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*******************************************************************************
* *
* DIABLO II *
* PALADIN GUIDE *
* *
* By: SloDeth vFINAL August 1, 2001 *
* *
*******************************************************************************
===============================================================================
NEWS: Diablo II has changed vastly as a game. This may be good for the game
itself and the players by keeping things fresh, but it has made it impossible
for me to keep this guide current. I don't even enjoy the game any more! As
a result, I am finished with this guide. I won't take it down - I'll leave it
up for anyone who still plays an older version of the game. Please don't send
me any email concerning the changes in the game or any problems with the guide.
===============================================================================
Table of Contents
0. Introduction
What is this guide?
Why should I be a Paladin?
What are auras?
Can I use this guide on my website?
Can I send you E-mail?
1. SKILLS
Intro
OFFENSIVE AURAS
Might
Holy Fire
Thorns
Blessed Aim
Concentration
Holy Freeze
Holy Shock
Sanctuary
Fanaticism
Conviction
DEFENSIVE AURAS
Prayer
Resist Fire
Defiance
Resist Cold
Cleansing
Resist Lightning
Vigor
Meditation
Redemption
Salvation
COMBAT SKILLS
Sacrifice
Holy Bolt
Smite
Zeal
Charge
Vengeance
Blessed Hammer
Conversion
Holy Shield
Fist of the Heavens
HOW SHOULD I DISTRIBUTE MY SKILL POINTS?
2. Other Paladin Questions
WHAT ARE SOME GENERAL PATHS TO TAKE WHEN MAKING A PALADIN?
What equipment should I use?
How should I distribute my stats?
How do I get my skills to level 30?
How should I play in Multiplayer?
What should I do when the party has several Paladins?
What about Hardcore Mode?
What about dueling?
3. Diablo II: Lord of Destruction - the Expansion Pack
4. Version History
5. Contributor Recognition
6. Contact Info
E-mail address
ICQ #
Web Page
Copyright Info
---------------
0. Introduction
---------------
*******************
What is this guide?
*******************
This is a detailed guide for the Paladin class in Diablo II. Diablo II is an
RPG brought to you by Blizzard Entertainment. The Paladin is one of the five
classes in the game, and this guide will explore every nook and cranny of being
a Paladin.
**************************
Why should I be a Paladin?
**************************
Paladin is the most strategically demanding class.
If you play online, everyone will want you in the party, no matter what level
you are(99% true).
There are too many Necromancers and Barbarians already!
You are a natural party leader.
You've always wanted to be like a knight from the Middle Ages.
***************
What are auras?
***************
This is quite important...an aura is something that affects you and anybody in
a certain radius. A Paladin can use one aura at once, and has a choice between
twenty different auras. Each aura has a different affect on you and your
party. You can choose which aura to use in each situation.
***********************************
Can I use this guide on my website?
***********************************
It depends. Here's how it is:
YOU MUST E-MAIL ME(slodeth@iname.com) AND ASK FOR PERMISSION!
You may not make any changes to it. You can ask, but the answer will be "no"
in almost every case.
You cannot make it seem like you wrote the guide yourself IN ANY WAY. It must
be clear that it is my original work.
You may not re-write it yourself in your own style. It's called plagiarism.
Even if you change every word, plagiarism is the theft of IDEAS.
If I grant you permission by E-mail, you should give me an E-mail address which
I can inform you about updates to the guide.
If I grant you permission by E-mail, you should give me a hyperlink to the web
site on which you post the guide.
If you follow each of these steps above, you will almost certainly be given
permission.
**********************
Can I send you E-mail?
**********************
Yes, but PLEASE read the Contact Info section at the bottom of the guide!
=================
1. PALADIN SKILLS
=================
Before we start, I need to clarify a few things...
Every aura will have its name, requirements, a statistical chart, description,
advantages, and disadvantages listed.
The charts go to level 30, but you can only put 20 points into each skill.
There's more about that in the FAQ at the bottom.
All radii(radius plural) are in yards, and all durations are in seconds.
