't killed Mariah, she will wait for you here and give you the secret Ritual of Restoration (very useful!). Now grab the shield and return to Batista. She will give you the sigil of honesty.
Time to cleanse the shrine. Leave Moonglow through the north entrance and walk over the bridge. You will see a graveyard half way to the docks with two skeletons. Kill them and go further until you find a cave entrance. If you pass the cave (you don't have to) you will face a gazer, so be careful. Inside the cave you will find two goblins and a pentagram. If you touch the orb, a wall will disappear and reveal a healing fountain. Go to the right and follow the path to the top of the mountain with the shrine. Put the sigil and the glyph on it and speak the mantra to cleanse the shrine.
Now the things are returning to normal in Moonglow. Go to the docks and meet Raven to get back your inventory.
Yew
~~~
Raven asks you which town you want to visit next, Yew or Minoc. There is no best way which town you should visit first. Just decide yourself. The solution of Yew takes a lot more time but is in some ways easier then
Minoc (and left you with some good weapons, too).
If you want to visit Yew, Raven tells you to visit Lord British first.
He can open the passage through the mountains if you ask him. The entrance to the passage is the same canyon with the house inside when you solved the puzzle with the small boy in the burning farmhouse and
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- Ultima 9 - Ascension document by System on 14/03/2006, 06:30
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