TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Half-Life - Counterstrike » Half-Life - Counterstrike hints
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06

Sponsors:

fact that the MP5 can deliver results in almost any possible scenario where quick aim
is important and strafing is a must. The MP5 also delivers excellent accuracy at
almost all distances. The rate of fire is better, making it an excellent spray weapon
of choice that can guarantee head shots whenever, where ever.

Weapon Strategy: Try to take advantage of the MP5's mobility by including skills like
firing while jumping; firing while executing random strafing patterns; point blank
firefights won by suddenly crouching and long range sniping while firing at burst
mode. Take care not to take out against long range opponents carrying the AUG or the
Commando, or engage opponents in close quarters equipped with the AK or the Carbine.
Remember kids, open areas and strafing are your pals against this baddies.

:------------------------------------------------[ f1.3-2 Steyr Tactical Machine ]
Unit Price : $ 1250
Ammo Price : 20
Caliber :
Shots&Max : 30&120
Reload Delay: 1.5 secs.
Handling : Decent
Weapon Class : rate of fire
Sp. Function : N/A
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 10/10 8/10
15m : 9/10 8/10
50m : 7/10 6/10
100m : 6/10 4/10
Learning Curve: Intermediate
Manufactured by: Steyr Industries

Weapon Analysis:

Weapon Strategy:

:----------------------------------------------------------------[ f1.3-3 FN P90 ]
Unit Price : $ 2450
Ammo Price : $ 50
Bullet Size : 28mm
Type : 5.7
Shots&Max : 50&100
Reload Delay: 2.25 secs.
Handling : Fair
Weapon Class : Rate of Fire
Sp. Function : N/A
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 8/10 8/10
15m : 8/10 7/10
50m : 7/10 3/10
100m : ?/10 ?/10
Learning Curve: Intermediate
Manufactured by: Fabrique Nationale

Weapons Analysis: When I first started playing CS, this is the first gun I'd
regularly go out and buy. It has plenty of ammo, have a really insane power and rate
of fire similar to a machine gun and aims well while strafing. This weapon has one
problem though, its shaky recoil.
The FN P90's design makes it obvious that it tries to solve that problem by placing
the second handle perpendicular to its nozzle. That way, it's supposed to stop
shaking, enough for you to get a decent shot. But by the time you have, you're
so low in ammo you have to duck behind cover and reload.
FN P90 have distinct advantage against players using assault rifles upclose,
especially the Commando and AK-47 rifles. While the FN P90 lacks the power of
longer guns, it has more ammo in its magazine(50/Reload) against the 30 or so bullets
that the rifles have. And since rifles are designed to be fire at a stationary
position, this submachine gun can out flank rifles anytime.

Weapon Strategy: When the FN P90 is an exceptional melee weapon of sorts the is
effective against up to two opponent at a time.

:---------------------------------------------------------[ f1.3-4 Ingram MAC-10 ]
Unit Price : $ 1400
Ammo Price : $ 50
Caliber : .45 caliber
Shots&Max : 30&90
Reload Delay: 1.25 secs.
Handling : Decent
Weapon Class : Rate of Fire
Sp. Function : N/A
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 9/10 8/10
15m : 8/10 9/10
50m : 7/10 4/10
100m : ?/10 1/10
Learning Curve: Advanced
Manufactured by:

Weapon Analysis: The MAC-10 is a pretty decent weapon similar in design with the FN
P90. It's magazine loading with .45 caliber rating-- which means it has the punching
power of the H&K pistol. It does have this nasty recoil effect which makes it an
underdog against my all time fave, the H&K Navy submachine gun. In fact, the sharks
in my place have a hard time adjusting to the weapon, but maybe it's all
psychological or something.
Overall, it's a fairly decent and inexpensive weapon which deals a little better
damage than the Steyr Tactical but still isn't at par with the FN P90 in terms of
all-around punching power.

Weapon Strategy: As the constant MP5 user, I'm almost always victimized by the
Ingram's better damage at point blank. One thing to remember about this weapon is
never attempt to use this to spray against multiple enemies, because this gun doesn't
perform much when rate of fire is concerned. This means if you fired the weapon from
left to right automatically, the gaps between the bullet holes with be substantially
wide. Better stick to burst of 3 or more ammo, and to your target's upper body
extremities.

:-------------------------------------------------------------[ f1.3-5 H&K UMP45 ]
Unit Price : $ 1400
Ammo Price : $ 50
Caliber : .45 caliber
Shots&Max : 25&90
Reload Delay: at about 1.25 secs.
Handling : Decent
Weapon Class : Rate of Fire
Sp. Function : N/A
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 9/10 8/10
15m : 8/10 9/10
50m : 7/10 4/10
100m : ?/10 1/10
Learning Curve: Advanced
Manufactured by: Heckler & Koch

Weapon Analysis:
Weapon Strategy:
+==================================================================+
| If you're running for cover from a much more aggrressive |
| opponent, NEVER run with your backs turned towards the enemy. I |
| find that move very idiotic, since you could do more in |
| protecting yourself by switching weapons, and out strafing the |
| opponent until you frag him. |
+==================================================================+

: Section 2.4) Rifles -primary weapon- ]---------------------------------------]
Are the safest choice when equipping for the long battle ahead. They are designed for
far away targets as well as piercing through walls and doors(in an attempt to hit
someone behind those structures).

