TGDB.net - Game news, cheats, solutions, walkthroughs, trainers, saved games and much more!

Home » PC » Half-Life - Counterstrike » Half-Life - Counterstrike hints
Submitted by System on 09/03/2006, 09:50. Print file.
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17 · 18 · 19 · 20 · 21 · 22 · 23 · 24 · 25

Sponsors:

USP | 70-90 15 25
w/silencer | 60-70 10-15 20
Glock | 40-55 10 20
DEagle | X 20 40
P228 | 70-90 15 25
Berreta | 40-55 10 20
Five Seven | 40-60 10 10
M3 Shotgun | X 70-80 X
XM1014 | X 35-50 60-85
MP5 | 50-80 15 25
TMP | 40-60 10 15
P90 | 40-60 10 15
Mac-10 | 60-80 15 20
UMP | 70-80 15 20-25
AK-47 | 85-90 15 25
Sig 552 | 70-90 15 25
M4 | 70-90 15 25
w/silencer | 60-80 15 25
Aug | 60-80 15 25
Scout | X 35 55
Arctic | X 50-60 85-90
G3 | X 30 55
Sig 550 | 80-100 20 30
Para | 60-90 15 25
Knife | 40-60 10 10
Knife 2 | X X* 50
------------------------------------------------------

* - I do not know why the secondary knife attack (sadistic
stab) does more damage to the legs than to the arms. I'm just
reporting the facts.

Grenades do variable amounts of damage, mostly depending on
proximity and facing from a target. I was unable to get specific
damage values, but here are some things to know:

* It is possible to kill a fully armored, 100% enemy agent with
a direct grenade blast right below or slightly behind the target.

* Grenades do more damage to an armored opponent with his back
turned to the blast.


That concludes weapon damage for now. Hopefully, I will be able to
make a damage table based on shooting real agents, armored or
unarmored. If anyone knows of a CS bot that has an option to stand
still, tell me so I can test it out on those things.

Keep in mind that these are damage values to hostages only! Again,
they are NOT the damage levels done to enemy agents!

For now, here are some things I have confirmed regarding damage to
enemy agents:

* It takes two headshots from a Glock, Beretta or TMP to kill
an unarmored, 100% enemy agent.

* Hitting team members with friendly fire on does significantly
less damage. For instance, you can actually hit a teammate with
a headshot at close range with the Eagle and he will survive!
Thus I did not use this methodology to get values.

===============================================================================
V. COUNTER-STRIKE TECHNIQUES

This is the meat of this FAQ, that which separates this from all the
other guides. While these techniques may not be all there is to it,
and certainly they may not be perfect, but these are the best techniques
I have learned. I hope it's enough to help you become a better player. I
eventually hope to put in every single tactic and technique I know, even
the ones I don't use, because part of defeating your opponent is knowing
how he operates.

Now that we've discussed the basics and are familiar with the weapons,
we can get to the nitty-gritty combat tactics. These are tactics which
you will be using most of the time you play CS, be sure to learn them,
and more importantly learn how to counter them!
===============================================================================

5.a -- General Techniques

These tricks are useful for general CS play. Be sure to learn them
and make them work for you.

-------------------------------------------------------------------------------
5.a1 - Listening

"If you want to defeat me, you must not make a sound."
-- Utsutsu Mujuro, Jubei Ninpucho

Although while playing on a LAN it may be very noisy, listening still
plays an important part in personal fighting tactics. The most important
thing about listening is to listen for your opponent's weapon. Each weapon
in CS sounds distinct, and by listening to the gun fire going on, you can
determine what weapon your opponent is using. If you know what his weapon
is, you can determine what kind of approach you can take to defeat him.
These different techniques will be discussed later in the individual
weapon strategies. In CS, it is imperative that you learn what each
weapon sounds like, so that you know what you are up against, and thus
can plan accordingly.

--------------------------------------------
| Listen for your opponent's weapon sounds |
--------------------------------------------

Another, more difficult skill to learn is listening for footsteps. If you
don't have a friendly dead team-mate coaching you as to the enemy's location,
your best recourse is to listen carefully for footfalls. Most people disregard
this ability, but it is often crucial in ambushing enemy players. When you
hear foot falls, keep quiet and sneak. You just might ambush an opponent.

-------------------------------------------------------------------------------
5.a2 - Weapon Switching

"That's why they call me Himura Battousai, because I learned all the
sword drawing techniques."
--- Himura Kenshin, Rurouni Kenshin

In CS, different weapons slow down your movement. The worst perpetrators are
the Arctic, the AK, and the Para. Still, even if you're not using these
weapons, weapon switching is important to get you where you want to go fast.
Weapon switching can mean the difference when you are diving for cover from
enemy fire.

--------------------------------------------------------------
| Switch weapons intelligently! It can save your life, or at |
| the very least get you to where you want to go faster |
--------------------------------------------------------------

At the start of the round, where it is crucial to get to the strategic
points of the map as quickly as possible, changing your weapon to your
knife or grenade is the single best tactic you can do, aside from buying
your equipment as fast as possible. While buying equipment fast takes
practice, anyone can switch to his knife. Many people laugh at those
who charge at the start of the rounds with their knives, but they
don't realize these knife-maniacs are doing it to get to the key points
as quickly as possible. This is one of the basics of good team strategy.

