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DESSLOCK'S DIABLO INFORMATION GUIDE version 1.5
desslock@interlog.com
copyright 1997
Table of Contents
1. Monsters:
(a) List of Monster Attributes
(b) List of Monsters by Type
(c) List of Unique Monsters
2. Spells/Magical Resistances
3. Magical Item Lists
4. Ordinary Item Lists
5. Shrine List
6. Book List
7. Character Classes and Attributes
8. Quest List and Walkthroughs
-----------------------------------------------
1. MONSTERS
I have provided three separate charts which list the monsters
encountered
in Diablo. The monsters are organized into the following "types". All
creatures of the same type look exactly the same in shape (except as noted
below), but color, resistances and abilities vary between monsters of the
same "type":
Type
1 Fallen Ones (regardless of weapon type)
2 Scavengers
3 Zombies
4 Skeletons (including archers)
5 Goat Men (including archers)
6 Winged Fiends
7 The Hidden
8 Gargoyles
9 Horned Demons
10 Overlords
11 Mages
12 Lightning Demons
13 Magma Demons
14 Spitting Terrors
15 Balrogs
16 Knights
17 Vipers
18 Succubus Demons
19 Diablo
In the first two charts, unique monsters are indicated with an asterisk(*).
A random number of unique monsters are present in each game. Each of the
unique monsters listed below, if present in a particular game, can always
be found on the level indicated opposite its name. The first chart lists
the hit points (in the single player version of the game) resistances,
immunities and special abilities of the monsters, and presents the monsters
alphabetically based upon the level of the dungeon in which they can
initially be encountered. The special abilities which a specific monster
possesses, such as the ability to cast spells, are indicated in parenthesis
after the resistances and immunities of the monster, but special abilities
which all monsters of a certain type possess (such as the ability of
"Spitting Terrors" to spit), are not generally listed in the charts below.
The second chart organizes the monsters by type and the third chart provides
some additional information about the unique monsters in the game.
As stated above, the hit points listed below relate only to the single player
version of the game. The hit points for monsters in the multiplayer version
of the game are higher than those listed below (generally twice as high, plus
one hit point to the low or high end of the range). As you increase the
difficulty level of a multiplayer game, the hit points of monsters increase
based upon the following formula: Nightmare = 100 +(3 x Normal) and Hell=200
+ (4 x Normal). In a subsequent version of this information guide, I will
provide a list of the hit points of the monsters in the multiplayer version
of the game on the “normal” difficulty level. The hit points of the
monsters on the other skill levels can be obtained using the formula listed
above.
Since the game does not indicate the specific resistances and immunities of
the "unique" monsters, I have indicated in square brackets immunities and,
less frequently, resistances which I have observed. All unique monsters
carry magic items which, except as noted below, are randomly determined.
I have also listed unique items which can always be obtained by killing a
particular monster. Unique items are described in detail in part 3 of this
information guide.
(A) LIST OF MONSTER ATTRIBUTES
LVL NAME OF MONSTER TYPE HIT POINTS RESISTS/IMMUNE/(SPECIAL ATTACK)
1 Fallen One (spear) 1 1-2 none