---------------
OFFENSIVE AURAS
---------------
*****
Might
*****
REQ: Level 1
Level | + Damage | Radius
------|----------|-----------
1 | 40% | 7.3
2 | 50% | 8.6
3 | 60% | 10
4 | 70% | 11.3
5 | 80% | 12.6
6 | 90% | 14
7 | 100% | 15.3
8 | 110% | 16.6
9 | 120% | 18
10 | 130% | 19.3
11 | 140% | 20.6
12 | 150% | 22
13 | 160% | 23.3
14 | 170% | 24.6
15 | 180% | 26
16 | 190% | 27.3
17 | 200% | 28.6
18 | 210% | 30
19 | 220% | 31.3
20 | 230% | 32.6
21 | 240% | 34
22 | 250% | 35.3
23 | 270% | 36.6
24 | 280% | 38
25 | 290% | 39.3
26 | 300% | 40.6
27 | 310% | 42
28 | 320% | 43.3
29 | 330% | 44.6
30 | 340% | 46
Might is very simple-it adds to your damage. Your damage is increased by the
percent listed.
Advantages: Obvious!
Disadvantages: Not as good as Concentration, which is worth waiting for.
*********
Holy Fire
*********
REQ: Level 6, Might
Level | Fire Damage | Radius
------|-------------|--------
1 | 1-3 | 4
2 | 1.5-3.5 | 4.6
3 | 2.5-4.5 | 5.3
4 | 3-4 | 6
5 | 4-6 | 6.6
6 | 4.5-6.5 | 7.3
7 | 5.5-7.5 | 8
8 | 6-8 | 8.6
9 | 7-9 | 9.3
10 | 7.5-9.5 | 10
11 | 8.5-10.5 | 10.6
12 | 9-11 | 11.3
13 | 10-12 | 12
14 | 10.5-12.5 | 12.6
15 | 11.5-13.5 | 13.3
16 | 12-14 | 14
17 | 13-15 | 14.6
18 | 13.5-15.5 | 15.3
19 | 14.5-16.5 | 16
20 | 15-17 | 16.6
21 | 16-18 | 17.3
22 | 16.5-18.5 | 18
23 | 17.5-19.5 | 18.6
24 | 18-20 | 19.3
25 | 19-21 | 20
26 | 19.5-21.5 | 20.6
27 | 20.5-22.5 | 21.3
28 | 21-23 | 22
29 | 22-24 | 22.6
* *
* DIABLO II *
* PALADIN GUIDE *
* *
* By: SloDeth vFINAL August 1, 2001 *
* *
*******************************************************************************
===============================================================================
NEWS: Diablo II has changed vastly as a game. This may be good for the game
itself and the players by keeping things fresh, but it has made it impossible
for me to keep this guide current. I don't even enjoy the game any more! As
a result, I am finished with this guide. I won't take it down - I'll leave it
up for anyone who still plays an older version of the game. Please don't send
me any email concerning the changes in the game or any problems with the guide.
===============================================================================
Table of Contents
0. Introduction
What is this guide?
Why should I be a Paladin?
What are auras?
Can I use this guide on my website?
Can I send you E-mail?
1. SKILLS
Intro
OFFENSIVE AURAS
Might
Holy Fire
Thorns
Blessed Aim
Concentration
Holy Freeze
Holy Shock
Sanctuary
Fanaticism
Conviction
DEFENSIVE AURAS
Prayer
Resist Fire
Defiance
Resist Cold
Cleansing
Resist Lightning
Vigor
Meditation
Redemption
Salvation
COMBAT SKILLS
Sacrifice
Holy Bolt
Smite
Zeal
Charge
Vengeance
Blessed Hammer
Conversion
Holy Shield
Fist of the Heavens
HOW SHOULD I DISTRIBUTE MY SKILL POINTS?
2. Other Paladin Questions
WHAT ARE SOME GENERAL PATHS TO TAKE WHEN MAKING A PALADIN?
What equipment should I use?
How should I distribute my stats?
How do I get my skills to level 30?
How should I play in Multiplayer?
What should I do when the party has several Paladins?
What about Hardcore Mode?
What about dueling?
3. Diablo II: Lord of Destruction - the Expansion Pack
4. Version History
5. Contributor Recognition
6. Contact Info
E-mail address
ICQ #
Web Page
Copyright Info
---------------
0. Introduction
---------------
*******************
What is this guide?
*******************
This is a detailed guide for the Paladin class in Diablo II. Diablo II is an
RPG brought to you by Blizzard Entertainment. The Paladin is one of the five
classes in the game, and this guide will explore every nook and cranny of being
a Paladin.
