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Submitted by System on 09/03/2006, 09:50. Print file.
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Gangsters 2 hints and tips ver 2.00

By Kegmiester (a.k.a Johnway lee and Spoonbeast)

FAQ Level adviser Hyper Dyper D

This GAMEFAQ has been made by Johnway lee A.K.A Kegmiester. You are
not allowed to copy any information without permission from the
author of the FAQ. All trademarks and copyrights contained in this
document are owned by their respective trademark and copyright
holders. Copyright 2004 Johnway lee (AKA Kegmiester)


[Introduction]

In this FAQ, we will discuss general tactics and any recommendations
in tactics or solutions on certain levels.

If you have any ideas, questions or recommendations on how to make
this FAQ better, please send an email to Sushi_bar_2000@hotmail.com
and give the subject line "G2help". If this fails, post a question
onto the topic board and I'll assist you any way I can. You're are
not aloud to copy this work without the permission of the author.


[UPDATES]

VER 1.25

I would like to thank Hyper Dyper D who has kindly helped me by
supplying me more information on Gangsters 2 levels. There have been
some updates in the level tips. Without this person's effort, we
wouldn't have a completed FAQ of this game. So you should, like me,
thank him for his efforts and time helping me make this FAQ.

Ver 2.00 28/06/04

A massive over haul of the FAQ has been made. Things are now looking
slightly more in depth with a couple of extras. A table on contents
has been made. Many thanks to vikram Basu for his effort for finding
me the maps and extra resources, we should all give thanks to him as
well (As well as everyone else who helps on the FAQ. If enough people
do help mid you, I'll create a dedications section).


[CONTENTS]

Section 1 [General tactics]
[Gangster skills]
[Your opponents]
[Shopping tactics]
[Business and cash flow]
[Weapons]
[Motors]
[Fights]

Section 2 [Level tips]

[Act 1: Retribution]
[Episode 1: The first payback]
[Episode 2: Under fire]
[Episode 3: Building power]
[Episode 4: The contact]
[Episode 5: Cain langham]

[Act 2:Into the mob]
[Episode 6: Divided Loyalties]
[Episode 7: Hollington's lynchpin]
[Episode 8: The Farellis]
[Episode 9: A friend in Need]
[Episode 10: The die is cast]

[Act 3:Open intent]
[Episode 11: Religious zeal]
[Episode 12: In the army]
[Episode 13: River of gold]
[Episode 14: The gateway]
[Episode 15: Into the heartland]

[Act 4: Levelling the score]
[Episode 16: Yorkdale docks]
[Episode 17: The bookkeeper]
[Episode 18: An eye for an eye]
[Episode 19: The fury]
[Episode 20: End of the line]


[GENERAL TACTICS]

[GANGSTER SKILLS]

We'll cover all the skills that gangsters can pocess. Please note
that stealth and weapons skill come as standard for an ordinary
gangster. Any other skill will require more money to pay for his/her
wages.


(Weapon skill)

does what it says. The skill level of using any weapon and the amount
of damage done to an opponent. Does not take into account the weapon
itself though. Muscle and police all have a 2 star rating.


(Stealth)

How close you can get to an opponent without being spotted. A little
pointless in my opinion especially when you've got muscle. If your
stealth rating is higher then a muscles one (ie 2 stars) there will
be no benefit to the muscle or yourself as the muscle will get
spotted along with you.


(Fast driver skill)

This allows a specialist gangster to drive cars a lot faster then
ordinary gangster. A useful little trait especially doing drive bys
as you take less hits and you're able to do more damage as you turn
corners faster and right yourself properly for a second run. Even the
most slowest cars can be driven faster then ordinary gangsters with
the fastest cars.


(Bomber skill)

Incredibly useful in all manner of work. The bomber skill is
something you just can't live without. It's useful for breaking
people out of jail, removing pesky police officers under someone
else's pay roll even using it as a hand grenade to kill large amounts
of people. But the charm of this skill is for clearing offices. Don't
even think about clearing a gangster's office without someone with
this skill. As the bomber can clear buildings with lots and lots of
gangsters still hiding out inside the office. But each time somehow
the gang leader and his muscle always survive the blast only to get
blown away by you.