Fallen One (sword) 1 1-2 none
Scavenger 2 1-3 none
Skeleton 4 1-2 none/magic
Skeleton Archer 4 1-2 none/magic
Skeleton Captain 4 1-3 none/magic
Zombie 3 2-3 none/magic
2 *Bladeskin the Slasher 1 n/a some/none
*Bonehead Keenaxe 4 n/a none/some[magic]
*Boneripper 4 n/a none/some
*The Butcher 10 n/a some/none
(Butcher's Cleaver)
Carver (spear) 1 2-4 none
Carver (sword) 1 2-4 none
Corpse Axe 4 2-3 none/magic
Corpse Bow 4 4-8 none/magic
Corpse Captain 4 6-10 none/magic
*Deadeye 4 n/a some/some[magic]
Devil Kin (spear) 1 6-12 none
Devil Kin (sword) 1 8-12 none
Fiend 6 1-3 none
Flesh Clan 5 15-22 none
Flesh Clan Archer 5 10-17 none
Ghoul 3 3-5 none/magic
Hidden 7 4-12 none
Plague Eater 2 6-12 none
*Pukerat the Unclean 1 n/a some/none
*Rotfeast the Hungry 3 n/a none/some[magic]
Rotting Carcass 3 7-12 none/magic
*Shadowbite 2 n/a none/some[fire]
*Soulpus 3 n/a some[fire]/none
3 Blink 6 6-14 none
Black Death 3 12-30 none/magic/(drain life)
*Bongo 1 n/a none
*Brokenhead Bangshield 4 n/a some/some[magic]
Burning Dead 4 4-6 fire/magic
Burning Dead Archer 4 5-12 fire/magic
Burning Dead Captain 4 8-15 fire/magic
Dark One (spear) 1 10-18 none
Dark One (sword) 1 12-18 none
*Ed Chupacabras 2 n/a some[fire]/none
*Gutshank the Quick 1 n/a some[fire]/none
Horror 4 6-10 lightning/magic
Horror Archer 4 7-22 lightning/magic
*Rotcarnage 3 n/a some/some[magic]
Shadow Beast 2 12-18 none
*Skeleton King 4 n/a some/some[magic]/
(undead crown) (raise skeletons)
*Skullfire 4 n/a none/some[fire]
*Warpskull 7 n/a some[fire]/none
4 *Backlash the Burning 4 n/a none/some[magic,fire]
Bone Gasher 2 14-20 magic/none
*Gharbad the Weak 5 n/a none/some[lightning]
Gloom 6 14-18 magic/none/(charge)
Horror Captain 4 17-25 lightning/magic
*Moonbender 6 n/a none/some[fire]
Overlord 10 30-40 none
*Pulsecrawler 2 n/a some[magic]/some[fire]
*Snotspill 1 n/a some[lightning]/none
*Spineeater 2 n/a none/some[lightning]
5 *Bloodskin Darkbow 5 n/a some[fire,lightning]/none
Familiar 6 10-17 magic/lightning/(lightning)
*Foulwing 6 n/a some[fire]/none
Horned Demon 9 20-40 none
*Shadowcrow 1 n/a none/none
*Shadow Drinker 4 n/a some[fire]/some[magic]
/(disappear)
Stone Clan 5 20-27 magic/none
Stone Clan Archer 5 15-20 magic/none
Winged Demon 8 22-30 fire/magic
*Wrathhaven 6 n/a none/some[fire]
6 Acid beast 14 20-33 none
*Bileforth the Pit Master10 n/a some[lightning]/some
[fire,magic]
*Bloodgutter 5 n/a none/some[fire]
*Deathshade Fleshmaul 5 n/a some/some[magic]/(charge)
*Death Spit 14 n/a some/none
Fire Clan 5 25-32 fire/none
Fire Clan Archer 5 20-25 fire/none
Unseen 7 17-25 magic/none
7 *Blightfire 5 n/a none/some[fire]/(bloodstar)
*Blighthorn Steelmace 5 n/a some/none/(charge)
Blood Stone 13 27-37 none/magic,fire
Gargoyle 8 30-45 lightning/magic
*Gorestone 5 n/a some/none
Illusion Weaver 7 20-30 magic,fire/none
Magma Demon 13 25-35 fire/magic
Mud Man 10 50-62 none
Night Clan 5 27-35 magic/none
Night Clan Archer 5 25-32 magic/none
*Nightwing the Cold 8 n/a some[fire,lightning]
/some[magic]
Stalker 7
8 *Baron Sludge 10 n/a some/some
*Chaos Howler 14 n/a none
*Firewound the Grim 13 n/a some[fire]/some[magic]
Lava Lord 13 35-42 none/magic,fire
Poison Spitter 14 30-42 none
Toad Demon 10 67-80 none/magic
*Zhar the Mad 11 n/a some[lightning]/some[magic]
/(fireball,flash)
9 Blood Claw 8 37-62 none/magic,fire
*Breakspine 9 n/a some/none
*Brokenstorm 12 n/a none/some[lightning]
Hell Stone 13 30-40 none/magic,fire
Mud Runner 9 25-45 none
*Oozedrool 10 n/a some[fire]/none
Redstorm 12 27-55 lightning/magic