**************************
Why should I be a Paladin?
**************************
Paladin is the most strategically demanding class.
If you play online, everyone will want you in the party, no matter what level
you are(99% true).
There are too many Necromancers and Barbarians already!
You are a natural party leader.
You've always wanted to be like a knight from the Middle Ages.
***************
What are auras?
***************
This is quite important...an aura is something that affects you and anybody in
a certain radius. A Paladin can use one aura at once, and has a choice between
twenty different auras. Each aura has a different affect on you and your
party. You can choose which aura to use in each situation.
***********************************
Can I use this guide on my website?
***********************************
It depends. Here's how it is:
YOU MUST E-MAIL ME(slodeth@iname.com) AND ASK FOR PERMISSION!
You may not make any changes to it. You can ask, but the answer will be "no"
in almost every case.
You cannot make it seem like you wrote the guide yourself IN ANY WAY. It must
be clear that it is my original work.
You may not re-write it yourself in your own style. It's called plagiarism.
Even if you change every word, plagiarism is the theft of IDEAS.
If I grant you permission by E-mail, you should give me an E-mail address which
I can inform you about updates to the guide.
If I grant you permission by E-mail, you should give me a hyperlink to the web
site on which you post the guide.
If you follow each of these steps above, you will almost certainly be given
permission.
**********************
Can I send you E-mail?
**********************
Yes, but PLEASE read the Contact Info section at the bottom of the guide!
=================
1. PALADIN SKILLS
=================
Before we start, I need to clarify a few things...
Every aura will have its name, requirements, a statistical chart, description,
advantages, and disadvantages listed.
The charts go to level 30, but you can only put 20 points into each skill.
There's more about that in the FAQ at the bottom.
All radii(radius plural) are in yards, and all durations are in seconds.
---------------
OFFENSIVE AURAS
---------------
*****
Might
*****
REQ: Level 1
Level | + Damage | Radius
------|----------|-----------
1 | 40% | 7.3
2 | 50% | 8.6
3 | 60% | 10
4 | 70% | 11.3
5 | 80% | 12.6
6 | 90% | 14
7 | 100% | 15.3
8 | 110% | 16.6
9 | 120% | 18
10 | 130% | 19.3
11 | 140% | 20.6
12 | 150% | 22
13 | 160% | 23.3
14 | 170% | 24.6
15 | 180% | 26
16 | 190% | 27.3
17 | 200% | 28.6
18 | 210% | 30
19 | 220% | 31.3
20 | 230% | 32.6
21 | 240% | 34
22 | 250% | 35.3
23 | 270% | 36.6
24 | 280% | 38
25 | 290% | 39.3
26 | 300% | 40.6
27 | 310% | 42
28 | 320% | 43.3
29 | 330% | 44.6
30 | 340% | 46
Might is very simple-it adds to your damage. Your damage is increased by the
percent listed.
Advantages: Obvious!
Disadvantages: Not as good as Concentration, which is worth waiting for.
*********
Holy Fire
*********
REQ: Level 6, Might
Level | Fire Damage | Radius
------|-------------|--------
1 | 1-3 | 4
2 | 1.5-3.5 | 4.6
3 | 2.5-4.5 | 5.3
4 | 3-4 | 6
5 | 4-6 | 6.6
6 | 4.5-6.5 | 7.3
7 | 5.5-7.5 | 8
8 | 6-8 | 8.6
9 | 7-9 | 9.3
10 | 7.5-9.5 | 10
11 | 8.5-10.5 | 10.6
12 | 9-11 | 11.3
13 | 10-12 | 12
14 | 10.5-12.5 | 12.6
15 | 11.5-13.5 | 13.3
16 | 12-14 | 14
17 | 13-15 | 14.6
18 | 13.5-15.5 | 15.3
19 | 14.5-16.5 | 16
20 | 15-17 | 16.6
21 | 16-18 | 17.3
22 | 16.5-18.5 | 18
23 | 17.5-19.5 | 18.6
24 | 18-20 | 19.3
25 | 19-21 | 20
26 | 19.5-21.5 | 20.6
27 | 20.5-22.5 | 21.3
28 | 21-23 | 22
29 | 22-24 | 22.6
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