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Submitted by System on 09/03/2006, 09:50. Print file.
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Baldur's Gate 2: Shadows of Amn
NPC List
Version Final
By Joe Boland (jboland@gmail.com)

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| | _/\__ \ | | / __ | | \_ __ \/ ___/
| | \ / __ \| |__/ /_/ | | /| | \/\___ \
|______ /(____ /____/\____ |____/ |__| /____ >
\/ \/ \/ \/
________ __ ________
/ _____/_____ _/ |_ ____ \_____ \
/ \ ___\__ \\ __\/ __ \ / ____/
\ \_\ \/ __ \| | \ ___/ / \
\______ (____ /__| \___ > \_______ \
\/ \/ \/ \/
:Shadows of Amn

Contents:
I. Introduction
II. Non-Playable Character List
Good Aligned Characters
Aerie
Imoen
Keldorn Firecam
Mazzy Fentan
Minsc (and Boo)
Nalia de' Arnise
Valygar Corthala
Neutral Aligned Characters
Anomen Delryn
Cernd
Haer Dalis'
Jaheira
Jan Jensen
Yoshimo
Evil Aligned Characters
Edwin Odesseiron
Korgan Bloodaxe
Viconia deVir
III. Last Words

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I. Introduction

Welcome all! This is the first FAQ that I have written, so bear
with me. As you should already know, this is a NPC List for Baldur's Gate 2:
Shadows of Amn. Hopefully you find it organized and easy to follow because
that is what I focused on. I absolutely hate reading through a chaotically
formatted FAQ or walk through. I can see the reasons behind some of them,
though, as I had a heck of a time with margins in this one. Well, since
this is my first FAQ I would appreciate the sending of comments, errors,
or suggestions. My e-mail address is JoeBoland@hotmail.com. Just be
sure you write GameFAQS in the subject. Anyways, in this FAQ you will
find MANY MAJOR SPOILERS! It lists the statistics for each character,
along with their location, their biography, their ending, and if possible,
their romantic ending.
Thanks for reading!


-------------------------------------------------------------------------------


II. Non-Playable Character List


Good Aligned Characters


*Aerie*
-Race: Elf
-Sex: Female
-Class: Cleric/Mage
-Alignment: Lawful Good
-Str:10 Dex:17 Con:9 Int:16 Wis:16 Cha:14
-Location: Aerie is found inside the Circus Tent in
Waukeen's Promenade.
If you make Aerie leave the party she can be
found again in the Circus Tent.
-Biography: When asked about her past, Aerie becomes
silent for a time, obviously saddened by the memory.
She lived amongst the Avariel, the winged elves, and
was captured by slavers when she was still very
young. She shudders when she speaks of her first
years in the circus, on display in a cage that
restricted her movements to the point that her
wings atrophied. They became infected... and Aerie
can barely speak of the night she was taken out of
her cage and her wings were sawn off brutally to keep
her alive. She was no longer of use to that circus,
and were it not for the kindness of Quayle she
surely would have died. He restored her to health
and gave her a reason to continue living, and out
of respect for his generosity she learned the
devotion of the gnomish god Baervan Wildwanderer.
She speaks of Baervan with affection, yet still
pays tribute to Aerdrie Faenya, and approaches life
outside of the circus with a combination of
wide-eyed innocence and wonder mixed with an inborn
determination to fight against injustice.
-Ending: Aerie continued adventuring after leaving
(Hero's) company, driven in her travels to oppose
slavery in any form. Her compassion grew tainted
by revenge, however, revenge for what had been taken
when she was in chains.She might have lost herself
entirely had she not stumbled across a group of
Avariel winged elves enslaved in Cormyr. They
compelled her to come to Faenya-Dail, the home
she was originally stolen from, and she learned much
while there. Most importantly, she learned she was
no longer of them, and stopping pining for wings she
wouldn't use anyway. Aerie eventually became a high
priestess in Understone, a gnomish village her mentor
Quayle had sometimes spoken of. He had been her true
family, and it was among his people that she finally
found peace.
-Romantic Aerie and (Hero) would prove inseparable,
Ending: their adventuring careers becoming secondary to the
raising of their son, and eventually a daughter as
well. Their later years would hold one last great
trek, however, as Aerie still suffered a sadness from
herntime enslaved and the loss of her wings. Together
she and (Hero) sought out the Avariel of Faenya-Dail,
the winged elves she was stolen from so long ago.
They discovered not only her people, but loving
parents that had spent years searching for their lost
child. With no more mystery of confusion to cloud
their lives, it was there, among the clouds, that
Aerie and (Hero) would finally be married. Their
union, it is said, was blessed by visions of
Aerdrie Faenya and Baervan Wildwanderer both.