10 *Blackstorm 9 n/a none/some[lightning,magic]
*Flayer 12 n/a
Frost Charger 9 30-50 lightning/magic
Obsidian Lord 9 35-55 lightning/magic
Pit Beast 14 40-55 magic/none
*Plaguewrath 14 n/a some[lighning,fire]/some
[magic]/(rapid fire attack)
Slayer 15 60-70 magic/fire/(inferno)
Succubus 18 60-75 magic/none/(blood star)
11 Cave Viper 17 50-75 none/magic
Death Wing 8 42-75 none/magic,lightning
*Fangspier 17 n/a none/some[fire]
Flayed One 10 80-100 magic/fire
Guardian 15 70-80 magic/fire/(inferno)
*Goldblight of the Flame8 n/a none/some[magic,fire]
Storm Lord 12 37-67 magic/lightning
Storm Rider 12 30-60 magic/lightning
12 Maelstorm 12 45-75 magic/lightning
*Viletouch 8 n/a none/some[lightning]
*Viperflame 17 n/a some[lightning]/some[fire]
13 Blood Knight 16 100 fire/magic,lightning
Firedrake 17 60-85 fire/magic
Gold Viper 17 70-90 lightning/magic
Lava Maw 14 50-75 magic/fire
Snow Witch 18 67-87 lightning/none/(blood star)
Steel Lord 16 90 magic,lightning/fire
*Warlord of Blood 16 n/a none/some[fire,magic,
lightning]
*Witchmoon 18 n/a some/none
14 Doom Guard 16 82 magic,fire/none
*Fangskin 17 n/a some[lightning]/some[magic]
Hellspawn 18 75-100 magic/lightning/(blood star)
*Lachdanan 16 n/a none/none/(will not attack)
*Stareye the witch 18 n/a none/some [fire]/(blood star)
*Steelskull the Hunter 16 n/a some/none
Vortex Lord 15 80-90 magic/fire
15 Advocate 11 72 fire/lightning,magic
/(fireball,flash)
Azure Drake 17 80-100 fire, lightning/none
desslock@interlog.com
copyright 1997
Table of Contents
1. Monsters:
(a) List of Monster Attributes
(b) List of Monsters by Type
(c) List of Unique Monsters
2. Spells/Magical Resistances
3. Magical Item Lists
4. Ordinary Item Lists
5. Shrine List
6. Book List
7. Character Classes and Attributes
8. Quest List and Walkthroughs
-----------------------------------------------
1. MONSTERS
I have provided three separate charts which list the monsters
encountered
in Diablo. The monsters are organized into the following "types". All
creatures of the same type look exactly the same in shape (except as noted
below), but color, resistances and abilities vary between monsters of the
same "type":
Type
1 Fallen Ones (regardless of weapon type)
2 Scavengers
3 Zombies
4 Skeletons (including archers)
5 Goat Men (including archers)
6 Winged Fiends
7 The Hidden
8 Gargoyles
9 Horned Demons
10 Overlords
11 Mages
12 Lightning Demons
13 Magma Demons
14 Spitting Terrors
15 Balrogs
16 Knights
17 Vipers
18 Succubus Demons
19 Diablo
In the first two charts, unique monsters are indicated with an asterisk(*).
A random number of unique monsters are present in each game. Each of the
unique monsters listed below, if present in a particular game, can always
be found on the level indicated opposite its name. The first chart lists
the hit points (in the single player version of the game) resistances,
immunities and special abilities of the monsters, and presents the monsters
alphabetically based upon the level of the dungeon in which they can
initially be encountered. The special abilities which a specific monster
possesses, such as the ability to cast spells, are indicated in parenthesis
after the resistances and immunities of the monster, but special abilities
which all monsters of a certain type possess (such as the ability of
"Spitting Terrors" to spit), are not generally listed in the charts below.
The second chart organizes the monsters by type and the third chart provides
some additional information about the unique monsters in the game.