At the basic level it will damage building and hurt muscle on the
higher skills only the most tough of gangsters survive the blast.
Rigged cars will destroy both occupants and the vehicle.


(Charmer skill)

This is only good when a certain person isn't under someone's pay
roll. But when you're wanted, very few people will listen to you.
Suggest you put this gangster skill to good use in the early stages
of a level and to a defenceless person (like the local priest). Once
he's wanted, just use him like a normal gangster and use the
kidnapper to do the work as charmer (see kidnapper skill for
details).


(Assassination skill)

Another vital skill for any gangster, this skill allows gangsters to
eliminate other gangsters WITHOUT THE NEED TO KILL THE MUSCLE. Make
no mistake this skill is useful when you've been caught in the open
and it's just you and a gangster with muscle after your blood. By
applying this skill, the gangster dies, the muscle leave and they
join a recruitment centre adding more people to that pool. With 3
gangsters that can assassinate you're indestructible against
gangsters on foot and can guard areas efficiently. But The only
drawbacks is that you'll have to tell them to use their unique
ability and second the skill is useless against gangsters in cars and
trucks.

Gangsters with assassination skill are absolutely useful in all
levels but especially in the last few levels.


(Kidnapper)

These people are able to capture people for information and for
influence. The longer they hold their prisoner the more wanted your
gangster becomes. When kidnapping keep a watchful eye on your
prisoner. He make a run for it when there's danger or when he thinks
he's got a chance to flee. This could cause all sorts of problems.
You also need the right skill level depending on the person you're
kidnapping. This is broken down into:

Dignitaries 5 stars
Gangsters 3 stars
Enemy business specialists 2 stars
Priests and other characters. 1 star

Kidnap skill is the only way that you can rescue someone, get
influence without a charmer and the only way when you're wanted. This
works well on everyone and most notably already bribed police chiefs.

Get your kidnapper and order him to kidnap the person from the
building. If the person is thrown out of the building and is running
for dear life, you should be influencing the person now. But be
careful when it comes to police stations, you could be throwing out
THE WHOLE STATION FULL OF COPS as well as the police chief and they
won't care if they are under your influence. They will nail or arrest
quite quickly.


(Bank robber)

This allows you to rob banks in day light hours. Activate skill and
walk in bank to rob. This skill works well with another gangster who
can cracks safes as they work in a cycle day and night. Robbing a
bank will give you plenty of cash flow (3000). Make sure you have a
gangster that can rob banks or safe cracker as they can come useful
in times of need. They are the only ones that can steal evidence and
useful dirt on people at day time.


(Safe cracker)

Similar to the bank robber but they do their work at night. Works
well in shifts with a bank robber. Can only steal dirt to persuade at
night.


(Spying)

A mostly redundant skill. But it can come with its uses. Any business
you spy in will allow you to see its cash flow and some more personal
details. Some levels will require you to find dirt and the only way
you'll get this dirt is by spying on illegal sites and discovering it
and getting someone to steal it and return it. The spy is extremely
useful on the last level as this can provide a lot of help in the
fight against the murderers of your father.

/////////////////////////////////////////////////////////////////////

[The opponents]

During your travels you'll come up against numerous enemies. Some are
natural enemies and should be dealt with in the harshest manner.
Whilst others are only threatening when you do something they don't
like (also should be dealt with in the harshest manner). Here is what
you're up against.

Other gangsters- Vary in skills and quality. As long as its not from
your allies, terminate with discrimination. Sod which enemy gang it
came from, you're going to kill them all anyway.

Specialist and illegal site workers- they don't cause problems. Every
time you throw them out they'll just flee and get blown to pieces. As
for the illegal site workers, rarely do they fight back. Kill them
indiscriminately as well as less cash would be generated.

Police- has the same skills as muscles (2 stars in fighting and
stealth). Carry pistols. Can harass you if you're wanted or causing
trouble so its best to just shoot any opposing police till they're on
your side. Any Police that's under your influence will help you in a
fight as well. Which sometimes a help. Not that they'll last long of
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