*Imoen*
-Race: Human
-Sex: Female
-Class: Thief/Mage
-Alignment: Neutral Good
-Str:9 Dex:18 Con:16 Int:17 Wis:11 Cha:16
-Location: Imoen is found at the beginning of the game
in Irenicus' Dungeon. She helps you to get
free of your cage.
-Biography: Imoen chuckles when you ask her about her
past, assuming that you are just trying to
keep her mind on happier times and places.
She indulges you, and certainly does cheer up
when speaking of how you spent your youths
together in Candlekeep. She arrived there that
same as you, in the company of your foster
father Gorion, but despite this similarity
she grew up much more carefree than you did.
Indeed, her lighthearted outlook has long
kept her immune to the hardships of the
world, though the dark confines and horrors
of your current location have definitely taken
their toll.
-Ending: And what of Imoen, the eternal child? She
had long stood in the shadow of (Hero), but she
was her own person, and would find fate where she
pleased. She returned to Candlekeep for a time, her
formidable skill in magic granting a greater
appreciation for its tomes. It was smaller than she
remembered, however, and she did not stay long. Later
she was seen in such vaunted company as Khalben
"Blackstaff" and Elminster, by all accounts
encouraging them to not be such stick-in-the-muds.
Her influence grew over time, and she may have
founded a thieves' guild that now operates all
the way to Neverwinter. When asked of this she always
answered with a smile of purest innocence. "Heya,"
she would say, "it's just me, Imoen."


*Keldorn Firecam*
-Race: Human
-Sex: Male
-Class: Inquisitor
-Alignment: Lawful Good
-Str:17 Dex:9 Con:17 Int:12 Wis:16 Cha:18
-Location: Keldorn is found in the Cult of the Unseeing
Eye in the Temple District.
-Biography: When asked about his past, Keldorn sighs and
is forced to think for a moment before counting the
number of years he has been a paladin of Torm in
the service of the Most Noble Order of the Radiant
Heart. He has battled to protect the defenseless
and punish the evil on more occasion than he can
recall. A seasoned veteran with the scars to prove
it, Keldorn speaks wistfully of retirement in the
future and the opportunity to spend more time with
his family. Upon their mention, however, Keldorns
attention wanders and grows grim. Duty is more
important than personal considerations, he whispers
harshly, so long as the Order has needs for him.
-Ending: Keldorn Firecam thought his travels with
(Hero) marked the end of his active career, both as
an adventurer and in service to the Order. He retired
to Athkatla, hoping to live in as much peace as an
old warrior can expect, but the call to serve came
one last time. It was years later, and Amn was
besieged by giants. In his 60th winter, Keldorn and
five knights held a strategic pass until the main
Amnish force could arrive. He won the day, but his
wounds were severe and the old paladin fell on
battlefield. As his knights watched, the hand of
Torm descended upon the scene, and when it departed,
Keldorn was gone. From that day, visions of the
True God were accompanied by the stalwart ghostly
form of Keldorn at his right hand.


*Mazzy Fentan*
-Race: Halfling
-Sex: Female
-Class: Fighter
-Alignment: Lawful Good
-Str:15 Dex:18 Con:16 Int:10 Wis:13 Cha:14
-Location: Mazzy is found in Shade Lord's Dungeon in the
Temple Ruins.
If you make Mazzy leave the party she can be
found again in Trademeet.
-Biography: When asked about her past, Mazzy proudly
states that she has spent numerous years adventuring
around Amn with her other halfling comrades, basing
out of her home of Trademeet. The thought of Patrick
and her other companions and their fates brings a
shadow across her face, however. Mazzy is a dedicated
servant of Arvoreen, the halfling goddess of war, and
she resents the common perception by the bigger races
that the stout folk cannot defend themselves or act
with valor. If she could, Mazzy would be a paladin
and battle against evil in Faerun with the full power
of her goddess to aid her.
-Ending: The perils that Mazzy Fentan faced at the
side of (Hero) did nothing but dissuade her thirst
for adventure. In fact, it was not long after the
events in Tethyr that she formed the Fentan Knights,
a stalwart band of heroes that spawned tales across
the Realms. They battled trolls to save endangered
towns, turned back tides of orcs to preserve ancient
forests, and faced a rogue dragon in its own lair
just to make the world a better place. Their legend
was larger than life, especially so for Mazzy, and
it was said on occasion that if valor were inches,
she'd be twenty feet tall. For all her risks, Mazzy
eventually passed peacefully at a ripe old age,
knowing she could take pride in everything she had
done.
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