As stated above, the hit points listed below relate only to the single player
version of the game. The hit points for monsters in the multiplayer version
of the game are higher than those listed below (generally twice as high, plus
one hit point to the low or high end of the range). As you increase the
difficulty level of a multiplayer game, the hit points of monsters increase
based upon the following formula: Nightmare = 100 +(3 x Normal) and Hell=200
+ (4 x Normal). In a subsequent version of this information guide, I will
provide a list of the hit points of the monsters in the multiplayer version
of the game on the “normal” difficulty level. The hit points of the
monsters on the other skill levels can be obtained using the formula listed
above.
Since the game does not indicate the specific resistances and immunities of
the "unique" monsters, I have indicated in square brackets immunities and,
less frequently, resistances which I have observed. All unique monsters
carry magic items which, except as noted below, are randomly determined.
I have also listed unique items which can always be obtained by killing a
particular monster. Unique items are described in detail in part 3 of this
information guide.
(A) LIST OF MONSTER ATTRIBUTES
LVL NAME OF MONSTER TYPE HIT POINTS RESISTS/IMMUNE/(SPECIAL ATTACK)
1 Fallen One (spear) 1 1-2 none
Fallen One (sword) 1 1-2 none
Scavenger 2 1-3 none
Skeleton 4 1-2 none/magic
Skeleton Archer 4 1-2 none/magic
Skeleton Captain 4 1-3 none/magic
Zombie 3 2-3 none/magic
2 *Bladeskin the Slasher 1 n/a some/none
*Bonehead Keenaxe 4 n/a none/some[magic]
*Boneripper 4 n/a none/some
*The Butcher 10 n/a some/none
(Butcher's Cleaver)
Carver (spear) 1 2-4 none
Carver (sword) 1 2-4 none
Corpse Axe 4 2-3 none/magic
Corpse Bow 4 4-8 none/magic
Corpse Captain 4 6-10 none/magic
*Deadeye 4 n/a some/some[magic]
Devil Kin (spear) 1 6-12 none
Devil Kin (sword) 1 8-12 none
Fiend 6 1-3 none
Flesh Clan 5 15-22 none
Flesh Clan Archer 5 10-17 none
Ghoul 3 3-5 none/magic
Hidden 7 4-12 none
Plague Eater 2 6-12 none
*Pukerat the Unclean 1 n/a some/none
*Rotfeast the Hungry 3 n/a none/some[magic]
Rotting Carcass 3 7-12 none/magic
*Shadowbite 2 n/a none/some[fire]
*Soulpus 3 n/a some[fire]/none
3 Blink 6 6-14 none
Black Death 3 12-30 none/magic/(drain life)
*Bongo 1 n/a none
*Brokenhead Bangshield 4 n/a some/some[magic]
Burning Dead 4 4-6 fire/magic
Burning Dead Archer 4 5-12 fire/magic
Burning Dead Captain 4 8-15 fire/magic
Dark One (spear) 1 10-18 none
Dark One (sword) 1 12-18 none
*Ed Chupacabras 2 n/a some[fire]/none
*Gutshank the Quick 1 n/a some[fire]/none
Horror 4 6-10 lightning/magic
Horror Archer 4 7-22 lightning/magic
*Rotcarnage 3 n/a some/some[magic]
Shadow Beast 2 12-18 none
*Skeleton King 4 n/a some/some[magic]/
(undead crown) (raise skeletons)
*Skullfire 4 n/a none/some[fire]
*Warpskull 7 n/a some[fire]/none
4 *Backlash the Burning 4 n/a none/some[magic,fire]
Bone Gasher 2 14-20 magic/none
*Gharbad the Weak 5 n/a none/some[lightning]
Gloom 6 14-18 magic/none/(charge)
Horror Captain 4 17-25 lightning/magic
*Moonbender 6 n/a none/some[fire]
Overlord 10 30-40 none
*Pulsecrawler 2 n/a some[magic]/some[fire]
