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============================================================================
T H I E F : G O L D
T H E S T O R Y L I N E G U I D E
Version 1.0
-------------------------------------------
Author: Brother Renault
Email: mschwab@wi.rr.com
Thanks: Looking Glass Studios www.ttlg.com
-------------------------------------------
============================================================================
----------------
ABOUT THIS GUIDE
----------------
**This is not a walkthrough.** The intention of this guide is to summarize concisely the events of Thief: Gold for those who want to either catch up, refresh their memory, or just relive the experience of the Thief story.
One of the the strengths of Thief is that, beyond the main story of Garrett, there are dozens of intriguing subplots and side stories that help define and shape the overall world of Thief. The purpose of this guide is to help keep track of it all.
I've been working on the content of this Guide on and off for 2-3 years now, and always hoped to put it up on a web site. If anyone is interested in helping me with this, please contact me at mschwab@wi.rr.com.
Two things that need to be said:
1) If you are new to Thief, play Thief: Gold instead of Thief: The
Dark Project. Thief: Gold is how Looking Glass Studios originally intended Thief: The Dark Project to be. It is longer, more comprehensive, and just a better overall game than the orignal release.
2) Everything mentioned in this Guide refers to playing the game on Expert mode. That's really the only way a true thief should play, and the way you'll get the most enjoyment and satisfation out of the game.
---------------------------------------------------------------------------
T A B L E O F C O N T E N T S
---------------------------------------------------------------------------
Ye shall not rob from the house I have built,
Or commit any theft or unrighteousness,
Lest ye be struck down and driven into the earth forthwith,
And the land of the heathen consume you.
-The Book of the Stone
1. Intro To Thief
2. A Keeper's Training
3. Lord Bafford's Manor
4. Break From Cragscleft Prison
5. Down In The Bonehoard
6. Assassins
7. Thieves Guild
8. The Sword
10. First Cutscene
11. The Haunted Cathedral
11. The Mages Towers
12. The Lost City
13. Song Of The Caverns
14. Undercover
15. Return To The Cathedral
16. Second Cutscene
17. Escape!
18. Strange Bedfellows
19. Into The Maw Of Chaos
20. Final Cutscene
============================================================================
1. I N T R O T O T H I E F
============================================================================
Dig your hands into the earth, and then let the clay and dirt fall to the ground.
After a year's passing, can you find that clay again?
But drop a stone, block, beam, a fired brick; it will persist a year, and another hundred years besides.
-The Book of the Hammer
Vines will twine to drink out the life of the manfools, and where the bloods of trees is spilled the Leaf-man rise and topples the towers.
His will makes the trees grow again, his roots and branches thirsting and blood to drinks in the joy of open sky. -unatritubted Trickster scroll
The world is a great scale, which must stay in balance, in the face of forces seeking to skew its arms.
A collection of knowledge is a set of weights, to be added to one side of the scale or the other, as necessary.
Our task to place the weights, slowly, carefully, over centuries, in order that the balance be preserved. -excerpt from the lectures of the Keeper Loremaster
Welcome to the world of Thief. You are Garrett, a hardened and cynical thief living in a place known only as The City. This place has it's own politics with several unique factions exerting their influence and vying for power. Even so, your main objective from day to day is only to get by, and separate wealthy nobles and corrupt merchants from their riches.
Fighting is not your specialty, in fact quite the opposite. You prefer to lurk in the shadows, move unnoticed, and only draw a blade if completely necessary. You have both the tools and the training to remain completely invisible to other persons in and around The City. Your only concern is your next job.
============================================================================
2. A K E E P E R ' S T R A I N I N G
============================================================================
[--INTRO TEXT--]
The essence of balance is detachment.
To embrace a cause,
To grow fond or spiteful is to lose one's balance,
After which no action can be trusted.
Our burden is not for the dependent of spirit.
-Mayar, Third Keeper
[--CHARACTERS & PLACES--]
Characters: Garrett, several keepers
Enemies: A Guard
Places
Mentioned: The City
Persons
Mentioned: Mayar
[--MAIN STORY--]
The story of Thief begins with Garrett as a young boy, orphaned and picking pockets on the streets of The City to survive. One day, he picks the wrong pocket, that of a man from a mysterious order known as The
Keepers. Although Garrett is afraid the "old man" will turn him in to a local fanatical religious group, The Keeper instead recognizes
Garrett's talents, and attempts to recruit him into his order. Garrett resists at first, but eventually gives in and begins a long training period with this mysterious organization. He is trained extensively at their Compound in the arts of stealth, agility, and various weaponry.
Years later at the end of his training, however, Garrett confesses that he has alternate plans for his newly acquired skills.
[--GARRETTISMS--]
"The keepers were training me to be one of them, but I found other uses for those skills."
==============================================================================
3. L O R D B A F F O R D ' S M A N O R
==============================================================================
[--INTRO TEXT--]
The most promising acolyte left us,
Not out of the lesser folly of sentiment,
But the greater folly of anger.
His heart was clouded, his balance was lost,
But his abilities were unmatched.
Even then, we knew to watch him most carefully.
