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Submitted by System on 09/03/2006, 09:50. Print file.
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=======================
Red Alert 2 Compendium
======================
Version *FINAL*

Written by Stephanus Rudiyanto N.
email: s_rudiyanton@mailcity.com (old, but still functioning)
s_rudiyanton@lycos.com

NOTES from Author:
* If you send an email to me, may be the reply is too late, this
happens because I check my mailbox not very frequently. I'm sorry for
this incovenience. But, if you send me some info or corrections, I
WILL reply the letter (even it may be take a few days, weeks, or
months) If I don't send the reply, just wait until it comes :)
(There is also another possibility: I have already sent it and it
doesn't reach your mailbox). Thanks just for reading this.

* This FAQ is based in Red Alert 2, for Yuri Revenge's data please
refer to my other FAQ.

* To read this FAQ, use Fixed Width fonts like Courier, if not many of
the tables below will look terrible.
Use WordPad to read this FAQ, and maximize the window.

Table of Contents
-----------------
i) Introduction
ii) Version
iii) Future edition
iv) Credits
v) How to get this FAQ

I - General and Special Rules
1) Formulae
2) Shorcut Keys
3) Mind Control
4) Chronoshift
5) Invulnerability
6) Building
7) Veteran and Elite Units
8) Credits
9) Weather Storm
10) Crates
II - Units
1) Allied Infantry
2) Soviet Infantry
3) Allied Vehicle and Aircraft
4) Soviet Vehicle and Aircraft
5) Allied Naval
6) Soviet Naval
7) Neutral Unit
III - Buildings
1) Allied Building
2) Soviet Building
3) Allied Combat Building
4) Soviet Combat Building
5) Neutral Tech Building
6) Neutral Miscellaneous Building
IV - Tables and Data
1) Unit and Defensive Building Combat Ability
2) Scoring
3) Pip
4) Unit and Defensive Building Description
5) Unit and Building Comparison
V - Miscellaneous
1) Records
2) Dangerous Unit
3) Do you know?
4) Special Section
5) Patches changes

-------------------------------------------------------------
i) Introduction

Command & Conquer: Red Alert 2 is a real time strategy game
from Westwood. This is the sequel of Command & Conquer: Red Alert.
The game story is based on the war between the Alliance and the
Soviet forces. This game is recommended for fans of real-time
strategy games. The FAQ I used here is based on version 1.006.
For Yuri's Revenge (its expansion), please refer to my other FAQ.
(Yuri Revenge Compendium)

First, I apologize if my English is not good (Because it is not my
main language). Maybe some grammars and spells have some errors in
this FAQ. This is my second unpublished FAQ I wrote. (The first
is Starcraft Broodwar Expert Guide).

This FAQ is created for intermediate and expert players that have
played the game long enough to truly know the aspects of the game.
Although the beginners can also read this FAQ, it is not recommended
because of some complicated data and tables. In this FAQ, I hope you
have known the aspect of this game, because I don't include any
"how to play", basic strategies or others like those. There are so
many good FAQs to teach you to play in the internet so I don't need
to explain it again :)

A lot of info I acquired by checking the INI files (if you are often
costumizing any Westwood games (C&C and RA), you must know these
famous INI files), and also from searching, trying, and my other
hardwork by playing the game itself. Note that not all data I extract
pure from INI files (because some of them has many changes and can't
be 100% right), actually I almost check everything (even the
calculation procedure) to be sure it is right. So forgive me if there
are many errors I didn't notice. Email me at s_rudiyanton@lycos.com
for corrections and suggestions, and of course you will be credited
even for small fixes. I will update this FAQ when there is a mistake,
error, or any addition. I can also add an entirely new section if
I think it's important.

If you include any information below in any FAQ or Websites, please
ask my permission first (mostly I will answer yes) and give credits
for me. (It's extremely hard to collect information in this FAQ,
you know).

And lastly, I don't own Red Alert 2 CD. I play the game by borrowing
my cousin's CD. And so, I also couldn't play it in the net until now.
I am also not too good at multiplayer games (because I rarely had
chances to play it on network games), but I'm also not that bad. This
is just for info. :P

ii) Version
Numbers after the dot mean minor updates, while numbers before the dot
mean Major updates.