*Snotspill 1 n/a some[lightning]/none
*Spineeater 2 n/a none/some[lightning]
5 *Bloodskin Darkbow 5 n/a some[fire,lightning]/none
Familiar 6 10-17 magic/lightning/(lightning)
*Foulwing 6 n/a some[fire]/none
Horned Demon 9 20-40 none
*Shadowcrow 1 n/a none/none
*Shadow Drinker 4 n/a some[fire]/some[magic]
/(disappear)
Stone Clan 5 20-27 magic/none
Stone Clan Archer 5 15-20 magic/none
Winged Demon 8 22-30 fire/magic
*Wrathhaven 6 n/a none/some[fire]
6 Acid beast 14 20-33 none
*Bileforth the Pit Master10 n/a some[lightning]/some
[fire,magic]
*Bloodgutter 5 n/a none/some[fire]
*Deathshade Fleshmaul 5 n/a some/some[magic]/(charge)
*Death Spit 14 n/a some/none
Fire Clan 5 25-32 fire/none
Fire Clan Archer 5 20-25 fire/none
Unseen 7 17-25 magic/none
7 *Blightfire 5 n/a none/some[fire]/(bloodstar)
*Blighthorn Steelmace 5 n/a some/none/(charge)
Blood Stone 13 27-37 none/magic,fire
Gargoyle 8 30-45 lightning/magic
*Gorestone 5 n/a some/none
Illusion Weaver 7 20-30 magic,fire/none
Magma Demon 13 25-35 fire/magic
Mud Man 10 50-62 none
Night Clan 5 27-35 magic/none
Night Clan Archer 5 25-32 magic/none
*Nightwing the Cold 8 n/a some[fire,lightning]
/some[magic]
Stalker 7
8 *Baron Sludge 10 n/a some/some
*Chaos Howler 14 n/a none
*Firewound the Grim 13 n/a some[fire]/some[magic]
Lava Lord 13 35-42 none/magic,fire
Poison Spitter 14 30-42 none
Toad Demon 10 67-80 none/magic
*Zhar the Mad 11 n/a some[lightning]/some[magic]
/(fireball,flash)
9 Blood Claw 8 37-62 none/magic,fire
*Breakspine 9 n/a some/none
*Brokenstorm 12 n/a none/some[lightning]
Hell Stone 13 30-40 none/magic,fire
Mud Runner 9 25-45 none
*Oozedrool 10 n/a some[fire]/none
Redstorm 12 27-55 lightning/magic
10 *Blackstorm 9 n/a none/some[lightning,magic]
*Flayer 12 n/a
Frost Charger 9 30-50 lightning/magic
Obsidian Lord 9 35-55 lightning/magic
Pit Beast 14 40-55 magic/none
*Plaguewrath 14 n/a some[lighning,fire]/some
[magic]/(rapid fire attack)
Slayer 15 60-70 magic/fire/(inferno)
Succubus 18 60-75 magic/none/(blood star)
11 Cave Viper 17 50-75 none/magic
Death Wing 8 42-75 none/magic,lightning
*Fangspier 17 n/a none/some[fire]
Flayed One 10 80-100 magic/fire
Guardian 15 70-80 magic/fire/(inferno)
*Goldblight of the Flame8 n/a none/some[magic,fire]
Storm Lord 12 37-67 magic/lightning
Storm Rider 12 30-60 magic/lightning
12 Maelstorm 12 45-75 magic/lightning
*Viletouch 8 n/a none/some[lightning]
*Viperflame 17 n/a some[lightning]/some[fire]
13 Blood Knight 16 100 fire/magic,lightning
Firedrake 17 60-85 fire/magic
Gold Viper 17 70-90 lightning/magic
Lava Maw 14 50-75 magic/fire
Snow Witch 18 67-87 lightning/none/(blood star)
Steel Lord 16 90 magic,lightning/fire
*Warlord of Blood 16 n/a none/some[fire,magic,
lightning]
*Witchmoon 18 n/a some/none
14 Doom Guard 16 82 magic,fire/none
*Fangskin 17 n/a some[lightning]/some[magic]
Hellspawn 18 75-100 magic/lightning/(blood star)
*Lachdanan 16 n/a none/none/(will not attack)
*Stareye the witch 18 n/a none/some [fire]/(blood star)
*Steelskull the Hunter 16 n/a some/none
Vortex Lord 15 80-90 magic/fire
15 Advocate 11 72 fire/lightning,magic
/(fireball,flash)
Azure Drake 17 80-100 fire, lightning/none
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