-Keeper Annals
[--CHARACTERS & PLACES--]
Characters: Garrett
Enemies: Guards
People Lord Bafford, Ramirez, Viktoria, The Baron, Cutty, Cedric,
Mentioned: Dominic, Ginny, Tarquis, Lisalle, Ryen, Julien Friehalt,
Lord Bryneran, Grimworth & DePerrin
Places Bohn, Stonemarket, Dreckboun, Sunnyfair, Fendon,
Mentioned: Shalebridge, New Market
[--MAIN STORY--]
Years after his departure from the Keepers, Garrett has chosen the life of a common thief and is ready to partake in a new job. Through a tip from
Cutty (a local fence), Garrett learns that a wealthy noble by the name of
Lord Bafford is in possession of a valuable jeweled scepter. While Bafford is out of town on business with his head of security, Garrett infiltrates his manor using a wellhouse back entrance and steals the scepter.
[--SIDE STORIES--]
Several guards are overheard discussing The Bear Pits, a form of entertainment where Bears are strapped with weapons and battle to the death.
Lord Bafford runs three illegal gambling dens by the names of
Sunnyfair, Dreckboun, and Fendon.
Bafford is suspicious that Ginny, a bookkeper at his Dreckboun gambling site, is skimming off the top. He hires a thug named Dominic to straighten out the situation. He also asks Dominic to investiage a fence named Viktoria (whom he mispells as "Victoria"), who appears to be making moves in The City.
Dominic informs Bafford that the Hammerites have been raiding Dreckboun, and that they recently arrested patrons named Lisalle and Ryen as well as a dealer named Tarquis.
Julien Friehalt, a tax collector, warns Bafford not to hide the profits of his gambling dens from The Baron, or he risks suffering the fate of
Lord Bryneran, who was punished for a similar matter.
Bafford's scepter was provided by local antiquities dealers Grimworth
& Deperrin, who acquired it from the nearby city of Bohn. They also offer Bafford a silver birchwood treasure box.
Bafford lets his head assistant, Cedric, know that he is not happy with the cook's meals. He warns that the recent food shortages at
Stonemarket cannot be blamed because this years food budget was doubled.
Two servants are overheard discussing the recent drought, which has reduced the river to a point where you can actually walk across it in at Shalebridge, located near New Market.
[--GARRETTISMS--]
"The time is ripe for a bit of burlgary."
T H I E F : G O L D
T H E S T O R Y L I N E G U I D E
Version 1.0
-------------------------------------------
Author: Brother Renault
Email: mschwab@wi.rr.com
Thanks: Looking Glass Studios www.ttlg.com
-------------------------------------------
============================================================================
----------------
ABOUT THIS GUIDE
----------------
**This is not a walkthrough.** The intention of this guide is to summarize concisely the events of Thief: Gold for those who want to either catch up, refresh their memory, or just relive the experience of the Thief story.
One of the the strengths of Thief is that, beyond the main story of Garrett, there are dozens of intriguing subplots and side stories that help define and shape the overall world of Thief. The purpose of this guide is to help keep track of it all.
I've been working on the content of this Guide on and off for 2-3 years now, and always hoped to put it up on a web site. If anyone is interested in helping me with this, please contact me at mschwab@wi.rr.com.
Two things that need to be said:
1) If you are new to Thief, play Thief: Gold instead of Thief: The
Dark Project. Thief: Gold is how Looking Glass Studios originally intended Thief: The Dark Project to be. It is longer, more comprehensive, and just a better overall game than the orignal release.
2) Everything mentioned in this Guide refers to playing the game on Expert mode. That's really the only way a true thief should play, and the way you'll get the most enjoyment and satisfation out of the game.
---------------------------------------------------------------------------
T A B L E O F C O N T E N T S
---------------------------------------------------------------------------
Ye shall not rob from the house I have built,
Or commit any theft or unrighteousness,
Lest ye be struck down and driven into the earth forthwith,
And the land of the heathen consume you.
-The Book of the Stone
1. Intro To Thief
2. A Keeper's Training
3. Lord Bafford's Manor
4. Break From Cragscleft Prison
5. Down In The Bonehoard
6. Assassins
7. Thieves Guild
8. The Sword
10. First Cutscene
11. The Haunted Cathedral
11. The Mages Towers
12. The Lost City
13. Song Of The Caverns
14. Undercover
15. Return To The Cathedral
16. Second Cutscene
17. Escape!
18. Strange Bedfellows
19. Into The Maw Of Chaos
20. Final Cutscene
============================================================================
1. I N T R O T O T H I E F
============================================================================
Dig your hands into the earth, and then let the clay and dirt fall to the ground.
After a year's passing, can you find that clay again?
But drop a stone, block, beam, a fired brick; it will persist a year, and another hundred years besides.
-The Book of the Hammer
Vines will twine to drink out the life of the manfools, and where the bloods of trees is spilled the Leaf-man rise and topples the towers.
His will makes the trees grow again, his roots and branches thirsting and blood to drinks in the joy of open sky. -unatritubted Trickster scroll
The world is a great scale, which must stay in balance, in the face of forces seeking to skew its arms.
A collection of knowledge is a set of weights, to be added to one side of the scale or the other, as necessary.