: 2.4a) Assault Rifles ]---------------------------------------------------------]
Assault rifles have automatic fire, heavy handling, and the reload time of a
slowpoke. Attempting to strafe while handling this baby is an attempt at vanity, so
remember to switch to your knife whenever you're reloading and heading for cover.

:-----------------------------------------------------------------[ f1.4-1 AK-47 ]
Unit Price : $ 2500
Ammo Price : ?
Caliber : 7.62
Shots&Max : 30&90
Reload Delay: 2 secs
Handling : Fair
Weapon Class : Assault Rifle
Sp. Function : N/A
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 10/10 8/10
15m : 10/10 6/10
50m : 8/10 6/10
100m : 7/10 4/10
Learning Curve: Advanced
Manufactured by: ?

Weapon Analysis: This piece of metal is pretty good. Lots of firepower up front and
is more stabilized than the FN P90. It's quite surprising that it's pretty light and
handy in those heavy firefights like duck and cover situations.
The reload time is pretty nasty though, as well as the fact it doesn't carry a
sniper scope, unlike the other guns available in its class.
***Author's Ranting: The AK 47 supposed to be fired from the shoulder, but the
weapon's "equipped" animation (on CS v. 1.0) shows it being fired from the ways. My
theory: that contributes to the weapon's ability to be inaccurate against far-away
targets***

Weapon Strategy:

:-----------------------------------------------------[ f1.4-2 Colt M4A1 Carbine ]
Unit Price : $ 3100
Ammo Price : ?
Caliber : 5.56
Shots&Max : 30&90
Reload Delay: 1.75 secs.
Handling : Decent
Weapon Class : Heavy Assault Rifle
Sp. Function : supressor
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 9/10 9/10
15m : 9/10 7/10
50m : 7/10 7/10
100m : 6/10 5/10
Learning Curve: Beginner
Manufactured by: Colt

Weapon Analysis:

:---------------------------------------------------[ f1.4-3 Sig SG-550 Commando ]
Unit Price : $ 4200
Ammo Price : ?
Caliber : armor piercing
Shots&Max : 30&90
Reload Delay: 1.50 secs.
Handling : Decent
Weapon Class : Heavy Assault Rifle
Sp. Function : 2x scope
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 10/10 9/10
15m : 10/10 7/10
50m : 9/10 6/10
100m : 6/10 2/10
Learning Curve: Intermediate
Manufactured by: Sig Industries

Weapon Analysis: This sleek and black weapon is everything you can imagine about
standard military hardware. It can pierce into almost anything, has fast rate of
fire, and the kevlar shredding power of the good `ol machine gun. Don't run into any
one-on-ones with Artic though, 9 out of ten says you're going down.

Weapon Strategy: This heavy assault weapon stands a very slim chance when used
against the Artic AWP. Take care to disregard using the sniper's scope when
necessary... this reduce your strafing speed to a minimum-- easy targets for the
opposing Artic sniper. The MP5 also out prioritizes this weapon in close quarter
combat, since this weapon isn't probably designed for that use. With that in mind,
choose targets that are easy to head shot, backs away from ya and who are in open
spaces.

:-------------------------------------------------------------[ f1.4-4 Steyr AUG ]
Unit Price : $ ?
Ammo Price : ?
Bullet Size : ?
Type : armor piercing
Shots&Max : 30&90
Reload Delay: 1.80 secs
Handling : High
Weapon Class : Heavy Assault Rifle
Sp. Function : 2x scope
Rate of fire : automatic
Accuracy(while standing): Accuracy(while strafing):
5meters: 9/10 8/10
15m : 9/10 8/10
50m : 7/10 7/10
100m : 7/10 4/10
Learning Curve: Intermediate
Manufactured by: Steyr

Weapon Analysis: This Beta 6.0 addition is a fine rifle that can be used for duck
and cover situations. Just like the AK-47 it performs extremely well in duck and
cover situations. It does have a sniper scope though, and that's enough for me to
like this rifle. A little tip: try firing at regular intervals on sniper scope mode.
Pretty handy for sniping submachine equipped opponents unseen.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06

Sponsors:

Other files from this game:
  1. Half-Life - Counterstrike document by System on 14/03/2006, 06:30
  2. Half-Life - Counterstrike trainer by System on 14/03/2006, 06:30
  3. Half-Life - Counterstrike document by System on 14/03/2006, 06:30
    Buy-Script
  4. Half-Life - Counterstrike document by System on 14/03/2006, 06:30
  5. Half-Life - Counterstrike hints by System on 09/03/2006, 09:50
  6. Half-Life - Counterstrike hints by System on 09/03/2006, 09:50
    Weapons and Tactics Guide
  7. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
    Scripting FAQ
  8. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
  9. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
  10. Half-Life - Counterstrike solution by System on 09/03/2006, 09:50
    De_Dust2 Strategy Guide
  11. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
  12. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
    Weapon Fix FAQ