Early December 2000 - Version 1.0 (Initial release)
11 December 2000 - Version 1.1:
- Add a small but important tips in Section V.3
- Remove the section points of this game (as my cousin wished)
- Add section v) How do you get this FAQ
This section list the sites currently post my FAQs.
19 December 2000 - Version 1.2:
- Fix some little errors and grammars.
- Fix corrections and some additions on Tesla Troopers, Conscripts,
Crazy Ivan, and Terror Drone in units section.
- Add information in Giant Squid, Tanya, SEAL, and Do You Know
section.
- Correct some errors in Pip section.
22 December 2000 - Version 1.3:
- Fix some corrections on Sentry Gun and Soviet War Factory.
26 December 2000 - Version 1.4:
- Fix some, well - again - little errors and grammars.
- Fix corrections and some additions on General and Special Rules
Rules (Buildings), Chrono Legionnaire, Chrono Commando, IFV,
Dreadnought, Destroyer, Aircraft Carrier, Allied Naval Shipyard,
and Tesla Coil sections.
- Add information on Invulnerability, Spy, and Flak Cannon sections.
8 January 2000 - Version 2.0:
- Add Neutral Miscellaneous Buildings section (my cousin writes it).
9 January 2000 - Version 2.1:
- Fix some - again - little errors and grammars.
- Fix corrections on Yuri Prime (not much, just replacing any "Yuri"
word with "Yuri Prime"), Soviet Construction Yard (same case, only
word replacement), all tech buildings (explain that they can be
repaired without using engineer), Prism Tower (damage rating)
- Add info on Mind Control, Chronoshift, Invulnerability, Allied and
Soviet Ore Refinery (selling building), Cloning Vats, Soviet and
Allied Walls, IFV, Terror Drone, Flak Track, Amphibious Transport,
Nighthawk, and MCV.
1 February 2001 - version 2.2:
- Do some replacements to make the sentences easy to read.
18 February 2001 - version 3.0:
- Fix an error in Formulae (building speed theory is wrong, thanks
to Blossom Storm for telling me this).
- Correct little error in War Miner (thanks to Nooplanop for this).
- Update almost all sections because patches 1.004 is out and change
many statistics. Look for new section V. 4 for Patches changes.
26 March 2001 - version 3.1:
- A long time update.
- Fix small error in unit table.
- Fix small error in Actors and In-Game Voice. (thanks to Mike Ching)
- Fix small error in Flak Troopers and Tesla Troopers.
- Add some note in Kirov Airship.
- Add some note in speed (Put in Do you Know section).
14 April 2001 - version 3.11:
- Add some notes in credits section.
26 May 2001 - version 3.12:
- Add some notes in Miscellaneous section.
7 September 2001 - version 3.2:
- Add some nice infos about Weather Storm (thanks to Alien Overmind).
6 October 2001 - version 3.21:
- Add some notes about Mind Control.
28 October 2001 - version 4.0:
- May be the FINAL version of this FAQ, because Yuri's Revenge is
out, and I will now focus on its FAQ. I still collect some data
for this game and need more time to finish it.
- Revised some data and fixes some errors.
- Add some replies in Do You Know section.
20 November 2001 - version 4.01:
- Add some notes in Cloning Vats section.
16 February 2002 - version 4.02:
- Add a site that host my FAQ.
3 March 2002 - version 4.1:
- Add some infos in many sections.
- Fixes some errors.
17 March 2002 - Version 4.11:
- Add a site that host my FAQ.
3 June 2002 - Version 4.2:
- Add Special section that contains many strategies and contribution
from Overmind.
3 July 2002 - Version 4.21:
- Add some tips in miscellaneous section.
25 August 2002 - Version 4.3:
- Add some info and corrections. (thanks to Hecht)
13 October 2002 - Final Version:
- Fix some credits.
- Add more website that host my FAQ.

iii) Future editions

* This is final version of this FAQ. So no more section changes.
I will update my FAQ only if there are some important changes and
error fixes. Also I will still update websites that hosts my FAQs.

iv) Credits
- Westwood, for making a great game for me to play.

- Jeff "CJayC" Veasey (GameFAQs webmaster), for hosting my FAQs,
GameFAQs is truly a good website for game guides and other
game-related info!

- My cousin, because I played RA2 with his CD and on his computer.
He also writes his own section (Points for this game) in this FAQ
by himself.
He checks almost everything in this FAQ.
He also who writes the Neutral Miscellaneous Buildings section.
- "Tony Toon" , for info on how to ally
in an easy way.
- Blossom Storm , for telling me the building speed
theory is wrong and inform me about new patches is out.
He also show some errors and add some nice info in my FAQ.
Thanks a lot.
Red Alert 2 Sites:
- , for info that War Miner can become expert.
- Ching, Mike , for correcting
Tanya Actor.
- , for some "interesting" point :)
- Alien Overmind , for many useful
informations and suggestions.
Information: Weather Storm, Crates, Building Occupation, and
Survivors
Fixes: Genetic Mutators Range, Spy shut down power time.
He also sends me many useful and important informations and
strategies that I put them into a separate special sections.
- "Justin Mitchell" , for info about
Kirov and small notes.
- Kevin Leung , for info about Chronoshift and
Invulnerability.
- Mek , for a little comment in Do You Know?
section.
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