Our task to place the weights, slowly, carefully, over centuries, in order that the balance be preserved. -excerpt from the lectures of the Keeper Loremaster
Welcome to the world of Thief. You are Garrett, a hardened and cynical thief living in a place known only as The City. This place has it's own politics with several unique factions exerting their influence and vying for power. Even so, your main objective from day to day is only to get by, and separate wealthy nobles and corrupt merchants from their riches.
Fighting is not your specialty, in fact quite the opposite. You prefer to lurk in the shadows, move unnoticed, and only draw a blade if completely necessary. You have both the tools and the training to remain completely invisible to other persons in and around The City. Your only concern is your next job.
============================================================================
2. A K E E P E R ' S T R A I N I N G
============================================================================
[--INTRO TEXT--]
The essence of balance is detachment.
To embrace a cause,
To grow fond or spiteful is to lose one's balance,
After which no action can be trusted.
Our burden is not for the dependent of spirit.
-Mayar, Third Keeper
[--CHARACTERS & PLACES--]
Characters: Garrett, several keepers
Enemies: A Guard
Places
Mentioned: The City
Persons
Mentioned: Mayar
[--MAIN STORY--]
The story of Thief begins with Garrett as a young boy, orphaned and picking pockets on the streets of The City to survive. One day, he picks the wrong pocket, that of a man from a mysterious order known as The
Keepers. Although Garrett is afraid the "old man" will turn him in to a local fanatical religious group, The Keeper instead recognizes
Garrett's talents, and attempts to recruit him into his order. Garrett resists at first, but eventually gives in and begins a long training period with this mysterious organization. He is trained extensively at their Compound in the arts of stealth, agility, and various weaponry.
Years later at the end of his training, however, Garrett confesses that he has alternate plans for his newly acquired skills.
[--GARRETTISMS--]
"The keepers were training me to be one of them, but I found other uses for those skills."
==============================================================================
3. L O R D B A F F O R D ' S M A N O R
==============================================================================
[--INTRO TEXT--]
The most promising acolyte left us,
Not out of the lesser folly of sentiment,
But the greater folly of anger.
His heart was clouded, his balance was lost,
But his abilities were unmatched.
Even then, we knew to watch him most carefully.
-Keeper Annals
[--CHARACTERS & PLACES--]
Characters: Garrett
Enemies: Guards
People Lord Bafford, Ramirez, Viktoria, The Baron, Cutty, Cedric,
Mentioned: Dominic, Ginny, Tarquis, Lisalle, Ryen, Julien Friehalt,
Lord Bryneran, Grimworth & DePerrin
Places Bohn, Stonemarket, Dreckboun, Sunnyfair, Fendon,
Mentioned: Shalebridge, New Market
[--MAIN STORY--]
Years after his departure from the Keepers, Garrett has chosen the life of a common thief and is ready to partake in a new job. Through a tip from
Cutty (a local fence), Garrett learns that a wealthy noble by the name of
Lord Bafford is in possession of a valuable jeweled scepter. While Bafford is out of town on business with his head of security, Garrett infiltrates his manor using a wellhouse back entrance and steals the scepter.
[--SIDE STORIES--]
Several guards are overheard discussing The Bear Pits, a form of entertainment where Bears are strapped with weapons and battle to the death.
Lord Bafford runs three illegal gambling dens by the names of
Sunnyfair, Dreckboun, and Fendon.
Bafford is suspicious that Ginny, a bookkeper at his Dreckboun gambling site, is skimming off the top. He hires a thug named Dominic to straighten out the situation. He also asks Dominic to investiage a fence named Viktoria (whom he mispells as "Victoria"), who appears to be making moves in The City.
Dominic informs Bafford that the Hammerites have been raiding Dreckboun, and that they recently arrested patrons named Lisalle and Ryen as well as a dealer named Tarquis.
Julien Friehalt, a tax collector, warns Bafford not to hide the profits of his gambling dens from The Baron, or he risks suffering the fate of
Lord Bryneran, who was punished for a similar matter.
Bafford's scepter was provided by local antiquities dealers Grimworth
& Deperrin, who acquired it from the nearby city of Bohn. They also offer Bafford a silver birchwood treasure box.
Bafford lets his head assistant, Cedric, know that he is not happy with the cook's meals. He warns that the recent food shortages at
Stonemarket cannot be blamed because this years food budget was doubled.
Two servants are overheard discussing the recent drought, which has reduced the river to a point where you can actually walk across it in at Shalebridge, located near New Market.
[--GARRETTISMS--]
"The time is ripe for a bit of burlgary."
Jump to page:
Sponsors:
Other files from this game:
- The Dark Project (Gold) document by System on 14/03/2006, 06:30
- The Dark Project (Gold) trainer by System on 14/03/2006, 06:30
Change money and health - The Dark Project (Gold) hints by System on 09/03/2006, 09:50
- The Dark Project (Gold) hints by System on 09/03/2006, 09:50
Cheating with DromEd - The Dark Project (Gold) FAQ by System on 09/03/2006, 09:50
- The Dark Project (Gold) FAQ by System on 09/03/2006, 09:50