The other important use of weapon switching is to get out of enemy fire.
If you are outgunned and decide to strategically withdraw, you have two
options: shoot back while side-stepping for cover, or change to your knife
and make a mad dash for cover. Switching to your knife is the fastest way
to escape.
-------------------------------------------------------------------------------
5.a2a - Super Weapon Switching

This is an advanced technique which the advanced, mentally-developed
players use. A player who has refined his awareness and reflexes to a
razor's edge while assaulting will often be seen switching weapons
continuously while marching into enemy territory. Many inexperienced
people will think he is mad, but in truth he is doing so to speed up
movement as much as possible while the enemy is gone. This is a very
powerful technique; it enables one to move as if one were equipped
with nothing (knife speed), but the moment an enemy shows up, the
player immediately has his primary weapon ready -- an AK, a Para,
whatever, and has it aimed at his opponent's head. Because of his
lightning speed due to the weapon switching, lesser opponents have
trouble hitting his fast moving body, and as soon as he sees the
opponent, he opens fire. Dead enemy. Achieving the highest level of
this technique takes long practice, but the lower levels of it are
accessible to the intermediate player.

A lower level use of this technique is to eliminate recoil and reload
time. This is a favorite application of Arctic assault snipers. After
shooting a well-aimed AWP shot (and hopefuly killing someone) an
advanced Arctic fighter will quickly switch to knife or pistol, so
you can move and dodge while waiting for your chance to shoot again.
If you're fast enough, you can potentially switch back, ready to fire
again, shortening rechambering time. Good Benelli M3 fighters use a
variation of this technique, switching to their secondary to finish
the job in case they missed the opponent's head. More on these techniques
later.

The advanced weapon switching technique is easily done by assigning
a key to the "previous weapon" command, preferably one close to the
movement keys. This way, a person can switch weapons easily with one
button while moving. More skilled players do it the hard way: pressing
1, 2, and 3 to switch from knife, primary and secondary while moving
forward with the 'W' key. Practice whatever method you find best
suited to you. Note that you can only achieve the quick version of
the technique by turning "HUD_FASTSWITCH" on. (See console commands)

Take note that while running, using the "LASTINV" weapon switch button,
will switch almost instantaneously between weapons. This is very
important for some guns, like the Arctic.

-------------------------------------------------------------------------------
5.a3 - Radar

Most people wonder what that green thing at the top left of their
screen is. It's actually a radar which tells you the position of your
teammates! This is a minor concern, but keeping your eye on that HUD
will let you determine where your opponents are, in case an enemy
kills them. Just watch where the light blinks out. Don't overdo it,
though, especially if you are at the front of your team. You wouldn't
want to be caught looking at the radar when an opponent jumps in front
of you and riddles you to swiss cheese.

The best use of the radar HUD is to keep track of where the bomb or the
VIP is. That way, you can easily defend the VIP, or pick up the bomb if
someone kills the bomb-bearer.

You can also actually turn the HUD off, to give you more visibility.
The console command is "HIDERADAR". To get it back, type "DRAWRADAR 1"
-------------------------------------------------------------------------------
5.a3a -- Cheap Night Vision

Here's a funny technique someone sent in. Notice how the radar HUD is
a lightgreen color? If you are in a darkish area and look through that
little circle, you'll find that it actually lights up the darker areas,
as if it were a nightvision filter! Well, it's rather small and
inconvenient, but hey, it's free.

You can use this little quirk to scout out dark areas on the map.
However, I really don't recommend doing this while assaulting or
while walking since you have to look downwards to get the HUD at
center-viewing level. I only recommend doing this when you're
skulking around in a near pitch-black room.

Take note that, like regular Nightvision, if it is pitch-black and
there is really no light, this won't work at all (like in the hostage
room in CS_ALPIN).

-------------------------------------------------------------------------------
5.a4 - Miscellaneous Console Commands

This isn't really a technique, but you should know this anyway. Console
commands are command-prompt style commands (ala DOS) which give you a
lot of hands-on control over your environment. As much as possible, to
be a truly good CS player, you should familiarize yourself with the
console, and use it as much as possible over the GUI interface. It's
like computer users: Windows users are often technically inferior
compared to DOS or Linux users.

To enable your console, be sure to start Counter-Strike with the -console
switch. If you don't know what that means, follow these instructions:

1.) Right-click on your Counter Strike desktop shortcut.
2.) At the bottom of the menu is Properties. Click it.
3.) The properties window will pop up. There are two parts,
General, and Shortcut. You start in Shortcut by default,
stay there, this is what you're interested in.
4.) In the middle portion are three fields: Target Type,
Target Location, and Target. You're interested in the
third. It should read something like:

"C:\program files\Halflife\cstrike.exe"

5.) Add to this the switch "-console"
The new command should look something like this:
Jump to page:
01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17 · 18 · 19 · 20 · 21 · 22 · 23 · 24 · 25

Sponsors:

Other files from this game:
  1. Half-Life - Counterstrike document by System on 14/03/2006, 06:30
  2. Half-Life - Counterstrike trainer by System on 14/03/2006, 06:30
  3. Half-Life - Counterstrike document by System on 14/03/2006, 06:30
    Buy-Script
  4. Half-Life - Counterstrike document by System on 14/03/2006, 06:30
  5. Half-Life - Counterstrike hints by System on 09/03/2006, 09:50
  6. Half-Life - Counterstrike hints by System on 09/03/2006, 09:50
    Weapons and Tactics Guide
  7. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
    Scripting FAQ
  8. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
  9. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
  10. Half-Life - Counterstrike solution by System on 09/03/2006, 09:50
    De_Dust2 Strategy Guide
  11. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
  12. Half-Life - Counterstrike FAQ by System on 09/03/2006, 09:50
    Weapon Fix FAQ